-- Auto-generated from projectzomboidmapping.ods (sheet: all_loc, columns: Area, Smart Z line creation)
-- Area filter: March Ridge
function SpawnPoints()
    return {
        unemployed = {
        {worldX = 33, worldY = 42, posX = 281, posY = 220}, --  hair salon ID:329
        {worldX = 33, worldY = 42, posX = 283, posY = 208}, --  fudge shop ID:330
        {worldX = 33, worldY = 42, posX = 288, posY = 194}, --  office ID:331
        {worldX = 33, worldY = 42, posX = 282, posY = 182}, --  laundromat ID:332
        {worldX = 33, worldY = 42, posX = 276, posY = 80}, -- bar ID:333
        {worldX = 33, worldY = 42, posX = 268, posY = 59}, -- movie theater lobby ID:334
        {worldX = 33, worldY = 42, posX = 278, posY = 46}, -- movie theater screen ID:335
        {worldX = 33, worldY = 42, posX = 282, posY = 50}, -- movie theater projection room ID:336
        {worldX = 33, worldY = 42, posX = 242, posY = 186}, -- gas station ID:337
        {worldX = 33, worldY = 42, posX = 223, posY = 193}, -- food market ID:338
        {worldX = 33, worldY = 42, posX = 216, posY = 181}, -- food market, kitchen ID:339
        {worldX = 33, worldY = 42, posX = 263, posY = 159}, -- dr office, lobby ID:340
        {worldX = 33, worldY = 42, posX = 255, posY = 150}, -- dr office, exam room ID:341
        {worldX = 33, worldY = 42, posX = 247, posY = 153}, -- pharmahug, front ID:342
        {worldX = 33, worldY = 42, posX = 242, posY = 150}, -- pharmahug, back room ID:343
        {worldX = 33, worldY = 42, posX = 230, posY = 154}, -- Mendy's  ID:344
        {worldX = 33, worldY = 42, posX = 235, posY = 150}, -- Mendy's, kitchen ID:345
        {worldX = 33, worldY = 42, posX = 211, posY = 154}, -- restaraunt  ID:346
        {worldX = 33, worldY = 42, posX = 209, posY = 143}, -- restaraunt, kitchen ID:347
        {worldX = 33, worldY = 42, posX = 206, posY = 112}, -- post office  ID:348
        {worldX = 33, worldY = 42, posX = 175, posY = 215}, -- family fashion ID:349
        {worldX = 33, worldY = 42, posX = 176, posY = 204}, -- bakery ID:350
        {worldX = 33, worldY = 42, posX = 171, posY = 204}, -- bakery, kitchen ID:351
        {worldX = 33, worldY = 42, posX = 174, posY = 175}, -- valu insurance ID:352
        {worldX = 33, worldY = 42, posX = 129, posY = 142}, -- community center, lobby ID:353
        {worldX = 33, worldY = 42, posX = 153, posY = 143}, -- community center, library ID:354
        {worldX = 33, worldY = 42, posX = 128, posY = 128}, -- community center, gym ID:355
        {worldX = 33, worldY = 42, posX = 128, posY = 117}, -- community center, kitchen ID:356
        {worldX = 33, worldY = 42, posX = 125, posY = 149}, -- community center, admin office ID:357
        {worldX = 33, worldY = 42, posX = 96, posY = 60}, -- school, lobby ID:358
        {worldX = 33, worldY = 42, posX = 104, posY = 66}, -- school, office ID:359
        {worldX = 33, worldY = 42, posX = 95, posY = 46}, -- school, classroom ID:360
        {worldX = 33, worldY = 42, posX = 106, posY = 54}, -- school, kitchen ID:361
        {worldX = 33, worldY = 42, posX = 174, posY = 19}, -- dormitory rec room 1 ID:362
        {worldX = 33, worldY = 42, posX = 165, posY = 25}, -- dormitory laundry ID:363
        {worldX = 33, worldY = 42, posX = 181, posY = 32}, -- dormitory rec room 2 ID:364
        {worldX = 33, worldY = 42, posX = 207, posY = 28}, -- dormitory quad 1 ID:365
        {worldX = 33, worldY = 42, posX = 194, posY = 17}, -- dormitory quad 2 ID:366
        {worldX = 33, worldY = 42, posX = 171, posY = 59}, -- dormitory quad 3 ID:367
        {worldX = 33, worldY = 42, posX = 158, posY = 42}, -- dormitory quad 4 ID:368
        {worldX = 34, worldY = 42, posX = 128, posY = 208}, -- church ID:369
        {worldX = 34, worldY = 42, posX = 246, posY = 226}, -- townhouse 1 ID:370
        {worldX = 34, worldY = 42, posX = 252, posY = 190}, -- townhouse 2 ID:371
        {worldX = 34, worldY = 42, posX = 280, posY = 159}, -- townhouse 3 ID:372
        {worldX = 34, worldY = 42, posX = 266, posY = 125}, -- small house 1 ID:373
        {worldX = 34, worldY = 42, posX = 185, posY = 51}, -- small house 2 ID:374
        {worldX = 34, worldY = 42, posX = 122, posY = 128}, -- small house 3 ID:375
        {worldX = 34, worldY = 42, posX = 61, posY = 96}, -- small house 4 ID:376
        {worldX = 34, worldY = 42, posX = 92, posY = 68}, -- small house 5 ID:377
        {worldX = 34, worldY = 42, posX = 61, posY = 36}, -- small house 6 ID:378
        {worldX = 34, worldY = 42, posX = 80, posY = 210}, -- small house 7 ID:379
        {worldX = 34, worldY = 42, posX = 16, posY = 200}, -- townhouse 4 ID:380
        {worldX = 34, worldY = 42, posX = 21, posY = 144}, -- townhouse 5 ID:381
        {worldX = 33, worldY = 43, posX = 130, posY = 223}, -- small house 1 ID:382
        {worldX = 33, worldY = 43, posX = 104, posY = 129}, -- small house 2 ID:383
        {worldX = 33, worldY = 43, posX = 24, posY = 53}, -- small house 3 ID:384
        {worldX = 33, worldY = 42, posX = 12, posY = 214}, -- small house 4 ID:385
        {worldX = 33, worldY = 42, posX = 72, posY = 179}, -- small house 5 ID:386
        {worldX = 33, worldY = 42, posX = 8, posY = 77}, -- small house 6 ID:387
        {worldX = 32, worldY = 43, posX = 245, posY = 204}, -- townhouse 1 ID:388
        {worldX = 32, worldY = 43, posX = 223, posY = 125}, -- townhouse 2 ID:389
        {worldX = 32, worldY = 43, posX = 251, posY = 73}, -- townhouse 3 ID:390
        {worldX = 32, worldY = 42, posX = 253, posY = 245}, -- townhouse 4 ID:391
        {worldX = 32, worldY = 42, posX = 252, posY = 192}, -- townhouse 5 ID:392
        {worldX = 32, worldY = 42, posX = 251, posY = 81}, -- townhouse 6 ID:393
        } -- end unemployed
    }
end
