module Base
{

	/************************Items************************/

		item ImprovisedSilencer_Broken
		{
				Type = Normal,
				DisplayName = Silencer,
				DisplayCategory = WeaponPart,
				Icon = FlashlightSilencer,
				Weight = 0.2,
				WorldStaticModel = Silencer_Improvised_wm,
		}

		item Silencer_PopBottle_Broken
		{
				Type = Normal,
				DisplayName = Silencer,
				DisplayCategory = WeaponPart,
				Icon = BottleSilencer,
				Weight = 0.2,
				WorldStaticModel = Silencer_PopBottle_wm,
		}


}
