module Hydrocraft
{
    imports
    {
        Base

    }

/************************ITEMS************************/

item HCLeather
    {
        Weight    		=    0.1,
        Type   			=    Normal,
        DisplayName   		=    Leather,
        Icon    		=    HCLeather,
		DisplayCategory          =   CraftTailor,
    }

item HCLeatherCamo
    {
        Weight    		=    0.1,
        Type   			=    Normal,
        DisplayName   	=    Camo Leather,
        Icon    		=    HCLeatherCamo,
		DisplayCategory          =   CraftTailor,
    }


item HCLeatherfine
    {
        Weight    		=    0.1,
        Type   			=    Normal,
        DisplayName   		=    Fine Leather,
        Icon    		=    HCLeatherfine,
		DisplayCategory          =   CraftTailor,
    }

item HCLeatherstripfine
    {
        Weight    		=    0.03,
        Type   			=    Normal,
        DisplayName   		=    Fine Leather Strip,
        Icon    		=    HCLeatherstripfine,
		DisplayCategory          =   CraftTailor,
    }

item HCLeatherhard
    {
        Weight    		=    0.3,
        Type   			=    Normal,
        DisplayName   		=    Hardened Leather,
        Icon    		=    HCLeatherhard,
		DisplayCategory          =   CraftTailor,
    }

item HCLeatherstriphard
    {
        Weight    		=    0.03,
        Type   			=    Normal,
        DisplayName   		=    Hard Leather Strip,
        Icon    		=    HCLeatherstriphard,
		DisplayCategory          =   CraftTailor,
    }

item HCBeltbuckle
    {
        Weight    		= 0.1,
        Type    		= Normal,
        DisplayName         	= Belt Buckle,
        icon 			= HCBeltbuckle,
		DisplayCategory          =   CraftTailor,
    }

item HCBlacksmithapron
    {
		Type = Clothing,
		DisplayName = Blacksmith Apron,
		ClothingItem = HCBlacksmithapron,
		BodyLocation = TorsoExtra,
		BloodLocation = Apron,
		Icon = HCBlacksmithapron,
		FabricType = Leather,
		Weight    		=    1,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.97,
        BiteDefense = 50,
        ScratchDefense = 70,
        Insulation = 0.2,
        WindResistance = 0.1,
        WaterResistance = 0.2,
		DisplayCategory          =   ClothP,
    }

item HCAnimalfur
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Fur,
        	Weight 		= 	0.1,
		Icon		=	HCAnimalfur,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawrabbit
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Rabbit Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawrabbit,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawsquirrel
	{
		Type 		= 	Normal,
        DisplayName 	= 	Raw Squirrel Hide,
        Weight 		= 	0.1,
		Icon		=	HCHiderawsquirrel,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawgroundhog
	{
		Type 		= 	Normal,
        DisplayName 	= 	Raw Groundhog Hide,
        Weight 		= 	0.1,
		Icon		=	HCHiderawgroundhog,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawmuskrat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Muskrat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawmuskrat,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawnutria
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Nutria Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawnutria,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawbeaver
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Beaver Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawbeaver,
		DisplayCategory          =   CraftTailor,
	}

item HCPorcupinequills
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Porcupine Quills,
        	Weight 		= 	0.2,
		Icon		=	HCPorcupinequills,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawarmadillo
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Armadillo Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawarmadillo,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawfox
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Fox Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawfox,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawopossum
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Opossum Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawopossum,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawskunk
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Skunk Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawskunk,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawraccoon
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Raccoon Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawraccoon,
		DisplayCategory          =   CraftTailor,
	}

item HCHiderawboar
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Boar Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawboar,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawdeer
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Deer Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawdeer,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawbearblack
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Black Bear Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawbearblack,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawbear
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Grizzly Bear Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawbear,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawcougar
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Cougar Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawcougar,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawdog
    {
        Weight    		= 0.3,
        Type    		= Normal,
        DisplayName    		= Raw Dog hide,
        icon 			= HCHiderawrabbit,
		DisplayCategory          =   CraftTailor,
    }
item HCHiderawcat
    {
        Weight    		= 0.3,
        Type    		= Normal,
        DisplayName     	= Raw Cat hide,
        icon 			= HCHiderawrabbit,
		DisplayCategory          =   CraftTailor,
    }

item HCHiderawsheep
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Sheep Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawsheep,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawgoat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Goat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawgoat,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawpig
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Pig Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawpig,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawcow
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Cow Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawcow,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawbull
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Bull Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawbull,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawdonkey
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Donkey Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawdonkey,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHiderawhorse
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Horse Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHiderawhorse,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidestrap
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Hide Strap,
        	Weight 		= 	0.05,
		Icon		=	HCHidestrap,
		DisplayCategory          =   CraftTailor,
	}

item HCAnimalfurdried
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Fur,
        	Weight 		= 	0.1,
		Icon		=	HCAnimalfurdried,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedrabbit
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Rabbit Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedrabbit,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedsquirrel
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Squirrel Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedsquirrel,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedgroundhog
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Groundhog Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedgroundhog,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedmuskrat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Muskrat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedmuskrat,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriednutria
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Nutria Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriednutria,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedbeaver
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Beaver Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedbeaver,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedarmadillo
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Armadillo Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedarmadillo,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedfox
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Fox Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedfox,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedopossum
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Opossum Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedopossum,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedskunk
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Skunk Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedskunk,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedraccoon
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Raccoon Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedraccoon,
		DisplayCategory          =   CraftTailor,
	}

item HCHidedriedboar
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Boar Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedboar,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedrieddeer
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Deer Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedrieddeer,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedbearblack
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Black Bear Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedbearblack,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedbear
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Grizzly Bear Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedbear,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedcougar
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Cougar Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedcougar,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedrieddog
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Dog Hide,
        	Weight 		= 	0.3,
		Icon		=	HCHidedriedrabbit,
		DisplayCategory          =   CraftTailor,
	}
item HCHidedriedcat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Cat Hide,
        	Weight 		= 	0.3,
		Icon		=	HCHidedriedrabbit,
		DisplayCategory          =   CraftTailor,
	}


item HCHidedriedsheep
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Sheep Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedsheep,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedgoat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Goat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedgoat,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedpig
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Pig Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedpig,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedcow
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Cow Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedcow,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedbull
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Bull Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedbull,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedrieddonkey
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Donkey Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedrieddonkey,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidedriedhorse
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Horse Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidedriedhorse,
		DisplayCategory          =   CraftTailor,
	}

item HCAnimalfurlime
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Fur,
        	Weight 		= 	0.1,
		Icon		=	HCAnimalfurlime,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedrabbit
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Rabbit Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedrabbit,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedsquirrel
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Squirrel Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedsquirrel,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedgroundhog
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Groundhog Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedgroundhog,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedmuskrat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Muskrat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedmuskrat,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimednutria
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Nutria Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimednutria,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedbeaver
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Beaver Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedbeaver,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedarmadillo
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Armadillo Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedarmadillo,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedfox
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Fox Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedfox,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedopossum
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Opossum Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedopossum,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedskunk
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Skunk Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedskunk,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedraccoon
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Raccoon Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedraccoon,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedboar
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Boar Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedboar,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimeddeer
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Deer Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimeddeer,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedbearblack
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Black Bear Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedbearblack,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedbear
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Grizzly Bear Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedbear,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedcougar
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Cougar Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedcougar,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimeddog
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Dog Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedrabbit,
		DisplayCategory          =   CraftTailor,
	}
item HCHidelimedcat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Cat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedrabbit,
		DisplayCategory          =   CraftTailor,
	}

item HCHidelimedsheep
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Sheep Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedsheep,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedgoat
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Goat Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedgoat,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedpig
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Pig Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedpig,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedcow
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Cow Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedcow,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedbull
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Bull Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedbull,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimeddonkey
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Donkey Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimeddonkey,
		DisplayCategory          =   CraftTailor,
		
	}

item HCHidelimedhorse
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Limed Horse Hide,
        	Weight 		= 	0.1,
		Icon		=	HCHidelimedhorse,
		DisplayCategory          =   CraftTailor,
		
	}

item HCZedskin
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Raw Skin,
		DisplayCategory          =   CraftTailor,
        	Weight 		= 	0.1,
		Icon		=	HCZedskin,
	}

item HCZedskindried
	{
		Type 		= 	Normal,
        	DisplayName 	= 	Dried Skin,
        	Weight 		= 	0.1,
		Icon		=	HCZedskindried,
		DisplayCategory          =   CraftTailor,
	}

item HCFoxhat
    {
        Weight    		= 0.2,
        Type    		= Normal,
        DisplayName         	= Fox Hat,
        icon 			= HCFoxhat,
		DisplayCategory          =   CraftTailor,
    }

/* 

item HCRaccoonhat
    {
        Weight    		= 0.2,
        Type    		= Normal,
        DisplayName         	= Raccoon Hat,
        icon 			= HCRaccoonhat,
		DisplayCategory          =   CraftTailor,
    }

item HCCloakbearblack
	{
		Palettes	=	Shirt_White,
		BodyLocation	=	Top,
		PalettesStart	=	Shirt_,
		Type		=	Clothing,
		Temperature	=	23,
		SpriteName	=	Shirt,
		DisplayName	=	Black Bear Cloak,
		Icon		=	HCCloakbearblack,
		ConditionLowerChanceOneIn = 20,
        	ConditionMax	=	10,
        	Insulation  	=  	1,
		DisplayCategory          =   ClothN,
	}


item HCCloakbear
	{
		Palettes	=	Shirt_White,
		BodyLocation	=	Top,
		PalettesStart	=	Shirt_,
		Type		=	Clothing,
		Temperature	=	24,
		SpriteName	=	Shirt,
		DisplayName	=	Grizzly Bear Cloak,
		Icon		=	HCCloakbear,
		ConditionLowerChanceOneIn = 20,
        	ConditionMax	=	10,
        	Insulation  	=  	1,
		DisplayCategory          =   ClothN,
	}

item HCFurcoat
	{
		Palettes	=	Shirt_White,
		BodyLocation	=	Top,
		PalettesStart	=	Shirt_,
		Type		=	Clothing,
		Temperature	=	23,
		SpriteName	=	Shirt,
		DisplayName	=	Fur Coat,
		Icon		=	HCFurcoat,
		ConditionLowerChanceOneIn = 20,
        	ConditionMax	=	10,
        	Insulation  	=  	1,
		DisplayCategory          =   ClothN,
	}
	
item HCFurpants
	{
		Palettes	=	Trousers_White,
		BodyLocation	=	Bottoms,
		PalettesStart	=	Trousers_,
		Type		=	Clothing,
		Temperature	=	15,
		SpriteName	=	Trousers,
		DisplayName	=	Fur Pants,
		Icon		=	HCFurpants,
		ConditionLowerChanceOneIn = 20,
        	ConditionMax	=	10,
        	Insulation  	=  	1,
		DisplayCategory          =   ClothN,
	}

item HCTrapperjacket
	{
		Palettes	=	Shirt_White,
		BodyLocation	=	Top,
		PalettesStart	=	Shirt_,
		Type		=	Clothing,
		Temperature	=	24,
		SpriteName	=	Shirt,
		DisplayName	=	Trapper Jacket,
		Icon		=	HCTrapperjacket,
		ConditionLowerChanceOneIn = 30,
        	ConditionMax	=	10,
        	Insulation  	=  	1,
		DisplayCategory          =   ClothN,
	}


item HCLeatherboots
	{
		BodyLocation	=	Shoes,
		Type		=	Clothing,
		Temperature	=	5,
		SpriteName	=	Shoes1,
		DisplayName	=	Leather Boots,
		Icon		=	HCLeatherboots,
		ConditionLowerChanceOneIn = 9000,
        	ConditionMax	=	10,
        	Insulation  	=  	1,
		DisplayCategory          =   ClothN,
	}



*/

    item HCGrCamLeatherJacket
    {
        Type = Clothing,
        DisplayName = Green Camo Leather Jacket,
        ClothingItem = Jacket_ArmyCamoGreen,
        BodyLocation = Jacket,
        Icon = ShirtCamoGreen,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.97,
        BiteDefense = 30,
        ScratchDefense = 50,
        NeckProtectionModifier = 0.5,
        Insulation = 0.45,
        WindResistance = 0.3,
        FabricType = Leather,
        WaterResistance = 0.45,
        Weight = 2,
		DisplayCategory          =   ClothP,
    }

item HCJAcketCowFur
    {
        Type = Clothing,
        DisplayName = Cow Fur Jacket,
        ClothingItem = HCJAcketCowFur,
        BodyLocation = Jacket,
        Icon = ShirtCamoGrey,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.97,
        BiteDefense = 30,
        ScratchDefense = 50,
        NeckProtectionModifier = 0.5,
        Insulation = 0.3,
        WindResistance = 0.6,
        FabricType = Leather,
        WaterResistance = 0.7,
        Weight = 1.5,
		DisplayCategory          =   ClothP,
    }

	item HCLeatherpants
    {
        Type = Clothing,
        DisplayName = Leather Pants,
        ClothingItem = HCPantsLeather,
        BodyLocation = Pants,
        Icon = TrousersDenimBlack,
        BloodLocation = Trousers,
        BiteDefense = 50,
        ScratchDefense = 100,
        Insulation = 0.5,
        WindResistance = 0.8,
        FabricType = Leather,
        WaterResistance = 0.7, 
        FabricType = Leather,
        RunSpeedModifier = 0.9,
		DisplayCategory          =   ClothP,
    }

	item HCLeatherpantsHard
    {
        Type = Clothing,
        DisplayName = Hardened Leather Pants,
        ClothingItem = HCPantsLeatherHard,
        BodyLocation = Pants,
        Icon = TrousersDenimBlack,
        BloodLocation = Trousers,
        BiteDefense = 80,
        ScratchDefense = 100,
        Insulation = 0.5,
        WindResistance = 0.8,
        FabricType = Leather,
        WaterResistance = 0.8, 
        FabricType = Leather,
        RunSpeedModifier = 0.8,
		DisplayCategory          =   ClothP,
    }


item HCDryingframe
    {
        Weight    		= 0.7,
        Type    		= Normal,
        DisplayName         	= Drying Frame,
        icon 			= HCDryingframe,
		DisplayCategory          =   CraftTailor,
	
    }

item HCWoodenbuckettan
    {
        Weight    			= 4,
        Type    			= Drainable,
        UseDelta        	= 0.2,
        ReplaceOnDeplete    = HCWoodenbucket,
        DisplayName     	= Wooden Bucket with Tannin,
        icon 				= HCWoodenbuckettan,
		DisplayCategory          =   CraftTailor,
    }

item HCWoodenbucketrose
    {
        Weight    			= 4,
        Type    			= Drainable,
        UseDelta        	= 0.2,
        ReplaceOnDeplete    = HCWoodenbucket,
        DisplayName     	= Wooden Bucket with Rose Tanning Oil,
        icon 				= HCWoodenbucketrose,
		DisplayCategory          =   CraftTailor,
    }

item HCWoodenbucketlime
    {
        Weight    			= 4,
        Type    			= Drainable,
        UseDelta        	= 0.2,
        ReplaceOnDeplete    = HCWoodenbucket,
        DisplayName     	= Wooden Bucket with Milk of Lime,
        icon 				= HCWoodenbucketlime,
		DisplayCategory          =   CraftTailor,
    }



item HCWaterflask
    {
        Weight    		= 	1,
	CanStoreWater		=	TRUE,
        Type    		= 	Normal,
        DisplayName         	= 	Waterflask,
	ReplaceOnUseOn		=	WaterSource-HCWaterflaskfull,
        icon 			= 	HCWaterflask,
	RainFactor 		= 	1,
		DisplayCategory          =   Container,
    }

item HCWaterflaskfull
    {
	IsWaterSource		=	TRUE,
	Weight			=	2,
	CanStoreWater		=	TRUE,
	Type			=	Drainable,
	UseWhileEquipped	=	2,
	UseDelta		=	0.07,
	DisplayName		=	Full Waterflask,
	ReplaceOnDeplete	=	HCWaterflask,
	ReplaceOnUseOn		=	WaterSource-HCWaterflaskfull,
	Icon			=	HCWaterflask,
	RainFactor 		= 	1,
		DisplayCategory          =   FoodB,
    }

item HCWardogarmor
    {
        Weight    		=    1,
        Type    		=    Normal,
        DisplayName    		=    War Dog Armor,
        Icon    		=    HCWardogarmor,
		DisplayCategory          =   CraftTailor,
    }

item HCWardogarmorSpiked
    {
        Weight    		= 1.5,
        Type    		= Normal,
        DisplayName    	= Spiked War Dog Armor,
        Icon    		= HCWardogarmorSpiked,
		DisplayCategory          =   CraftTailor,
    }


item HCLeatherball
    {
	Weight			=	0.5,
	Type			=	Normal,
	DisplayName		=	Leather Ball,
	Icon			=	HCLeatherball,
		DisplayCategory          =   Toy,
   }


item HCLeatherSandbag
    {
	Weight			=	3,
	Type			=	Normal,
	DisplayName		=	Leather Sand bag,
	Icon			=	HCLeatherSandbag,
		DisplayCategory          =   CraftTailor,
   }


/************************RECIPES************************/
    

recipe Skin Corpse
    {
	CorpseMale/CorpseFemale,
	keep [Recipe.GetItemTypes.SharpKnife],
	CanBeDoneFromFloor:true,
	Result:HCZedmeat,
    	NeedToBeLearn:true,
	Time:50,
    	Category:Hunting,
	OnCreate:recipe_hcskinzed,
    	OnGiveXP:Recipe.OnGiveXP.None,
    }

recipe Make Drying Frame
    {
    WoodenStick=6,
	Rope=2,
   	Result:HCDryingframe,
    NeedToBeLearn:true,
    Time:15,
    Category:Hunting,
    OnGiveXP:HCWoodwork_OnGiveXP,
    }

recipe Dry Fur
    {
    HCAnimalfur,
    keep HCDryingframe,
    CanBeDoneFromFloor:true,
    Result:HCAnimalfurdried,
    NeedToBeLearn:true,
    Time:500,
    Category:Hunting,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawrabbit,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedrabbit,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawsquirrel,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedsquirrel,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawgroundhog,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedgroundhog,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawmuskrat,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedmuskrat,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawnutria,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriednutria,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawbeaver,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedbeaver,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawarmadillo,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedarmadillo,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawfox,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedfox,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawopossum,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedopossum,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawskunk,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedskunk,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawraccoon,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedraccoon,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawboar,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedboar,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawdeer,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedrieddeer,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawbearblack,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedbearblack,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawbear,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedbear,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawcougar,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedcougar,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawdog,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedrieddog,
    	NeedToBeLearn:true,
        Time:5000,
    	Category:Survivalist,
    }
recipe Dry Hide
    {
        HCHiderawcat,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedcat,
    	NeedToBeLearn:true,
        Time:5000,
    	Category:Survivalist,
    }

recipe Dry Hide
    {
        HCHiderawsheep,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedsheep,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawgoat,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedgoat,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawpig,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedpig,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawcow,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedcow,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawbull,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedbull,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawdonkey,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedrieddonkey,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Hide
    {
        HCHiderawhorse,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCHidedriedhorse,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Dry Skin
    {
        HCZedskin,
        keep HCDryingframe,
    	CanBeDoneFromFloor:true,
        Result:HCZedskindried,
    	NeedToBeLearn:true,
        Time:500,
    	Category:Hunting,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Cut Hide Straps
    {
        HCAnimalfurdried,
        keep HCTailoringbench2,
    	CanBeDoneFromFloor:true,
        Result:HCHidestrap=2,
    	NeedToBeLearn:true,
        Time:10,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
    }


recipe Cut Dry Fur
    {
        HCHidedriedrabbit/HCHidedriedsquirrel/HCHidedriedgroundhog/HCHidedriedmuskrat/HCHidedrieddog/HCHidedriedcat,
        keep HCTailoringbench2,
    	CanBeDoneFromFloor:true,
        Result:HCAnimalfurdried,
    	NeedToBeLearn:true,
        Time:10,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveBitXP,
    }

recipe Cut Dry Fur
    {
    	HCHidedriednutria/HCHidedriedfox/HCHidedriedopossum/HCHidedriedskunk/HCHidedriedraccoon/HCHidedriedarmadillo,
        keep HCTailoringbench2,
    	CanBeDoneFromFloor:true,
        Result:HCAnimalfurdried=2,
    	NeedToBeLearn:true,
        Time:20,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveBitXP,
    }

recipe Cut Dry Fur
    {
    	HCHidedriedbeaver/HCHidedriedsheep/HCHidedriedgoat,
        keep HCTailoringbench2,
    	CanBeDoneFromFloor:true,
        Result:HCAnimalfurdried=4,
    	NeedToBeLearn:true,
        Time:40,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveBitXP,
    }

recipe Cut Dry Fur
    {
    	HCHidedriedboar/HCHidedrieddeer/HCHidedriedbearblack/HCHidedriedpig/HCHidedrieddonkey/HCHidedriedcougar,
        keep HCTailoringbench2,
    	CanBeDoneFromFloor:true,
        Result:HCAnimalfurdried=6,
    	NeedToBeLearn:true,
        Time:60,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveBitXP,
    }

recipe Cut Dry Fur
    {
    	HCHidedriedbear/HCHidedriedcow/HCHidedriedbull/HCHidedriedhorse,
        keep HCTailoringbench2,
    	CanBeDoneFromFloor:true,
        Result:HCAnimalfurdried=8,
    	NeedToBeLearn:true,
        Time:80,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveBitXP,
    }


/* 
recipe Stitch Fur Hat
	{
		keep HCTailoringbench2,
		HCHidedriedfox,
		Thread=2,
		Result:HCFoxhat,
    	NeedToBeLearn:true,
		Time:420,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe Stitch Fur Hat
	{
		keep HCTailoringbench2,
		HCHidedriedraccoon,
		Thread=2,	
		Result:HCRaccoonhat,
    		NeedToBeLearn:true,
		Time:420,
    		Category:Weaving,
    		OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe Stitch Fur Cloak
	{
		keep HCTailoringbench2,
		HCHidedriedbearblack,
		Thread=3,
		Result:HCCloakbearblack,
    		NeedToBeLearn:true,
		Time:600,
    		Category:Weaving,
    		OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe Stitch Fur Cloak
	{
		keep HCTailoringbench2,
		HCHidedriedbear,
		Thread=4,
		Result:HCCloakbear,
    		NeedToBeLearn:true,
		Time:800,
    		Category:Weaving,
    		OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe Stitch Fur Coat
	{
		keep HCTailoringbench2,
		HCAnimalfurdried=12,
		Thread=8,
		Result:HCFurcoat,
    		NeedToBeLearn:true,
		Time:420,
    		Category:Weaving,
    		OnGiveXP:HCTailoring_OnGiveXP,
	}
	
recipe Stitch Fur Pants
	{
		keep HCTailoringbench2,
		HCAnimalfurdried=9,
		Thread=6,
		Result:HCFurpants,
    		NeedToBeLearn:true,
		Time:420,
    		Category:Weaving,
    		OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe Stitch Trapper Jacket
	{
		keep HCTailoringbench2,
		HCLeatherfine=2,
		HCLeather=12,
		Thread=10,
		Result:HCTrapperjacket,
		CanBeDoneFromFloor:true,
    		NeedToBeLearn:true,
		Time:420,
    		Category:Weaving,
    		OnGiveXP:HCTailoring_OnGiveXP,
	}

*/


recipe Stitch Cow Fur Jacket
	{
		SkillRequired:Tailoring=3,
		keep HCTailoringbench2,
		HCHidedriedcow/HCHidedriedbull,
		HCRopethin=6,
		HCBoneButton=4,
		Result:HCJAcketCowFur,
		CanBeDoneFromFloor:true,
		NeedToBeLearn:true,
		Time:200,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}


recipe Stitch Leather Sand Bag
	{
		SkillRequired:Tailoring=3,						
		keep HCTailoringbench2,
		HCLeather=6,
		HCRopethin=4,
		HCWoodenbucketsand=8,
		Result:HCLeatherSandbag,
		CanBeDoneFromFloor:true,
		NeedToBeLearn:true,
		Time:200,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}


recipe Stitch Boxing Gloves
	{
		keep HCTailoringbench2,
		HCLeather=4,
		HCRopethin=2,
		Thread=4,
		HCWool=4,
		Result:HCBoxinggloves,
		CanBeDoneFromFloor:true,
		NeedToBeLearn:true,
		Time:200,
    	Category:Tailoring,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}


recipe Stitch Green Camo Leather Jacket
	{
		SkillRequired:Tailoring=4,
		keep HCTailoringbench2,
		HCLeatherCamo=12,
		Thread=8,		
		Result:HCGrCamLeatherJacket,
		CanBeDoneFromFloor:true,
    	NeedToBeLearn:true,
		Time:420,
    	Category:Tailoring,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}
	
recipe Stitch Leather Pants
	{
		SkillRequired:Tailoring=3,
		keep HCTailoringbench2,
		HCLeather=9,
		Thread=6,
		Result:HCLeatherpants,
		CanBeDoneFromFloor:true,
    	NeedToBeLearn:true,
		Time:420,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe Stitch Hardened Leather Pants
	{
		SkillRequired:Tailoring=4,
		keep HCTailoringbench2,
		HCLeatherhard=9,
		Thread=8,
		Result:HCLeatherpantsHard,
		CanBeDoneFromFloor:true,
    	NeedToBeLearn:true,
		Time:420,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}


recipe Make Milk of Lime
    {
    Water=5,
    HCWoodenbucket,
    HCLimestone/HCShellpowder,
    Result:HCWoodenbucketlime,
    NeedToBeLearn:true,
    Time:15,
    Category:Chemistry,
    OnGiveXP:HCCooking_OnGiveXP,
    }

recipe Make Tannin
    {
    Water=5,
    HCWoodenbucket,
    HCBark/HCDogpoop/HCAcorn,
    Result:HCWoodenbuckettan,
    NeedToBeLearn:true,
    Time:15,
    Category:Chemistry,
    OnGiveXP:HCCooking_OnGiveXP,
    }


recipe Make Rose Tanning Oil
    {
    Water=5,
    HCWoodenbucketvegoil,
    HCRosebud,
    Result:HCWoodenbucketrose,
    NeedToBeLearn:true,
    Time:15,
    Category:Chemistry,
    OnGiveXP:HCCooking_OnGiveXP,
    }

recipe Make Limed Hide
    {
    HCWoodenbucketlime,
    HCAnimalfurdried,
    CanBeDoneFromFloor:true,
    Result:HCAnimalfurlime,
    NeedToBeLearn:true,
    Time:100,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

	
recipe Make Leather
    {
    HCWoodenbuckettan,
    HCAnimalfurlime,
    CanBeDoneFromFloor:true,
    Result:HCLeather,
    NeedToBeLearn:true,
    Time:100,
    Category:Chemistry,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Make Camo Leather
    {
    keep HCClaycauldron/HCCauldroniron,
    Charcoal,
    [Recipe.GetItemTypes.StartFire],
    HCLeather,
    HCGreenpigment=4,
    Vinegar=2,
    Water=5,
    CanBeDoneFromFloor:true,
    Result:HCLeatherCamo,
    NeedToBeLearn:true,
    Time:300,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
	}



recipe Make Fine Leather
    {
    HCWoodenbucketrose,
    HCAnimalfurlime,
    keep HCTailoringbench2,
    CanBeDoneFromFloor:true,
    Result:HCLeatherfine,
    NeedToBeLearn:true,
    Time:100,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }


recipe Make Hardened Leather
    {
    keep HCClaycauldron/HCCauldroniron,
    Charcoal,
    [Recipe.GetItemTypes.StartFire],
    HCLeather=3,
    HCBeeswax=2,
    Water,
    Result:HCLeatherhard,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:15,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Make Hardened Leather
    {
    keep HCClaycauldron/HCCauldroniron,
    Charcoal,
    [Recipe.GetItemTypes.StartFire],
    HCLeather=3,
    HCCandleberrywax=2,
    Result:HCLeatherhard,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:15,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Cut Leather
    {
    HCLeather,
    keep HCTailoringbench2,
    CanBeDoneFromFloor:true,
    Result:LeatherStrips=3,
    NeedToBeLearn:true,
    Time:60,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Make Waterflask
    {
    HCLeather=2,
    keep HCTailoringbench2,
    Thread=2,
    Result:HCWaterflask,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:100,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Make Blacksmith Apron
    {
    SkillRequired:Tailoring=2,
    HCLeatherhard=8,
    keep HCTailoringbench2,
    Thread=4,
    Result:HCBlacksmithapron,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:200,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe Make War Dog Armor
    {
    SkillRequired:Tailoring=3,
    HCLeatherhard=13,
    keep HCTailoringbench2,
    Thread=6,
    Result:HCWardogarmor,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:500,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveManyXP,
    }

recipe Make Spiked War Dog Armor
    {
    SkillRequired:Tailoring=6,
    HCLeatherhard=13,
    HCKillerRivet=20,
    keep HCTailoringbench2,
    Thread=6,
    Result:HCWardogarmorSpiked,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:500,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveManyXP,
    }

recipe Make Fine Leather Alice Pack
    {
    SkillRequired:Tailoring=4,
    HCLeatherfine=8,
    keep HCTailoringbench2,
    HCSilkthread=3,
    Result:HCAlicepack3,
    CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
    Time:1000,
    Category:Weaving,
    OnCreate:recipe_hcspindle3,
    OnGiveXP:HCTailoring_OnGiveManyXP,
    }

recipe Make Horse Saddle
	{
    keep HCTailoringbench2,
	HCLeatherhard=12,
	Thread=8,		
	Result:HCHorsesaddle,
	CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
	Time:420,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveManyXP,
	}

recipe Make Horse Collar
    {
	HCLeatherfine=4,
	HCRopethick=4,
	keep HCTailoringbench2,
	CanBeDoneFromFloor:true,
	Result:HCHorsecollar,
	CanBeDoneFromFloor:true,
    NeedToBeLearn:true,
	Time:250,
    Category:Weaving,
    OnGiveXP:HCTailoring_OnGiveXP,
    }

recipe  Make Belt
	{
    keep HCTailoringbench2,
	Thread,	
	HCLeatherstriphard,
	HCBeltbuckle,	
	Result:Belt,
	CanBeDoneFromFloor:true,
    	NeedToBeLearn:true,
	Time:100,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}

recipe  Make Leather Ball
	{
    keep HCTailoringbench2,
	Thread,	
	HCLeather,
	HCCotton=2,	
	Result:HCLeatherball,
	CanBeDoneFromFloor:true,
    	NeedToBeLearn:true,
	Time:100,
    	Category:Weaving,
    	OnGiveXP:HCTailoring_OnGiveXP,
	}
	
	recipe Empty Wooden Bucket with Tannin
    {
		destroy HCWoodenbuckettan,
		Result:HCWoodenbucket,
		Time:50,
		Category:Chemistry,
    }
	
	recipe Empty Wooden Bucket with Rose Tanning Oil
    {
		destroy HCWoodenbucketrose,
		Result:HCWoodenbucket,
		Time:50,
		Category:Chemistry,
    }
	
	recipe Empty Wooden Bucket with Milk of Lime
    {
		destroy HCWoodenbucketlime,
		Result:HCWoodenbucket,
		Time:50,
		Category:Chemistry,
    }
	
}