-- Auto-generated from projectzomboidmapping.ods (sheet: all_loc, columns: Area, Smart Z line creation)
-- Area filter: West Point
function SpawnPoints()
    return {
        unemployed = {
        {worldX = 40, worldY = 23, posX = 62, posY = 18}, --  construction site, office ID:91
        {worldX = 40, worldY = 23, posX = 41, posY = 23}, --  mini-hotel, room 1 ID:92
        {worldX = 40, worldY = 23, posX = 19, posY = 17}, --  mini-hotel, room 2 ID:93
        {worldX = 40, worldY = 23, posX = 13, posY = 19}, --  mini-hotel, lobby ID:94
        {worldX = 40, worldY = 23, posX = 17, posY = 35}, --  mini-hotel, kitchen ID:95
        {worldX = 39, worldY = 23, posX = 287, posY = 46}, --  office building, floor 1 office ID:96
        {worldX = 39, worldY = 23, posX = 287, posY = 37, posZ = 1}, --  office building, floor 2 office ID:97
        {worldX = 39, worldY = 23, posX = 271, posY = 37, posZ = 2}, --  office building, floor 3 office ID:98
        {worldX = 39, worldY = 23, posX = 284, posY = 13}, --  food market ID:99
        {worldX = 39, worldY = 23, posX = 274, posY = 13}, --  hardware store ID:100
        {worldX = 39, worldY = 23, posX = 260, posY = 11}, --  post office ID:101
        {worldX = 39, worldY = 23, posX = 281, posY = 18, posZ = 1}, --  apartment 1, above food market ID:102
        {worldX = 39, worldY = 23, posX = 273, posY = 13, posZ = 1}, --  apartment 2, above hardware ID:103
        {worldX = 39, worldY = 23, posX = 232, posY = 28}, --  restaurant ID:104
        {worldX = 39, worldY = 23, posX = 242, posY = 17}, --  restaraut, kitchen ID:105
        {worldX = 39, worldY = 23, posX = 249, posY = 14}, --  apartment 3, above restaurant ID:106
        {worldX = 39, worldY = 23, posX = 232, posY = 40}, --  hardware store ID:107
        {worldX = 39, worldY = 23, posX = 200, posY = 48}, --  police station ID:108
        {worldX = 39, worldY = 23, posX = 188, posY = 48}, --  police station, jail ID:109
        {worldX = 39, worldY = 23, posX = 210, posY = 15}, --  knox bank, lobby ID:110
        {worldX = 39, worldY = 23, posX = 203, posY = 17}, --  knox bank, security ID:111
        {worldX = 39, worldY = 23, posX = 178, posY = 13}, --  clothing store ID:112
        {worldX = 39, worldY = 23, posX = 166, posY = 11}, --  dr office, lobby ID:113
        {worldX = 39, worldY = 23, posX = 171, posY = 12}, --  dr office, exam room ID:114
        {worldX = 39, worldY = 23, posX = 159, posY = 12}, --  vacant store  ID:115
        {worldX = 39, worldY = 23, posX = 160, posY = 26}, --  office ID:116
        {worldX = 39, worldY = 23, posX = 158, posY = 23}, --  apartment 3, above office, nice ID:117
        {worldX = 39, worldY = 23, posX = 172, posY = 11}, --  apartment 4, above dr office ID:118
        {worldX = 39, worldY = 23, posX = 128, posY = 12}, -- variety store  ID:119
        {worldX = 39, worldY = 23, posX = 130, posY = 12}, --  apartment 4, above variety store ID:120
        {worldX = 40, worldY = 22, posX = 30, posY = 266}, --  gigamart ID:121
        {worldX = 40, worldY = 22, posX = 19, posY = 251}, --  gigamart, bakery ID:122
        {worldX = 39, worldY = 22, posX = 271, posY = 287}, --  offices 1 ID:123
        {worldX = 39, worldY = 22, posX = 263, posY = 279}, --  seahorse coffee ID:124
        {worldX = 39, worldY = 22, posX = 267, posY = 277}, --  seahorse coffee, kitchen  ID:125
        {worldX = 39, worldY = 22, posX = 275, posY = 285}, --  offices 1, second floor ID:126
        {worldX = 39, worldY = 22, posX = 250, posY = 287}, --  town hall first floor ID:127
        {worldX = 39, worldY = 22, posX = 250, posY = 287}, --  mayor's office ID:128
        {worldX = 39, worldY = 22, posX = 206, posY = 286}, --  mendy's ID:129
        {worldX = 39, worldY = 22, posX = 196, posY = 279}, --  mendy's, kitchen  ID:130
        {worldX = 39, worldY = 22, posX = 194, posY = 288}, --  bookstore ID:131
        {worldX = 39, worldY = 22, posX = 184, posY = 289}, --  dentist office , lobby ID:132
        {worldX = 39, worldY = 22, posX = 187, posY = 283}, --  dentist office 2, exam room ID:133
        {worldX = 39, worldY = 22, posX = 169, posY = 286}, --  valu insurance ID:134
        {worldX = 39, worldY = 22, posX = 160, posY = 288}, --  hairogenesis ID:135
        {worldX = 39, worldY = 22, posX = 161, posY = 273}, --  clothing store ID:136
        {worldX = 39, worldY = 22, posX = 160, posY = 288}, --  apartment 5, above hairogenesis, nice ID:137
        {worldX = 39, worldY = 22, posX = 169, posY = 286}, --  apartment 6, above valu insurance ID:138
        {worldX = 39, worldY = 22, posX = 124, posY = 270}, --  gas station  ID:139
        {worldX = 39, worldY = 22, posX = 273, posY = 213}, --  spiffos ID:140
        {worldX = 39, worldY = 22, posX = 282, posY = 207}, --  spiffos, kitchen ID:141
        {worldX = 40, worldY = 22, posX = 67, posY = 202}, --  twiggy's ID:142
        {worldX = 40, worldY = 22, posX = 95, posY = 189}, --  gun store, entrance ID:143
        {worldX = 39, worldY = 22, posX = 234, posY = 200}, --  pharmahug, store ID:144
        {worldX = 39, worldY = 22, posX = 239, posY = 198}, --  pharmahug, back room ID:145
        {worldX = 39, worldY = 22, posX = 233, posY = 187}, --  laundromat ID:146
        {worldX = 39, worldY = 22, posX = 207, posY = 213}, --  auto shop, lobby ID:147
        {worldX = 39, worldY = 22, posX = 199, posY = 213}, --  auto shop, workfloor ID:148
        {worldX = 40, worldY = 23, posX = 127, posY = 137}, --  storage lots office ID:149
        {worldX = 40, worldY = 23, posX = 149, posY = 180}, --  factory, work floor ID:150
        {worldX = 40, worldY = 23, posX = 141, posY = 204}, --  factory, breakroom ID:151
        {worldX = 40, worldY = 23, posX = 80, posY = 175}, --  burger joint ID:152
        {worldX = 40, worldY = 23, posX = 78, posY = 180}, --  burger joint, kitchen ID:153
        {worldX = 40, worldY = 23, posX = 71, posY = 251}, --  fossoil ID:154
        {worldX = 38, worldY = 23, posX = 280, posY = 139}, --  clothing store ID:155
        {worldX = 38, worldY = 23, posX = 271, posY = 136}, --  convenience store ID:156
        {worldX = 38, worldY = 23, posX = 259, posY = 136}, --  vacant store ID:157
        {worldX = 38, worldY = 23, posX = 264, posY = 168}, --  zippee market ID:158
        {worldX = 38, worldY = 23, posX = 263, posY = 185}, --  pizza whirled ID:159
        {worldX = 38, worldY = 23, posX = 256, posY = 185}, --  pizza whirled, kitchen ID:160
        {worldX = 39, worldY = 22, posX = 202, posY = 156}, --  small house 1 ID:161
        {worldX = 39, worldY = 22, posX = 173, posY = 85}, --  small house 2, by dock ID:162
        {worldX = 39, worldY = 22, posX = 172, posY = 157}, --  medium house 1 ID:163
        {worldX = 39, worldY = 22, posX = 126, posY = 189}, --  medium house 2 ID:164
        {worldX = 39, worldY = 22, posX = 111, posY = 90}, --  small house 3 ID:165
        {worldX = 39, worldY = 22, posX = 79, posY = 127}, --  big house 1 ID:166
        {worldX = 38, worldY = 22, posX = 259, posY = 191}, --  big house 2 ID:167
        {worldX = 38, worldY = 22, posX = 171, posY = 169}, --  big house 3 ID:168
        {worldX = 38, worldY = 22, posX = 83, posY = 247}, --  big house 4 ID:169
        {worldX = 38, worldY = 22, posX = 15, posY = 125}, --  small house 4 ID:170
        {worldX = 37, worldY = 22, posX = 227, posY = 194}, --  school, classroom ID:171
        {worldX = 37, worldY = 22, posX = 281, posY = 195}, --  school, kitchen ID:172
        {worldX = 37, worldY = 22, posX = 283, posY = 174}, --  school, office ID:173
        {worldX = 37, worldY = 22, posX = 254, posY = 125}, -- neighborhood convenience store ID:174
        {worldX = 37, worldY = 22, posX = 188, posY = 70}, --  big house 5, near dock ID:175
        {worldX = 37, worldY = 22, posX = 178, posY = 261}, --  big house 6 ID:176
        {worldX = 37, worldY = 22, posX = 148, posY = 207}, --  big house 7,nice ID:177
        {worldX = 37, worldY = 22, posX = 18, posY = 122}, --  big house 8,nice ID:178
        {worldX = 36, worldY = 22, posX = 291, posY = 116}, --  church ID:179
        {worldX = 38, worldY = 23, posX = 241, posY = 27}, --  big house 1 ID:180
        {worldX = 38, worldY = 23, posX = 109, posY = 28}, --  big house 2 ID:181
        {worldX = 38, worldY = 23, posX = 31, posY = 25}, --  big house 3 ID:182
        {worldX = 38, worldY = 23, posX = 222, posY = 122}, --  small house 1 ID:183
        {worldX = 38, worldY = 23, posX = 166, posY = 98}, --  small house 2 ID:184
        {worldX = 38, worldY = 23, posX = 128, posY = 128}, --  small house 3 ID:185
        {worldX = 38, worldY = 23, posX = 92, posY = 83}, --  small house 4 ID:186
        {worldX = 38, worldY = 23, posX = 41, posY = 105}, --  big house 4, nice ID:187
        {worldX = 37, worldY = 23, posX = 268, posY = 125}, --  medium house 1 ID:188
        {worldX = 37, worldY = 23, posX = 210, posY = 36}, --  medium house 2 ID:189
        {worldX = 40, worldY = 24, posX = 48, posY = 167}, --  picnic area lobby ID:190
        {worldX = 40, worldY = 24, posX = 65, posY = 165}, --  picnic area kitchen ID:191
        {worldX = 33, worldY = 24, posX = 183, posY = 171}, --Furthest west farm of westpoint, house ID:680
        {worldX = 33, worldY = 24, posX = 194, posY = 152}, --Furthest west farm of westpoint, shed ID:681
        {worldX = 34, worldY = 24, posX = 7, posY = 215}, --2nd western farm from westpoint ID:682
        {worldX = 34, worldY = 24, posX = 55, posY = 73}, --3rd western farm from westpoint ID:683
        {worldX = 34, worldY = 24, posX = 158, posY = 218}, --4th western farm from westpoint, house ID:684
        {worldX = 34, worldY = 24, posX = 134, posY = 210}, --4th western farm from westpoint, shed ID:685
        {worldX = 35, worldY = 23, posX = 76, posY = 288}, --5th western farm from westpoint, house 1 ID:686
        {worldX = 35, worldY = 23, posX = 85, posY = 245}, --5th western farm from westpoint, house 2 ID:687
        {worldX = 35, worldY = 23, posX = 161, posY = 289}, --6th western farm from westpoint ID:688
        {worldX = 35, worldY = 24, posX = 242, posY = 126}, --7th western farm from westpoint ID:689
        {worldX = 35, worldY = 23, posX = 239, posY = 99}, --8th western farm from westpoint ID:690
        {worldX = 35, worldY = 23, posX = 277, posY = 233}, --9th western farm from westpoint, 2 story house ID:691
        {worldX = 36, worldY = 23, posX = 82, posY = 253}, --small rural homes, 1 ID:692
        {worldX = 36, worldY = 23, posX = 82, posY = 240}, --small rural homes, 2 ID:693
        {worldX = 36, worldY = 23, posX = 103, posY = 240}, --small rural homes, 3 ID:694
        {worldX = 37, worldY = 22, posX = 35, posY = 252}, --farm close to westpoint ID:695
        {worldX = 36, worldY = 22, posX = 142, posY = 124}, --farm close to west point and river, big ID:696
        {worldX = 36, worldY = 22, posX = 96, posY = 75}, --farm close to west point and river, small ID:697
        {worldX = 38, worldY = 22, posX = 222, posY = 281}, -- Westpointe, vacant house ID:905
        {worldX = 40, worldY = 24, posX = 64, posY = 164}, --Westpoint Park Kitchen ID:2728
        } -- end unemployed
    }
end
