function SpawnPoints()
    return {
        unemployed = 	{
{worldX = 25, worldY = 39, posX = 183, posY = 130}, -- Rosewood,  cell 1, north block ID:472
{worldX = 25, worldY = 39, posX = 196, posY = 127}, -- Rosewood,  cell 2, north block ID:473
{worldX = 25, worldY = 39, posX = 187, posY = 147}, -- Rosewood,  north block floor ID:474
{worldX = 25, worldY = 39, posX = 181, posY = 240}, -- Rosewood,  cell 3, south block ID:475
{worldX = 25, worldY = 39, posX = 196, posY = 225}, -- Rosewood,  cell 4, south block ID:476
{worldX = 25, worldY = 39, posX = 188, posY = 215}, -- Rosewood,  south block floor ID:477
{worldX = 25, worldY = 39, posX = 183, posY = 210}, -- Rosewood, cell 5, south block ID:648
{worldX = 25, worldY = 39, posX = 183, posY = 231}, -- Rosewood, cell 6, south block ID:649
{worldX = 25, worldY = 39, posX = 183, posY = 234, posZ = 1}, -- Rosewood, cell 7, south block ID:650
{worldX = 25, worldY = 39, posX = 197, posY = 234, posZ = 1}, -- Rosewood, cell 8, south block ID:651

}, --end unemployed

policeofficer ={
{worldX = 26, worldY = 39, posX = 21, posY = 187}, -- Rosewood,  entrance guard ID:458
{worldX = 25, worldY = 39, posX = 253, posY = 270}, -- Rosewood,  SE tower ID:459
{worldX = 25, worldY = 39, posX = 93, posY = 268}, -- Rosewood,  SW tower ID:460
{worldX = 25, worldY = 39, posX = 94, posY = 81}, -- Rosewood,  NW tower ID:461
{worldX = 25, worldY = 39, posX = 248, posY = 67}, -- Rosewood,  NE tower ID:462
{worldX = 25, worldY = 39, posX = 251, posY = 195}, -- Rosewood,  intake security ID:463
{worldX = 25, worldY = 39, posX = 238, posY = 202}, -- Rosewood,  intake main room ID:464
{worldX = 25, worldY = 39, posX = 206, posY = 189}, -- Rosewood,  front desk ID:465
{worldX = 25, worldY = 39, posX = 175, posY = 165}, -- Rosewood,  main security office ID:466
{worldX = 25, worldY = 39, posX = 167, posY = 164}, -- Rosewood,  supply room ID:467
{worldX = 25, worldY = 39, posX = 140, posY = 153}, -- Rosewood,  kitchen ID:468
{worldX = 25, worldY = 39, posX = 147, posY = 153}, -- Rosewood,  kitchen storage  ID:469
{worldX = 25, worldY = 39, posX = 187, posY = 183, posZ = 1}, -- Rosewood,  2nd floor security office ID:470
{worldX = 25, worldY = 39, posX = 195, posY = 197, posZ = 1}, -- Rosewood,  guard break room ID:471
},--end policeofficer

securityguard = {
{worldX = 26, worldY = 39, posX = 21, posY = 187}, -- Rosewood,  entrance guard ID:458
{worldX = 25, worldY = 39, posX = 253, posY = 270}, -- Rosewood,  SE tower ID:459
{worldX = 25, worldY = 39, posX = 93, posY = 268}, -- Rosewood,  SW tower ID:460
{worldX = 25, worldY = 39, posX = 94, posY = 81}, -- Rosewood,  NW tower ID:461
{worldX = 25, worldY = 39, posX = 248, posY = 67}, -- Rosewood,  NE tower ID:462
{worldX = 25, worldY = 39, posX = 251, posY = 195}, -- Rosewood,  intake security ID:463
{worldX = 25, worldY = 39, posX = 238, posY = 202}, -- Rosewood,  intake main room ID:464
{worldX = 25, worldY = 39, posX = 206, posY = 189}, -- Rosewood,  front desk ID:465
{worldX = 25, worldY = 39, posX = 175, posY = 165}, -- Rosewood,  main security office ID:466
{worldX = 25, worldY = 39, posX = 167, posY = 164}, -- Rosewood,  supply room ID:467
{worldX = 25, worldY = 39, posX = 140, posY = 153}, -- Rosewood,  kitchen ID:468
{worldX = 25, worldY = 39, posX = 147, posY = 153}, -- Rosewood,  kitchen storage  ID:469
{worldX = 25, worldY = 39, posX = 187, posY = 183, posZ = 1}, -- Rosewood,  2nd floor security office ID:470
{worldX = 25, worldY = 39, posX = 195, posY = 197, posZ = 1}, -- Rosewood,  guard break room ID:471
}--end securityguard

    }
end