module Base
{

/*************************/
/**	SOLVENT TRAP	**/
/*************************/
	recipe Make Solvent Trap
	{
		Base.SolventTrap_Adapter,
		Base.Oil_Filter,
		Result:Base.Suppressor_Oil,
		Category:Firearm,
		Sound:SolventTrap_Adapter,
		Time:100.0,
	}

/*************************/
/**	MIX AMMO		**/
/*************************/
	recipe Mix 223 & 556
	{
		Base.223Bullets,
		Result:Base.556Bullets,
		Category:Firearm,
		Sound:TransAmmo,
		Time:10.0,
	}
	recipe Mix 556 & 223
	{
		Base.556Bullets,
		Result:Base.223Bullets,
		Category:Firearm,
		Sound:TransAmmo,
		Time:10.0,
	}

	recipe Mix 762x51 & 308
	{
		Base.762x51Bullets,
		Result:Base.308Bullets,
		Category:Firearm,
		Sound:TransAmmo,
		Time:10.0,
	}
	recipe Mix 308 & 762x51
	{
		Base.308Bullets,
		Result:Base.762x51Bullets,
		Category:Firearm,
		Sound:TransAmmo,
		Time:10.0,
	}

/*************************/
/**	MINIGUN CAN		**/
/*************************/
	recipe Use AmmoCan as 5.56x45mm Minigun Magazine
	{
		AmmoCan50_EMPTY/AmmoCan50_223/AmmoCan50_556/AmmoCan50_762x39/AmmoCan50_308/AmmoCan50_762x51/AmmoCan50_762x54r/AmmoCan50_3006/AmmoCan50_50/AmmoCan50_410/AmmoCan50_20/AmmoCan50_12/AmmoCan50_10/AmmoCan50_4/AmmoCan50_MIX/AmmoCan50_SHOT/AmmoCan50_HE/AmmoCan50_INC,
	/*	556Belt=1,		*/
		Result	:556MiniCan,
		Category:Firearm,
		Sound	:StormyM249ClipLoad,
		Time	:80.0,
		OnTest	:EmptyCan_Test,	
	}

	recipe Use AmmoCan as .308 Minigun Magazine
	{
		AmmoCan50_EMPTY/AmmoCan50_223/AmmoCan50_556/AmmoCan50_762x39/AmmoCan50_308/AmmoCan50_762x51/AmmoCan50_762x54r/AmmoCan50_3006/AmmoCan50_50/AmmoCan50_410/AmmoCan50_20/AmmoCan50_12/AmmoCan50_10/AmmoCan50_4/AmmoCan50_MIX/AmmoCan50_SHOT/AmmoCan50_HE/AmmoCan50_INC,
	/*	556Belt=1,		*/
		Result	:308MiniCan,
		Category:Firearm,
		Sound	:StormyM249ClipLoad,
		Time	:80.0,
		OnTest	:EmptyCan_Test,	
	}

	recipe Use AmmoCan as .50-BMG Minigun Magazine
	{
		AmmoCan50_EMPTY/AmmoCan50_223/AmmoCan50_556/AmmoCan50_762x39/AmmoCan50_308/AmmoCan50_762x51/AmmoCan50_762x54r/AmmoCan50_3006/AmmoCan50_50/AmmoCan50_410/AmmoCan50_20/AmmoCan50_12/AmmoCan50_10/AmmoCan50_4/AmmoCan50_MIX/AmmoCan50_SHOT/AmmoCan50_HE/AmmoCan50_INC,
	/*	556Belt=1,		*/
		Result	:50MiniCan,
		Category:Firearm,
		Sound	:StormyM249ClipLoad,
		Time	:80.0,
		OnTest	:EmptyCan_Test,	
	}

	recipe Use Minigun Magazine as AmmoCan
	{
		556MiniCan/308MiniCan/50MiniCan,
	/*	556Belt=1,		*/
		Result	:AmmoCan50_EMPTY,
		Category:Firearm,
		Sound	:StormyM249ClipLoad,
		Time	:80.0,
		OnTest	:EmptyMag_Test,
	}


/*************************/
/**	DIY SUPPRESSOR	**/
/*************************/
	recipe Craft Pop Bottle Suppressor
	{
		PopBottleEmpty,
		DuctTape=2,
		Result:Suppressor_Bottle,
		Category:Firearm,
		Sound : PZ_DuctTape,
		Time:100.0,
	}


/*************************/
/**	CHOKE SET		**/
/*************************/
	recipe Combine Dbl-Barrel Choke Set
	{
		Choke_Full=2,
		Result:Choke_Full_Dbl,
		Category:Firearm,
		Time:20.0,
	}

	recipe Separate Dbl-Barrel Choke Set
	{
		Choke_Full_Dbl,
		Result:Choke_Full=2,
		Category:Firearm,
		Time:20.0,
	}


/*************************/
/**	MAG EXTENSION	**/
/*************************/
	recipe Install CP33 (+17)Magbase
	{			
		CP33Clip,
		CP33_17MagBase,
		Result : CP33ExtClip,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 50.0,
		OnTest : MagBase_Test,
	}


/*************************/
/**	TC BARRELS		**/
/*************************/
	recipe	Install 308 Barrel
	{			
		Thompson_Center_3006/Thompson_Center_4570,
		Barrel_308,
		Result : Thompson_Center_308,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}
	recipe	Install 3006 Barrel
	{			
		Thompson_Center_308/Thompson_Center_4570,
		Barrel_3006,
		Result : Thompson_Center_3006,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}
	recipe	Install 4570 Barrel
	{			
		Thompson_Center_3006/Thompson_Center_308,
		Barrel_4570,
		Result : Thompson_Center_4570,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}


/*************************/
/**	NEF BARRELS		**/
/*************************/
	recipe	Install 45LC Barrel
	{			
		NEF_Handi_38/NEF_Handi_357/NEF_Handi_38_Sawed/NEF_Handi_357_Sawed,
		Barrel_45LC,
		Result : NEF_Handi_45LC,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}
	recipe	Install 357 Barrel
	{			
		NEF_Handi_45LC/NEF_Handi_410/NEF_Handi_45LC_Sawed/NEF_Handi_410_Sawed,
		Barrel_357,
		Result : NEF_Handi_357,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}
	recipe	Install 45LC Short Barrel
	{			
		NEF_Handi_38/NEF_Handi_357/NEF_Handi_38_Sawed/NEF_Handi_357_Sawed,
		Barrel_45LC_Short,
		Result : NEF_Handi_45LC_Sawed,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}
	recipe	Install 357 Short Barrel
	{			
		NEF_Handi_45LC/NEF_Handi_410/NEF_Handi_45LC_Sawed/NEF_Handi_410_Sawed,
		Barrel_357_Short,
		Result : NEF_Handi_357_Sawed,
		Category:Firearm,
		Sound : StormyM1ClipLoad,
		Time : 200.0,
		OnCreate : Swap_Barrel,
	}

/*******************************/
/**	MANUFACTURE AMMO		**/
/*******************************/
	recipe Make 5.7x28mm Ammunition
	{
		Brass57		= 1,
		GunPowder	= 2,
		PrimerSM	= 1,
		Lead57		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets57,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 380-ACP Ammunition
	{
		Brass380	= 1,
		GunPowder	= 2,
		PrimerSM	= 1,
		Lead9		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets380,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 9mm Ammunition
	{
		Brass9		= 1,
		GunPowder	= 3,
		PrimerSM	= 1,
		Lead9		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets9mm,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 38-SPC Ammunition
	{
		Brass38		= 1,
		GunPowder	= 4,
		PrimerSM	= 1,
		Lead38		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets38,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 357-MAG Ammunition
	{
		Brass357	= 1,
		GunPowder	= 5,
		PrimerSM	= 1,
		Lead38		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets357,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 45-ACP Ammunition
	{
		Brass45		= 1,
		GunPowder	= 4,
		PrimerSM	= 1,
		Lead45		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets45,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 45-LC Ammunition
	{
		Brass45LC	= 1,
		GunPowder	= 6,
		PrimerSM	= 1,
		Lead45		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets45LC,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 44-MAG Ammunition
	{
		Brass44		= 1,
		GunPowder	= 6,
		PrimerSM	= 1,
		Lead44		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets44,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 50-MAG Ammunition
	{
		Brass50MAG	= 1,
		GunPowder	= 7,
		PrimerLG	= 1,
		Lead50		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets50MAG,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 45-70 GOV Ammunition
	{
		Brass4570	= 1,
		GunPowder	= 7,
		PrimerLG	= 1,
		Lead45		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.Bullets4570,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 223-REM Ammunition
	{
		Brass223	= 1,
		GunPowder	= 8,
		PrimerSM	= 1,
		Lead556		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.223Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 5.56x45mm Ammunition
	{
		Brass556	= 1,
		GunPowder	= 8,
		PrimerSM	= 1,
		Lead556		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.556Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 5.45x39mm Ammunition
	{
		Brass545x39	= 1,
		GunPowder	= 9,
		PrimerLG	= 1,
		Lead545		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.545x39Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 7.62x39mm Ammunition
	{
		Brass762x39	= 1,
		GunPowder	= 9,
		PrimerLG	= 1,
		Lead30		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.762x39Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 308-WIN Ammunition
	{
		Brass308	= 1,
		GunPowder	= 10,
		PrimerLG	= 1,
		Lead30		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.308Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 7.62x51mm Ammunition
	{
		Brass762x51	= 1,
		GunPowder	= 10,
		PrimerLG	= 1,
		Lead30		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.762x51Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 7.62x54mm-R Ammunition
	{
		Brass762x54r	= 1,
		GunPowder	= 11,
		PrimerLG	= 1,
		Lead30		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.762x54rBullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 30-06 SPG Ammunition
	{
		Brass3006	= 1,
		GunPowder	= 11,
		PrimerLG	= 1,
		Lead30		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.3006Bullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 50-BMG Ammunition
	{
		Brass50BMG	= 1,
		GunPowder	= 20,
		PrimerLG	= 1,
		Lead50		= 1,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.50BMGBullets,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 410g ShotShell
	{
		Hull410g	= 1,
		GunPowder	= 12,
		PrimerSG	= 1,
		Lead00Buck	= 5,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.410gShotgunShells,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 20g ShotShell
	{
		Hull20g		= 1,
		GunPowder	= 14,
		PrimerSG	= 1,
		Lead00Buck	= 7,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.20gShotgunShells,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 12g ShotShell
	{
		Hull12g		= 1,
		GunPowder	= 16,
		PrimerSG	= 1,
		Lead00Buck	= 9,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.ShotgunShells,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 10g ShotShell
	{
		Hull10g		= 1,
		GunPowder	= 18,
		PrimerSG	= 1,
		Lead00Buck	= 12,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.10gShotgunShells,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Make 4g ShotShell
	{
		Hull4g		= 1,
		GunPowder	= 22,
		PrimerSG	= 1,
		Lead00Buck	= 15,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: Base.4gShotgunShells,
		Time			: 70.0,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}

/*******************************/
/**	DISASSEMBLE AMMO		**/
/*******************************/
	recipe Scrap 5.7x28mm Ammunition
	{
		Base.Bullets57,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 380-ACP Ammunition
	{
		Base.Bullets380,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 9mm Ammunition
	{
		Base.Bullets9mm,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 38-SPC Ammunition
	{
		Base.Bullets38,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 357-MAG Ammunition
	{
		Base.Bullets357,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 45-ACP Ammunition
	{
		Base.Bullets45,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 45-LC Ammunition
	{
		Base.Bullets45LC,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 44-MAG Ammunition
	{
		Base.Bullets44,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 50-MAG Ammunition
	{
		Base.Bullets50MAG,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 45-70 GOV Ammunition
	{
		Base.Bullets4570,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 223-REM Ammunition
	{
		Base.223Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 5.56x45mm Ammunition
	{
		Base.556Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 5.45x39mm Ammunition
	{
		Base.545x39Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 7.62x39mm Ammunition
	{
		Base.762x39Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 308-WIN Ammunition
	{
		Base.308Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 7.62x51mm Ammunition
	{
		Base.762x51Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 7.62x54r Ammunition
	{
		Base.762x54rBullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 30-06 SPG Ammunition
	{
		Base.3006Bullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 50-BMG Ammunition
	{
		Base.50BMGBullets,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 410g Shotgun Shell
	{
		Base.410gShotgunShells,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 20g Shotgun Shell
	{
		Base.20gShotgunShells,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 12g Shotgun Shell
	{
		Base.ShotgunShells,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 10g Shotgun Shell
	{
		Base.10gShotgunShells,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
	recipe Scrap 4g Shotgun Shell
	{
		Base.4gShotgunShells,
		keep Lyman_TMag/Lee_LoadMaster,
		Sound			: Reloading_Press,
		Result		: GunPowder,
		Time			: 70.0,
		OnCreate		: Scrap_Ammo,
		CanBeDoneFromFloor: TRUE,
		NeedToBeLearn	: true,
	}
}	