GameSound_Dialogues_KO = {
	--[[status
		dialogue lines that demonstrate the current status of the survivor
	]]--


		GameSound_Dialogues_SS_FinalWords1 = "?.. ??....",
		GameSound_Dialogues_SS_FinalWords2 = "?... ?...",
		GameSound_Dialogues_SS_FinalWords3 = ".. ??.. ??..?...",
		GameSound_Dialogues_SS_FinalWords4 = "...??....??...?....",
		GameSound_Dialogues_SS_FinalWords5 = "...??..??...",
		GameSound_Dialogues_SS_FinalWords6 = "..??...??...?..",
		GameSound_Dialogues_SS_FinalWords7 = "??...! ??....??...",
		GameSound_Dialogues_SS_FinalWords8 = "???.. ?????..?",
		GameSound_Dialogues_SS_FinalWords9 = "??.. ?..????.....",
		GameSound_Dialogues_SS_FinalWords10 = "?...?..?? ???...",
		GameSound_Dialogues_SS_FinalWords11 = " *???? ???* ",
		GameSound_Dialogues_SS_FinalWords12 = "..?.. ?? ??? ??...?? ?..",
		GameSound_Dialogues_SS_FinalWords13 = "..?? ??.. ? ????? ?...?",
		GameSound_Dialogues_SS_FinalWords14 = "..???? ? ??..",
		GameSound_Dialogues_SS_FinalWords15 = "??.. ??...",
		GameSound_Dialogues_SS_FinalWords16 = " *?? ??* ",
		GameSound_Dialogues_SS_FinalWords17 = "?? ????..",
		GameSound_Dialogues_SS_FinalWords18 = "???..?,???? ?? ?? ? ???..",
		GameSound_Dialogues_SS_FinalWords19 = "????..",
		GameSound_Dialogues_SS_FinalWords20 = "???... ??...",
		GameSound_Dialogues_SS_FinalWords21 = "..??..??..????...??...",
		GameSound_Dialogues_SS_FinalWords22 = " *?? ??? ?? ??* ",
		GameSound_Dialogues_SS_FinalWords23 = "..??..?? ?????....",
		GameSound_Dialogues_SS_FinalWords24 = "?? ??...",
		GameSound_Dialogues_SS_FinalWords25 = "??...",
		GameSound_Dialogues_SS_FinalWords26 = "...?, ???.. ?.. ??..??..",
		GameSound_Dialogues_SS_FinalWords27 = "?...?..????...",
		GameSound_Dialogues_SS_FinalWords28 = "..?,????...?,??...??,??..?,??...?,?,??...",
		GameSound_Dialogues_SS_FinalWords29 = "??.. ??? ?? ??...?? ????...",
		GameSound_Dialogues_SS_FinalWords30 = "..??..???...",
		GameSound_Dialogues_SS_FinalWords31 = "?..? ?,?? ??...",

		GameSound_Dialogues_SS_FatalInjured1 = "?..?...??...??..?...",
		GameSound_Dialogues_SS_FatalInjured2 = "??? ????... ???...",
		GameSound_Dialogues_SS_FatalInjured3 = "..??? ????.. ??...",
		GameSound_Dialogues_SS_FatalInjured4 = "?? ? ?...??...?...",
		GameSound_Dialogues_SS_FatalInjured5 = "...?.. ??... ??..?...",
		GameSound_Dialogues_SS_FatalInjured6 = "????... ??... ???..???...?? ???..",
		GameSound_Dialogues_SS_FatalInjured7 = "...???? ?? ??? ??...",
		GameSound_Dialogues_SS_FatalInjured8 = "??... ??... ?????...*??,??*",
		GameSound_Dialogues_SS_FatalInjured9 = "*???? ??*",
		GameSound_Dialogues_SS_FatalInjured10 = "..?.. ???? ??? ??..",
		GameSound_Dialogues_SS_FatalInjured11 = "..??...? ???...",
		GameSound_Dialogues_SS_FatalInjured12 = "*????? ???? ????*",
		GameSound_Dialogues_SS_FatalInjured13 = "? ??...?? ??? ????...",
		GameSound_Dialogues_SS_FatalInjured14 = "????? ??? ??? ??? ???...",
		GameSound_Dialogues_SS_FatalInjured15 = "*?? ??? ?? ??*",

		GameSound_Dialogues_SS_SeriousInjured1 = "??! ????! ?? ??? ??!!",
		GameSound_Dialogues_SS_SeriousInjured2 = "?? ???? ???? ?? ???? ??! ?? ???!",
		GameSound_Dialogues_SS_SeriousInjured3 = "??! ??? ??? ??!",
		GameSound_Dialogues_SS_SeriousInjured4 = "??, ???... ?? ???? ??? ??! ?????!",
		GameSound_Dialogues_SS_SeriousInjured5 = "??... ???..! ?? ?????..",
		GameSound_Dialogues_SS_SeriousInjured6 = "???? ??... ?? ??...!!*????*",
		GameSound_Dialogues_SS_SeriousInjured7 = "???? ????! ?? ? ???! ???? ????, ???!!",
		GameSound_Dialogues_SS_SeriousInjured8 = "?? ??? ??..!",
		GameSound_Dialogues_SS_SeriousInjured9 = "??...! ?? ?? ???? ??...!",
		GameSound_Dialogues_SS_SeriousInjured10 = "????? ????? ????...!",
		GameSound_Dialogues_SS_SeriousInjured11 = "?? ?????... ??? ?????...!",
		GameSound_Dialogues_SS_SeriousInjured12 = "???..! ??... ? ???...! *??? ??*",
		GameSound_Dialogues_SS_SeriousInjured13 = "???..! ?? ??...?!",
		GameSound_Dialogues_SS_SeriousInjured14 = "???? ??... ??? ?? ??...!",
		GameSound_Dialogues_SS_SeriousInjured15 = "???? ???...! ?? ??? ???...!",
		GameSound_Dialogues_SS_SeriousInjured16 = "???? ???? ???...!",
		GameSound_Dialogues_SS_SeriousInjured17 = "*??? ??*",
		GameSound_Dialogues_SS_SeriousInjured18 = "*??? ??*",
		GameSound_Dialogues_SS_SeriousInjured19 = "??? ??? ???...",
		GameSound_Dialogues_SS_SeriousInjured20 = "? ???? ??? ??? ????...!",
		GameSound_Dialogues_SS_SeriousInjured21 = "???! ?? ??? ?? ??? ???!",

		GameSound_Dialogues_SS_BadInjured1 = "??! ??? ???!",
		GameSound_Dialogues_SS_BadInjured2 = "??! ?? ????... ?? ??? ??? ???",
		GameSound_Dialogues_SS_BadInjured3 = "???! ??? ?? ??!",
		GameSound_Dialogues_SS_BadInjured4 = "? ?? ????? ??! ??? ??!",
		GameSound_Dialogues_SS_BadInjured5 = "?.. ? ???? ??..!",
		GameSound_Dialogues_SS_BadInjured6 = "??, ??? ??? ??...",
		GameSound_Dialogues_SS_BadInjured7 = "??, ?? ????? ?? ?? ??? ??!",
		GameSound_Dialogues_SS_BadInjured8 = "??! ?? ??? ????!",
		GameSound_Dialogues_SS_BadInjured9 = "?..?? ???..",
		GameSound_Dialogues_SS_BadInjured10 = "??? ???? ? ???? ??!",
		GameSound_Dialogues_SS_BadInjured11 = "??, ?? ?? ?? ???!",
		GameSound_Dialogues_SS_BadInjured12 = "??! ???!",
		GameSound_Dialogues_SS_BadInjured13 = "??????!",
		GameSound_Dialogues_SS_BadInjured14 = "?? ?? ??? ??...",
		GameSound_Dialogues_SS_BadInjured15 = "???! ????!",
		GameSound_Dialogues_SS_BadInjured16 = "??, ??? ??? ??...",
		GameSound_Dialogues_SS_BadInjured17 = "?? ? ?????? ???? ??? ??...",

		GameSound_Dialogues_SS_Injured1 = "??! ?????.",
		GameSound_Dialogues_SS_Injured2 = "???? ???? ???!",
		GameSound_Dialogues_SS_Injured3 = "????, ?? ????!",
		GameSound_Dialogues_SS_Injured4 = "????? ???!",
		GameSound_Dialogues_SS_Injured5 = "?, ???! ???.",
		GameSound_Dialogues_SS_Injured6 = "??? ??. ??? ???!",
		GameSound_Dialogues_SS_Injured7 = "??, ??? ????!",
		GameSound_Dialogues_SS_Injured8 = "???, ?? ???!",
		GameSound_Dialogues_SS_Injured9 = "???! ???!",
		GameSound_Dialogues_SS_Injured10 = "????, ????...!",
		GameSound_Dialogues_SS_Injured11 = "???! ???? ??? ?? ?? ????!",
		GameSound_Dialogues_SS_Injured12 = "??! ?????! ???? ??????!",
		GameSound_Dialogues_SS_Injured13 = "??!",
		GameSound_Dialogues_SS_Injured14 = "??! ? ??, ? ?????? ????..",
		GameSound_Dialogues_SS_Injured15 = "*???? ??*",
		GameSound_Dialogues_SS_Injured16 = "??? ??? ??? ???!",
		GameSound_Dialogues_SS_Injured17 = "?????, ??? ???...",
		GameSound_Dialogues_SS_Injured18 = "???!",
		GameSound_Dialogues_SS_Injured19 = "???!",
		GameSound_Dialogues_SS_Injured20 = "??!",

		GameSound_Dialogues_SS_Hurt1 = "?! ? ???!",
		GameSound_Dialogues_SS_Hurt2 = "??, ??!",
		GameSound_Dialogues_SS_Hurt3 = "??, ? ???? ???..",
		GameSound_Dialogues_SS_Hurt4 = "??!",
		GameSound_Dialogues_SS_Hurt5 = "??, ? ???? ???!",
		GameSound_Dialogues_SS_Hurt6 = "???!",
		GameSound_Dialogues_SS_Hurt7 = "?!",
		GameSound_Dialogues_SS_Hurt8 = "??!",
		GameSound_Dialogues_SS_Hurt9 = "??!",
		GameSound_Dialogues_SS_Hurt10 = "*?? ??? ??? ???* ",
		GameSound_Dialogues_SS_Hurt11 = "??! ????!",
		GameSound_Dialogues_SS_Hurt12 = "???! ???? ???!",
		GameSound_Dialogues_SS_Hurt13 = "???! ??? ???!",
		GameSound_Dialogues_SS_Hurt14 = "?, ???, ??!",
		GameSound_Dialogues_SS_Hurt15 = "??! ? ???? ???!",
		GameSound_Dialogues_SS_Hurt16 = "??, ?? ???.",
		GameSound_Dialogues_SS_Hurt17 = "??, ?? ????.",
		GameSound_Dialogues_SS_Hurt18 = "??! ??? ?? ???!",

		GameSound_Dialogues_SS_Scared1 = "?? ??? ??!",
		GameSound_Dialogues_SS_Scared2 = "??! ???!",
		GameSound_Dialogues_SS_Scared3 = "?? ?? ???!",
		GameSound_Dialogues_SS_Scared4 = "?? ?? ?? ????!",
		GameSound_Dialogues_SS_Scared5 = "??? ??? ???!",
		GameSound_Dialogues_SS_Scared6 = "??, ??! ???!",
		GameSound_Dialogues_SS_Scared7 = "?? ??!",
		GameSound_Dialogues_SS_Scared8 = "??, ??! ?? ???!",
		GameSound_Dialogues_SS_Scared9 = "??! ??",
		GameSound_Dialogues_SS_Scared10 = "?? ?? ???!",
		GameSound_Dialogues_SS_Scared11 = "???! ?? ??!",
		GameSound_Dialogues_SS_Scared12 = "?? ??? ???? ???!",
		GameSound_Dialogues_SS_Scared13 = "? ?? ??????! ?? ??? ????!!",
		GameSound_Dialogues_SS_Scared14 = "????! ? ??? ? ????!",
		GameSound_Dialogues_SS_Scared15 = "?? ? ?? ????? ?????!",
		GameSound_Dialogues_SS_Scared16 = "?? ??! ? ????? ??!",
		GameSound_Dialogues_SS_Scared17 = "??? ?????!",
		GameSound_Dialogues_SS_Scared18 = "??! ??? ????! ??!",
		GameSound_Dialogues_SS_Scared19 = "?? ????!",
		GameSound_Dialogues_SS_Scared20 = "????!!",

		GameSound_Dialogues_SS_Panic1 = "??! ??!",
		GameSound_Dialogues_SS_Panic2 = "??!!??! ??? ???? ???!",
		GameSound_Dialogues_SS_Panic3 = "?? ??? ? ????!",
		GameSound_Dialogues_SS_Panic4 = "? ??? ??? ???!",
		GameSound_Dialogues_SS_Panic5 = "???! ???!",
		GameSound_Dialogues_SS_Panic6 = "??? ??!? ??? ??????!",
		GameSound_Dialogues_SS_Panic7 = "??? ???? ???!",
		GameSound_Dialogues_SS_Panic8 = "???, ??!",
		GameSound_Dialogues_SS_Panic9 = "???? ?? ??? ??!",
		GameSound_Dialogues_SS_Panic10 = "??! ??? ???!",
		GameSound_Dialogues_SS_Panic11 = "? ??? ?? ?????!",
		GameSound_Dialogues_SS_Panic12 = "??? ???????!",
		GameSound_Dialogues_SS_Panic13 = "?? ???? ? ??? ??? ??? ???!",
		GameSound_Dialogues_SS_Panic14 = "?! ??! ???! ?????!",
		GameSound_Dialogues_SS_Panic15 = "???! ???!.",
		GameSound_Dialogues_SS_Panic16 = "?? ? ???! ? ????!",
		GameSound_Dialogues_SS_Panic17 = "?! ??? ?? ???",
		GameSound_Dialogues_SS_Panic18 = "? ????? ?????! ? ??????!",
		GameSound_Dialogues_SS_Panic19 = "?????! ?????!",
		GameSound_Dialogues_SS_Panic20 = "?, ??, ??!",
		GameSound_Dialogues_SS_Panic21 = "??? ???!",
		GameSound_Dialogues_SS_Panic22 = "? ??? ???? ???!",

		GameSound_Dialogues_SS_Starving1 = "?? ????... ??... ???...",
		GameSound_Dialogues_SS_Starving2 = "???? ???? ????...",
		GameSound_Dialogues_SS_Starving3 = "????...???...",
		GameSound_Dialogues_SS_Starving4 = "???... ?? ??? ?? ???...",
		GameSound_Dialogues_SS_Starving5 = "??? ??... ??... ??...",
		GameSound_Dialogues_SS_Starving6 = "???... ? ??... ??...!",
		GameSound_Dialogues_SS_Starving7 = "??? ??? ??? ???? ? ??? ???...",

		GameSound_Dialogues_SS_VHungry1 = "?? ???? ?? ????...",
		GameSound_Dialogues_SS_VHungry2 = "???... ?? ??? ??..",
		GameSound_Dialogues_SS_VHungry3 = "...? ? ?? ? ??? ?? ????? ?? ??",
		GameSound_Dialogues_SS_VHungry4 = "???...",
		GameSound_Dialogues_SS_VHungry5 = "??, ?? ?? ? ? ??? ??? ??? ?? ????",
		GameSound_Dialogues_SS_VHungry6 = "? ???? ????? ? ???? ????",
		GameSound_Dialogues_SS_VHungry7 = "???? ?? ?? ??...",
		GameSound_Dialogues_SS_VHungry8 = "??? ???...",

		GameSound_Dialogues_SS_Hungry1 = "?? ??? ???? ??? ??... ?? ? ? ???",
		GameSound_Dialogues_SS_Hungry2 = "?? ???? ? ??? ???",
		GameSound_Dialogues_SS_Hungry3 = "?? ? ? ???? ? ? ??",
		GameSound_Dialogues_SS_Hungry4 = "??, ? ????? ??? ? ??????",
		GameSound_Dialogues_SS_Hungry5 = "?? ??? ? ????.",
		GameSound_Dialogues_SS_Hungry6 = "?? ??? ??? ????.",

		GameSound_Dialogues_SS_SThirsty1 = "?... ??? ??... ??...",
		GameSound_Dialogues_SS_SThirsty2 = "??..?...",
		GameSound_Dialogues_SS_SThirsty3 = "?? ???... ??? ?? ???...",
		GameSound_Dialogues_SS_SThirsty4 = "???... ? ??... ??...!",
		GameSound_Dialogues_SS_SThirsty5 = "?? ??? ?? ????... ?? ???? ?...",
		GameSound_Dialogues_SS_SThirsty6 = "????? ??... ?? ??? ??? ??...",

		GameSound_Dialogues_SS_VThirsty1 = "?? ???? ?? ?? ??? ????",
		GameSound_Dialogues_SS_VThirsty2 = "?? ?? ???",
		GameSound_Dialogues_SS_VThirsty3 = "? ??? ???? ? ??? ?? ????? ????.",
		GameSound_Dialogues_SS_VThirsty4 = "?, ?? ?? ???? ???...",
		GameSound_Dialogues_SS_VThirsty5 = "?? ????. ?? ?? ??? ?? ??? ???",

		GameSound_Dialogues_SS_Thirsty1 = "??, ??? ? ??...? ? ?? ???...",
		GameSound_Dialogues_SS_Thirsty2 = "?? ? ???...",
		GameSound_Dialogues_SS_Thirsty3 = "? ??? ???? ? ??? ? ?? ??? ??.",
		GameSound_Dialogues_SS_Thirsty4 = "?? ??? ??????",
		GameSound_Dialogues_SS_Thirsty5 = "??? ?? ??? ??",
		GameSound_Dialogues_SS_Thirsty6 = "? ??...",
		GameSound_Dialogues_SS_Thirsty7 = "?? ? ? ????? ??? ???...",
		GameSound_Dialogues_SS_Thirsty8 = "??? ? ??? ???",

		GameSound_Dialogues_SS_STired1 = "???... ?? ?? ??....",
		GameSound_Dialogues_SS_STired2 = "..??... ??...",
		GameSound_Dialogues_SS_STired3 = "?...*??*.. ??.. ??... ??..",
		GameSound_Dialogues_SS_STired4 = "?* ?.. *?* ???..",
		GameSound_Dialogues_SS_STired5 = "*?, ??! ??!*",
		GameSound_Dialogues_SS_STired6 = "??.. ??.. ???.. ??... ??.. ???..!",
		GameSound_Dialogues_SS_STired7 = "?... ?? ??????...! *??..??*",

		GameSound_Dialogues_SS_VTired1 = "???... ????..",
		GameSound_Dialogues_SS_VTired2 = "?? ??...",
		GameSound_Dialogues_SS_VTired3 = "? ?? ??? ?! *??*",
		GameSound_Dialogues_SS_VTired4 = "?? ?, ???...!",
		GameSound_Dialogues_SS_VTired5 = "??.. ??",
		GameSound_Dialogues_SS_VTired6 = "? ?? ??? ???! *?? ??*",

		GameSound_Dialogues_SS_Tired1 = "? ?? ?? ????.",
		GameSound_Dialogues_SS_Tired2 = "??? ???...",
		GameSound_Dialogues_SS_Tired3 = "?, ?? ???.",
		GameSound_Dialogues_SS_Tired4 = "? ??? ??? ??.",
		GameSound_Dialogues_SS_Tired5 = "?? ??? ?? ??? ??.",
		GameSound_Dialogues_SS_Tired6 = "? ? ?????.",
		GameSound_Dialogues_SS_Tired7 = "? ? ?? ??.",
		GameSound_Dialogues_SS_Tired8 = "??, ? ?? ????",
		GameSound_Dialogues_SS_Tired9 = "*??? ???? ???*",
		GameSound_Dialogues_SS_Tired10 = "??? ????!",
		GameSound_Dialogues_SS_Tired11 = "? ??????.",

		GameSound_Dialogues_SS_ick1 = "???... ??...",
		GameSound_Dialogues_SS_ick2 = "??? ?... ?? ? ???...",

		GameSound_Dialogues_SS_VSick1 = "???, ???",
		GameSound_Dialogues_SS_VSick2 = "????, ?? ?????",

		GameSound_Dialogues_SS_Sick1 = "?? ? ????",
		GameSound_Dialogues_SS_Sick2 = "???? ?? ?? ????",

		GameSound_Dialogues_SS_OutOfAmmo1 = "??? ????!",
		GameSound_Dialogues_SS_OutOfAmmo2 = "??? ????!",
		GameSound_Dialogues_SS_OutOfAmmo3 = "?? ???",
		GameSound_Dialogues_SS_OutOfAmmo4 = "?? ?? ??!",

		GameSound_Dialogues_SS_HitByPlayer1 = "?? ?? ???!?",
		GameSound_Dialogues_SS_HitByPlayer2 = "?? ?!?",
		GameSound_Dialogues_SS_HitByPlayer3 = "???? ?? ???!",
		GameSound_Dialogues_SS_HitByPlayer4 = "????! ??????!",
		GameSound_Dialogues_SS_HitByPlayer5 = "??? ????? ????!",
		GameSound_Dialogues_SS_HitByPlayer6 = "??? ???? ?????!",
		GameSound_Dialogues_SS_HitByPlayer7 = "? ??, ??? ???!",
		GameSound_Dialogues_SS_HitByPlayer8 = "???! ???!",
		GameSound_Dialogues_SS_HitByPlayer9 = "????! ??! ???? ???!",
		GameSound_Dialogues_SS_HitByPlayer10 = "?? ? ??? ???!",
		GameSound_Dialogues_SS_HitByPlayer11 = "?? ???!",
		GameSound_Dialogues_SS_HitByPlayer12 = "??, ?? ?????!",
		GameSound_Dialogues_SS_HitByPlayer13 = "??? ? ?????!",
		GameSound_Dialogues_SS_HitByPlayer14 = "? ??????!",
		GameSound_Dialogues_SS_HitByPlayer15 = "??? ???? ??? ???!",
		GameSound_Dialogues_SS_HitByPlayer16 = "?? ?? ??? ????? ??!",
		GameSound_Dialogues_SS_HitByPlayer17 = "?? ?? ??? ? ?????!",
		GameSound_Dialogues_SS_HitByPlayer18 = "?? ??? ???? ?? ?? ????.",
		GameSound_Dialogues_SS_HitByPlayer19 = "?, ? ?? ?????.",
		GameSound_Dialogues_SS_HitByPlayer20 = "? ?? ?? ?? ???? ????.",
		GameSound_Dialogues_SS_HitByPlayer21 = "??!",
		GameSound_Dialogues_SS_HitByPlayer22 = "?? ?? ?? ???!",
		GameSound_Dialogues_SS_HitByPlayer23 = "? ???? ???! ??... ? ?? ???!",
		GameSound_Dialogues_SS_HitByPlayer24 = "???! ?? ?!",
		GameSound_Dialogues_SS_HitByPlayer25 = "?? ? ? ??? ???!",
		GameSound_Dialogues_SS_HitByPlayer26 = "? ??? ?!",
		GameSound_Dialogues_SS_HitByPlayer27 = "?? ??!",
		GameSound_Dialogues_SS_HitByPlayer28 = "? ????? ??!",

		GameSound_Dialogues_SS_NoWhereToHide1 = "?? ?! ?? ?? ????",
		GameSound_Dialogues_SS_NoWhereToHide2 = "??, ??? ? ??!",
		GameSound_Dialogues_SS_NoWhereToHide3 = "??? ??? ???!",
		GameSound_Dialogues_SS_NoWhereToHide4 = "?? ??!",
		GameSound_Dialogues_SS_NoWhereToHide5 = "?? ?? ??!",
		GameSound_Dialogues_SS_NoWhereToHide6 = "?? ?? ????, ??!",
		GameSound_Dialogues_SS_NoWhereToHide7 = "??? ??!",
		GameSound_Dialogues_SS_NoWhereToHide8 = "??? ?????!",
		GameSound_Dialogues_SS_NoWhereToHide9 = "??? ? ?? ???!",
		GameSound_Dialogues_SS_NoWhereToHide10 = "?? ?? ?? ????.",
		GameSound_Dialogues_SS_NoWhereToHide11 = "??? ???? ?? ??? ?? ????.",
		GameSound_Dialogues_SS_NoWhereToHide12 = "??, ?? ?? ??????.",
		GameSound_Dialogues_SS_NoWhereToHide13 = "??? ???????!",
		GameSound_Dialogues_SS_NoWhereToHide14 = "?? ??? ??? ?!",
		GameSound_Dialogues_SS_NoWhereToHide15 = "?? ??? ???? ?????.",
		GameSound_Dialogues_SS_NoWhereToHide16 = "?? ?? ?? ???? ?? ??? ??!",
		GameSound_Dialogues_SS_NoWhereToHide17 = "?? ??? ??? ?????!",
		GameSound_Dialogues_SS_NoWhereToHide18 = "?? ?? ??? ??.",
		GameSound_Dialogues_SS_NoWhereToHide19 = "??, ?? ?? ? ??? ?? ???...",
		GameSound_Dialogues_SS_NoWhereToHide20 = "?? ?, ?? ?? ??!",
		GameSound_Dialogues_SS_NoWhereToHide21 = "?? ???? ??!",
		GameSound_Dialogues_SS_NoWhereToHide22 = "? ?????? ?? ??? ?? ????!",
		GameSound_Dialogues_SS_NoWhereToHide23 = "?? ??? ????, ??.",

		GameSound_Dialogues_SS_FoundHidingPlace1 = "?? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace2 = "?? ??? ??? ???.",
		GameSound_Dialogues_SS_FoundHidingPlace3 = "?? ??? ??? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace4 = "?? ???? ???.",
		GameSound_Dialogues_SS_FoundHidingPlace5 = "??? ?? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace6 = "??? ?? ?? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace7 = "??, ??? ??? ???",
		GameSound_Dialogues_SS_FoundHidingPlace8 = "??? ??, ??? ?? ?? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace9 = "???? ??? ????!",
		GameSound_Dialogues_SS_FoundHidingPlace10 = "?? ???.",
		GameSound_Dialogues_SS_FoundHidingPlace11 = "?? ???? ? ???? ??.",
		GameSound_Dialogues_SS_FoundHidingPlace12 = "??? ??? ???.",
		GameSound_Dialogues_SS_FoundHidingPlace13 = "? ?? ??? ??.",
		GameSound_Dialogues_SS_FoundHidingPlace14 = "?? ??? ??????.",
		GameSound_Dialogues_SS_FoundHidingPlace15 = "?? ?? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace16 = "?? ? ?????",
		GameSound_Dialogues_SS_FoundHidingPlace17 = "?? ? ?? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace18 = "? ??? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace19 = "???? ??? ??.",
		GameSound_Dialogues_SS_FoundHidingPlace20 = "?? ???? ? ??...",
		GameSound_Dialogues_SS_FoundHidingPlace21 = "?????, ???.",
		GameSound_Dialogues_SS_FoundHidingPlace22 = "?? ??? ????? ??...",
		GameSound_Dialogues_SS_FoundHidingPlace23 = "???~? ?? ??..?",
		GameSound_Dialogues_SS_FoundHidingPlace24 = "? ????? ??? ?? ????...",
		GameSound_Dialogues_SS_FoundHidingPlace25 = "???? ???? ?????? ?? ??.",
		GameSound_Dialogues_SS_FoundHidingPlace26 = "???? ? ?? ??? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace27 = "??, ?? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace28 = "???? ??? ??? ???.",
		GameSound_Dialogues_SS_FoundHidingPlace29 = "...?? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace30 = "??? ??? ???? ??? ???...",
		GameSound_Dialogues_SS_FoundHidingPlace31 = "? ?? ? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace32 = "?? ?? ?? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace33 = "????.",
		GameSound_Dialogues_SS_FoundHidingPlace34 = "???? ??? ??? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace35 = "?, ?? ?? ?????.",
		GameSound_Dialogues_SS_FoundHidingPlace36 = "?? ?????...",
		GameSound_Dialogues_SS_FoundHidingPlace37 = "?~??? ?~?.",
		GameSound_Dialogues_SS_FoundHidingPlace38 = "?? ???? ?... ???? ?????",
		GameSound_Dialogues_SS_FoundHidingPlace39 = "? ??? ????.",
		GameSound_Dialogues_SS_FoundHidingPlace40 = "???? ??? ? ???.",
		GameSound_Dialogues_SS_FoundHidingPlace41 = "? ?? ??? ??? ???...",

		GameSound_Dialogues_SS_WantToHide1 = "?? ?? ???. ? ??? ???????",
		GameSound_Dialogues_SS_WantToHide2 = "??, ? ??? ?????!",
		GameSound_Dialogues_SS_WantToHide3 = "??? ???...",
		GameSound_Dialogues_SS_WantToHide4 = "?? ??? ??? ???.",
		GameSound_Dialogues_SS_WantToHide5 = "?? ????.",
		GameSound_Dialogues_SS_WantToHide6 = "? ??? ? ?? ?? ?? ???? ????.",
		GameSound_Dialogues_SS_WantToHide7 = "?? ??? ???.",
		GameSound_Dialogues_SS_WantToHide8 = "? ?? ??? ?? ??? ??! ??.",
		GameSound_Dialogues_SS_WantToHide9 = "?? ???.",
		GameSound_Dialogues_SS_WantToHide10 = "??, ?? ??? ?? ??. ??? ???",
		GameSound_Dialogues_SS_WantToHide11 = "?? ???? ??? ?? ?? ???????...",
		GameSound_Dialogues_SS_WantToHide12 = "?? ???? ??????.",
		GameSound_Dialogues_SS_WantToHide13 = "??, ?? ?? ???????",
		GameSound_Dialogues_SS_WantToHide14 = "??? ???",
		GameSound_Dialogues_SS_WantToHide15 = "??? ??? ???? ? ??..",
		GameSound_Dialogues_SS_WantToHide16 = "??? ?",
		GameSound_Dialogues_SS_WantToHide17 = "?? ??? ???",
		GameSound_Dialogues_SS_WantToHide18 = "? ????",
		GameSound_Dialogues_SS_WantToHide19 = "????? ?",
		GameSound_Dialogues_SS_WantToHide20 = "?? ?? ????, ???",
		GameSound_Dialogues_SS_WantToHide21 = "??? ?? ??? ??? ??.",
		GameSound_Dialogues_SS_WantToHide22 = "??? ?????",
		GameSound_Dialogues_SS_WantToHide23 = "??, ?? ????",

		GameSound_Dialogues_SS_LeaveGroupHungry = "?????. ?? ?? ???????.",
		GameSound_Dialogues_SS_LeaveBCHungry = "????. ?? ?? ???????.",
		GameSound_Dialogues_SS_SeenFirstZombie1 = "?? ?? ??!?",
		GameSound_Dialogues_SS_SeenFirstZombie2 = "???...",
		GameSound_Dialogues_SS_SeenFirstZombie3 = "? ?? ?? ???..!?",
		GameSound_Dialogues_SS_SeenFirstZombie4 = "??..?? ? ?????!",
		GameSound_Dialogues_SS_SeenFirstZombie5 = "??! ?? ????!",
		GameSound_Dialogues_SS_SeenFirstZombie6 = "? ? ? ????? ???!",
		GameSound_Dialogues_SS_SeenFirstZombie7 = "?? ???! ???! ????!",
		GameSound_Dialogues_SS_SeenFirstZombie8 = "?? ???! ???? ?? ???!",
		GameSound_Dialogues_SS_SeenFirstZombie9 = "? ?? ?? ? ???!",
		GameSound_Dialogues_SS_SeenFirstZombie10 = "??, ?? ??? ???",
		GameSound_Dialogues_SS_SeenFirstZombie11 = "??, ?? ???? ??!?",
		GameSound_Dialogues_SS_SeenFirstZombie12 = "? ??? ?? ????!",
		GameSound_Dialogues_SS_SeenFirstZombie13 = "?, ?? ?????!",
		GameSound_Dialogues_SS_SeenFirstZombie14 = "??... ?????? ?? ???????",
		GameSound_Dialogues_SS_SeenFirstZombie15 = "??? ?? ???!",
		GameSound_Dialogues_SS_SeenFirstZombie16 = "??? ?? ?? ???!",
		GameSound_Dialogues_SS_SeenFirstZombie17 = "??, ? ? ? ????? ????!",
		GameSound_Dialogues_SS_SeenFirstZombie18 = "?.. ?? ??!?",

	--[[END status]]--

	--[[talk
		dialogue lines
	]]--


		GameSound_Dialogues_SS_Traitor1 = "?! ??? ?? ?????!",
		GameSound_Dialogues_SS_Traitor2 = "???! ? ??? ??? ??!",
		GameSound_Dialogues_SS_Traitor3 = "? ??? ???? ???!",
		GameSound_Dialogues_SS_Traitor4 = "???! ?? ??!",
		GameSound_Dialogues_SS_Traitor5 = "? ?? ????!",
		GameSound_Dialogues_SS_Traitor6 = "???? ??, ? ?? ???!",
		GameSound_Dialogues_SS_Traitor7 = "???? ??? ??!",
		GameSound_Dialogues_SS_Traitor8 = "? ?? ??? ? ?? ?????? ??!",
		GameSound_Dialogues_SS_Traitor9 = "? ??? ??? ???? ???!",
		GameSound_Dialogues_SS_Traitor10 = "? ?? ? ???????! ???!",
		GameSound_Dialogues_SS_Traitor11 = "?? ? ???? ???? ???!",
		GameSound_Dialogues_SS_Traitor12 = "???? ? ? ?? ????!",
		GameSound_Dialogues_SS_Traitor13 = "? ?? ?? ???? ?? ??? ??? ????",
		GameSound_Dialogues_SS_Traitor14 = "?? ???? ?? ?????!",
		GameSound_Dialogues_SS_Traitor15 = "? ??? ???? ? ??? ??",
		GameSound_Dialogues_SS_Traitor16 = "? ? ???? ???? ?????!",
		GameSound_Dialogues_SS_Traitor17 = "?? ?? ?????",
		GameSound_Dialogues_SS_Traitor18 = "? ???? ?????!",
		GameSound_Dialogues_SS_Traitor19 = "? ?? ? ????!",
		GameSound_Dialogues_SS_Traitor20 = "???! ?? ?!?",
		GameSound_Dialogues_SS_Traitor21 = "?? ?? ? ????!",
		GameSound_Dialogues_SS_Traitor22 = "?!? ???? ???!",

		GameSound_Dialogues_SS_PreZombieChatter1 = "*?? ??? ??*",
		GameSound_Dialogues_SS_PreZombieChatter2 = "???? ???? ???? ????..",
		GameSound_Dialogues_SS_PreZombieChatter3 = "??? ?? ?????..",
		GameSound_Dialogues_SS_PreZombieChatter4 = "?? ?? ?????",
		GameSound_Dialogues_SS_PreZombieChatter5 = "?? ? ?????.",
		GameSound_Dialogues_SS_PreZombieChatter6 = "?? ?? ?? ???..",
		GameSound_Dialogues_SS_PreZombieChatter7 = "?? ?? ?????.",
		GameSound_Dialogues_SS_PreZombieChatter8 = "?? ????? ??? ?????",
		GameSound_Dialogues_SS_PreZombieChatter9 = "?? ??? ?????.",
		GameSound_Dialogues_SS_PreZombieChatter10 = "??! ?? ?? ???? ???",
		GameSound_Dialogues_SS_PreZombieChatter11 = "PAWS ???? ??????",
		GameSound_Dialogues_SS_PreZombieChatter12 = "??..?? ?? ?? ????",
		GameSound_Dialogues_SS_PreZombieChatter13 = "???? ????.",
		GameSound_Dialogues_SS_PreZombieChatter14 = "?? ??.",

		GameSound_Dialogues_SS_IdleChatter1 = "??? ??? ??? ??????",
		GameSound_Dialogues_SS_IdleChatter2 = "??? ???? ?? ??? ????? ???... ?? ???? ???",
		GameSound_Dialogues_SS_IdleChatter3 = "??? ???? ????, ?? ????? ???",
		GameSound_Dialogues_SS_IdleChatter4 = "?? ?????. ?????...",
		GameSound_Dialogues_SS_IdleChatter5 = "?? ??? ?? ???? ????...",
		GameSound_Dialogues_SS_IdleChatter6 = "???? ?? ??? ?? ? ? ????",
		GameSound_Dialogues_SS_IdleChatter7 = "?? ?? ? ??? ???...",
		GameSound_Dialogues_SS_IdleChatter8 = "?? ?? ? ???? ???...",
		GameSound_Dialogues_SS_IdleChatter9 = "?? ?? ????",
		GameSound_Dialogues_SS_IdleChatter10 = "? ?? ?? ????",
		GameSound_Dialogues_SS_IdleChatter11 = "?? ???? ???? ????? ????? ???.",
		GameSound_Dialogues_SS_IdleChatter12 = "?? ???? ?? ??? ?? ??.",
		GameSound_Dialogues_SS_IdleChatter13 = "?, ? ?? ???? ? ? ????",
		GameSound_Dialogues_SS_IdleChatter14 = "? ?? ?? ???... ?? ???? ???...?",
		GameSound_Dialogues_SS_IdleChatter15 = "?? ??? ???? ???",
		GameSound_Dialogues_SS_IdleChatter16 = "????? ??? ?? ?????.",
		GameSound_Dialogues_SS_IdleChatter17 = "? ?? ?? ? ??? ?? ??? ??? ????...",
		GameSound_Dialogues_SS_IdleChatter18 = "??? ???? ??? ?? ???...",
		GameSound_Dialogues_SS_IdleChatter19 = "??? ? ? ???? ???? ??? ?? ??...",
		GameSound_Dialogues_SS_IdleChatter20 = "??? ?? ? ??? ??? ?? ???? ??. ? ?? ?? ??? ?? ???? ?? ??? ??? ???",
		GameSound_Dialogues_SS_IdleChatter21 = "?? ??? ? ??? ??? ????? ?.",
		GameSound_Dialogues_SS_IdleChatter22 = "???? ? ??? ??? ???",
		GameSound_Dialogues_SS_IdleChatter23 = "? ??? ?? ?? ?????? ??? ?? ?? ???? ????",
		GameSound_Dialogues_SS_IdleChatter24 = "?? ????? ?????.",
		GameSound_Dialogues_SS_IdleChatter25 = "?????..?? ????? ?????.",
		GameSound_Dialogues_SS_IdleChatter26 = "??, ?? ???? ???.",
		GameSound_Dialogues_SS_IdleChatter27 = "?? ?? ?? ???? ??. ?? ???? ?? ???",
		GameSound_Dialogues_SS_IdleChatter28 = "??? ????",
		GameSound_Dialogues_SS_IdleChatter29 = "????? ???? ????...?",
		GameSound_Dialogues_SS_IdleChatter30 = "?? ?? ? ??? ????? ?? ???",
		GameSound_Dialogues_SS_IdleChatter31 = "? ?? ?? ??? ??? ??.",
		GameSound_Dialogues_SS_IdleChatter32 = "?? ??? ? ?????.",
		GameSound_Dialogues_SS_IdleChatter33 = "??? ??? ? ?????? ??, ??? ?? ??? ??? ????",
		GameSound_Dialogues_SS_IdleChatter34 = "? ?? Spiffo Burger?? ??? ???? ??? ??? ??.",
		GameSound_Dialogues_SS_IdleChatter35 = "???? ???",
		GameSound_Dialogues_SS_IdleChatter36 = "?, ?? ??? ?? ??? ?? ???? ?? ????",
		GameSound_Dialogues_SS_IdleChatter37 = "...?? ?? ???? ???, ???.",
		GameSound_Dialogues_SS_IdleChatter38 = "?? ??? ????? ??? ?? ??? ???.",
		GameSound_Dialogues_SS_IdleChatter39 = "?? ?? ???? ???, ??? ? ????.",
		GameSound_Dialogues_SS_IdleChatter40 = "?? ????? ?? ??? ???",
		GameSound_Dialogues_SS_IdleChatter41 = "? ?? ??? ??? ????, ??? ??? ? ??? ??.",
		GameSound_Dialogues_SS_IdleChatter42 = "???? ????, ?? ??? ???? ?? ?????? ???? ??.",
		GameSound_Dialogues_SS_IdleChatter43 = "?? ???? ? ????? ????",
		GameSound_Dialogues_SS_IdleChatter44 = "?? ??? ??? ????",
		GameSound_Dialogues_SS_IdleChatter45 = "?? ?? ??? ?? ???? ?? ?? ??? ????? ? ??? ?? ????.",
		GameSound_Dialogues_SS_IdleChatter46 = "?? ?? ??? ?? ???? ?? ?? ??? ????? ? ????? ?? ? ?? ???? ????.",
		GameSound_Dialogues_SS_IdleChatter47 = "??? ??? ?? ? ??? ?.",
		GameSound_Dialogues_SS_IdleChatter48 = "??? ??? ?? ????",
		GameSound_Dialogues_SS_IdleChatter49 = "??? ?? ?? ??? ??? ?? ??.",
		GameSound_Dialogues_SS_IdleChatter50 = "? ?? ?? ?????, ??? ?? ??? ?????",
		GameSound_Dialogues_SS_IdleChatter51 = "?? ?? ?? ?? ????? ??? ???.",
		GameSound_Dialogues_SS_IdleChatter52 = "??? DC?? ??? ?????",
		GameSound_Dialogues_SS_IdleChatter53 = "???! ?? ???? . . ?.. ???? ?????.",
		GameSound_Dialogues_SS_IdleChatter54 = "?? ???? ??, ???? ????.",
		GameSound_Dialogues_SS_IdleChatter55 = "??. . ?? ??? ???...",
		GameSound_Dialogues_SS_IdleChatter56 = "? ?? ???? ?? ????? ? ??? ???, ?? ??????",
		GameSound_Dialogues_SS_IdleChatter57 = "? ??? ?? ?? ??? ???...",
		GameSound_Dialogues_SS_IdleChatter58 = "??? ?? ????? ??? ???.",
		GameSound_Dialogues_SS_IdleChatter59 = "?? ??? ?? ? ???.",
		GameSound_Dialogues_SS_IdleChatter60 = "??? ?? ??? ???? ??? ???? ??. ???? ????? ??",
		GameSound_Dialogues_SS_IdleChatter61 = "?? ???.. ?? ??..? ???, ????.",
		GameSound_Dialogues_SS_IdleChatter62 = "? ????? ??? ??? ????.",
		GameSound_Dialogues_SS_IdleChatter63 = "?? ?? ??? ??? ???? ????",
		GameSound_Dialogues_SS_IdleChatter64 = "?... ?? ??? ?? ?? ???, ?? ??? ???? ??",
		GameSound_Dialogues_SS_IdleChatter65 = "??? ?? ? ??? ?? ?? ????. ????? ? ???...",
		GameSound_Dialogues_SS_IdleChatter66 = "?? ?? ???? ?? ???????",
		GameSound_Dialogues_SS_IdleChatter67 = "? ???? ? ?????, ??? ? ?? ???",
		GameSound_Dialogues_SS_IdleChatter68 = "??? ?? ? ??? ??? ?? ????? ??? ?? ??? ??",
		GameSound_Dialogues_SS_IdleChatter69 = "???? ???? ????? ??? ????? ???",
		GameSound_Dialogues_SS_IdleChatter70 = "???? ???... ? ?? ??? ??? ??? ? ???, ???? ??? ???...",
		GameSound_Dialogues_SS_IdleChatter71 = "? ??? ? ??? ? ?????",
		GameSound_Dialogues_SS_IdleChatter72 = "??? ?? ??? ???? ????. ???? ??",
		GameSound_Dialogues_SS_IdleChatter73 = "??? ??? ??????",
		GameSound_Dialogues_SS_IdleChatter74 = "??? ??? ??... ??? ??? ?? ????? ????? ??",
		GameSound_Dialogues_SS_IdleChatter75 = "?? ??? ???? ? ?? ?????.",
		GameSound_Dialogues_SS_IdleChatter76 = "? ??? ??? ?? ???? ????",
		GameSound_Dialogues_SS_IdleChatter77 = "??? ????? ???...",
		GameSound_Dialogues_SS_IdleChatter78 = "???? ???? ??? ?? ???? ? ?? ??? ????.",
		GameSound_Dialogues_SS_IdleChatter79 = "?????... ??? ?? ?? ????, ?... ?? ?????...",
		GameSound_Dialogues_SS_IdleChatter80 = "?? ???? ?? ????.",
		GameSound_Dialogues_SS_IdleChatter81 = "? ???",
		GameSound_Dialogues_SS_IdleChatter82 = "??? ??? ???? ?? ????. ???",
		GameSound_Dialogues_SS_IdleChatter83 = "??? ????? ??? ??????",
		GameSound_Dialogues_SS_IdleChatter84 = "Nolan??? ??? ?? ???? ???... ??? ???? ????... ??? ?? ??? ?? ????",
		GameSound_Dialogues_SS_IdleChatter85 = "?? ? ???",
		GameSound_Dialogues_SS_IdleChatter86 = "?? ? ??? ?? ???...",
		GameSound_Dialogues_SS_IdleChatter87 = "?? ?? ??, ? ????? ??? ??. ????",
		GameSound_Dialogues_SS_IdleChatter88 = "?? ?? ?? ?? ??, ???... ???",
		GameSound_Dialogues_SS_IdleChatter89 = "??? ????... ???, ??? ????? ?????",
		GameSound_Dialogues_SS_IdleChatter90 = "??? ?? ??? ??? ??? ??? ?? ???? ?????",
		GameSound_Dialogues_SS_IdleChatter91 = "??? ???? ??? ?????? ??? ??? ????...",
		GameSound_Dialogues_SS_IdleChatter92 = "... ??? ???, ???... ???? ???? ???. ?? ??? ???? ?? ??. ? ?? ???? ?????",
		GameSound_Dialogues_SS_IdleChatter93 = "?? ???? ??? ????",
		GameSound_Dialogues_SS_IdleChatter94 = "?? ?? ??? ??? ????? ???? ??.",
		GameSound_Dialogues_SS_IdleChatter95 = "?? ?? ?? ?? ????? ???... ??, ?? ?? ? ?? ?????",
		GameSound_Dialogues_SS_IdleChatter96 = "? ?? ??? ??? ??? ?? ????.",
		GameSound_Dialogues_SS_IdleChatter97 = "? ??? ???? ???.. ???, ????? ?? ???? ?? ????? ??? ??? ??.",
		GameSound_Dialogues_SS_IdleChatter98 = "?? ? ??? ?? ???? ??? ???? ??? ???.",
		GameSound_Dialogues_SS_IdleChatter99 = "? ??? ??? ?? ??? ?? ??????? ?? ?? ????",
		GameSound_Dialogues_SS_IdleChatter100 = "?? ?? ???????, ???.. ? ?? ? ??? ??? ? ??? ?? ?? ??",
		GameSound_Dialogues_SS_IdleChatter101 = "???? ?? ??????",
		GameSound_Dialogues_SS_IdleChatter102 = "?? ?? ?? ?? ? ???? ???..",
		GameSound_Dialogues_SS_IdleChatter103 = "??? ??? ??? ? ??????",
		GameSound_Dialogues_SS_IdleChatter104 = "? ??? ?? ?? ??? ??? ??.",
		GameSound_Dialogues_SS_IdleChatter105 = "??? ???..",
		GameSound_Dialogues_SS_IdleChatter106 = "???? ??????...?",
		GameSound_Dialogues_SS_IdleChatter107 = "???? ????? ???. ????? ????? ???",
		GameSound_Dialogues_SS_IdleChatter108 = "???? ????? ???. ???? ????? ???",
		GameSound_Dialogues_SS_IdleChatter109 = "??? ? ??? ?... ? ??? ???? ?? ???",
		GameSound_Dialogues_SS_IdleChatter110 = "*???? ???? ????*",
		GameSound_Dialogues_SS_IdleChatter111 = "?? ????? ??? ???... ? ??? ????? ?? ??? ???? ???? ??? ? ? ?? ???? ?? ???.",
		GameSound_Dialogues_SS_IdleChatter112 = "????..??? ??? ???... ?? ????, ? ?? ???. ? ?? ??? ?? ?? ??",
		GameSound_Dialogues_SS_IdleChatter113 = "TV ??? ?? ??",
		GameSound_Dialogues_SS_IdleChatter114 = "?? ?, ?? ? ????? ??? ???? ???? ?... ?? ??? ?? ???",
		GameSound_Dialogues_SS_IdleChatter115 = "?? ?, ?? ? ????? ??? ?? ??, ????!",
		GameSound_Dialogues_SS_IdleChatter116 = "? ?? ?? ?? ?????? ??? ??? ??? ?????",
		GameSound_Dialogues_SS_IdleChatter117 = "? ?????? ? ??? ???.",
		GameSound_Dialogues_SS_IdleChatter118 = "? ???? ? ??? ???. ??? ????",
		GameSound_Dialogues_SS_IdleChatter119 = "???? ?????. ??... ? ??? ?? ??? ????",
		GameSound_Dialogues_SS_IdleChatter120 = "?? ???... ??? ? ??? ???? ?? ?? ?? ???? ????? ?. ??? ????? ? ??? ??? ??",
		GameSound_Dialogues_SS_IdleChatter121 = "??? ????? ?? ??? ???.",
		GameSound_Dialogues_SS_IdleChatter122 = "?... ?? ?? ????????? ????",
		GameSound_Dialogues_SS_IdleChatter123 = "???? ???? ?? ????",
		GameSound_Dialogues_SS_IdleChatter124 = "??, ?? ??? ??? ?? ??? ?? ???",
		GameSound_Dialogues_SS_IdleChatter125 = "?? ?? ????? ??? ??? ???? ??? ?.? ?..",
		GameSound_Dialogues_SS_IdleChatter126 = "?? ?? ? ???",
		GameSound_Dialogues_SS_IdleChatter127 = "??? ?? ??? ? ?? ?? ??.",
		GameSound_Dialogues_SS_IdleChatter128 = "??? ??? ? ??? ??? ???",
		GameSound_Dialogues_SS_IdleChatter129 = "?? ??? ? ????? ??...",
		GameSound_Dialogues_SS_IdleChatter130 = "??? ???? ?? ?? ???...??? ???...",
		GameSound_Dialogues_SS_IdleChatter131 = "??? ?? ???? ??? ??? ??? ???? ?????",
		GameSound_Dialogues_SS_IdleChatter132 = "?? ????? ?? ??? ????.",
		GameSound_Dialogues_SS_IdleChatter133 = "?? ???? ????.",
		GameSound_Dialogues_SS_IdleChatter134 = "?? ??? ????...",
		GameSound_Dialogues_SS_IdleChatter135 = "?? ??? ??? ?? ?? ????. ",
		GameSound_Dialogues_SS_IdleChatter136 = "??? ?? ??? ????? ??? ??? ??? ??? ? ??? ?? ????.",
		GameSound_Dialogues_SS_IdleChatter137 = "??? ?? ?? ?? ??????",
		GameSound_Dialogues_SS_IdleChatter138 = "?? ?? ?? ??? ??? ??? ?? ?? ?? ?? ????.",
		GameSound_Dialogues_SS_IdleChatter139 = "'?? ????. ?? ? ?? ??? ?? ?????.'",
		GameSound_Dialogues_SS_IdleChatter140 = "?? ??????. ?? ????? ?????, ?????? ?????, ? ??? ? ?? ???????. ??? ?? ??? ???? ????." ",

		GameSound_Dialogues_SS_Greetings1 = "?? ??! ?? ? ?????? ???",
		GameSound_Dialogues_SS_Greetings2 = "??, ?,???!",
		GameSound_Dialogues_SS_Greetings3 = "?? ? ?????? ????",
		GameSound_Dialogues_SS_Greetings4 = "?? ??, ?? ?? ?? ???? ???",
		GameSound_Dialogues_SS_Greetings5 = "?? ????? ???? ??? ???",
		GameSound_Dialogues_SS_Greetings6 = "??, ?? ??? ???",
		GameSound_Dialogues_SS_Greetings7 = "?? ????? ????.",
		GameSound_Dialogues_SS_Greetings8 = "? ??? ???? ?? ???",
		GameSound_Dialogues_SS_Greetings9 = "?? ?? ?? ???.",
		GameSound_Dialogues_SS_Greetings10 = "? ?? ???? ??? ??.",
		GameSound_Dialogues_SS_Greetings11 = "?? ??????",
		GameSound_Dialogues_SS_Greetings12 = "??! ? ???? ???",
		GameSound_Dialogues_SS_Greetings13 = "??? ????, ????",
		GameSound_Dialogues_SS_Greetings14 = "? ????? ???? ??.",
		GameSound_Dialogues_SS_Greetings15 = "?????..? ??, ?? ?? ??? ?? ??? ???? ??? ??? ??",
		GameSound_Dialogues_SS_Greetings16 = "??? ??????? ? ??? ??, ?? ???.",
		GameSound_Dialogues_SS_Greetings17 = "?! ??? ??, ?? ?? ??? ?? ???",
		GameSound_Dialogues_SS_Greetings18 = "??! ????! ?? ?..????, ????!",
		GameSound_Dialogues_SS_Greetings19 = "?? ? ????? ???? ?????",
		GameSound_Dialogues_SS_Greetings20 = "???? ?? ??? ?? ??? ??? ??. ????.",
		GameSound_Dialogues_SS_Greetings21 = "??! ??! ????! ?, ?? ?? ?? ??? ?????",
		GameSound_Dialogues_SS_Greetings22 = "??, ???! ??? ???!",
		GameSound_Dialogues_SS_Greetings23 = "?? ?? ??? ???? ? ???? ?? ? ????? ???...",
		GameSound_Dialogues_SS_Greetings24 = "???? ???? ??, ?? ???? ?? ?? ?? ???",
		GameSound_Dialogues_SS_Greetings25 = "? ?????! ?? ?? ??? ?????",
		GameSound_Dialogues_SS_Greetings26 = "?? ? ?? ???? ??? ?? ? ? ??? ???... ?? ???",
		GameSound_Dialogues_SS_Greetings27 = "??? ????? ?????... ?? ? ???? ??",
		GameSound_Dialogues_SS_Greetings28 = "?? ??? ????? ? ????? ? ????? ???.",
		GameSound_Dialogues_SS_Greetings29 = "??? ????...?? ??? ?? ?? ???",
		GameSound_Dialogues_SS_Greetings30 = "??, ?! ? ??? ??? ?? ?? ?? ?????",
		GameSound_Dialogues_SS_Greetings31 = "??? ???? ?? ??? ? ????.",
		GameSound_Dialogues_SS_Greetings32 = "?? ?? ?? ???, ??? ? ?? ???? ???.",
		GameSound_Dialogues_SS_Greetings33 = "? ??? ??. ?? ?? ?? ???",
		GameSound_Dialogues_SS_Greetings34 = "? ?? ?? ??? ??? ?????! ?? ?? ???? ???",
		GameSound_Dialogues_SS_Greetings35 = "???! ?.. ?? ?? ????..??",
		GameSound_Dialogues_SS_Greetings36 = "? ??? ??? ??? ??? ?????... ?? ?? ?? ???",
		GameSound_Dialogues_SS_Greetings37 = "??? ???... ???? ??? ???, ??? ? ?????",
		GameSound_Dialogues_SS_Greetings38 = "?? ?? ??? ???. ??? ???? ???",
		GameSound_Dialogues_SS_Greetings39 = "?... ?? ??? ??? ??? ?? ????.",
		GameSound_Dialogues_SS_Greetings40 = "??? ?? ??? ???? ???, ?? ?????",

		GameSound_Dialogues_SS_NameText1 = "? ",
		GameSound_Dialogues_SS_NameText2 = "??? ",
		GameSound_Dialogues_SS_NameText3 = "??? ????. ? ",
		GameSound_Dialogues_SS_NameText4 = "??? ? ??? ",
		GameSound_Dialogues_SS_NameText5 = "???, ?",
		GameSound_Dialogues_SS_NameText6 = "?? ??? ?? ????? ? ",
		GameSound_Dialogues_SS_NameText7 = "??? ????? ? ",
		GameSound_Dialogues_SS_NameText8 = "??? ",
		GameSound_Dialogues_SS_NameText9 = "?? ??? ??. ? ",

		GameSound_Dialogues_SS_Respond1 = "??",
		GameSound_Dialogues_SS_Respond2 = "??",
		GameSound_Dialogues_SS_Respond3 = "??",
		GameSound_Dialogues_SS_Respond4 = "??",
		GameSound_Dialogues_SS_Respond5 = "???",
		GameSound_Dialogues_SS_Respond6 = "??? ??????",
		GameSound_Dialogues_SS_Respond7 = "? ????.",
		GameSound_Dialogues_SS_Respond8 = "? ????.", "?? ??? ????",
		GameSound_Dialogues_SS_Respond9 = "? ?????",
		GameSound_Dialogues_SS_Respond10 = "?, ??",
		GameSound_Dialogues_SS_Respond11 = "?????? ???",
		GameSound_Dialogues_SS_Respond12 = "? ?????",
		GameSound_Dialogues_SS_Respond13 = "?? ??????",
		GameSound_Dialogues_SS_Respond14 = "?? ?? ??.",

		GameSound_Dialogues_SS_Thanks1 = "???",
		GameSound_Dialogues_SS_Thanks2 = "??? ???",
		GameSound_Dialogues_SS_Thanks3 = "??? ?? ???",

		GameSound_Dialogues_SS_Roger1 = "??.",
		GameSound_Dialogues_SS_Roger2 = "??? ??.",
		GameSound_Dialogues_SS_Roger3 = "????.",
		GameSound_Dialogues_SS_Roger4 = "??? ????.",
		GameSound_Dialogues_SS_Roger5 = "?? ????.",
		GameSound_Dialogues_SS_Roger6 = "???.",
		GameSound_Dialogues_SS_Roger7 = "????.",
		GameSound_Dialogues_SS_Roger8 = "??.",
		GameSound_Dialogues_SS_Roger9 = "? ??????.",
		GameSound_Dialogues_SS_Roger10 = "? ???? ?? ???.",
		GameSound_Dialogues_SS_Roger11 = "??? ????.",
		GameSound_Dialogues_SS_Roger12 = "???.",
		GameSound_Dialogues_SS_Roger13 = "??, ??? ??.",
		GameSound_Dialogues_SS_Roger14 = "?? ????.",
		GameSound_Dialogues_SS_Roger15 = "?? ????.",
		GameSound_Dialogues_SS_Roger16 = "????.",
		GameSound_Dialogues_SS_Roger17 = "?? ??? ???? ???.",

		GameSound_Dialogues_SS_No1 = "????",
		GameSound_Dialogues_SS_No2 = "??, ???.",
		GameSound_Dialogues_SS_No3 = "?? ??!",
		GameSound_Dialogues_SS_No4 = "??",
		GameSound_Dialogues_SS_No5 = "?.?.?",
		GameSound_Dialogues_SS_No6 = "??? ????",
		GameSound_Dialogues_SS_No7 = "?? ?? ?? ?????",

		GameSound_Dialogues_SS_IfYouThinkSo1 = "? ???? ???? ?? ?? ???.",
		GameSound_Dialogues_SS_IfYouThinkSo2 = "???? ???.",

		GameSound_Dialogues_SS_HowDareYou1 = "?? ?????!",
		GameSound_Dialogues_SS_Crying1 = "*???*",
		GameSound_Dialogues_SS_Crying2 = "*??*",
		GameSound_Dialogues_SS_Crying3 = "??... ?? ? ?? ???...!",
		GameSound_Dialogues_SS_Crying4 = "? ??? ?...",
		GameSound_Dialogues_SS_Crying5 = "??, ? ??? ???!",
		GameSound_Dialogues_SS_Crying7 = "???? ? ?! ??!",
		GameSound_Dialogues_SS_Crying8 = "? ??, ?? ???!",
		GameSound_Dialogues_SS_Crying9 = "? ?!",
		GameSound_Dialogues_SS_Crying10 = "??? ???! ?? ? ?????!",
		GameSound_Dialogues_SS_Crying11 = "??? ???! ??? ????!",
		GameSound_Dialogues_SS_Crying12 = "? ????!",
		GameSound_Dialogues_SS_Crying13 = "? ?? ???, ?? ?!",
		GameSound_Dialogues_SS_Crying14 = "?? ??? ???! ????!",
		GameSound_Dialogues_SS_Crying15 = "?? ????!",
		GameSound_Dialogues_SS_Crying16 = "?????! *???*",
		GameSound_Dialogues_SS_Crying17 = "???! *???*",

		GameSound_Dialogues_SS_WifeIntro1 = "??, ?? ??? ???!",
		GameSound_Dialogues_SS_WifeSpeech1 = "???",
		GameSound_Dialogues_SS_WifeSpeech2 = "??, ?? ??? ?? ????",
		GameSound_Dialogues_SS_WifeSpeech3 = "? ??? ??? ?????",
		GameSound_Dialogues_SS_WifeSpeech4 = "??? ?? ????? ??? ???",
		GameSound_Dialogues_SS_WifeSpeech5 = "? ??? ????...",

		GameSound_Dialogues_SS_HeyYou = "?? ??!",
		GameSound_Dialogues_SS_Bye1 = "?? ??? ???",
		GameSound_Dialogues_SS_HiThere = "??",
		GameSound_Dialogues_SS_HelloThere = "??!",
		GameSound_Dialogues_SS_HelloWord1 = "??? ??? ??? ??",
		GameSound_Dialogues_SS_HelloWord2 = "??? ???? ??.",
		GameSound_Dialogues_SS_HelloWord3 = "???",
		GameSound_Dialogues_SS_HelloWord4 = "? ???",
		GameSound_Dialogues_SS_HelloWord5 = "?? ??? ???",
		GameSound_Dialogues_SS_HelloWord6 = "?? ??? ? ???? ?",
		GameSound_Dialogues_SS_HelloWord7 = "??? ??? ? ??? ??",
		GameSound_Dialogues_SS_HelloWord8 = "?? ??? ??? ???",
		GameSound_Dialogues_SS_HelloWord9 = "??? ????? ???",
		GameSound_Dialogues_SS_HelloWord10 = "?? ????? ????",
		GameSound_Dialogues_SS_HelloWord11 = "??? ??? ?? ??",
		GameSound_Dialogues_SS_HelloWord12 = "??? ?? ?? ?? ????",
		GameSound_Dialogues_SS_HelloWord13 = "?? ? ???? ????",

		GameSound_Dialogues_SS_WhatYouWant = "?? ???????",
		GameSound_Dialogues_SS_WeLooting = "??? ? ?????",
		GameSound_Dialogues_SS_WhereHeGo = "?? ?? ??? ??? ????",
	--[[END talk]]--

	--[[advices
		dialogue lines that advices the player of something
	]]--


		GameSound_Dialogues_SS_FoundZombie1 = "??? ??!",
		GameSound_Dialogues_SS_FoundZombie2 = "?? ???!",
		GameSound_Dialogues_SS_FoundZombie3 = "?? ?? ???!",
		GameSound_Dialogues_SS_FoundZombie4 = "??? ?? ????!",
		GameSound_Dialogues_SS_FoundZombie5 = "???? ??? ??!",
		GameSound_Dialogues_SS_FoundZombie6 = "?? ???!",
		GameSound_Dialogues_SS_FoundZombie7 = "?? ???!",
		GameSound_Dialogues_SS_FoundZombie8 = "????!",
		GameSound_Dialogues_SS_FoundZombie9 = "???!",
		GameSound_Dialogues_SS_FoundZombie10 = "???? ??? ????? ???.",
		GameSound_Dialogues_SS_FoundZombie11 = "??? ?? ???.",
		GameSound_Dialogues_SS_FoundZombie12 = "??! ? ?? ?? ??.",
		GameSound_Dialogues_SS_FoundZombie13 = "??? ?? ??!",
		GameSound_Dialogues_SS_FoundZombie14 = "? ?? ? ??? ??",
		GameSound_Dialogues_SS_FoundZombie15 = "??? ??? ???!",
		GameSound_Dialogues_SS_FoundZombie16 = "? ????...",
		GameSound_Dialogues_SS_FoundZombie17 = "?? ??? ????.",
		GameSound_Dialogues_SS_FoundZombie18 = "?? ???.",
		GameSound_Dialogues_SS_FoundZombie19 = "??! ?? ???.",

		GameSound_Dialogues_SS_FoundSurvivor1 = "??? ??!",
		GameSound_Dialogues_SS_FoundSurvivor2 = "?? ??? ??!",
		GameSound_Dialogues_SS_FoundSurvivor3 = "????, ???!",
		GameSound_Dialogues_SS_FoundSurvivor4 = "? ?? ? ???!",
		GameSound_Dialogues_SS_FoundSurvivor5 = "??? ???!",
		GameSound_Dialogues_SS_FoundSurvivor6 = "?? ?? ????!",
		GameSound_Dialogues_SS_FoundSurvivor7 = "???? ??? ??!",
		GameSound_Dialogues_SS_FoundSurvivor8 = "???? ??? ?? ??!",
		GameSound_Dialogues_SS_FoundSurvivor9 = "?? ????!",
		GameSound_Dialogues_SS_FoundSurvivor10 = "????! ???!",
		GameSound_Dialogues_SS_FoundSurvivor11 = "????, ?????!",
		GameSound_Dialogues_SS_FoundSurvivor12 = "? ?? ?? ?? ???.",
		GameSound_Dialogues_SS_FoundSurvivor13 = "???, ? ??? ??.",
		GameSound_Dialogues_SS_FoundSurvivor14 = "???! ???!",
		GameSound_Dialogues_SS_FoundSurvivor15 = "?? ???, ?? ????.",
		GameSound_Dialogues_SS_FoundSurvivor16 = "?? ?? ??? ???? ????.",
		GameSound_Dialogues_SS_FoundSurvivor17 = "?! ?? ?? ??? ????!",
		GameSound_Dialogues_SS_FoundSurvivor18 = "??... ?? ?? ????...?",
		GameSound_Dialogues_SS_FoundSurvivor19 = "?? ??? ?? ????? ????? ??!",
		GameSound_Dialogues_SS_FoundSurvivor20 = "??? ??, ??.",
		GameSound_Dialogues_SS_FoundSurvivor21 = "??! ??? ???!",
		GameSound_Dialogues_SS_FoundSurvivor22 = "?? ??! ??? ? ??? ???...",
		GameSound_Dialogues_SS_FoundSurvivor23 = "????, ????? ?? ??!",
		GameSound_Dialogues_SS_FoundSurvivor24 = "?? ??!",
		GameSound_Dialogues_SS_FoundSurvivor25 = "?????! ????!",
		GameSound_Dialogues_SS_FoundSurvivor26 = "????? ? ???! ? ????!",
		GameSound_Dialogues_SS_FoundSurvivor27 = "?? ??? ? ??!",
		GameSound_Dialogues_SS_FoundSurvivor28 = "?, ????? ? ??? ? ???? ??...",
		GameSound_Dialogues_SS_FoundSurvivor29 = "?? ???!",
		GameSound_Dialogues_SS_FoundSurvivor30 = "? ??, ? ??? ???? ???? ? ????.",
		GameSound_Dialogues_SS_FoundSurvivor31 = "???, ? ???????.",
		GameSound_Dialogues_SS_FoundSurvivor32 = "? ?? ????? ??? ?? ? ???? ????",
		GameSound_Dialogues_SS_FoundSurvivor33 = "?? ??????...",
		GameSound_Dialogues_SS_FoundSurvivor34 = "?? ??? ?? ? ??? ??.",

		GameSound_Dialogues_SS_IDontKnowHowDoctor1 = "? ?????? ???.",
		GameSound_Dialogues_SS_LookingForZombie1 = "??? ?? ??? ????!?",
		GameSound_Dialogues_SS_LookingForZombie2 = "? ??????!",
		GameSound_Dialogues_SS_LookingForZombie3 = "??? ??? ??. ?? ???.",
		GameSound_Dialogues_SS_LookingForZombie4 = "?? ?? ?? ?? ?????! ?? ?? ??!",
		GameSound_Dialogues_SS_LookingForZombie5 = "? ?? ???? ??? ??????.",
		GameSound_Dialogues_SS_LookingForZombie6 = "?? ??? ??? ??? ?? ???. ?? ????!",
		GameSound_Dialogues_SS_LookingForZombie7 = "???? ?????, ?? ????? ? ????.",
		GameSound_Dialogues_SS_LookingForZombie8 = "? ????, ? ??????.",
		GameSound_Dialogues_SS_LookingForZombie9 = "??? ?????? ?? ?? ?? ???...",
		GameSound_Dialogues_SS_LookingForZombie10 = "????! ??? ???? ??!",
		GameSound_Dialogues_SS_LookingForZombie11 = "?? ???? ?, ??? ??? ???.",
		GameSound_Dialogues_SS_LookingForZombie12 = "?? ????? ??? ?? ??...",
		GameSound_Dialogues_SS_LookingForZombie13 = "??? ??? ??. ? ????...",
		GameSound_Dialogues_SS_LookingForZombie14 = "?? ?? ???? ?????!",
		GameSound_Dialogues_SS_LookingForZombie15 = "??, ? ? ?????!",

		GameSound_Dialogues_SS_DoNotTouchFood = "? ???? ?? ???? ??! ?? ? ?!",
		GameSound_Dialogues_SS_SeenPlayerBit1 = "??, ? ????!",
		GameSound_Dialogues_SS_SeenPlayerBit2 = "?? ????!",
		GameSound_Dialogues_SS_SeenPlayerBit3 = "?? ??? ?? ???!",
		GameSound_Dialogues_SS_SeenPlayerBit4 = "?? ???! ?? ??? ??? ?????!",
		GameSound_Dialogues_SS_SeenPlayerBit5 = "???! ?? ??? ?? ???",
		GameSound_Dialogues_SS_SeenPlayerBit6 = "?? ??? ?? ?? ????... ?? ???? ??.",
		GameSound_Dialogues_SS_SeenPlayerBit7 = "?? ?? ????? ??? ? ?? ??? ??? ?? ??? ??...",
		GameSound_Dialogues_SS_SeenPlayerBit8 = "?? ???? ??? ??! ?? ???? ? ??!",
		GameSound_Dialogues_SS_SeenPlayerBit9 = "??... ??, ?? ??. ? ?? ?? ?? ?? ??. ? ??? ?? ???? ????",
		GameSound_Dialogues_SS_SeenPlayerBit10 = "?? ??... ?? ?????",
		GameSound_Dialogues_SS_SeenPlayerBit11 = "? ?? ??? ???!",
		GameSound_Dialogues_SS_SeenPlayerBit12 = "?????, ? ??? ?? ???? ?????",
		GameSound_Dialogues_SS_SeenPlayerBit13 = "...???, ?? ?? ?? ?? ??.",

		GameSound_Dialogues_SS_SeenPlayerIll1 = "??, ?? ??????",
		GameSound_Dialogues_SS_SeenPlayerIll2 = "??, ??? ??? ?????",
		GameSound_Dialogues_SS_SeenPlayerIll3 = "?? ???? ????",
		GameSound_Dialogues_SS_SeenPlayerIll4 = "??, ? ?? ? ???????",
		GameSound_Dialogues_SS_SeenPlayerIll5 = "? ?? ? ??? ???",
		GameSound_Dialogues_SS_SeenPlayerIll6 = "??... ???? ???",
		GameSound_Dialogues_SS_SeenPlayerIll7 = "??, ?? ??? ? ?? ????. ?? ???? ?? ??? ? ????",
		GameSound_Dialogues_SS_SeenPlayerIll8 = "?? ?? ??? ???...?",

		GameSound_Dialogues_SS_HilltopIntro = "HilltopIntro? ?? ????! ?? ? ??? ?? ?? ?? ??, ??? ?? ? ???? ??? ????.",
		GameSound_Dialogues_SS_BlockadeIntro = "?? ??? ?????. ? ??? ? ???? ?? ? ??. ??? ????? ???? ??? ??? ????. ?? ?? ?? ??? ?????.",
		GameSound_Dialogues_SS_FollowMeToHilltop = "??? ??? ??, ???? ????",
		GameSound_Dialogues_SS_GonnaGetYou1 = "??? ??? ? ??!",
		GameSound_Dialogues_SS_GonnaGetYou2 = "? ?? ??? ?? ???.",
		GameSound_Dialogues_SS_GonnaGetYou3 = "? ?? ?? ????!",
		GameSound_Dialogues_SS_GonnaGetYou4 = "?? ??? ?? ???",
		GameSound_Dialogues_SS_GonnaGetYou5 = "?? ??? ? ????",

		GameSound_Dialogues_SS_SawHimThere1 = "??? ?? ??",
		GameSound_Dialogues_SS_SawHimThere2 = "????",
		GameSound_Dialogues_SS_SawHimThere3 = "??? ????",
		GameSound_Dialogues_SS_SawHimThere4 = "????, ??!",

		GameSound_Dialogues_SS_IWarnFoodThief = "? ??? ??! ?? ?? ??, ? ?!",
		GameSound_Dialogues_SS_IGotABadFeeling = "??? ?? ??.",
		GameSound_Dialogues_SS_WhatWasThatSound = "?? ????",
		GameSound_Dialogues_SS_RainingGoInside = "?? ?? ?. ??? ??? ???? ???",
		GameSound_Dialogues_SS_WhoSaidThat = "?? ???? ?? ?????",
		GameSound_Dialogues_SS_RIPSurvivor = "?? ???...",
	--[[END advices]]--

	--[[combat
		dialogue lines releated to combat
	]]--


		GameSound_Dialogues_SS_AttackS1 = "?!",
		GameSound_Dialogues_SS_AttackS2 = "?? ??!",
		GameSound_Dialogues_SS_AttackS3 = "?? ?? ??, ???",
		GameSound_Dialogues_SS_AttackS4 = "??? ?? ????!",
		GameSound_Dialogues_SS_AttackS5 = "????!",
		GameSound_Dialogues_SS_AttackS6 = "??? ??!",
		GameSound_Dialogues_SS_AttackS7 = "??? ????!",
		GameSound_Dialogues_SS_AttackS8 = "?? ?? ??!",
		GameSound_Dialogues_SS_AttackS9 = "??? ? ????!",
		GameSound_Dialogues_SS_AttackS10 = "??? ?????!",
		GameSound_Dialogues_SS_AttackS11 = "????! ??????!",
		GameSound_Dialogues_SS_AttackS12 = "?? ?? ? ????!",
		GameSound_Dialogues_SS_AttackS13 = "? ???? ??? ????!",
		GameSound_Dialogues_SS_AttackS14 = "?? ????!",
		GameSound_Dialogues_SS_AttackS15 = "?? ? ??? ?????!",
		GameSound_Dialogues_SS_AttackS16 = "?? ? ?????!",
		GameSound_Dialogues_SS_AttackS17 = "??? ??!",
		GameSound_Dialogues_SS_AttackS18 = "? ???!",
		GameSound_Dialogues_SS_AttackS19 = "?? ? ?? ?? ???!",
		GameSound_Dialogues_SS_AttackS20 = "?, ?? ?? ???, ??!",
		GameSound_Dialogues_SS_AttackS21 = "?? ?? ??? ??!",
		GameSound_Dialogues_SS_AttackS22 = "??! ??! ???? ??!",
		GameSound_Dialogues_SS_AttackS23 = "???! ? ?? ??!",
		GameSound_Dialogues_SS_AttackS24 = "? ??? ??!",
		GameSound_Dialogues_SS_AttackS25 = "?? ? ??? ????!",
		GameSound_Dialogues_SS_AttackS26 = "??! ??! ????!",
		GameSound_Dialogues_SS_AttackS27 = "????, ???!",
		GameSound_Dialogues_SS_AttackS28 = "?? ? ??? ???!",
		GameSound_Dialogues_SS_AttackS29 = "???? ?? ????!",

		GameSound_Dialogues_SS_Attack1 = "?!",
		GameSound_Dialogues_SS_Attack2 = "?? ??!",
		GameSound_Dialogues_SS_Attack3 = "?? ?? ??, ???",
		GameSound_Dialogues_SS_Attack4 = "??? ?? ????!",
		GameSound_Dialogues_SS_Attack5 = "????!",
		GameSound_Dialogues_SS_Attack6 = "??? ???! ?? ??? ??!",
		GameSound_Dialogues_SS_Attack7 = "??? ??!",
		GameSound_Dialogues_SS_Attack8 = "??? ????!",
		GameSound_Dialogues_SS_Attack9 = "?? ?? ??!",
		GameSound_Dialogues_SS_Attack10 = "??? ? ????!",
		GameSound_Dialogues_SS_Attack11 = "??! ??!",
		GameSound_Dialogues_SS_Attack12 = "????? ???!",
		GameSound_Dialogues_SS_Attack13 = "??? ?????!",
		GameSound_Dialogues_SS_Attack14 = "????! ??????!",
		GameSound_Dialogues_SS_Attack15 = "?? ?? ? ????!",
		GameSound_Dialogues_SS_Attack16 = "? ???? ??? ????!",
		GameSound_Dialogues_SS_Attack17 = "?? ????!",
		GameSound_Dialogues_SS_Attack18 = "?? ? ??? ?????!",
		GameSound_Dialogues_SS_Attack19 = "??? ????! ?? ?? ????!",
		GameSound_Dialogues_SS_Attack20 = "?? ? ?????",
		GameSound_Dialogues_SS_Attack21 = "?? ?? ??? ?? ?? ????!",
		GameSound_Dialogues_SS_Attack22 = "??? ??!",
		GameSound_Dialogues_SS_Attack23 = "? ???!",
		GameSound_Dialogues_SS_Attack24 = "?? ? ?? ?? ???!",
		GameSound_Dialogues_SS_Attack25 = "?, ?? ?? ???, ??!",
		GameSound_Dialogues_SS_Attack26 = "?? ?? ??? ??!",
		GameSound_Dialogues_SS_Attack27 = "?? ?? ??? ????!",
		GameSound_Dialogues_SS_Attack28 = "?? ?? ?? ??? ????!",
		GameSound_Dialogues_SS_Attack29 = "??! ??! ???? ??!",
		GameSound_Dialogues_SS_Attack30 = "???! ? ?? ??!",
		GameSound_Dialogues_SS_Attack31 = "? ??? ??!",
		GameSound_Dialogues_SS_Attack32 = "?? ? ??? ????!",
		GameSound_Dialogues_SS_Attack33 = "??! ??! ????!",
		GameSound_Dialogues_SS_Attack34 = "????, ???!",
		GameSound_Dialogues_SS_Attack35 = "?? ??? ??? ???? ??? ?? ??!",
		GameSound_Dialogues_SS_Attack36 = "??? ???? ? ???!",
		GameSound_Dialogues_SS_Attack37 = "??? ???! ? ??? ?? ??",
		GameSound_Dialogues_SS_Attack38 = "??? ??? ????!",

		GameSound_Dialogues_SS_Screem1 = "???! ??! ??!",
		GameSound_Dialogues_SS_Screem2 = "??! ??????!!",
		GameSound_Dialogues_SS_Screem3 = "??? ???! ???!",
		GameSound_Dialogues_SS_Screem4 = "?????!!!!",
		GameSound_Dialogues_SS_Screem5 = "??! ????!!",
		GameSound_Dialogues_SS_Screem6 = "?? ?! ??, ??, ??, ??!!!!",
		GameSound_Dialogues_SS_Screem7 = "?, ??! ?????!!",
		GameSound_Dialogues_SS_Screem8 = "???!! ???! ????!!",
		GameSound_Dialogues_SS_Screem9 = "??! ????! ????!!",
		GameSound_Dialogues_SS_Screem10 = "??????!",
		GameSound_Dialogues_SS_Screem11 = "???, ? ????!",
		GameSound_Dialogues_SS_Screem12 = "???! ???!!",
		GameSound_Dialogues_SS_Screem13 = "???! ??? ???!!",
		GameSound_Dialogues_SS_Screem14 = "????!! ?? ?????!!!",
		GameSound_Dialogues_SS_Screem15 = "??!! ??!!! ?? ???!!!",
		GameSound_Dialogues_SS_Screem16 = "?????! ??????!!",
		GameSound_Dialogues_SS_Screem17 = "???!! ???! ????!!!",
		GameSound_Dialogues_SS_Screem18 = "???!! ???!!",
		GameSound_Dialogues_SS_Screem19 = "??? ????, ?? ????!!!",
		GameSound_Dialogues_SS_Screem20 = "?????!!! ?????!!",
		GameSound_Dialogues_SS_Screem21 = "?? ??!! ???!",
		GameSound_Dialogues_SS_Screem22 = "??? ????! ??? ????!!!",

		GameSound_Dialogues_SS_IAttackFoodThief = "?? ?? ????, ????!"
	--[[END combat]]--

}

