UI_PTBR = {
UI_CT_options_HealthBar_Title = "Barra de Vida",
UI_CT_options_HealthBar_Visible = "Visivel",
UI_CT_options_HealthBar_ShowOnSurviors = "Mostrar barra de vida nos sobreviventes",
UI_CT_options_HealthBar_Width = "Largura [px]",
UI_CT_options_HealthBar_Height = "Altura [px]",
UI_CT_options_HealthBar_YOffset = "Deslocamento no eixo Y [px]",
UI_CT_options_HealthBar_Padding = "Preenchimento interno da barra [px]",
UI_CT_options_HealthBar_Colors_Background = "Fundo",
UI_CT_options_HealthBar_Colors_Border = "Borda",
UI_CT_options_HealthBar_Colors_CurrentHealth = "Parte de vida atual",
UI_CT_options_HealthBar_Colors_LoosingHealth = "Parte de vida perdida",
UI_CT_options_HealthBar_LoosingHpTick = "Perda de HP por tick no jogo",
UI_CT_options_HealthBar_FadeOutAfter = "Remover barra apos [ms] apos a morte do alvo",
UI_CT_options_HealthBar_HideWhenInactive_distanceMoreThan = "Distancia de deteccao",
UI_CT_options_HealthBar_HideWhenInactive_noDamageFor = "Esconder quando inativo por [seg] no jogo",

UI_CT_options_FloatingDamage_Title = "Dano Flutuante",
UI_CT_options_FloatingDamage_Visible = "Visivel",
UI_CT_options_FloatingDamage_ShowFireDamage = "Mostrar dano de fogo",
UI_CT_options_FloatingDamage_Ttl = "Tempo de vida do numero de dano [ms]",
UI_CT_options_FloatingDamage_Speed = "Velocidade de rolagem",
UI_CT_options_FloatingDamage_DamageNumberAsAbsolute = "Mostrar numero de dano como valor absoluto",
UI_CT_options_FloatingDamage_FireDmgUpdate = "Intervalo de atualizacao do dano de fogo",
UI_CT_options_FloatingDamage_NormalFont = "Fonte para dano normal",
UI_CT_options_FloatingDamage_CritFont = "Fonte para dano critico",
UI_CT_options_FloatingDamage_RgbMinus = "Cor do dano",
UI_CT_options_FloatingDamage_RgbPlus = "Cor da cura",
UI_CT_options_FloatingDamage_RgbOnFire = "Cor do dano de fogo",
UI_CT_options_FloatingDamage_Background = "Fundo",

UI_CT_options_CurrentTotalHp_Title = "Vida Atual/Total",
UI_CT_options_CurrentTotalHp_Visible = "Visivel",
UI_CT_options_CurrentTotalHp_ShowBelowZoom = "Mostrar abaixo do zoom (inclusive)",
UI_CT_options_CurrentTotalHp_Color = "Cor do texto",
UI_CT_options_CurrentTotalHp_Font = "Fonte do texto",
UI_CT_options_CurrentTotalHp_Position = "Posicao relativa a Barra de Vida",

UI_CT_options_ResetBtn = "Redefinir"
}