module Base	{

	item	Judge_45LC	{	
				
	DisplayName                 	=	Taurus Judge (45LC)	,
	Icon                        	=	Judge,	
	WeaponSprite                	=	Judge,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	revolver,
	FireMode                    	=	Single[H],
	AttachmentType              	=	Holster,	
	UseEndurance                	=	FALSE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	15	,
	AimingPerkRangeModifier     	=	1.5	,
	MinDamage                   	=	1.6	,
	MaxDamage                   	=	2.1	,
	CriticalChance              	=	24	,
	CritDmgMultiplier            	=	4,	
	AimingPerkCritModifier      	=	10,	
	HitChance                   	=	12	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	10	,
	MinAngle                     	=	0.915	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	11	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	35	,
	Weight                      	=	1.7	,
	OAL				=	0.6	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.Bullets45LC,	
	AmmoBox                     	=	Bullets45LCBox,	
	MaxAmmo                     	=	5,	
	ProjectileCount             	=	1,	
	MaxHitCount                 	=	1,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	3,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.3,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	3,	
	DoorDamage                  	=	8,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	SwingAnim                   	=	Handgun,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	62,	
	SoundRadius                 	=	62,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo	=	Base.Judge_410g,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			

	item	Judge_410g	{	
				
	DisplayName                 	=	Taurus Judge (410g)	,
	Icon                        	=	Judge,	
	WeaponSprite                	=	Judge,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	revolver,
	FireMode                    	=	Single[H],
	AttachmentType              	=	Holster,	
	UseEndurance                	=	FALSE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	7	,
	AimingPerkRangeModifier     	=	0.5	,
	MinDamage                   	=	1.2	,
	MaxDamage                   	=	1.6	,
	CriticalChance              	=	40	,
	CritDmgMultiplier            	=	2,	
	AimingPerkCritModifier      	=	2,	
	HitChance                   	=	67	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	8	,
	MinAngle                     	=	0.858	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	19	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	43	,
	Weight                      	=	1.7	,
	OAL				=	0.6	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.410gShotgunShells,	
	AmmoBox                     	=	410gShotgunShellsBox,	
	MaxAmmo                     	=	5,	
	ProjectileCount             	=	3,	
	MaxHitCount                 	=	2,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	5,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.8,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	8,	
	DoorDamage                  	=	10,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	SwingAnim                   	=	Handgun,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	64,	
	SoundRadius                 	=	64,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo			=	Base.Judge_45LC,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			
				
	model Judge
	{			
		mesh = weapons/firearm/Judge,
		texture = weapons/firearm/Judge,
				
		attachment light		
		{		
			offset = 0.0000 0.1489 -0.0121,	
			rotate = 0.0000 180.0000 0.0000,	
		}		
		attachment side		
		{		
			offset = 0.0000 0.1489 -0.0121,	
			rotate = 0.0000 180.0000 0.0000,	
		}		
		attachment suppressor		
		{		
			offset = 0.0000 0.0000 0.0000,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment muzzle		
		{		
			offset = 0.0000 0.1837 -0.0255,	
			rotate = -90.0000 0.0000 0.0000,	
		}		
		attachment reddot		
		{		
			offset = 0.0000 0.0609 0.0038,	
			rotate = 0.0000 180.0000 0.0000,	
		}		
		attachment scope
		{		
			offset = 0.0000 0.0609 0.0038,	
			rotate = 0.0000 180.0000 0.0000,	
		}
	}			
				
	fixing Fix Judge_410g			
	{			
		Require : Judge_410g,		
		Fixer : Cleaning=1,		
		Fixer : WD=1,		
	}			
				
	fixing Fix Judge_45LC			
	{			
		Require : Judge_45LC,		
		Fixer : Cleaning=1,		
		Fixer : WD=1,		
	}


	item	Judge513_45LC	{	
				
	DisplayName                 	=	Taurus 513 Judge (45LC)	,
	Icon                        	=	Judge513,	
	WeaponSprite                	=	Judge513,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	revolver,
	FireMode                    	=	Single[H],
	AttachmentType              	=	Holster,	
	UseEndurance                	=	FALSE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	15	,
	AimingPerkRangeModifier     	=	1.5	,
	MinDamage                   	=	1.6	,
	MaxDamage                   	=	2.1	,
	CriticalChance              	=	24	,
	CritDmgMultiplier            	=	4,	
	AimingPerkCritModifier      	=	10,	
	HitChance                   	=	12	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	10	,
	MinAngle                     	=	0.915	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	11	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	35	,
	Weight                      	=	2.2	,
	OAL				=	0.7	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.Bullets45LC,	
	AmmoBox                     	=	Bullets45LCBox,	
	MaxAmmo                     	=	6,	
	ProjectileCount             	=	1,	
	MaxHitCount                 	=	1,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	3,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.3,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	3,	
	DoorDamage                  	=	8,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	SwingAnim                   	=	Handgun,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	62,	
	SoundRadius                 	=	62,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo			=	Base.Judge513_410g,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			

	item	Judge513_410g	{	
				
	DisplayName                 	=	Taurus 513 Judge (410g)	,
	Icon                        	=	Judge513,	
	WeaponSprite                	=	Judge513,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	revolver,
	FireMode                    	=	Single[H],
	AttachmentType              	=	Holster,	
	UseEndurance                	=	FALSE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	7	,
	AimingPerkRangeModifier     	=	0.5	,
	MinDamage                   	=	1.2	,
	MaxDamage                   	=	1.6	,
	CriticalChance              	=	40	,
	CritDmgMultiplier            	=	2,	
	AimingPerkCritModifier      	=	2,	
	HitChance                   	=	67	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	8	,
	MinAngle                     	=	0.858	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	19	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	43	,
	Weight                      	=	2.2	,
	OAL				=	0.7	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.410gShotgunShells,	
	AmmoBox                     	=	410gShotgunShellsBox,	
	MaxAmmo                     	=	6,	
	ProjectileCount             	=	3,	
	MaxHitCount                 	=	2,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	5,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.8,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	8,	
	DoorDamage                  	=	10,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	SwingAnim                   	=	Handgun,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	64,	
	SoundRadius                 	=	64,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo			=	Base.Judge513_45LC,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			

				
	model Judge513			
	{			
		mesh = weapons/firearm/Judge513,
		texture = weapons/firearm/Judge513,
				
		attachment light		
		{		
			offset = 0.0000 0.1032 -0.0098,	
			rotate = 0.0000 0.0000 0.0000,	
		}	
		attachment side		
		{		
			offset = 0.0000 0.1032 -0.0098,
			rotate = 0.0000 0.0000 0.0000,	
		}	
		attachment suppressor		
		{		
			offset = 0.0000 0.1694 -0.0387,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment muzzle		
		{		
			offset = 0.0000 0.1990 -0.0387,	
			rotate = -90.0000 0.0000 0.0000,	
		}		
		attachment reddot		
		{		
			offset = 0.0000 0.0528 -0.0101,	
			rotate = 0.0000 180.0000 0.0000,	
		}		
		attachment scope		
		{		
			offset = 0.0000 0.0528 -0.0101,	
			rotate = 0.0000 180.0000 0.0000,	
		}				
	}

	fixing Fix Judge513_45LC
	{
		Require : Judge513_45LC,
		Fixer : Cleaning=1,
		Fixer : WD=1,
	}

	fixing Fix Judge513_410g
	{
		Require : Judge513_410g,
		Fixer : Cleaning=1,
		Fixer : WD=1,
	}


	item	Judge513_Long_45LC	{	
				
	DisplayName                 	=	Taurus 513 Judge (45LC)	,
	Icon                        	=	Judge513_Long,	
	WeaponSprite                	=	Judge513_Long,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	revolver,
	FireMode                    	=	Single[H],
	AttachmentType              	=	Holster,	
	UseEndurance                	=	FALSE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	16	,
	AimingPerkRangeModifier     	=	1.6	,
	MinDamage                   	=	1.6	,
	MaxDamage                   	=	2.1	,
	CriticalChance              	=	24	,
	CritDmgMultiplier            	=	4,	
	AimingPerkCritModifier      	=	10,	
	HitChance                   	=	14	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	11	,
	MinAngle                     	=	0.920	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	11	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	35	,
	Weight                      	=	2.5	,
	OAL	=	0.9	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.Bullets45LC,	
	AmmoBox                     	=	Bullets45LCBox,	
	MaxAmmo                     	=	6,	
	ProjectileCount             	=	1,	
	MaxHitCount                 	=	1,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	3,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.3,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	3,	
	DoorDamage                  	=	8,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	SwingAnim                   	=	Handgun,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	62,	
	SoundRadius                 	=	62,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo	=	Base.Judge513_Long_410g,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			

	item	Judge513_Long_410g	{	
				
	DisplayName                 	=	Taurus 513 Judge (410g)	,
	Icon                        	=	Judge513_Long,	
	WeaponSprite                	=	Judge513_Long,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	revolver,
	FireMode                    	=	Single[H],
	AttachmentType              	=	Holster,	
	UseEndurance                	=	FALSE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	8	,
	AimingPerkRangeModifier     	=	0.5	,
	MinDamage                   	=	1.2	,
	MaxDamage                   	=	1.6	,
	CriticalChance              	=	40	,
	CritDmgMultiplier            	=	2,	
	AimingPerkCritModifier      	=	2,	
	HitChance                   	=	66	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	8	,
	MinAngle                     	=	0.865	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	19	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	43	,
	Weight                      	=	2.5	,
	OAL				=	0.9	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.410gShotgunShells,	
	AmmoBox                     	=	410gShotgunShellsBox,	
	MaxAmmo                     	=	6,	
	ProjectileCount             	=	3,	
	MaxHitCount                 	=	2,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	5,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.8,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	8,	
	DoorDamage                  	=	10,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	SwingAnim                   	=	Handgun,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	64,	
	SoundRadius                 	=	64,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo			=	Base.Judge513_Long_45LC,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			
			
	model Judge513_Long
	{			
		mesh = weapons/firearm/Judge513_Long,
		texture = weapons/firearm/Judge513,
				
		attachment light		
		{		
			offset = 0.0000 0.1032 -0.0098,	
			rotate = 0.0000 0.0000 0.0000,	
		}	
		attachment side		
		{		
			offset = 0.0000 0.1032 -0.0098,
			rotate = 0.0000 0.0000 0.0000,	
		}	
		attachment suppressor		
		{		
			offset = 0.0000 0.2757 -0.0380,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment muzzle		
		{		
			offset = 0.0000 0.2984 -0.0380,		
			rotate = -90.0000 0.0000 0.0000,	
		}		
		attachment reddot		
		{		
			offset = 0.0000 0.0528 -0.0101,	
			rotate = 0.0000 180.0000 0.0000,	
		}		
		attachment scope		
		{		
			offset = 0.0000 0.0528 -0.0101,	
			rotate = 0.0000 180.0000 0.0000,	
		}				
	}	

	fixing Fix Judge513_Long_410g			
	{			
		Require : Judge513_Long_410g,		
		Fixer : Cleaning=1,		
		Fixer : WD=1,		
	}			
				
	fixing Fix Judge513_Long_45LC			
	{			
		Require : Judge513_Long_45LC,		
		Fixer : Cleaning=1,		
		Fixer : WD=1,		
	}			
				

	item	TXS_804_45LC	{	
				
	DisplayName                 	=	Landor Arms TXS-804 (45LC)	,
	Icon                        	=	TXS_804,	
	WeaponSprite                	=	TXS_804,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	boltactionnomag,
	FireMode                    	=	Single,
	AttachmentType              	=	Rifle,	
	UseEndurance                	=	FALSE,	
	TwoHandWeapon               	=	TRUE,	
	RequiresEquippedBothHands   	=	TRUE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	18	,
	AimingPerkRangeModifier     	=	3.8	,
	MinDamage                   	=	1.6	,
	MaxDamage                   	=	2.1	,
	CriticalChance              	=	24	,
	CritDmgMultiplier            	=	4,	
	AimingPerkCritModifier      	=	10,	
	HitChance                   	=	27	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	13	,
	MinAngle                     	=	0.950	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	18	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	28	,
	Weight                      	=	3.2	,
	OAL	=	2.7	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.Bullets45LC,	
	AmmoBox                     	=	Bullets45LCBox,	
	MaxAmmo                     	=	5,	
	ProjectileCount             	=	1,	
	MaxHitCount                 	=	1,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	3,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.3,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	3,	
	DoorDamage                  	=	8,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	IdleAnim                    	=	Idle_Weapon2,	
	SwingAnim                   	=	Rifle,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	62,	
	SoundRadius                 	=	62,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,
	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo	=	Base.TXS_804_410g,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			

	item	TXS_804_410g	{	
				
	DisplayName                 	=	Landor Arms TXS-804 (410g)	,
	Icon                        	=	TXS_804,	
	WeaponSprite                	=	TXS_804,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	haveChamber                	=	FALSE,	
	WeaponReloadType            	=	boltactionnomag,
	FireMode                    	=	Single,
	AttachmentType              	=	Rifle,	
	UseEndurance                	=	FALSE,	
	TwoHandWeapon               	=	TRUE,	
	RequiresEquippedBothHands   	=	TRUE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	10	,
	AimingPerkRangeModifier     	=	0.5	,
	MinDamage                   	=	1.2	,
	MaxDamage                   	=	1.6	,
	CriticalChance              	=	40	,
	CritDmgMultiplier            	=	2,	
	AimingPerkCritModifier      	=	2,	
	HitChance                   	=	73	,
	ToHitModifier               	=	1.5,	
	AimingPerkHitChanceModifier 	=	11	,
	MinAngle                     	=	0.900	,
	AimingPerkMinAngleModifier  	=	0.005	,
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.05	,
	AimingTime                  	=	25	,
	ReloadTime                  	=	30,	
	SwingTime                   	=	0.7	,
	MinimumSwingTime            	=	0.7	,
	SwingAmountBeforeImpact     	=	0,	
	RecoilDelay                 	=	36	,
	Weight                      	=	3.2	,
	OAL	=	2.7	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.410gShotgunShells,	
	AmmoBox                     	=	410gShotgunShellsBox,	
	MaxAmmo                     	=	5,	
	ProjectileCount             	=	3,	
	MaxHitCount                 	=	2,	
	ShareDamage                 	=	FALSE,	
	SplatSize                   	=	3,	
	SplatNumber                 	=	5,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.8,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	8,	
	DoorDamage                  	=	10,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	IdleAnim                    	=	Idle_Weapon2,	
	SwingAnim                   	=	Rifle,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	64,	
	SoundRadius                 	=	64,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	MagnumBringToBear,
	SwingSound      		=	MagnumShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	MagnumJam,
	BreakSound       		=	MagnumBreak,
	EquipSound       		=	MagnumEquip,
	UnequipSound     		=	MagumUnEquip,
	InsertAmmoSound  		=	MagnumInsertAmmo,
	EjectAmmoSound  		=	MagnumEjectAmmo,
	InsertAmmoStartSound		=	MagnumInsertAmmoStart,
	InsertAmmoStopSound		=	MagnumInsertAmmoStop,
	EjectAmmoStartSound		=	MagnumEjectAmmoStart,
	EjectAmmoStopSound		=	MagnumEjectAmmoStop,
	ShellFallSound    		=	MagnumCartridgeFall,
	RackSound        		=	null,
	Impact                 		=	null,

	/* =========== TRANSFORM VARIABLES =========== */			
	CompAmmo	=	Base.TXS_804_45LC,	
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			
				
	model TXS_804
	{			
		mesh = weapons/firearm/TXS_804,
		texture = weapons/firearm/TXS_804,
				
		attachment bipod		
		{		
			offset = 0.0000 -0.0321 0.0007,	
			rotate = 0.0000 0.0000 0.0000,	
		}
		attachment foregrip		
		{		
			offset = 0.0000 0.0339 -0.0070,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment carrier		
		{		
			offset = 0.0000 -0.1672 -0.0452,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment light		
		{		
			offset = 0.0000 0.1893 -0.0117,	
			rotate = 0.0000 -90.0000 0.0000,
		}
		attachment side		
		{		
			offset = 0.0000 0.1893 -0.0117,	
			rotate = 0.0000 -90.0000 0.0000,
		}		
		attachment suppressor		
		{		
			offset = 0.0000 0.3699 0.0198,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment muzzle		
		{		
			offset = 0.0000 0.3936 0.0198,		
			rotate = -90.0000 0.0000 0.0000,	
		}		
		attachment reddot		
		{		
			offset = 0.0000 0.0399 -0.0160,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment scope		
		{		
			offset = 0.0000 0.0399 -0.0160,	
			rotate = 0.0000 0.0000 0.0000,	
		}	
		attachment scope2		
		{		
			offset = 0.0000 -0.0069 -0.0154,	
			rotate = 0.0000 0.0000 0.0000,	
		}
		attachment pad		
		{		
			offset = 0.0000 0.0000 0.0000,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
	}	
				
	fixing Fix TXS_804_45LC			
	{			
		Require : TXS_804_45LC,		
		Fixer : Cleaning=1,		
		Fixer : WD=1,		
	}			

	fixing Fix TXS_804_410g
	{
		Require : TXS_804_410g,
		Fixer : Cleaning=1,
		Fixer : WD=1,
	}


	item	VIPER_G2	{	
				
	DisplayName                 	=	Viper G2 (410g)	,
	Icon                        	=	VIPER_G2,	
	WeaponSprite                	=	VIPER_G2,	
	Type                        	=	Weapon,	
	SubCategory                 	=	Firearm,	
	Ranged                      	=	TRUE,	
	IsAimedFirearm              	=	TRUE,	
	isAimedHandWeapon           	=	TRUE,	
	WeaponReloadType            	=	shotgun,
	FireMode                    	=	Single,
	AttachmentType              	=	Rifle,	
	UseEndurance                	=	FALSE,	
	TwoHandWeapon               	=	TRUE,	
	RequiresEquippedBothHands   	=	TRUE,	
	/* ============ PERFORMANCE DATA ============= */			
	MinRange                    	=	0.61	,
	MaxRange                    	=	12	,
	RangeFalloff                	=	TRUE,	
	AimingPerkRangeModifier     	=	0.5	,
	MinDamage                   	=	1.2	,
	MaxDamage                   	=	1.6	,
	CriticalChance              	=	40	,
	CritDmgMultiplier            	=	2,	
	AimingPerkCritModifier      	=	2,	
	AimingMod                   	=	2,	
	HitChance                   	=	71	,
	AimingPerkHitChanceModifier 	=	11	,
	MinAngle                     	=	0.915	,
	AngleFalloff                	=	TRUE,	
	ConditionMax                	=	70	,
	ConditionLowerChanceOneIn   	=	56	,
	MultipleHitConditionAffected	=	FALSE,	
	JamGunChance                	=	0.07	,
	AimingTime                  	=	24	,
	ReloadTime                  	=	25,	
	SwingTime                   	=	0.5	,
	MinimumSwingTime            	=	0.5	,
	RecoilDelay                 	=	36	,
	Weight                      	=	2.8	,
	OAL	=	3.2	,
	/* ============= AMMUNITION DATA ============= */			
	AmmoType                    	=	Base.410gShotgunShells,	
	AmmoBox                     	=	410gShotgunShellsBox,	
	MaxAmmo                     	=	5,	
	ProjectileCount             	=	3,	
	MaxHitCount                 	=	2,	
	ShareDamage                 	=	FALSE,	
	SplatNumber                 	=	5,	
	SplatBloodOnNoDeath         	=	TRUE,	
	PushBackMod                 	=	0.8,	
	KnockBackOnNoDeath          	=	TRUE,	
	KnockdownMod                	=	8,	
	DoorDamage                  	=	10,	
	/* ============ ANIMATION & SOUND ============ */			
	RunAnim                     	=	Run_Weapon2,	
	IdleAnim                    	=	Idle_Weapon2,	
	SwingAnim                   	=	Rifle,	
	MetalValue                  	=	30,	
	SoundVolume                 	=	64,	
	SoundRadius                 	=	64,	
	SoundGain                   	=	1.5,	
	NPCSoundBoost               	=	1.5,	
	BringToBearSound		=	JS2000ShotgunBringToBear,
	SwingSound      		=	JS2000ShotgunShoot,
	HitSound            		=	BulletHitBody,
	ClickSound         		=	JS2000ShotgunJam,
	BreakSound       		=	JS2000ShotgunBreak,
	EquipSound       		=	JS2000ShotgunEquip,
	UnequipSound     		=	JS2000ShotgunUnEquip,
	InsertAmmoSound  		=	JS2000ShotgunInsertAmmo,
	EjectAmmoSound  		=	JS2000ShotgunEjectAmmo,
	InsertAmmoStartSound		=	JS2000ShotgunInsertAmmoStart,
	InsertAmmoStopSound		=	JS2000ShotgunInsertAmmoStop,
	EjectAmmoStartSound		=	JS2000ShotgunEjectAmmoStart,
	EjectAmmoStopSound		=	JS2000ShotgunEjectAmmoStop,
	ShellFallSound    		=	JS2000ShotgunCartridgeFall,
	RackSound        		=	JS2000ShotgunRack,
	Impact                 		=	null,
	/* =========== ATTACHMENT DATA ============ */			
	ModelWeaponPart = Launcher             		Launcher launcher launcher,
	ModelWeaponPart = Bipod               		Bipod bipod bipod	,
	ModelWeaponPart = ForeGrip           		ForeGrip foregrip foregrip	,
	ModelWeaponPart = Carrier_12g          		Carrier_12g carrier carrier	,
	ModelWeaponPart = AmmoBelt           		AmmoBelt sling sling	,
	ModelWeaponPart = Sling               		Sling_1 sling sling	,
	ModelWeaponPart = Light_Small			Light_Small  side  side		,
	ModelWeaponPart = Light_Large			Light_Large  side  side		,
	ModelWeaponPart = Laser_Green	  		Laser_Green  side  side		,
	ModelWeaponPart = Laser_Red	    		Laser_Red    side  side		,
	ModelWeaponPart = Suppressor_Pistol		Suppressor_Pistol suppressor suppressor	,
	ModelWeaponPart = Suppressor_Rifle		Suppressor_Rifle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Oil		Suppressor_Oil suppressor suppressor	,
	ModelWeaponPart = Suppressor_Bottle		Suppressor_Bottle suppressor suppressor	,
	ModelWeaponPart = Suppressor_Shotgun		Suppressor_Shotgun 	suppressor suppressor	,
	ModelWeaponPart = Suppressor_BMG		Suppressor_BMG suppressor suppressor	,
	ModelWeaponPart = Bayonet_M4        		Bayonet_M4 bayonet bayonet	,
	ModelWeaponPart = Bayonet_AK        		Bayonet_AK bayonet bayonet	,
	ModelWeaponPart = Bayonet_M1917    		Bayonet_M1917 bayonet bayonet	,
	ModelWeaponPart = RecoilPad            		RecoilPad pad pad	,
	ModelWeaponPart = MuzzleBrake    		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = Compensator     		MuzzleBrake suppressor suppressor	,
	ModelWeaponPart = GhostRing            		GhostRing reddot reddot	,
	ModelWeaponPart = Sight_MicroDot 		Sight_MicroDot reddot reddot	,
	ModelWeaponPart = Sight_RaceDot 		Sight_RaceDot scope scope	,
	ModelWeaponPart = Sight_SRS       		Sight_SRS reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint       		Sight_Aimpoint  reddot reddot	,
	ModelWeaponPart = Sight_Aimpoint_Dot       	Sight_Aimpoint_Dot  reddot reddot	,
	ModelWeaponPart = Sight_Fiber_Shotgun 		Sight_Fiber_Shotgun scope scope	,
	ModelWeaponPart = Sight_Mepro_M21      		Sight_Mepro_M21 reddot reddot	,
	ModelWeaponPart = Sight_Mepro_MOR      		Sight_Mepro_MOR reddot reddot	,
	ModelWeaponPart = Sight_UH1      		Sight_UH1 reddot reddot	,
	ModelWeaponPart = Sight_C79			Sight_C79 scope scope	,
	ModelWeaponPart = Sight_SUSAT			Sight_SUSAT scope scope	,
	ModelWeaponPart = Sight_Raven			Sight_Raven scope scope	,
	ModelWeaponPart = Sight_G28_Scope		Sight_G28_Scope scope scope	,
	ModelWeaponPart = Sight_EOTech      		Sight_EOTech reddot reddot	,
	ModelWeaponPart = Sight_3xEOTech		Sight_3xEOTech scope scope	,
	ModelWeaponPart = Sight_4xACOG    		Sight_4xACOG scope scope	,
	ModelWeaponPart = Sight_6xELCAN  		Sight_6xELCAN scope scope	,
	ModelWeaponPart = Scope_1-4x         		Scope_1-4x scope scope	,
	ModelWeaponPart = Scope_20x           		Scope_20x scope scope	,
	ModelWeaponPart = Sight_KOBRA        		Sight_KOBRA scope2 scope2	,
	ModelWeaponPart = Scope_4xPSO            	Scope_4xPSO scope2 scope2	,
	ModelWeaponPart = Scope_12xPSO    		Scope_12xPSO scope2 scope2	,
	ModelWeaponPart = Sight_Thermal   		Sight_Thermal scope scope	,
	ModelWeaponPart = Sight_Thermal_AK   		Sight_Thermal_AK scope2 scope2	,
	ModelWeaponPart = Sight_ACRO      		Sight_ACRO reddot reddot	,
	ModelWeaponPart = Sight_MRO      		Sight_MRO reddot reddot	,
	ModelWeaponPart = Sight_SRO      		Sight_SRO reddot reddot	,
	ModelWeaponPart = Sight_Nikon      		Sight_Nikon reddot reddot	,
	ModelWeaponPart = Sight_M8      		Sight_M8 scope scope	,
	ModelWeaponPart = Sight_VX3      		Sight_VX3 scope scope	,
	ModelWeaponPart = Sight_1P63        		Sight_1P63 scope2 scope2	,
	ModelWeaponPart = Sight_Brownells      		Sight_Brownells scope scope	,
	ModelWeaponPart = Sight_L2      		Sight_L2 scope scope	,
	ModelWeaponPart = Sight_LUX      		Sight_LUX scope scope	,
	ModelWeaponPart = Sight_Malcom      		Sight_Malcom scope scope	,
	ModelWeaponPart = Sight_NO32      		Sight_NO32 scope2 scope2	,
	ModelWeaponPart = Sight_PKAS      		Sight_PKAS scope scope	,
	ModelWeaponPart = Sight_PU        		Sight_PU scope2 scope2	,
	ModelWeaponPart = Sight_PVS4      		Sight_PVS4 scope scope	,
	ModelWeaponPart = Sight_XPS      		Sight_XPS reddot reddot	,
	ModelWeaponPart = Laser_DVAL	    		Laser_DVAL    side  side		,
	ModelWeaponPart = Laser_PEQ15	    		Laser_PEQ15    side  side		,
	ModelWeaponPart = Grip_Magpul           	Grip_Magpul foregrip foregrip	,
	ModelWeaponPart = Grip_MLOK           		Grip_MLOK foregrip foregrip	,
	ModelWeaponPart = Grip_TG           		Grip_TG foregrip foregrip	,
	}			
				
	model VIPER_G2			
	{			
		mesh = weapons/firearm/VIPER_G2,		
		texture = weapons/firearm/VIPER_G2,		
				
		attachment bipod		
		{		
			offset = 0.0000 0.0588 -0.0153,	
			rotate = 0.0000 0.0000 0.0000,	
		}
		attachment foregrip		
		{		
			offset = 0.0000 0.0475 -0.0187,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment carrier		
		{		
			offset = 0.0000 0.0275 -0.0118,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment light		
		{		
			offset = 0.0000 0.2697 0.0012,	
			rotate = 0.0000 -90.0000 0.0000,
		}
		attachment side		
		{		
			offset = 0.0000 0.2697 0.0012,	
			rotate = 0.0000 -90.0000 0.0000,
		}		
		attachment suppressor		
		{		
			offset = 0.0000 0.5596 0.0109,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment muzzle		
		{		
			offset = 0.0000 0.5880 0.0109,		
			rotate = -90.0000 0.0000 0.0000,	
		}		
		attachment reddot		
		{		
			offset = 0.0000 0.0749 -0.0191,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
		attachment scope		
		{		
			offset = 0.0000 0.0749 -0.0191,	
			rotate = 0.0000 0.0000 0.0000,	
		}	
		attachment scope2		
		{		
			offset = 0.0000 0.0346 -0.0193,	
			rotate = 0.0000 0.0000 0.0000,	
		}
		attachment pad		
		{		
			offset = 0.0000 0.0000 0.0000,	
			rotate = 0.0000 0.0000 0.0000,	
		}		
	}			
				
	fixing Fix VIPER_G2			
	{			
		Require : VIPER_G2,		
		Fixer : Cleaning=1,		
		Fixer : WD=1,		
	}			
}