IGUI_KO = {
	--[[roleplay
		texts that are just describing what the survivor is doing
	]]--


		IGUI_SS_Drinking = "*??? ?*",
		IGUI_SS_EatFood_Before = "*",
		IGUI_SS_EatFood_After = " ?(?) ?? ?*",
		IGUI_SS_Opens_Before = "*",
		IGUI_SS_Opens_After = "?(?) ?? ?*",
		IGUI_SS_Takes_Before = "*",
		IGUI_SS_Takes_After = "?(?) ???*",
		IGUI_SS_EquipsArmor = "*?? ?*",
		IGUI_SS_EquipsArmor_Before = "*",
		IGUI_SS_EquipsArmor_After = "?(?) ?? ?*",
		IGUI_SS_TakesItemFromGround_Before = "*???? ",
		IGUI_SS_TakesItemFromGround_After = "?(?) ?? ?*",
		IGUI_SS_TakesFromGround_Before = "*???? ",
		IGUI_SS_TakesFromGround_After = " ?(?) ?? ?*",
		IGUI_SS_TakesFromCont_Before = "*????? ",
		IGUI_SS_TakesFromCont_After = "?(?) ??? ?*",
		IGUI_SS_UndressingClothes = "*? ?? ?*",
		IGUI_SS_PickUpCorpse = "*??? ?? ?? ?*",
		IGUI_SS_Resting = "? ?????...",
		IGUI_SS_BandageBP_Before = "*",
		IGUI_SS_BandageBP_After = "? ??? ??*",
		IGUI_SS_DoctorSplint = "*?? ?? ?...*",
		IGUI_SS_DoctorBandageRemove = "*?? ?? ?...*",
		IGUI_SS_DoctorStitches = "*??? ??? ?*",
		IGUI_SS_DoctorGlass = "*????? ??? ?...*",
		IGUI_SS_DoctorBullet = "??? ? ?? ?? ?? ??...",
		IGUI_SS_DoctorBandage = "*??? ?? ?...*",
		IGUI_SS_Foraging = "*?? ?...*",
		IGUI_SS_FarmingActionPlanting = "*??? ?? ?...*",
		IGUI_SS_FarmingActionHarvesting = "*?? ?? ?...*",
		IGUI_SS_FarmingActionWatering = "*? ?? ?...*",
	--[[END roleplay]]--

	--[[starting tasks
		dialogue lines that indicate the start of a task
	]]--


		IGUI_SS_IGoRelax = "??? ?? ?? ???. ???? ?? ???",
		IGUI_SS_IGoGetWood = "???. ?? ????.",
		IGUI_SS_IGoPileCorpse = "??? ??? ?????",
		IGUI_SS_IGoForage = "??, ?? ????.",
		IGUI_SS_IGoChopWood = "???, ?? ?? ??",
		IGUI_SS_IGoFarm = "??? ??? ????. ???.",
		IGUI_SS_IGoGuard = "???, ?? ?? ???? ???.",
		IGUI_SS_IGoBackBase = "??, ?? ??? ??? ??? ?.",
	--[[END starting tasks]]--

	--[[loot
		dialogue lines that indicate the start of a loot task
	]]--


		IGUI_SS_LookForItem_Before = "",
		IGUI_SS_LookForItem_After = " ?(?) ???? ????.",
		IGUI_SS_NoForagingHere = "?? ???? ?? ????.",
		IGUI_SS_NoFindItem_Before = "? ???",
		IGUI_SS_NoFindItem_After = " ?(?) ?? ????",
		IGUI_SS_NoWoodHere = "? ??? ? ?? ??? ??.",
	--[[END loot]]--

	--[[giving
		dialogue lines that indicate a giving item task
	]]--


		IGUI_SS_TakeArmor = "?, ?? ?????",
		IGUI_SS_Nothing = "???? ???",
		IGUI_SS_EveryOneUseMele = "??? ?????, ?? ??? ??",
		IGUI_SS_EveryOneUseGun = "??? ??????, ?? ??? ?.",
		IGUI_SS_WantSomeFood = "??? ? ????",
		IGUI_SS_YouWantWater = "? ????",
		IGUI_SS_YouWantAmmo = "??? ? ?? ???",
		IGUI_SS_TakeMyWeapon = "?? ???",
	--[[END giving]]--

	--[[interactions
		dialogue lines that indicate a giving item task
	]]--


		IGUI_SS_OverHere = "?? ?? ?????",
		IGUI_SS_HoldStill = "?? ??? ??...",
		IGUI_SS_ComeWithMe_Before = "?????",
		IGUI_SS_ComeWithMe_After = " ? ???",
		IGUI_SS_CallName_Before = "",
		IGUI_SS_CallName_After = "! ???? ??",
		IGUI_SS_CanIJoin = "??? ??? ???? ??",
		IGUI_SS_YouWantToJoin = "?? ??? ???? ????",
		IGUI_SS_WeBackToBase = "???... ?? ????",
		IGUI_SS_DoctorDone = "?????? ?? ??? ??!",
	--[[END interactions]]--

	--[[not able to do
		dialogue lines that indicate that the task couldn't be done
	]]--


		IGUI_SS_NotInBuilding = "?? ?? ???",
		IGUI_SS_NoTrees = "? ??? ?? ??? ??.",
		IGUI_SS_NoAxeNoChopWood = "??? ??? ??? ????, ? ??? ???",
		IGUI_SS_CantCarryMore = "?? ???",
		IGUI_SS_NoFarmingArea = "??? ??? ??.",
		IGUI_SS_IDontKnowHowFarming = "? ???? ? ??? ??."
	--[[END not able to do]]--

}

