function SpawnPoints()
    return {
        unemployed = 	{
--March Ridge locations
--town center
{worldX = 33, worldY = 42, posX = 281, posY = 220}, --  hair salon
{worldX = 33, worldY = 42, posX = 283, posY = 208}, --  fudge shop
{worldX = 33, worldY = 42, posX = 288, posY = 194}, --  office
{worldX = 33, worldY = 42, posX = 282, posY = 182}, --  laundromat
{worldX = 33, worldY = 42, posX = 276, posY = 80}, -- bar
{worldX = 33, worldY = 42, posX = 268, posY = 59}, -- movie theater lobby
{worldX = 33, worldY = 42, posX = 278, posY = 46}, -- movie theater screen
{worldX = 33, worldY = 42, posX = 282, posY = 50, posZ = 1}, -- movie theater projection room
{worldX = 33, worldY = 42, posX = 242, posY = 186}, -- gas station
{worldX = 33, worldY = 42, posX = 223, posY = 193}, -- food market
{worldX = 33, worldY = 42, posX = 216, posY = 181}, -- food market, kitchen
{worldX = 33, worldY = 42, posX = 263, posY = 159}, -- dr office, lobby
{worldX = 33, worldY = 42, posX = 255, posY = 150}, -- dr office, exam room
{worldX = 33, worldY = 42, posX = 247, posY = 153}, -- pharmahug, front
{worldX = 33, worldY = 42, posX = 242, posY = 150}, -- pharmahug, back room
{worldX = 33, worldY = 42, posX = 230, posY = 154}, -- Mendy's 
{worldX = 33, worldY = 42, posX = 235, posY = 150}, -- Mendy's, kitchen
{worldX = 33, worldY = 42, posX = 211, posY = 154}, -- restaraunt 
{worldX = 33, worldY = 42, posX = 209, posY = 143}, -- restaraunt, kitchen
{worldX = 33, worldY = 42, posX = 206, posY = 112}, -- post office 
{worldX = 33, worldY = 42, posX = 175, posY = 215}, -- family fashion
{worldX = 33, worldY = 42, posX = 176, posY = 204}, -- bakery
{worldX = 33, worldY = 42, posX = 171, posY = 204}, -- bakery, kitchen
{worldX = 33, worldY = 42, posX = 174, posY = 175}, -- valu insurance
{worldX = 33, worldY = 42, posX = 129, posY = 142}, -- community center, lobby
{worldX = 33, worldY = 42, posX = 153, posY = 143}, -- community center, library
{worldX = 33, worldY = 42, posX = 128, posY = 128}, -- community center, gym
{worldX = 33, worldY = 42, posX = 128, posY = 117, posZ = 1}, -- community center, kitchen
{worldX = 33, worldY = 42, posX = 125, posY = 149}, -- community center, admin office
{worldX = 33, worldY = 42, posX = 96, posY = 60}, -- school, lobby
{worldX = 33, worldY = 42, posX = 104, posY = 66}, -- school, office
{worldX = 33, worldY = 42, posX = 95, posY = 46}, -- school, classroom
{worldX = 33, worldY = 42, posX = 106, posY = 54}, -- school, kitchen
--dormitory building
{worldX = 33, worldY = 42, posX = 174, posY = 19}, -- dormitory rec room 1
{worldX = 33, worldY = 42, posX = 165, posY = 25}, -- dormitory laundry
{worldX = 33, worldY = 42, posX = 181, posY = 32, posZ = 1}, -- dormitory rec room 2
{worldX = 33, worldY = 42, posX = 207, posY = 28}, -- dormitory quad 1
{worldX = 33, worldY = 42, posX = 194, posY = 17, posZ = 1}, -- dormitory quad 2
{worldX = 33, worldY = 42, posX = 171, posY = 59, posZ = 2}, -- dormitory quad 3
{worldX = 33, worldY = 42, posX = 158, posY = 42, posZ = 3}, -- dormitory quad 4
--east neighborhood
{worldX = 34, worldY = 42, posX = 128, posY = 208}, -- church
{worldX = 34, worldY = 42, posX = 246, posY = 226}, -- townhouse 1
{worldX = 34, worldY = 42, posX = 252, posY = 190}, -- townhouse 2
{worldX = 34, worldY = 42, posX = 280, posY = 159}, -- townhouse 3
{worldX = 34, worldY = 42, posX = 266, posY = 125}, -- small house 1
{worldX = 34, worldY = 42, posX = 185, posY = 51}, -- small house 2
{worldX = 34, worldY = 42, posX = 122, posY = 128}, -- small house 3
{worldX = 34, worldY = 42, posX = 61, posY = 96}, -- small house 4
{worldX = 34, worldY = 42, posX = 92, posY = 68}, -- small house 5
{worldX = 34, worldY = 42, posX = 61, posY = 36}, -- small house 6
{worldX = 34, worldY = 42, posX = 80, posY = 210}, -- small house 7
{worldX = 34, worldY = 42, posX = 16, posY = 200}, -- townhouse 4
{worldX = 34, worldY = 42, posX = 21, posY = 144}, -- townhouse 5
--west neighborhood
{worldX = 33, worldY = 43, posX = 130, posY = 223}, -- small house 1
{worldX = 33, worldY = 43, posX = 104, posY = 129}, -- small house 2
{worldX = 33, worldY = 43, posX = 24, posY = 53}, -- small house 3
{worldX = 33, worldY = 42, posX = 12, posY = 214}, -- small house 4
{worldX = 33, worldY = 42, posX = 72, posY = 179}, -- small house 5
{worldX = 33, worldY = 42, posX = 8, posY = 77}, -- small house 6
{worldX = 32, worldY = 43, posX = 245, posY = 204}, -- townhouse 1
{worldX = 32, worldY = 43, posX = 223, posY = 125}, -- townhouse 2
{worldX = 32, worldY = 43, posX = 251, posY = 73}, -- townhouse 3
{worldX = 32, worldY = 42, posX = 253, posY = 245}, -- townhouse 4
{worldX = 32, worldY = 42, posX = 252, posY = 192}, -- March Ridge, townhouse 5 ID:392
{worldX = 32, worldY = 42, posX = 251, posY = 81}, -- townhouse 6


}--end unemployed

    }
end