/******************** ATTACHMENT MODELS **********************
	EXPERIMENTAL STUFF
**************************************************************/

module Base
{
	model Standard_Mag_556MiniCan
	{
		mesh = AmmoCan50,
		texture = AmmoCan50,
	}

	model Standard_Mag_Rocket
	{
		mesh = weapons/parts/Standard_Mag_Rocket,
		texture = weapons/firearm/RPG_7,
	}

	model Spent_LR_Brass
	{
		mesh = Worlditems/Spent_LR_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_P_Brass
	{
		mesh = Worlditems/Spent_P_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_PM_Brass
	{
		mesh = Worlditems/Spent_PM_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_PL_Brass
	{
		mesh = Worlditems/Spent_PL_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_R_Brass
	{
		mesh = Worlditems/Spent_R_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_RL_Brass
	{
		mesh = Worlditems/Spent_RL_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_BMG_Brass
	{
		mesh = Worlditems/Spent_BMG_Brass,
		texture = Worlditems/Brass,
	}
	model Spent_410_Hull
	{
		mesh = Worlditems/Spent_410_Hull,
		texture = Worlditems/Green,
	}
	model Spent_20_Hull
	{
		mesh = Worlditems/Spent_20_Hull,
		texture = Worlditems/Blue,
	}
	model Spent_12_Hull
	{
		mesh = Worlditems/Spent_12_Hull,
		texture = Worlditems/Red,
	}
	model Spent_10_Hull
	{
		mesh = Worlditems/Spent_10_Hull,
		texture = Worlditems/Orange,
	}
	model Spent_4_Hull
	{
		mesh = Worlditems/Spent_4_Hull,
		texture = Worlditems/Green,
	}


	model Lyman_TMag
	{
		mesh = Worlditems/Lyman_TMag,
		texture = weapons/firearm/Lyman_TMag,
	}


	model W_Projectiles_Pack
	{
		mesh = WorldItems/W_Project_Pack,
		texture = Worlditems/W_Project_Pack,
		scale = 0.01,
	}
	model W_Primer_Pack_1
	{
		mesh = WorldItems/W_Primer_Pack,
		texture = Worlditems/W_Primer_Pack_1,
		scale = 0.01,
	}
	model W_Primer_Pack_2
	{
		mesh = WorldItems/W_Primer_Pack,
		texture = Worlditems/W_Primer_Pack_2,
		scale = 0.01,
	}
	model W_Primer_Pack_3
	{
		mesh = WorldItems/W_Primer_Pack,
		texture = Worlditems/W_Primer_Pack_3,
		scale = 0.01,
	}
	model W_Projectiles
	{
		mesh = WorldItems/W_Project,
		texture = Worlditems/W_Project,
		scale = 0.01,
	}
	model W_Primer
	{
		mesh = WorldItems/W_Primer,
		texture = Worlditems/W_Primer,
		scale = 0.01,
	}

	model Lyman49th_Ground
	{
		mesh = WorldItems/Magazine,
		texture = WorldItems/Lyman49th,
		scale = 0.4,
	}
}	