GameSound_Dialogues_CH = {
	--[[status
		dialogue lines that demonstrate the current status of the survivor
	]]--


		GameSound_Dialogues_SS_FinalWords1 = "哦... 我.. 快死了 .. 啊..",
		GameSound_Dialogues_SS_FinalWords2 = "嘎, 哦 ... 哦",
		GameSound_Dialogues_SS_FinalWords3 = "..打工..是不可能 ...打工的..",
		GameSound_Dialogues_SS_FinalWords4 = "我 哦 ... 我需要... 啊..我",
		GameSound_Dialogues_SS_FinalWords5 = "哦 ..哦..啊 ..我要 ...",
		GameSound_Dialogues_SS_FinalWords6 = "不...幹 ... 嗯 ... 救命",
		GameSound_Dialogues_SS_FinalWords7 = "操 ... 嗯 啊!..",
		GameSound_Dialogues_SS_FinalWords8 = "這.. 會是結局..?",
		GameSound_Dialogues_SS_FinalWords9 = "請告訴.. 我的.. 嗯呣..",
		GameSound_Dialogues_SS_FinalWords10 = "我.. 我支撐不下去了..",
		GameSound_Dialogues_SS_FinalWords11 = " *呻吟不止* ",
		GameSound_Dialogues_SS_FinalWords12 = "再見.. 天國..",
		GameSound_Dialogues_SS_FinalWords13 = "去吧.. 當你仍然可以這樣的..",
		GameSound_Dialogues_SS_FinalWords14 = " 我將..在地獄與你相會..",
		GameSound_Dialogues_SS_FinalWords15 = "操.. 混蛋..",
		GameSound_Dialogues_SS_FinalWords16 = " *咳嗽含血* ",
		GameSound_Dialogues_SS_FinalWords17 = "這就是結局, 嗯哼?",
		GameSound_Dialogues_SS_FinalWords18 = "至少我會跟逝去的親人相會了..",
		GameSound_Dialogues_SS_FinalWords19 = "請不要忘記我..",
		GameSound_Dialogues_SS_FinalWords20 = "好.. 運..",
		GameSound_Dialogues_SS_FinalWords21 = "我.. 我不能.. 相信.. 這是它..",
		GameSound_Dialogues_SS_FinalWords22 = " *血流不止* ",
		GameSound_Dialogues_SS_FinalWords23 = "這.. 很好.. 如我所願..",
		GameSound_Dialogues_SS_FinalWords24 = "我要回老家了..",
		GameSound_Dialogues_SS_FinalWords25 = "不, 夥計..",
		GameSound_Dialogues_SS_FinalWords26 = "我害怕了.. 不要讓.. 我 離開..",
		GameSound_Dialogues_SS_FinalWords27 = "我.. 我已經準備好面對死亡了..",
		GameSound_Dialogues_SS_FinalWords28 = "不要.. 不要讓我死..",
		GameSound_Dialogues_SS_FinalWords29 = "假如我屍變了.. 請殺了我..",
		GameSound_Dialogues_SS_FinalWords30 = "請.. 殺.. 了.. 我..",
		GameSound_Dialogues_SS_FinalWords31 = "我... 我還不想死",

		GameSound_Dialogues_SS_FatalInjured1 = "哦... 我要死了 .. 我需要..",
		GameSound_Dialogues_SS_FatalInjured2 = "我要死了.. 救我...",
		GameSound_Dialogues_SS_FatalInjured3 = ".. 快死了.. 誰來 ... 救我..",
		GameSound_Dialogues_SS_FatalInjured4 = "我不能 ... 我需要... 幫助..救我",
		GameSound_Dialogues_SS_FatalInjured5 = "哦 天啊 .. 我需要 ... 幫助, 我受傷了 ...",
		GameSound_Dialogues_SS_FatalInjured6 = "幹 ... 真的 ... 救救我",
		GameSound_Dialogues_SS_FatalInjured7 = "我不認為我們可以恢復原狀了。",
		GameSound_Dialogues_SS_FatalInjured8 = "操 ...這是真的 ... 我完了..",
		GameSound_Dialogues_SS_FatalInjured9 = "*咳嗽加重*",
		GameSound_Dialogues_SS_FatalInjured10 = "我.. 不認為..我可以活下來..",
		GameSound_Dialogues_SS_FatalInjured11 = "啊啊!",
		GameSound_Dialogues_SS_FatalInjured12 = " *劇烈咳嗽* ",
		GameSound_Dialogues_SS_FatalInjured13 = "血流..不止。",
		GameSound_Dialogues_SS_FatalInjured14 = "我不會讓這些混蛋把我放倒。",
		GameSound_Dialogues_SS_FatalInjured15 = "啊哈啊啊啊啊!",
		GameSound_Dialogues_SS_FatalInjured16 = "啊! 救命!",
		GameSound_Dialogues_SS_FatalInjured17 = "*劇烈的疼痛導致呻吟*",

		GameSound_Dialogues_SS_SeriousInjured1 = "啊!我真的受傷了!",
		GameSound_Dialogues_SS_SeriousInjured2 = "哦! 我很疼!",
		GameSound_Dialogues_SS_SeriousInjured3 = "啊! 我真的受傷了!",
		GameSound_Dialogues_SS_SeriousInjured4 = "我需要急救!現在!",
		GameSound_Dialogues_SS_SeriousInjured5 = "一切真的結束了... 難道不是麼?",
		GameSound_Dialogues_SS_SeriousInjured6 = "我真的不想走. 我真的不想。",
		GameSound_Dialogues_SS_SeriousInjured7 = "哦 天啊 我需要幫助,真的很疼!",
		GameSound_Dialogues_SS_SeriousInjured8 = "幹!我真的受傷了!",
		GameSound_Dialogues_SS_SeriousInjured9 = "我要把它轉到這裡!",
		GameSound_Dialogues_SS_SeriousInjured10 = "操, 看看這灘鮮血!",
		GameSound_Dialogues_SS_SeriousInjured11 = "我在這邊情況緊急需要救助!",
		GameSound_Dialogues_SS_SeriousInjured12 = "幹!我需要幫助!",
		GameSound_Dialogues_SS_SeriousInjured13 = "請救我!",
		GameSound_Dialogues_SS_SeriousInjured14 = "不要在這兒,不是現在, 請..",
		GameSound_Dialogues_SS_SeriousInjured15 = "請不要這樣，請不要這樣!",
		GameSound_Dialogues_SS_SeriousInjured16 = "誰來幫幫我!",
		GameSound_Dialogues_SS_SeriousInjured17 = "啊啊啊!",
		GameSound_Dialogues_SS_SeriousInjured18 = "*強烈咳嗽*",
		GameSound_Dialogues_SS_SeriousInjured19 = "我感到很噁心..不舒服...",
		GameSound_Dialogues_SS_SeriousInjured20 = "操..扶我一下!",
		GameSound_Dialogues_SS_SeriousInjured21 = "救命! 我要死在這兒了!",
		GameSound_Dialogues_SS_SeriousInjured22 = "幹.. 我..我感覺不是太好。",
		GameSound_Dialogues_SS_SeriousInjured23 = "嗯!",

		GameSound_Dialogues_SS_BadInjured1 = "啊! 我傷的很深!",
		GameSound_Dialogues_SS_BadInjured2 = "哦! 太糟糕了.. 被命中了!",
		GameSound_Dialogues_SS_BadInjured3 = "啊! 我傷的很重!",
		GameSound_Dialogues_SS_BadInjured4 = "我真他媽的需要幫助!",
		GameSound_Dialogues_SS_BadInjured5 = "我需要幫助! 太疼了!",
		GameSound_Dialogues_SS_BadInjured6 = "幹, 我感覺很疼。",
		GameSound_Dialogues_SS_BadInjured7 = "幹, 他媽的命中我了!",
		GameSound_Dialogues_SS_BadInjured8 = "需要人過來幫忙!",
		GameSound_Dialogues_SS_BadInjured9 = "我.. 感覺不是很好..",
		GameSound_Dialogues_SS_BadInjured10 = "我真的很疼!",
		GameSound_Dialogues_SS_BadInjured11 = "嗨,我在這兒需要幫助!",
		GameSound_Dialogues_SS_BadInjured12 = "啊!該死!",
		GameSound_Dialogues_SS_BadInjured13 = "啊!",
		GameSound_Dialogues_SS_BadInjured14 = "太他媽疼了.. ",
		GameSound_Dialogues_SS_BadInjured15 = "嗯!",
		GameSound_Dialogues_SS_BadInjured16 = "幹, 我已經血流不止",
		GameSound_Dialogues_SS_BadInjured17 = "那個混蛋把我弄得很糟..",

		GameSound_Dialogues_SS_Injured1 = "哦不!我受傷了。",
		GameSound_Dialogues_SS_Injured2 = "我被擊中了!",
		GameSound_Dialogues_SS_Injured3 = "啊,我受傷了!",
		GameSound_Dialogues_SS_Injured4 = "我需要急救!",
		GameSound_Dialogues_SS_Injured5 = "啊,我需要幫助!我受傷了。",
		GameSound_Dialogues_SS_Injured6 = "我根本止不住血。我需要幫助!",
		GameSound_Dialogues_SS_Injured7 = "幹, 我傷的很深!",
		GameSound_Dialogues_SS_Injured8 = "我受傷了, 請幫幫我!",
		GameSound_Dialogues_SS_Injured9 = "該死! 我受傷了!",
		GameSound_Dialogues_SS_Injured10 = "我.. 我認為我要昏倒了..",
		GameSound_Dialogues_SS_Injured11 = "請救救我!我還不想死!",
		GameSound_Dialogues_SS_Injured12 = "操, 我受傷了!我被命中了!",
		GameSound_Dialogues_SS_Injured13 = "啊!",
		GameSound_Dialogues_SS_Injured14 = "幹, 我傷的很重..",
		GameSound_Dialogues_SS_Injured15 = "*痛苦呻吟*",
		GameSound_Dialogues_SS_Injured16 = "我在這兒，我傷的很嚴重!",
		GameSound_Dialogues_SS_Injured17 = "狗娘養的,這傷..",
		GameSound_Dialogues_SS_Injured18 = "嗯!",
		GameSound_Dialogues_SS_Injured19 = "救命!",
		GameSound_Dialogues_SS_Injured20 = "啊!",

		GameSound_Dialogues_SS_Hurt1 = "啊! 狗娘養的!",
		GameSound_Dialogues_SS_Hurt2 = "啊, 操!",
		GameSound_Dialogues_SS_Hurt3 = "幹,我認為它擊中我了..",
		GameSound_Dialogues_SS_Hurt4 = " 啊!",
		GameSound_Dialogues_SS_Hurt5 = " 操, 那個混蛋擊中我了!",
		GameSound_Dialogues_SS_Hurt6 = " 該殺的!",
		GameSound_Dialogues_SS_Hurt7 = "啊!",
		GameSound_Dialogues_SS_Hurt8 = " 該死! ",
		GameSound_Dialogues_SS_Hurt9 = " 操! ",
		GameSound_Dialogues_SS_Hurt10 = " *切齒之痛* ",
		GameSound_Dialogues_SS_Hurt11 = "哦! 我受傷了",
		GameSound_Dialogues_SS_Hurt12 = "哎呦! 他打中我了!",
		GameSound_Dialogues_SS_Hurt13 = "啊 我被擊中了!",
		GameSound_Dialogues_SS_Hurt14 = "操, 操, 操!",
		GameSound_Dialogues_SS_Hurt15 = "不! 他擊中我了!",
		GameSound_Dialogues_SS_Hurt16 = "該死,我受傷了。",
		GameSound_Dialogues_SS_Hurt17 = "幹,我受傷了。",
		GameSound_Dialogues_SS_Hurt18 = "幹 我受傷了! 它命中我了!",

		GameSound_Dialogues_SS_Scared1 = "我很害怕!",
		GameSound_Dialogues_SS_Scared2 = "哦 夥計, 哦 夥計... ... ",
		GameSound_Dialogues_SS_Scared3 = "這簡直是瘋了!",
		GameSound_Dialogues_SS_Scared4 = "地球上究竟發生了什麼?!",
		GameSound_Dialogues_SS_Scared5 = "員警在哪兒?!",
		GameSound_Dialogues_SS_Scared6 = "操他媽的老天爺!",
		GameSound_Dialogues_SS_Scared7 = "去他媽的!",
		GameSound_Dialogues_SS_Scared8 = "真操蛋! 離我遠一點!",
		GameSound_Dialogues_SS_Scared9 = "哦 幹了!哦 幹了! ",
		GameSound_Dialogues_SS_Scared10 = "他媽的退後!",
		GameSound_Dialogues_SS_Scared11 = "救命!我還不想死!",
		GameSound_Dialogues_SS_Scared12 = "這裡到底他媽的發生了什麼?!",
		GameSound_Dialogues_SS_Scared13 = "你想結果我?!那就放馬過來吧!",
		GameSound_Dialogues_SS_Scared14 = "離我遠一點!",
		GameSound_Dialogues_SS_Scared15 = "退後，你這個屍變的雜種!",
		GameSound_Dialogues_SS_Scared16 = "退後，你這個屍變的混蛋!",
		GameSound_Dialogues_SS_Scared17 = "我需要離開這裡!",
		GameSound_Dialogues_SS_Scared18 = "幹! 有人救我一下麼!",
		GameSound_Dialogues_SS_Scared19 = "離我遠一點!",
		GameSound_Dialogues_SS_Scared20 = "救命!",

		GameSound_Dialogues_SS_Panic1 = "哦 不!哦 不!",
		GameSound_Dialogues_SS_Panic2 = "操 操!它們他媽的到處都是!",
		GameSound_Dialogues_SS_Panic3 = "我們要團滅了!",
		GameSound_Dialogues_SS_Panic4 = "它們究竟是他媽什麼東西?",
		GameSound_Dialogues_SS_Panic5 = "哦 天啊!哦 天啊!",
		GameSound_Dialogues_SS_Panic6 = "我們該做什麼!? 我們該做什麼!?",
		GameSound_Dialogues_SS_Panic7 = "我該去哪裡?",
		GameSound_Dialogues_SS_Panic8 = "狗屎!",
		GameSound_Dialogues_SS_Panic9 = "它們在這裡成千上萬!",
		GameSound_Dialogues_SS_Panic10 = "救命！操！",
		GameSound_Dialogues_SS_Panic11 = "它們仍然在這裡!",
		GameSound_Dialogues_SS_Panic12 = "我該去做些什麼呢?!",
		GameSound_Dialogues_SS_Panic13 = "我不會讓你殺了我!",
		GameSound_Dialogues_SS_Panic14 = "幹! 討厭的喪屍!",
		GameSound_Dialogues_SS_Panic15 = "哦 幹了.哦 操蛋.",
		GameSound_Dialogues_SS_Panic16 = "這就是了!該結束了!",
		GameSound_Dialogues_SS_Panic17 = "操!我該做些什麼呢?",
		GameSound_Dialogues_SS_Panic18 = "你不會得逞的，你這個討厭的畸形怪物!",
		GameSound_Dialogues_SS_Panic19 = "回來，你這個混蛋!",
		GameSound_Dialogues_SS_Panic20 = "我該做些什麼呢?我該做些什麼呢?!",
		GameSound_Dialogues_SS_Panic21 = "呸. 呸. 呸.",
		GameSound_Dialogues_SS_Panic22 = "我該去哪裡呢?!",
		GameSound_Dialogues_SS_Panic23 = "我該做些什麼呢?!",

		GameSound_Dialogues_SS_Starving1 = "太俄了.. 我覺的我不行了。",
		GameSound_Dialogues_SS_Starving2 = "快... 餓死了。",
		GameSound_Dialogues_SS_Starving3 = "我能做任何.. 任何事情..就為換一些食物果腹..",
		GameSound_Dialogues_SS_Starving4 = "我已經食不果腹了..",
		GameSound_Dialogues_SS_Starving5 = "有沒有能吃的東西.. 什麼都行..",
		GameSound_Dialogues_SS_Starving6 = "很久..沒有..進食啦..",
		GameSound_Dialogues_SS_Starving7 = "假如沒有什麼可以吃的...我覺得我快要完蛋啦..",

		GameSound_Dialogues_SS_VHungry1 = "太餓了...傷身啊...",
		GameSound_Dialogues_SS_VHungry2 = "太餓了...身體也虛弱了..",
		GameSound_Dialogues_SS_VHungry3 = "我需要吃些東西..",
		GameSound_Dialogues_SS_VHungry4 = "我太餓了..",
		GameSound_Dialogues_SS_VHungry5 = "現在可以認真對待任何拿到的食物了...不挑食...不浪費...因為我餓啊...",
		GameSound_Dialogues_SS_VHungry6 = "不記得上次會比這次還餓...得找些食物啊...",
		GameSound_Dialogues_SS_VHungry7 = "嗯, 我的腸胃.感覺它在咕咕作響。",
		GameSound_Dialogues_SS_VHungry8 = "沒有食物我不能繼續活下去。",

		GameSound_Dialogues_SS_Hungry1 = "夥計,我太餓了,分享些食物給我好不好...",
		GameSound_Dialogues_SS_Hungry2 = "太餓了...",
		GameSound_Dialogues_SS_Hungry3 = "開始感受到饑餓的威脅...",
		GameSound_Dialogues_SS_Hungry4 = "我確定現在要找到任何能吃的東西。",
		GameSound_Dialogues_SS_Hungry5 = "我真的需要找些東西來吃。",
		GameSound_Dialogues_SS_Hungry6 = "我真的需要一些食物果腹。",

		GameSound_Dialogues_SS_SThirsty1 = "太渴了我要死了。",
		GameSound_Dialogues_SS_SThirsty2 = "太渴了... 快渴死了..",
		GameSound_Dialogues_SS_SThirsty3 = "水.. 請給我一些..",
		GameSound_Dialogues_SS_SThirsty4 = "所以.. 太渴了.. 已經離死不遠了..",
		GameSound_Dialogues_SS_SThirsty5 = "我需要... 能喝的東西..",
		GameSound_Dialogues_SS_SThirsty6 = "沒有水我不能繼續活下去...想喝水...",

		GameSound_Dialogues_SS_VThirsty1 = "太渴了...傷身啊...",
		GameSound_Dialogues_SS_VThirsty2 = "太渴了...身體變得虛弱...",
		GameSound_Dialogues_SS_VThirsty3 = "我需要喝些水。",
		GameSound_Dialogues_SS_VThirsty4 = "啊, 我真的感覺口乾舌燥...",
		GameSound_Dialogues_SS_VThirsty5 = "沒有水我不能繼續活下去。",

		GameSound_Dialogues_SS_Thirsty1 = "夥計,有水麼...我很渴...",
		GameSound_Dialogues_SS_Thirsty2 = "太渴了...",
		GameSound_Dialogues_SS_Thirsty3 = "有多餘的水嗎?感覺有點口渴。",
		GameSound_Dialogues_SS_Thirsty4 = "口渴...想喝水...",
		GameSound_Dialogues_SS_Thirsty5 = "已經感受到口乾舌燥了...",
		GameSound_Dialogues_SS_Thirsty6 = "口很渴...",
		GameSound_Dialogues_SS_Thirsty7 = "我當然可以弄一些飲料來解渴...",
		GameSound_Dialogues_SS_Thirsty8 = "沒有水我不能繼續活下去。",

		GameSound_Dialogues_SS_STired1 = "太累了.. 我快死了.",
		GameSound_Dialogues_SS_STired2 = "太累了... 快死了.",
		GameSound_Dialogues_SS_STired3 = "我.. *汗流浹背*.. 不休息一下就得死了..",
		GameSound_Dialogues_SS_STired4 = "我真的需要休息一下! *汗流浹背*",
		GameSound_Dialogues_SS_STired5 = "該死, 等一下!",
		GameSound_Dialogues_SS_STired6 = "如果我們不停下來休息一會兒我肯定會暈倒的!",
		GameSound_Dialogues_SS_STired7 = "我需要休息! *氣喘吁吁*",

		GameSound_Dialogues_SS_VTired1 = "太累了.. 太傷身了...",
		GameSound_Dialogues_SS_VTired2 = "太累了.. 身體虛了...",
		GameSound_Dialogues_SS_VTired3 = "*汗流浹背* 需要.. *聲嘶力竭* 休息..",
		GameSound_Dialogues_SS_VTired4 = "*氣喘吁吁*",
		GameSound_Dialogues_SS_VTired5 = "腿疼.. 累到麻木..",
		GameSound_Dialogues_SS_VTired6 = "我真的需要 ... 休息一會!",

		GameSound_Dialogues_SS_Tired1 = "夥計,我真的太累了。",
		GameSound_Dialogues_SS_Tired2 = "太累了..太累了..太累了..",
		GameSound_Dialogues_SS_Tired3 = "啊, 我太累了。",
		GameSound_Dialogues_SS_Tired4 = "我可以休息一下。",
		GameSound_Dialogues_SS_Tired5 = "這讓我精疲力竭。",
		GameSound_Dialogues_SS_Tired6 = "我需要休息一下。",
		GameSound_Dialogues_SS_Tired7 = "請讓我休息一下。",
		GameSound_Dialogues_SS_Tired8 = "嗨, 我們可以休息一下麼?",
		GameSound_Dialogues_SS_Tired9 = "*大口喘氣*",
		GameSound_Dialogues_SS_Tired10 = "休息一會啊!",
		GameSound_Dialogues_SS_Tired11 = "也許我該休息一下。",

		GameSound_Dialogues_SS_ick1 = "我要吐了",
		GameSound_Dialogues_SS_ick2 = "我有一種想要嘔吐的感覺",

		GameSound_Dialogues_SS_VSick1 = "我確實病了",
		GameSound_Dialogues_SS_VSick2 = "我有一種生病的感覺",

		GameSound_Dialogues_SS_Sick1 = "我確實病了",
		GameSound_Dialogues_SS_Sick2 = "我有一種生病的感覺",

		GameSound_Dialogues_SS_OutOfAmmo1 = "彈藥打光了!",
		GameSound_Dialogues_SS_OutOfAmmo2 = "我沒有彈藥了!",
		GameSound_Dialogues_SS_OutOfAmmo3 = "彈藥用盡",
		GameSound_Dialogues_SS_OutOfAmmo4 = "沒有彈藥啦!",

		GameSound_Dialogues_SS_HitByPlayer1 = "你究竟在幹什麼!?",
		GameSound_Dialogues_SS_HitByPlayer2 = "為什麼?為什麼!?",
		GameSound_Dialogues_SS_HitByPlayer3 = "嗨! 退後!",
		GameSound_Dialogues_SS_HitByPlayer4 = "你瘋了麼?! 你在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer5 = "你怎麼了?!",
		GameSound_Dialogues_SS_HitByPlayer6 = "我以為我們是朋友!",
		GameSound_Dialogues_SS_HitByPlayer7 = "啊, 幹! 你在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer8 = "喂! 停下來!",
		GameSound_Dialogues_SS_HitByPlayer9 = "嗨! 嗨!你在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer10 = "你他媽的究竟在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer11 = "啊, 什麼他媽的鬼東西?!",
		GameSound_Dialogues_SS_HitByPlayer12 = "嗨! 你他媽的究竟在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer13 = "你他媽的究竟在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer14 = "你這二貨究竟在幹什麼?!",
		GameSound_Dialogues_SS_HitByPlayer15 = "我看起來像一隻喪屍麼?!",
		GameSound_Dialogues_SS_HitByPlayer16 = "我看起來像一隻操蛋的喪屍麼?!",
		GameSound_Dialogues_SS_HitByPlayer17 = "我看起來像一隻該死的喪屍麼?!",
		GameSound_Dialogues_SS_HitByPlayer18 = "那最好是一場意外事故。",
		GameSound_Dialogues_SS_HitByPlayer19 = "哦你會後悔的。",
		GameSound_Dialogues_SS_HitByPlayer20 = "你最好死於意外事故。",
		GameSound_Dialogues_SS_HitByPlayer21 = "該死!",
		GameSound_Dialogues_SS_HitByPlayer22 = "我知道我應該呆在家裡!",
		GameSound_Dialogues_SS_HitByPlayer23 = "我沒有對你做什麼! 僅僅.. 不要打擾我!",
		GameSound_Dialogues_SS_HitByPlayer24 = "站住! 滾開!",
		GameSound_Dialogues_SS_HitByPlayer25 = "不要打擾我!",
		GameSound_Dialogues_SS_HitByPlayer26 = "讓我他媽的一個人靜靜!",
		GameSound_Dialogues_SS_HitByPlayer27 = "離我遠點!",
		GameSound_Dialogues_SS_HitByPlayer28 = "我一無所有!",

		GameSound_Dialogues_SS_NoWhereToHide1 = "我要去找個地方藏起來!",
		GameSound_Dialogues_SS_NoWhereToHide2 = "操，它們發現我了!",
		GameSound_Dialogues_SS_NoWhereToHide3 = "我可以藏在哪兒?!",
		GameSound_Dialogues_SS_NoWhereToHide4 = "該死!",
		GameSound_Dialogues_SS_NoWhereToHide5 = "已經無處可去!",
		GameSound_Dialogues_SS_NoWhereToHide6 = "快點兒去找個避難所。",
		GameSound_Dialogues_SS_NoWhereToHide7 = "簡直令人絕望。",
		GameSound_Dialogues_SS_NoWhereToHide8 = "我該去哪裡?",
		GameSound_Dialogues_SS_NoWhereToHide9 = "它們緊隨其後!",
		GameSound_Dialogues_SS_NoWhereToHide10 = "我要去找個地方藏起來。",
		GameSound_Dialogues_SS_NoWhereToHide11 = "我需要另尋他處。",
		GameSound_Dialogues_SS_NoWhereToHide12 = "幹，那裡一定會有個藏身之所。",
		GameSound_Dialogues_SS_NoWhereToHide13 = "我要去哪兒?",
		GameSound_Dialogues_SS_NoWhereToHide14 = "我他媽的想離開這裡。",
		GameSound_Dialogues_SS_NoWhereToHide15 = "屍潮之前我最好離開。",
		GameSound_Dialogues_SS_NoWhereToHide16 = "我發誓這裡曾經有個容身之處。",
		GameSound_Dialogues_SS_NoWhereToHide17 = "我他媽的該去哪兒?",
		GameSound_Dialogues_SS_NoWhereToHide18 = "估計我運氣用盡了。",
		GameSound_Dialogues_SS_NoWhereToHide19 = "幹。我發誓我剛才看到一隻喪屍。",
		GameSound_Dialogues_SS_NoWhereToHide20 = "操，那裡無處藏身。",
		GameSound_Dialogues_SS_NoWhereToHide21 = "估計我的運氣太差了。",
		GameSound_Dialogues_SS_NoWhereToHide22 = "不能讓喪屍啃我的屁股。",
		GameSound_Dialogues_SS_NoWhereToHide23 = "我需要快點兒找到一個地方。",

		GameSound_Dialogues_SS_FoundHidingPlace1 = "我會藏在這裡。",
		GameSound_Dialogues_SS_FoundHidingPlace2 = "我會在這裡阻擋。",
		GameSound_Dialogues_SS_FoundHidingPlace3 = "在這兒比去那兒好多了。",
		GameSound_Dialogues_SS_FoundHidingPlace4 = "這裡無事可做。",
		GameSound_Dialogues_SS_FoundHidingPlace5 = "現在挺好的。",
		GameSound_Dialogues_SS_FoundHidingPlace6 = "它們永遠不會進來。",
		GameSound_Dialogues_SS_FoundHidingPlace7 = "現在我他媽的該幹點什麼呢?",
		GameSound_Dialogues_SS_FoundHidingPlace8 = "操，我不可能長期呆在這裡。",
		GameSound_Dialogues_SS_FoundHidingPlace9 = "這是我將要藏身的地方。",
		GameSound_Dialogues_SS_FoundHidingPlace10 = "這麼幹恰到好處。",
		GameSound_Dialogues_SS_FoundHidingPlace11 = "一個不錯的藏身之所。",
		GameSound_Dialogues_SS_FoundHidingPlace12 = "這是一個不錯的容身之處。",
		GameSound_Dialogues_SS_FoundHidingPlace13 = "我走到這裡。",
		GameSound_Dialogues_SS_FoundHidingPlace14 = "也許我可以在這裡躲躲。",
		GameSound_Dialogues_SS_FoundHidingPlace15 = "似乎僵屍大量存在。",
		GameSound_Dialogues_SS_FoundHidingPlace16 = "這裡看起來是個不錯的地方。",
		GameSound_Dialogues_SS_FoundHidingPlace17 = "這個地方應該這麼幹。",
		GameSound_Dialogues_SS_FoundHidingPlace18 = "我會在這裡躲藏一下。",
		GameSound_Dialogues_SS_FoundHidingPlace19 = "這最好讓我安全一些。",
		GameSound_Dialogues_SS_FoundHidingPlace20 = "應該安全了吧。",
		GameSound_Dialogues_SS_FoundHidingPlace21 = "安全了。似乎安全了。",
		GameSound_Dialogues_SS_FoundHidingPlace22 = "海岸十分安全。",
		GameSound_Dialogues_SS_FoundHidingPlace23 = "你好?有人在家麼?",
		GameSound_Dialogues_SS_FoundHidingPlace24 = "這些混蛋最好不來打擾我。",
		GameSound_Dialogues_SS_FoundHidingPlace25 = "整天東奔西跑讓我太累了。",
		GameSound_Dialogues_SS_FoundHidingPlace26 = "這最好讓我身後安全些。",
		GameSound_Dialogues_SS_FoundHidingPlace27 = "他媽的這個最好能用。",
		GameSound_Dialogues_SS_FoundHidingPlace28 = "任何人沒有機會進來。",
		GameSound_Dialogues_SS_FoundHidingPlace29 = "似乎靜下來了... ...太安靜了。",
		GameSound_Dialogues_SS_FoundHidingPlace30 = "這裡很好的把它們阻擋在外。",
		GameSound_Dialogues_SS_FoundHidingPlace31 = "似乎是一個不錯的藏身之所。",
		GameSound_Dialogues_SS_FoundHidingPlace32 = "讓我們期待這次比上次更好。",
		GameSound_Dialogues_SS_FoundHidingPlace33 = "安全了。",
		GameSound_Dialogues_SS_FoundHidingPlace34 = "這是最佳阻擋之處。",
		GameSound_Dialogues_SS_FoundHidingPlace35 = "嗯呣，應該去這裡。",
		GameSound_Dialogues_SS_FoundHidingPlace36 = "喪屍最好不要在這裡發現我。",
		GameSound_Dialogues_SS_FoundHidingPlace37 = "家, 溫馨的港灣。",
		GameSound_Dialogues_SS_FoundHidingPlace38 = "那是什麼?也許什麼也沒有。",
		GameSound_Dialogues_SS_FoundHidingPlace39 = "似乎特別的安靜。",
		GameSound_Dialogues_SS_FoundHidingPlace40 = "這裡大概可以和平相處。",
		GameSound_Dialogues_SS_FoundHidingPlace41 = "這裡最好沒有喪屍。",

		GameSound_Dialogues_SS_WantToHide1 = "我需要離開這兒。",
		GameSound_Dialogues_SS_WantToHide2 = "幹，我想我得離開這兒了。",
		GameSound_Dialogues_SS_WantToHide3 = "我想我得藏起來了。",
		GameSound_Dialogues_SS_WantToHide4 = " 我他媽的需要離開這兒。",
		GameSound_Dialogues_SS_WantToHide5 = "我需要離開這兒。",
		GameSound_Dialogues_SS_WantToHide6 = "喪失發現我之前我最好離開這兒。",
		GameSound_Dialogues_SS_WantToHide7 = "這並不好。",
		GameSound_Dialogues_SS_WantToHide8 = "找個安全的地方究竟有多難?呀。",
		GameSound_Dialogues_SS_WantToHide9 = "外面太危險了。",
		GameSound_Dialogues_SS_WantToHide10 = "幹，周圍都是它們，我最好躲躲。",
		GameSound_Dialogues_SS_WantToHide11 = "這裡曾經也是一個很好的社區。",
		GameSound_Dialogues_SS_WantToHide12 = "我最後一件該做的事兒師呆在這裡。",
		GameSound_Dialogues_SS_WantToHide13 = "夥計，這裡情勢發生變化了。",
		GameSound_Dialogues_SS_WantToHide14 = "讓我們離開這兒。",
		GameSound_Dialogues_SS_WantToHide15 = "我不會在這裡等待被吃掉。.",
		GameSound_Dialogues_SS_WantToHide16 = "去躲躲",
		GameSound_Dialogues_SS_WantToHide17 = "我該藏在哪兒?",
		GameSound_Dialogues_SS_WantToHide18 = "我將要離開這裡",
		GameSound_Dialogues_SS_WantToHide19 = "我需要離開這裡",
		GameSound_Dialogues_SS_WantToHide20 = "我必須找個地方藏起來",
		GameSound_Dialogues_SS_WantToHide21 = "最好有人全天候照看這裡。",
		GameSound_Dialogues_SS_WantToHide22 = "我該去哪兒?",
		GameSound_Dialogues_SS_WantToHide23 = "我該做些什麼?",

		GameSound_Dialogues_SS_LeaveGroupHungry = "忘了你們這些傢伙，我要去找些吃的。",
		GameSound_Dialogues_SS_LeaveBCHungry = "忘了這個吧，我要去找點吃的。",
		GameSound_Dialogues_SS_SeenFirstZombie1 = "那是什麼!?",
		GameSound_Dialogues_SS_SeenFirstZombie2 = "哦, 幹.",
		GameSound_Dialogues_SS_SeenFirstZombie3 = "那個人到底怎麼了!?",
		GameSound_Dialogues_SS_SeenFirstZombie4 = "它是..它是個怪物!",
		GameSound_Dialogues_SS_SeenFirstZombie5 = "嗨! 你到底怎麼了?!",
		GameSound_Dialogues_SS_SeenFirstZombie6 = "你到底怎麼了?!",
		GameSound_Dialogues_SS_SeenFirstZombie7 = "那是什麼?! 退後!退後!",
		GameSound_Dialogues_SS_SeenFirstZombie8 = "那是什麼?!離我遠點兒!",
		GameSound_Dialogues_SS_SeenFirstZombie9 = "那個傢伙到底怎麼了?!",
		GameSound_Dialogues_SS_SeenFirstZombie10 = "打擾一下, 你還好麼?",
		GameSound_Dialogues_SS_SeenFirstZombie11 = "嗨, 你還好麼- 狗屎!",
		GameSound_Dialogues_SS_SeenFirstZombie12 = "這些人到底怎麼了?!",
		GameSound_Dialogues_SS_SeenFirstZombie13 = "是...那到底還是不是個活人?!",
		GameSound_Dialogues_SS_SeenFirstZombie14 = "那是...被感染的其中之一麼?",
		GameSound_Dialogues_SS_SeenFirstZombie15 = "那到底是他媽什麼東西?!",
		GameSound_Dialogues_SS_SeenFirstZombie16 = "搞什麼鬼?",
		GameSound_Dialogues_SS_SeenFirstZombie17 = "幹, 你到底怎麼了?!",
		GameSound_Dialogues_SS_SeenFirstZombie18 = "什麼.. 那是什麼!?",

	--[[END status]]--

	--[[talk
		dialogue lines
	]]--


		GameSound_Dialogues_SS_Traitor1 = "啊! 你在做什麼?!",
		GameSound_Dialogues_SS_Traitor2 = "不!你這個該死的叛徒!",
		GameSound_Dialogues_SS_Traitor3 = "你這個該死的混帳東西!",
		GameSound_Dialogues_SS_Traitor4 = "停下來!離我遠點兒!",
		GameSound_Dialogues_SS_Traitor5 = "你這個蠢貨!",
		GameSound_Dialogues_SS_Traitor6 = "滾回來，混蛋!",
		GameSound_Dialogues_SS_Traitor7 = "該死的叛徒!",
		GameSound_Dialogues_SS_Traitor8 = "我們一見面就會感到你!",
		GameSound_Dialogues_SS_Traitor9 = "我已經知道你惹上麻煩了!",
		GameSound_Dialogues_SS_Traitor10 = "我不會讓你殺了我!",
		GameSound_Dialogues_SS_Traitor11 = "你會因為找我的茬而後悔!",
		GameSound_Dialogues_SS_Traitor12 = "你個反復無常的姦夫淫婦!",
		GameSound_Dialogues_SS_Traitor13 = "現在你死我活，夥計!",
		GameSound_Dialogues_SS_Traitor14 = "猜猜你會不會打敗我!",
		GameSound_Dialogues_SS_Traitor15 = "會欺騙我麼，你這個人渣?",
		GameSound_Dialogues_SS_Traitor16 = "下一秒你會因為找我的茬而後悔!",
		GameSound_Dialogues_SS_Traitor17 = "你想要把我帶走麼，嗯哼?!",
		GameSound_Dialogues_SS_Traitor18 = "我以為我們是朋友!",
		GameSound_Dialogues_SS_Traitor19 = "我他媽的相信了你!",
		GameSound_Dialogues_SS_Traitor20 = "啊啊啊啊啊! 為什麼!?",
		GameSound_Dialogues_SS_Traitor21 = "住嘴！滾蛋！",
		GameSound_Dialogues_SS_Traitor22 = "為什麼!?為什麼?",

		GameSound_Dialogues_SS_PreZombieChatter1 = "嘀 嗒 嘀 嗒嘀 嗒滴答。",
		GameSound_Dialogues_SS_PreZombieChatter2 = "我希望我不會感染..",
		GameSound_Dialogues_SS_PreZombieChatter3 = "我希望那些店鋪仍然營業..",
		GameSound_Dialogues_SS_PreZombieChatter4 = "那是什麼產生的噪音?",
		GameSound_Dialogues_SS_PreZombieChatter5 = "多麼溫馨的一天。",
		GameSound_Dialogues_SS_PreZombieChatter6 = "我希望今天會有個好心情..",
		GameSound_Dialogues_SS_PreZombieChatter7 = "今天當然是嘈雜紛亂的一天。",
		GameSound_Dialogues_SS_PreZombieChatter8 = "今天比往日周圍回蕩著更多的尖叫聲..",
		GameSound_Dialogues_SS_PreZombieChatter9 = "今天當然是不錯的一天。",
		GameSound_Dialogues_SS_PreZombieChatter10 = "嗨 你好! 今天天氣不錯, 不是麼?",
		GameSound_Dialogues_SS_PreZombieChatter11 = "不知道我關注很久的那部電影是否今天上映?",
		GameSound_Dialogues_SS_PreZombieChatter12 = "是.. 是誰在尖叫麼..?",
		GameSound_Dialogues_SS_PreZombieChatter13 = "今天天氣不錯，挺風和日麗的。.",
		GameSound_Dialogues_SS_PreZombieChatter14 = "早上好.",

		GameSound_Dialogues_SS_IdleChatter1 = "就在這兒停下好嗎?",
		GameSound_Dialogues_SS_IdleChatter2 = "我聽說軍方封鎖了路易斯維爾。 那裡應該是安全的。 ",
		GameSound_Dialogues_SS_IdleChatter3 = "路易斯維爾的隔離區應該會比較安全。"，",
		GameSound_Dialogues_SS_IdleChatter4 = "我相信我們在這裡會很安全的。",
		GameSound_Dialogues_SS_IdleChatter5 = "我想知道我們之後還有多少時間...",
		GameSound_Dialogues_SS_IdleChatter6 = "你認為我們能下河游泳麼?",
		GameSound_Dialogues_SS_IdleChatter7 = "這是我曾經見過的事情..",
		GameSound_Dialogues_SS_IdleChatter8 = "這是曾經做過的事情..",
		GameSound_Dialogues_SS_IdleChatter9 = "那是什麼聲音?",
		GameSound_Dialogues_SS_IdleChatter10 = "你聽到了嗎?",
		GameSound_Dialogues_SS_IdleChatter11 = "我聽說在山谷車站東北有一個軍事封鎖區。",
		GameSound_Dialogues_SS_IdleChatter12 = "我好像聽到了什麼。",
		GameSound_Dialogues_SS_IdleChatter13 = "我希望我們之間不會有任何事情發生。",
		GameSound_Dialogues_SS_IdleChatter14 = "還記得這裡什麼樣麼，在這一切發生之前?",
		GameSound_Dialogues_SS_IdleChatter15 = "這個地方真的夠安全嗎?",
		GameSound_Dialogues_SS_IdleChatter16 = "我肯定他們不會在這裡找到我們。",
		GameSound_Dialogues_SS_IdleChatter17 = "我在想我以前的工作...信用卡...房貸...想想現在也挺好的...",
		GameSound_Dialogues_SS_IdleChatter18 = "至少我們不會向任何人繳稅...",
		GameSound_Dialogues_SS_IdleChatter19 = "老實說，我更喜歡無政府狀態而不是政府...",
		GameSound_Dialogues_SS_IdleChatter20 = "無政府狀態有一些積極的影響...譬如,我們不再被媒體洗腦了...",
		GameSound_Dialogues_SS_IdleChatter21 = "我想知道這一切是怎麼開始的。",
		GameSound_Dialogues_SS_IdleChatter22 = "你認為我們需要戴面具嗎?",
		GameSound_Dialogues_SS_IdleChatter23 = "把屍體放在身邊安全嗎?我們應該燒掉它們嗎?",
		GameSound_Dialogues_SS_IdleChatter24 = "感謝你信任我。",
		GameSound_Dialogues_SS_IdleChatter25 = "嗨..感謝你信任我。",
		GameSound_Dialogues_SS_IdleChatter26 = "謝謝你的幫助。",
		GameSound_Dialogues_SS_IdleChatter27 = "你真是個好朋友。謝謝你對我的鼎力相助。",
		GameSound_Dialogues_SS_IdleChatter28 = "謝謝你的幫助。",
		GameSound_Dialogues_SS_IdleChatter29 = "不記得我上次洗澡是什麼時候了...",
		GameSound_Dialogues_SS_IdleChatter30 = "這真是有趣的一天，不是嗎?",
		GameSound_Dialogues_SS_IdleChatter31 = "我們很快就要去運動了。",
		GameSound_Dialogues_SS_IdleChatter32 = "我們很快就要去找補給了。",
		GameSound_Dialogues_SS_IdleChatter33 = "我們應該多存些藥。也許我們可以走到藥店不告自拿?",
		GameSound_Dialogues_SS_IdleChatter34 = "當然了，現在就可以去買一個小漢堡了。",
		GameSound_Dialogues_SS_IdleChatter35 = "我開始懷念在網上跟朋友連線玩耍喪屍毀滅工程的日子了...",
		GameSound_Dialogues_SS_IdleChatter36 = "所以,我在想...狗不能抬頭，是嗎?",
		GameSound_Dialogues_SS_IdleChatter37 = "謝謝你的幫助。",
		GameSound_Dialogues_SS_IdleChatter38 = "可能很快就會有一個好主意。",
		GameSound_Dialogues_SS_IdleChatter39 = "我認為我們不應該讓任何人加入我們。",
		GameSound_Dialogues_SS_IdleChatter40 = "我們應該讓陌生人加入我們嗎?",
		GameSound_Dialogues_SS_IdleChatter41 = "通常我不信任陌生人。但是你看起來不同。",
		GameSound_Dialogues_SS_IdleChatter42 = "可以說實話麼?有些人屍變以後讓我更歡喜。",
		GameSound_Dialogues_SS_IdleChatter43 = "你覺得呆在這兒夠安全嗎?",
		GameSound_Dialogues_SS_IdleChatter44 = "我們不應該去其他地方嗎?",
		GameSound_Dialogues_SS_IdleChatter45 = "你肯定知道如何生存。我很高興碰到你。",
		GameSound_Dialogues_SS_IdleChatter46 = "你肯定知道如何生存。你不知道遇見你我多麼高興。",
		GameSound_Dialogues_SS_IdleChatter47 = "軍隊肯定搞砸了。",
		GameSound_Dialogues_SS_IdleChatter48 = "你認為軍隊還在嗎?",
		GameSound_Dialogues_SS_IdleChatter49 = "有時感覺這是一場變態的噩夢。",
		GameSound_Dialogues_SS_IdleChatter50 = "你有沒有想過是什麼導致了這次疫情?",
		GameSound_Dialogues_SS_IdleChatter51 = "你知道我最想念的是什麼嗎?漢堡包。",
		GameSound_Dialogues_SS_IdleChatter52 = "你認為華盛頓特區已經氾濫成災了嗎?",
		GameSound_Dialogues_SS_IdleChatter53 = "等一下!你聽到了嗎?. .猜一猜這是什麼聲音。",
		GameSound_Dialogues_SS_IdleChatter54 = "那是什麼聲音?也許什麼都沒有。",
		GameSound_Dialogues_SS_IdleChatter55 = "有時. .我夢見乳酪。",
		GameSound_Dialogues_SS_IdleChatter56 = "真希望我能在這之前多做點求生練習，你知道嗎?",
		GameSound_Dialogues_SS_IdleChatter57 = "整件事感覺就像一部好萊塢大片...",
		GameSound_Dialogues_SS_IdleChatter58 = "當然可以喝一杯威士卡。",
		GameSound_Dialogues_SS_IdleChatter59 = "如果你有煙的話，我就不介意了。",
		GameSound_Dialogues_SS_IdleChatter60 = "也許這樣的生活並不壞。當然要簡單得多。",
		GameSound_Dialogues_SS_IdleChatter61 = "嗨, 你會覺得.. 其實..不要介意..當我沒問..",
		GameSound_Dialogues_SS_IdleChatter62 = "必須有辦法解決這個問題。",
		GameSound_Dialogues_SS_IdleChatter63 = "有沒有想過這整件事是不是審判日?",
		GameSound_Dialogues_SS_IdleChatter64 = "關於之前發生的事情...其實...別擔心...",
		GameSound_Dialogues_SS_IdleChatter65 = "我很高興你找到了我。我不知道我還能做些什麼。",
		GameSound_Dialogues_SS_IdleChatter66 = "你認為事情會再次發生嗎?",
		GameSound_Dialogues_SS_IdleChatter67 = "當你知道所有事情都失敗後，你會有那種很操蛋的感覺嗎?",
		GameSound_Dialogues_SS_IdleChatter68 = "當你知道一切都會好起來的時候，你會有那種很溫馨的感覺嗎?",
		GameSound_Dialogues_SS_IdleChatter69 = "你相信廣播嗎?我們實際上擁有病毒免疫力麼?",
		GameSound_Dialogues_SS_IdleChatter70 = "奇怪的是，我的朋友變成了其中一隻...的事情。他甚至沒有被咬...",
		GameSound_Dialogues_SS_IdleChatter71 = "你認為現在全世界都感染了嗎?",
		GameSound_Dialogues_SS_IdleChatter72 = "其他人肯定還活著。他們必須。",
		GameSound_Dialogues_SS_IdleChatter73 = "你認為我們擁有病毒免疫力麼?",
		GameSound_Dialogues_SS_IdleChatter74 = "世界末日。我們肯定是不幸的。",
		GameSound_Dialogues_SS_IdleChatter75 = "我打賭是隕石引起的。",
		GameSound_Dialogues_SS_IdleChatter76 = "你覺得整個事情會持續多久?",
		GameSound_Dialogues_SS_IdleChatter77 = "我希望我的家人還好...",
		GameSound_Dialogues_SS_IdleChatter78 = "你認為我們什麼時候應該去北方?可以更安全。",
		GameSound_Dialogues_SS_IdleChatter79 = "你知道. .你是一個很稱職的朋友。我. .我只是想讓你知道。",
		GameSound_Dialogues_SS_IdleChatter80 = "你還好麼?你看起來很疲勞。",
		GameSound_Dialogues_SS_IdleChatter81 = "你手裡拿的是什麼?",
		GameSound_Dialogues_SS_IdleChatter82 = "很高興能時不時地休息一下。",
		GameSound_Dialogues_SS_IdleChatter83 = "你知道，像這樣安靜的時候?你幾乎可以假裝世界上沒有任何東西...",
		GameSound_Dialogues_SS_IdleChatter84 = "一個叫諾蘭的傢伙。想知道他在做. .可能是躲在某個屋頂上...因為他是這個模組的作者...",
		GameSound_Dialogues_SS_IdleChatter85 = "你應該去幹點什麼,對吧?",
		GameSound_Dialogues_SS_IdleChatter86 = "你已經是我現在擁有唯一的家人了...",
		GameSound_Dialogues_SS_IdleChatter87 = "事情可能總是更糟，你知道...",
		GameSound_Dialogues_SS_IdleChatter88 = "我們彼此相依為命，這個時候除了你沒有人會照顧我...",
		GameSound_Dialogues_SS_IdleChatter89 = "喪屍依然可以步行..很瘋狂,嗯哼?",
		GameSound_Dialogues_SS_IdleChatter90 = "你以為如果我們把自己藏起來，他們就看不到我們了?",
		GameSound_Dialogues_SS_IdleChatter91 = "忍不住想知道我們為什麼要生存下去..",
		GameSound_Dialogues_SS_IdleChatter92 = "如果有什麼. .發生在我身上。求你別讓我腐爛，我要好好埋葬。",
		GameSound_Dialogues_SS_IdleChatter93 = "我們下一步需要做些什麼?",
		GameSound_Dialogues_SS_IdleChatter94 = "事態肯定會逐漸明朗起來的。",
		GameSound_Dialogues_SS_IdleChatter95 = "我至今未完成我的學業..也許我再也不需要那張學位證書了..",
		GameSound_Dialogues_SS_IdleChatter96 = "我一直認為政府毫無作為。",
		GameSound_Dialogues_SS_IdleChatter97 = "似乎有點天真. .但我認為政府總有一天會回來的。也許. .",
		GameSound_Dialogues_SS_IdleChatter98 = "我敢打賭麥克馬恩將軍目前大權在握。操他媽的。",
		GameSound_Dialogues_SS_IdleChatter99 = "你不認為我們能找到更好的避難所嗎?",
		GameSound_Dialogues_SS_IdleChatter100 = "我討厭我的以往的生活，但我願意付出一切，只要有一個正常的人生..",
		GameSound_Dialogues_SS_IdleChatter101 = "你認為總統還活著麼?",
		GameSound_Dialogues_SS_IdleChatter102 = "誰會想到這會發生呢..",
		GameSound_Dialogues_SS_IdleChatter103 = "你如何阻擋危險?",
		GameSound_Dialogues_SS_IdleChatter104 = "我仍然認為這是一個噁心的玩笑。",
		GameSound_Dialogues_SS_IdleChatter105 = "我真的很想念我的家人..",
		GameSound_Dialogues_SS_IdleChatter106 = "你認為有多少人還在……活著嗎?",
		GameSound_Dialogues_SS_IdleChatter107 = "我們最好謹慎行事。不要招惹任何強盜。",
		GameSound_Dialogues_SS_IdleChatter108 = "我們最好謹慎行事。不要招惹被感染的人。",
		GameSound_Dialogues_SS_IdleChatter109 = "你信任我嗎?我只問你，因為我信任你。",
		GameSound_Dialogues_SS_IdleChatter110 = "*開始輕聲哼唱*",
		GameSound_Dialogues_SS_IdleChatter111 = "我並沒有說這一定是陰謀.. 但是你不覺得這麼巧合的是軍隊在這發生的時候出現了?",
		GameSound_Dialogues_SS_IdleChatter112 = "假如.. 假如我被咬了.. 幹掉我. 我才不想成為“那些骯髒的東西”。",
		GameSound_Dialogues_SS_IdleChatter113 = "我開始懷念那些手捧著爆米花宅在家裡看電視的日子了... ...",
		GameSound_Dialogues_SS_IdleChatter114 = "該死,你看起來快要屍變了。壓力很大吧,嗯哼?",
		GameSound_Dialogues_SS_IdleChatter115 = "該死,你看起來快要屍變了。哈哈...玩笑...跟你開個玩笑!",
		GameSound_Dialogues_SS_IdleChatter116 = "你有沒有聽過麥克馬恩將軍的廣播? 你認為我們會是最安全的倖存者麼?",
		GameSound_Dialogues_SS_IdleChatter117 = "我猜測所謂建立病毒隔離區並不成功， 嗯，一定是這樣的。",
		GameSound_Dialogues_SS_IdleChatter118 = "軍隊會把這一切都解決掉,我堅信不移。",
		GameSound_Dialogues_SS_IdleChatter119 = "我們在這裡應該很好。讓我們等著所有的這些災難被卷走。",
		GameSound_Dialogues_SS_IdleChatter120 = "嘿. .我想讓你知道，我相信你，如果不是你救我一命，我可能已經死了。",
		GameSound_Dialogues_SS_IdleChatter121 = "我想知道是否有安全的地方?",
		GameSound_Dialogues_SS_IdleChatter122 = "至少...我們做點吧?",
		GameSound_Dialogues_SS_IdleChatter123 = "也許有一天我們會獲救?",
		GameSound_Dialogues_SS_IdleChatter124 = "假如你被咬了你會怎麼辦?",
		GameSound_Dialogues_SS_IdleChatter125 = "一隻行動敏捷的喪屍你如何看待?一隻喪屍.. 呵呵..",
		GameSound_Dialogues_SS_IdleChatter126 = "現在有什麼新的計畫麼？",
		GameSound_Dialogues_SS_IdleChatter127 = "我想你會拿些主意。",
		GameSound_Dialogues_SS_IdleChatter128 = "我們有多久的時光可夠任意消磨?",
		GameSound_Dialogues_SS_IdleChatter129 = "屍潮可能在任何一刻出現..",
		GameSound_Dialogues_SS_IdleChatter130 = "現在回想起過去那些日子，彷彿就在昨日…往事歷歷在目…",
		GameSound_Dialogues_SS_IdleChatter131 = "奸商們現在還囤顯卡嗎？",
		GameSound_Dialogues_SS_IdleChatter132 = "我們都有光明的未來。",
		GameSound_Dialogues_SS_IdleChatter133 = "盡量不要單獨行動。",
		GameSound_Dialogues_SS_IdleChatter134 = "我們隊伍裡沒有豬隊友吧…",
		GameSound_Dialogues_SS_IdleChatter135 = "有的人死了，但它還活著。",
		GameSound_Dialogues_SS_IdleChatter136 = "如果這就是西方文明的終結，至少我們的存在能為其保留滄海一粟。",
		GameSound_Dialogues_SS_IdleChatter137 = "政府究竟在做什麼，難道在實行群體免疫嗎？",
		GameSound_Dialogues_SS_IdleChatter138 = "昨日才看了殭屍片，今日已成了片中人了。",
		GameSound_Dialogues_SS_IdleChatter139 = "“我沒有答案。你只能找地方躲起來。 ”",
		GameSound_Dialogues_SS_IdleChatter140 = "我是個倖存者。在馬列爾 安哥拉 特殊時期和後來的劫難中，我都成功地活了下來。 這次我也可以。",

		GameSound_Dialogues_SS_Greetings1 = "你 那個人!讓我們呆在一起。",
		GameSound_Dialogues_SS_Greetings2 = "我會和你一起去。",
		GameSound_Dialogues_SS_Greetings3 = "你會保護我的，對吧?",
		GameSound_Dialogues_SS_Greetings4 = "你 那個人! 讓我們互相幫助。",
		GameSound_Dialogues_SS_Greetings5 = "我們應該一起走。",
		GameSound_Dialogues_SS_Greetings6 = "所以有什麼計畫?",
		GameSound_Dialogues_SS_Greetings7 = "我們需要呆在一起。",
		GameSound_Dialogues_SS_Greetings8 = "你需要我的?明，難道不是麼?",
		GameSound_Dialogues_SS_Greetings9 = "我會保護你。",
		GameSound_Dialogues_SS_Greetings10 = "我會隨你一起。",
		GameSound_Dialogues_SS_Greetings11 = "我會與你同在。",
		GameSound_Dialogues_SS_Greetings12 = "嗨 那個傢伙!需要幫助麼?",
		GameSound_Dialogues_SS_Greetings13 = "人多力量大,對吧?",
		GameSound_Dialogues_SS_Greetings14 = "我會跟隨你一起。",
		GameSound_Dialogues_SS_Greetings15 = "你, 額... 你想與我同行麼?同生死共患難可好?",
		GameSound_Dialogues_SS_Greetings16 = "我想要加入你是因為你看起來比別人更加友好，我們走。",
		GameSound_Dialogues_SS_Greetings17 = "放輕鬆,夥計。想要與我同行麼?",
		GameSound_Dialogues_SS_Greetings18 = "不要傷害我! 我, 嗯... ...我很友好!",
		GameSound_Dialogues_SS_Greetings19 = "想要幫我幹掉這些狗娘養的麼?",
		GameSound_Dialogues_SS_Greetings20 = "讓我們不顧艱難險阻。帶路。",
		GameSound_Dialogues_SS_Greetings21 = "友好!我很友好!冷靜一下?想要加入麼?",
		GameSound_Dialogues_SS_Greetings22 = "幾乎要幹掉你了，夥計。認為你是一隻喪屍。",
		GameSound_Dialogues_SS_Greetings23 = "想要與我同行麼?任何存活的人類都會是我的朋友。",
		GameSound_Dialogues_SS_Greetings24 = "我會與你同行，但不代表我會相信你。",
		GameSound_Dialogues_SS_Greetings25 = "我很友好,想要一起麼？",
		GameSound_Dialogues_SS_Greetings26 = "我會與你同行，但如果你被咬傷我就會殺掉你... ...",
		GameSound_Dialogues_SS_Greetings27 = "我感覺你看起來不是一隻喪屍，那交個朋友吧,夥計。",
		GameSound_Dialogues_SS_Greetings28 = "你想與我同行麼?你似乎存活了好久。",
		GameSound_Dialogues_SS_Greetings29 = "等一下... ... 我好像在哪兒見過你?該死,讓我們形影相隨吧!",
		GameSound_Dialogues_SS_Greetings30 = "嗨,那個傢伙!想和我一起殺些喪屍麼?",
		GameSound_Dialogues_SS_Greetings31 = "仍然有人活著, 嗯?我打賭，讓我們猜猜。",
		GameSound_Dialogues_SS_Greetings32 = "我會鼎力相助只要你保證不離不棄。",
		GameSound_Dialogues_SS_Greetings33 = "你可以相信我，夥計。我會鼎力相助。",
		GameSound_Dialogues_SS_Greetings34 = "你是很久以來我看到的第一個活人，想要與我同行麼? ",
		GameSound_Dialogues_SS_Greetings35 = "嘿!我...我可以與你同行麼?",
		GameSound_Dialogues_SS_Greetings36 = "你看起來不像強盜土匪,對吧?想要呆在一起麼?",
		GameSound_Dialogues_SS_Greetings37 = "你看起來不像它們...... 那些被感染的傢伙。需要幫忙麼?",
		GameSound_Dialogues_SS_Greetings38 = "當然，我會與你同行。千萬別被咬傷。",
		GameSound_Dialogues_SS_Greetings39 = "你還沒有被咬傷，對吧?只是想確認一下。",
		GameSound_Dialogues_SS_Greetings40 = "我猜你還沒有屍變，介意組隊麼?",

		GameSound_Dialogues_SS_NameText1 = "名字是 ",
		GameSound_Dialogues_SS_NameText2 = "我的名字是 ",
		GameSound_Dialogues_SS_NameText3 = "嗨 那個傢伙. 我是 ",
		GameSound_Dialogues_SS_NameText4 = "嗨, 我是 ",
		GameSound_Dialogues_SS_NameText5 = "嗨, 我是 ",
		GameSound_Dialogues_SS_NameText6 = "名字是 ",
		GameSound_Dialogues_SS_NameText7 = "您好. 名字是 ",
		GameSound_Dialogues_SS_NameText8 = "嗨 那個傢伙, 叫我 ",
		GameSound_Dialogues_SS_NameText9 = "你可以叫我 ",

		GameSound_Dialogues_SS_Respond1 = "啥?",
		GameSound_Dialogues_SS_Respond2 = "是麼?",
		GameSound_Dialogues_SS_Respond3 = "啥?",
		GameSound_Dialogues_SS_Respond4 = "什麼?",
		GameSound_Dialogues_SS_Respond5 = "是什麼?",
		GameSound_Dialogues_SS_Respond6 = "需要我?",
		GameSound_Dialogues_SS_Respond7 = "過來。",
		GameSound_Dialogues_SS_Respond8 = "我過來了。", "需要幫忙麼?",
		GameSound_Dialogues_SS_Respond9 = "你是在叫我麼?",
		GameSound_Dialogues_SS_Respond10 = "嗯 哼?",
		GameSound_Dialogues_SS_Respond11 = "你需要我來幫你麼?",
		GameSound_Dialogues_SS_Respond12 = "你需要幹什麼?",
		GameSound_Dialogues_SS_Respond13 = "我能為你做些什麼?",
		GameSound_Dialogues_SS_Respond14 = "我在這裡。",

		GameSound_Dialogues_SS_Thanks1 = "謝謝",
		GameSound_Dialogues_SS_Thanks2 = "謝謝你",
		GameSound_Dialogues_SS_Thanks3 = "感謝",

		GameSound_Dialogues_SS_Roger1 = "那好吧。",
		GameSound_Dialogues_SS_Roger2 = "沒問題的。",
		GameSound_Dialogues_SS_Roger3 = "毫無疑問。",
		GameSound_Dialogues_SS_Roger4 = "好吧,你都這樣說了。",
		GameSound_Dialogues_SS_Roger5 = "如你所願。",
		GameSound_Dialogues_SS_Roger6 = "明白啦。.",
		GameSound_Dialogues_SS_Roger7 = "當然。",
		GameSound_Dialogues_SS_Roger8 = "聽起來不錯。",
		GameSound_Dialogues_SS_Roger9 = "願效犬馬之勞。",
		GameSound_Dialogues_SS_Roger10 = "無論你說什麼我都贊成。",
		GameSound_Dialogues_SS_Roger11 = "同意。",
		GameSound_Dialogues_SS_Roger12 = "這才是該做的。",
		GameSound_Dialogues_SS_Roger13 = "可以。",
		GameSound_Dialogues_SS_Roger14 = "贊成。",
		GameSound_Dialogues_SS_Roger15 = "贊成, 我會去做的。",
		GameSound_Dialogues_SS_Roger16 = "收到。",
		GameSound_Dialogues_SS_Roger17 = "你是對的。",

		GameSound_Dialogues_SS_No1 = "不行",
		GameSound_Dialogues_SS_No2 = "不,謝謝了。",
		GameSound_Dialogues_SS_No3 = "沒門兒!",
		GameSound_Dialogues_SS_No4 = "不要",
		GameSound_Dialogues_SS_No5 = "嗯...不好...",
		GameSound_Dialogues_SS_No6 = "我不這麼認為",
		GameSound_Dialogues_SS_No7 = "不這麼認為",

		GameSound_Dialogues_SS_IfYouThinkSo1 = "如果你認為這是最好的。那也很好。",
		GameSound_Dialogues_SS_IfYouThinkSo2 = "如果你認為這是最好的。",

		GameSound_Dialogues_SS_HowDareYou1 = "你怎麼敢!",
		GameSound_Dialogues_SS_Crying1 = "*哭哭啼啼*",
		GameSound_Dialogues_SS_Crying2 = "*啜泣*",
		GameSound_Dialogues_SS_Crying3 = "不.. 你死了我該怎麼活...!",
		GameSound_Dialogues_SS_Crying4 = "不要離開我...",
		GameSound_Dialogues_SS_Crying5 = "請不要離開我...",
		GameSound_Dialogues_SS_Crying6 = "(?﹏?)",
		GameSound_Dialogues_SS_Crying7 = "請別這樣!你不能...",
		GameSound_Dialogues_SS_Crying8 = "操 操, 請不要這樣!",
		GameSound_Dialogues_SS_Crying9 = "不!",
		GameSound_Dialogues_SS_Crying10 = "它們隨時會出現在這兒! 你需要醒醒!",
		GameSound_Dialogues_SS_Crying11 = "不是現在!請不要死在這兒!",
		GameSound_Dialogues_SS_Crying12 = "醒醒!",
		GameSound_Dialogues_SS_Crying13 = "不要在我面前死去!",
		GameSound_Dialogues_SS_Crying14 = "請不要在我面前死去!",
		GameSound_Dialogues_SS_Crying15 = "請蘇醒過來吧!",
		GameSound_Dialogues_SS_Crying16 = "請蘇醒過來吧! *啜泣*",
		GameSound_Dialogues_SS_Crying17 = "醒醒吧! *啜泣*",

		GameSound_Dialogues_SS_WifeIntro1 = "親愛的，我們要做什麼?!",
		GameSound_Dialogues_SS_WifeSpeech1 = "親愛的?",
		GameSound_Dialogues_SS_WifeSpeech2 = "親愛的，我們要做什麼?",
		GameSound_Dialogues_SS_WifeSpeech3 = "我們現在應該去找一個更安全的地方嗎?",
		GameSound_Dialogues_SS_WifeSpeech4 = "或者還是留在這裡?",
		GameSound_Dialogues_SS_WifeSpeech5 = "我害怕..",

		GameSound_Dialogues_SS_HeyYou = "嗨 你好!",
		GameSound_Dialogues_SS_Bye1 = "再見...",
		GameSound_Dialogues_SS_HiThere = "嗨",
		GameSound_Dialogues_SS_HelloThere = "你好!",

		GameSound_Dialogues_SS_WhatYouWant = "啊? 你想要什麼?",
		GameSound_Dialogues_SS_WeLooting = "我們去拾荒如何?",
		GameSound_Dialogues_SS_WhereHeGo = "嗯 他去哪兒了?",
	--[[END talk]]--

	--[[advices
		dialogue lines that advices the player of something
	]]--


		GameSound_Dialogues_SS_FoundZombie1 = "那裡有一隻!",
		GameSound_Dialogues_SS_FoundZombie2 = "發現一隻!",
		GameSound_Dialogues_SS_FoundZombie3 = "前方出現一個屍變的傢伙!",
		GameSound_Dialogues_SS_FoundZombie4 = "我會盯住一隻喪屍!",
		GameSound_Dialogues_SS_FoundZombie5 = "在那邊有一隻喪屍!",
		GameSound_Dialogues_SS_FoundZombie6 = "盯住一隻喪屍!",
		GameSound_Dialogues_SS_FoundZombie7 = "我發現了一隻喪屍!",
		GameSound_Dialogues_SS_FoundZombie8 = "在那邊!",
		GameSound_Dialogues_SS_FoundZombie9 = "那裡!",
		GameSound_Dialogues_SS_FoundZombie10 = "我僅僅想再次幹掉你。",
		GameSound_Dialogues_SS_FoundZombie11 = "這只是我的。",
		GameSound_Dialogues_SS_FoundZombie12 = "那裡！這只是我的。",
		GameSound_Dialogues_SS_FoundZombie13 = "那邊有一隻喪屍!",
		GameSound_Dialogues_SS_FoundZombie14 = "發現了喪屍中的一隻",
		GameSound_Dialogues_SS_FoundZombie15 = "我發現了一隻喪屍!",
		GameSound_Dialogues_SS_FoundZombie16 = "讓我們開始吧... ...",
		GameSound_Dialogues_SS_FoundZombie17 = "這可能是個問題。",
		GameSound_Dialogues_SS_FoundZombie18 = "那裡有一隻。",
		GameSound_Dialogues_SS_FoundZombie19 = "啊哈！我幹掉了喪屍中的一隻。",

		GameSound_Dialogues_SS_FoundSurvivor1 = "那裡有個傢伙!",
		GameSound_Dialogues_SS_FoundSurvivor2 = "發現一個傢伙!",
		GameSound_Dialogues_SS_FoundSurvivor3 = "滾出來，婊子!",
		GameSound_Dialogues_SS_FoundSurvivor4 = "我他媽看見你了!",
		GameSound_Dialogues_SS_FoundSurvivor5 = "我要幹掉你!",
		GameSound_Dialogues_SS_FoundSurvivor6 = "過來!",
		GameSound_Dialogues_SS_FoundSurvivor7 = "這不關你個人的事兒!",
		GameSound_Dialogues_SS_FoundSurvivor8 = "這不關你個人的事兒，夥計！",
		GameSound_Dialogues_SS_FoundSurvivor9 = "你在那裡！",
		GameSound_Dialogues_SS_FoundSurvivor10 = "我看見你了！出來",
		GameSound_Dialogues_SS_FoundSurvivor11 = "過來，操你媽的！",
		GameSound_Dialogues_SS_FoundSurvivor12 = "你死定了。",
		GameSound_Dialogues_SS_FoundSurvivor13 = "我看到你了，卑鄙的人。",
		GameSound_Dialogues_SS_FoundSurvivor14 = "那個人！我看見你了",
		GameSound_Dialogues_SS_FoundSurvivor15 = "不用緊張，我會很快做完的。",
		GameSound_Dialogues_SS_FoundSurvivor16 = "我已經等不及拿走你的破爛了。",
		GameSound_Dialogues_SS_FoundSurvivor17 = "嗨，說你呢！停下來！",
		GameSound_Dialogues_SS_FoundSurvivor18 = "嗨，朋友！我很友好... ...",
		GameSound_Dialogues_SS_FoundSurvivor19 = "放下你的物資然後我會讓你安全離開!",
		GameSound_Dialogues_SS_FoundSurvivor20 = "你可以搶劫了。現在。",
		GameSound_Dialogues_SS_FoundSurvivor21 = "停下！否則我開槍了！",
		GameSound_Dialogues_SS_FoundSurvivor22 = "嗨，你好！我很友好的... ...",
		GameSound_Dialogues_SS_FoundSurvivor23 = "滾出來，慫逼!",
		GameSound_Dialogues_SS_FoundSurvivor24 = "滾出來!",
		GameSound_Dialogues_SS_FoundSurvivor25 = "滾出來和我幹一下!",
		GameSound_Dialogues_SS_FoundSurvivor26 = "滾出來和我幹一下，婊子!",
		GameSound_Dialogues_SS_FoundSurvivor27 = "我在那裡發現你了!",
		GameSound_Dialogues_SS_FoundSurvivor28 = "不要跑。我很友好的... ...",
		GameSound_Dialogues_SS_FoundSurvivor29 = "交出來!",
		GameSound_Dialogues_SS_FoundSurvivor30 = "相信我，這麼做對你更有利。",
		GameSound_Dialogues_SS_FoundSurvivor31 = "我會幫你的。",
		GameSound_Dialogues_SS_FoundSurvivor32 = "處於抱歉的藉口，我僅僅是在幫你。",
		GameSound_Dialogues_SS_FoundSurvivor33 = "看起來你有些好東西... ...",
		GameSound_Dialogues_SS_FoundSurvivor34 = "我要離開了，拿什麼請自便。",

		GameSound_Dialogues_SS_IDontKnowHowDoctor1 = "我不知道如何當醫生。",
		GameSound_Dialogues_SS_LookingForZombie1 = "他們在哪兒!?",
		GameSound_Dialogues_SS_LookingForZombie2 = "我要把他們都殺光！",
		GameSound_Dialogues_SS_LookingForZombie3 = "我可以感覺到他們就在附近了。",
		GameSound_Dialogues_SS_LookingForZombie4 = "滾出來，屍變的雜種們，我要把你們都殺光！",
		GameSound_Dialogues_SS_LookingForZombie5 = "我會把這些畸形的怪物都殺乾淨。",
		GameSound_Dialogues_SS_LookingForZombie6 = "滾出來！無論如何你都死定了。",
		GameSound_Dialogues_SS_LookingForZombie7 = "無論你在哪兒都給我滾出來，混蛋。",
		GameSound_Dialogues_SS_LookingForZombie8 = "滾進來，你這個狗娘養的。",
		GameSound_Dialogues_SS_LookingForZombie9 = "他們在哪兒?我確定我剛才發現了一個...",
		GameSound_Dialogues_SS_LookingForZombie10 = "那裡！我感覺我看到了一個。",
		GameSound_Dialogues_SS_LookingForZombie11 = "我可以感覺到他們就在附近。",
		GameSound_Dialogues_SS_LookingForZombie12 = "我可以發誓我剛才在這裡發現了一個... ...",
		GameSound_Dialogues_SS_LookingForZombie13 = "我可以發誓我剛才發現了一個... ...",
		GameSound_Dialogues_SS_LookingForZombie14 = "滾他媽進來拿一些!",
		GameSound_Dialogues_SS_LookingForZombie15 = "滾出來，雜種!",

		GameSound_Dialogues_SS_DoNotTouchFood = "這裡的食物只供社區成員使用。不要碰它!",
		GameSound_Dialogues_SS_SeenPlayerBit1 = "哦 操蛋,你被咬了!",
		GameSound_Dialogues_SS_SeenPlayerBit2 = "你已經感染了!",
		GameSound_Dialogues_SS_SeenPlayerBit3 = "你被咬了!",
		GameSound_Dialogues_SS_SeenPlayerBit4 = "我不會讓你變成它們當中的一員的!",
		GameSound_Dialogues_SS_SeenPlayerBit5 = "該死, 你讓你自己被咬了!",
		GameSound_Dialogues_SS_SeenPlayerBit6 = "操, 不再重複了.. 對此表示遺憾與抱歉。",
		GameSound_Dialogues_SS_SeenPlayerBit7 = "那是被咬傷的麼?對不起,我不能冒險..",
		GameSound_Dialogues_SS_SeenPlayerBit8 = "我看見你被咬了!離我遠點兒!",
		GameSound_Dialogues_SS_SeenPlayerBit9 = "該死.. 我會幫助你, 相信我。你不會想要一個同它們一樣的結局。",
		GameSound_Dialogues_SS_SeenPlayerBit10 = "那是不是... 你被咬過了麼?",
		GameSound_Dialogues_SS_SeenPlayerBit11 = "你會付出代價的！",
		GameSound_Dialogues_SS_SeenPlayerBit12 = "對不起,但我不會和這些已經被感染的混蛋們一路同行。",
		GameSound_Dialogues_SS_SeenPlayerBit13 = "不要擔心，我會很快做完的。",

		GameSound_Dialogues_SS_SeenPlayerIll1 = "嗨,你還好麼?",
		GameSound_Dialogues_SS_SeenPlayerIll2 = "你看起來真的很不好..",
		GameSound_Dialogues_SS_SeenPlayerIll3 = "你看起來不太好。",
		GameSound_Dialogues_SS_SeenPlayerIll4 = "你看起來有感染的那些症狀了。",
		GameSound_Dialogues_SS_SeenPlayerIll5 = "有點不舒服，夥計。",
		GameSound_Dialogues_SS_SeenPlayerIll6 = "你.. 感覺還好麼?",
		GameSound_Dialogues_SS_SeenPlayerIll7 = "讓我們先說明白了:假如你屍變了,我將毫不猶豫的把你幹掉。",
		GameSound_Dialogues_SS_SeenPlayerIll8 = "你沒有被咬或者其他什麼的...,不是麼?",

		GameSound_Dialogues_SS_HilltopIntro = "你好，歡迎來到山頂寨!我們很久以前就判斷了災難發生的可能性，並及時建立了這個社區。",
		GameSound_Dialogues_SS_BlockadeIntro = "這是東北封鎖區。沒有人允許越過封鎖區的後方。如有必要，將使用致命武力。",
		GameSound_Dialogues_SS_FollowMeToHilltop = "我知道一個安全的地方，如果你願意，請跟我來。",
		GameSound_Dialogues_SS_GonnaGetYou1 = "我要幹掉你!",
		GameSound_Dialogues_SS_GonnaGetYou2 = "你是我的了",
		GameSound_Dialogues_SS_GonnaGetYou3 = "你有麻煩了",
		GameSound_Dialogues_SS_GonnaGetYou4 = "你死定了",
		GameSound_Dialogues_SS_GonnaGetYou5 = "為你自己祈禱吧",

		GameSound_Dialogues_SS_SawHimThere1 = "我在那邊看到了",
		GameSound_Dialogues_SS_SawHimThere2 = "這邊",
		GameSound_Dialogues_SS_SawHimThere3 = "他們在這裡",
		GameSound_Dialogues_SS_SawHimThere4 = "快過來",

		GameSound_Dialogues_SS_IWarnFoodThief = "嘿！妳這個小偷!!不要拿走我們的食物或者其他東西！！",
		GameSound_Dialogues_SS_IGotABadFeeling = "我的直覺告訴我這是不祥之兆。",
		GameSound_Dialogues_SS_WhatWasThatSound = "那是什?聲音!?",
		GameSound_Dialogues_SS_RainingGoInside = "下雨啦，最好進屋躲一下",
		GameSound_Dialogues_SS_WhoSaidThat = "誰在那兒? 誰說的?",
		GameSound_Dialogues_SS_RIPSurvivor = "安息吧,我的朋友...",
	--[[END advices]]--

	--[[combat
		dialogue lines releated to combat
	]]--


		GameSound_Dialogues_SS_AttackS1 = "哈!",
		GameSound_Dialogues_SS_AttackS2 = "接招!",
		GameSound_Dialogues_SS_AttackS3 = "你自找的，嗯哼?",
		GameSound_Dialogues_SS_AttackS4 = "啊!",
		GameSound_Dialogues_SS_AttackS5 = "?!",
		GameSound_Dialogues_SS_AttackS6 = "接招!",
		GameSound_Dialogues_SS_AttackS7 = "我要讓你毀容!",
		GameSound_Dialogues_SS_AttackS8 = "接我幾招!",
		GameSound_Dialogues_SS_AttackS9 = "立刻過來!",
		GameSound_Dialogues_SS_AttackS10 = "去死吧，狗娘養的!",
		GameSound_Dialogues_SS_AttackS11 = "趴下!趴下!",
		GameSound_Dialogues_SS_AttackS12 = "他媽的趴下!",
		GameSound_Dialogues_SS_AttackS13 = "我要砸碎你他媽的狗頭!",
		GameSound_Dialogues_SS_AttackS14 = "他媽的趴下!",
		GameSound_Dialogues_SS_AttackS15 = "堅持趴下!",
		GameSound_Dialogues_SS_AttackS16 = "並且趴下!",
		GameSound_Dialogues_SS_AttackS17 = "吃我一招!",
		GameSound_Dialogues_SS_AttackS18 = "去死!",
		GameSound_Dialogues_SS_AttackS19 = "你自找的?!",
		GameSound_Dialogues_SS_AttackS20 = "哦,你自找的, 嗯哼?!",
		GameSound_Dialogues_SS_AttackS21 = "你也想要一些麼, 嗯哼?!",
		GameSound_Dialogues_SS_AttackS22 = "去死! 去死! 去死!",
		GameSound_Dialogues_SS_AttackS23 = "去死吧，狗娘養的!",
		GameSound_Dialogues_SS_AttackS24 = "你為什麼不會死?!",
		GameSound_Dialogues_SS_AttackS25 = "你認為你可以幹掉我?!",
		GameSound_Dialogues_SS_AttackS26 = "去死吧!去死吧!去死吧!",
		GameSound_Dialogues_SS_AttackS27 = "去死吧!",
		GameSound_Dialogues_SS_AttackS28 = "我要把你打出屎!",
		GameSound_Dialogues_SS_AttackS29 = "吃我一招!",

		GameSound_Dialogues_SS_Attack1 = "哈!",
		GameSound_Dialogues_SS_Attack2 = "接招!",
		GameSound_Dialogues_SS_Attack3 = "你自找的，嗯哼?",
		GameSound_Dialogues_SS_Attack4 = "啊!",
		GameSound_Dialogues_SS_Attack5 = "啊嗯!",
		GameSound_Dialogues_SS_Attack6 = "天啊，簡直搞砸了!",
		GameSound_Dialogues_SS_Attack7 = "接招!",
		GameSound_Dialogues_SS_Attack8 = "我要讓你毀容!",
		GameSound_Dialogues_SS_Attack9 = "過來接我幾招!",
		GameSound_Dialogues_SS_Attack10 = "立刻滾過來!",
		GameSound_Dialogues_SS_Attack11 = "幹死你!",
		GameSound_Dialogues_SS_Attack12 = "過來接招!",
		GameSound_Dialogues_SS_Attack13 = "去死吧, 狗娘養的!",
		GameSound_Dialogues_SS_Attack14 = "趴下!趴下!",
		GameSound_Dialogues_SS_Attack15 = "操他媽的趴下!",
		GameSound_Dialogues_SS_Attack16 = "我要砸碎你他媽的狗頭!",
		GameSound_Dialogues_SS_Attack17 = "他媽的給我趴下!",
		GameSound_Dialogues_SS_Attack18 = "趴下!",
		GameSound_Dialogues_SS_Attack19 = "接招，你這個屍變的混蛋!",
		GameSound_Dialogues_SS_Attack20 = "並且趴下!",
		GameSound_Dialogues_SS_Attack21 = "趴下，你這個屍變的混蛋!",
		GameSound_Dialogues_SS_Attack22 = "接招!",
		GameSound_Dialogues_SS_Attack23 = "去死!",
		GameSound_Dialogues_SS_Attack24 = "這是你自找的?!",
		GameSound_Dialogues_SS_Attack25 = "你自找的?!",
		GameSound_Dialogues_SS_Attack26 = "你自找的, 嗯哼?!",
		GameSound_Dialogues_SS_Attack27 = "哦, 你自找的, 對吧?!",
		GameSound_Dialogues_SS_Attack28 = "你自找的，對吧?!",
		GameSound_Dialogues_SS_Attack29 = "去死! 去死! 去死!",
		GameSound_Dialogues_SS_Attack30 = "去死吧，你這個狗娘養的!",
		GameSound_Dialogues_SS_Attack31 = "你為什麼不死?!",
		GameSound_Dialogues_SS_Attack32 = "你認為你可以打敗我?!",
		GameSound_Dialogues_SS_Attack33 = "去死! 去死!去死!",
		GameSound_Dialogues_SS_Attack34 = "去死吧，混蛋!",
		GameSound_Dialogues_SS_Attack35 = "接招，你這個屍變的雜種!",
		GameSound_Dialogues_SS_Attack36 = "接招，你這個屍變的婊子!",
		GameSound_Dialogues_SS_Attack37 = "接招，你這坨感染的爛肉!",
		GameSound_Dialogues_SS_Attack38 = "接招!",

		GameSound_Dialogues_SS_Screem1 = "啊! 不 不!",
		GameSound_Dialogues_SS_Screem2 = "哦 不! 啊!",
		GameSound_Dialogues_SS_Screem3 = "啊, 天啊! 哦 不!",
		GameSound_Dialogues_SS_Screem4 = "天?! 不, 啊!",
		GameSound_Dialogues_SS_Screem5 = "不! 救命!",
		GameSound_Dialogues_SS_Screem6 = "救我!不 不 不!",
		GameSound_Dialogues_SS_Screem7 = "請! 啊!!",
		GameSound_Dialogues_SS_Screem8 = "哦 不! 啊 救命!",
		GameSound_Dialogues_SS_Screem9 = "不!不!滾開!",
		GameSound_Dialogues_SS_Screem10 = "啊!",
		GameSound_Dialogues_SS_Screem11 = "回來,回來你這個混蛋!",
		GameSound_Dialogues_SS_Screem12 = "回來!回來!",
		GameSound_Dialogues_SS_Screem13 = "操!救命!",
		GameSound_Dialogues_SS_Screem14 = "救命!我還不想死!",
		GameSound_Dialogues_SS_Screem15 = "哦 操!哦 操!哦 操!",
		GameSound_Dialogues_SS_Screem16 = "啊!啊!",
		GameSound_Dialogues_SS_Screem17 = "哦天啊!啊!啊!",
		GameSound_Dialogues_SS_Screem18 = "後退!後退!",
		GameSound_Dialogues_SS_Screem19 = "救命!有人麼!",
		GameSound_Dialogues_SS_Screem20 = "有沒有人可以救我！救命！",
		GameSound_Dialogues_SS_Screem21 = "哦天啊!哦天啊!",
		GameSound_Dialogues_SS_Screem22 = "我要死了! 我要死了!",
		GameSound_Dialogues_SS_Screem23 = "啊!救命!啊!",

		GameSound_Dialogues_SS_IAttackFoodThief = "就是那樣！！給我滾出去！！"
	--[[END combat]]--

}

