UI_Antibodies_ES = {

    UI_Antibodies_Infection_Stage_0 = "Nada",
    UI_Antibodies_Infection_Stage_1 = "Incubación",
    UI_Antibodies_Infection_Stage_2 = "Prodrómico",
    UI_Antibodies_Infection_Stage_3 = "Clínico",
    UI_Antibodies_Infection_Stage_4 = "Terminal",
    UI_Antibodies_Infection_Stage_5 = "Descenso",
    UI_Antibodies_Infection_Stage_6 = "Recuperación",
    UI_Antibodies_Infection_Stage_Unknown = "Desconocido",

    UI_Antibodies_BodyParts_Hand_L = "Mano izquierda (%1)",
    UI_Antibodies_BodyParts_Hand_R = "Mano derecha (%1)",
    UI_Antibodies_BodyParts_ForeArm_L = "Antebrazo izquierdo (%1)",
    UI_Antibodies_BodyParts_ForeArm_R = "Antebrazo derecho (%1)",
    UI_Antibodies_BodyParts_UpperArm_L = "Parte superior del brazo izquierdo (%1)",
    UI_Antibodies_BodyParts_UpperArm_R = "Parte superior del brazo derecho (%1)",
    UI_Antibodies_BodyParts_Torso_Upper = "Parte superior del torso (%1)",
    UI_Antibodies_BodyParts_Torso_Lower = "Parte inferior del torso (%1)",
    UI_Antibodies_BodyParts_Head = "Cabeza (%1)",
    UI_Antibodies_BodyParts_Neck = "Cuello (%1)",
    UI_Antibodies_BodyParts_Groin = "Ingle (%1)",
    UI_Antibodies_BodyParts_UpperLeg_L = "Muslo izquierdo (%1)",
    UI_Antibodies_BodyParts_UpperLeg_R = "Muslo derecho (%1)",
    UI_Antibodies_BodyParts_LowerLeg_L = "Gemelo izquierdo (%1)",
    UI_Antibodies_BodyParts_LowerLeg_R = "Gemelo derecho (%1)",
    UI_Antibodies_BodyParts_Foot_L = "Pie izquierdo (%1)",
    UI_Antibodies_BodyParts_Foot_R = "Pie derecho (%1)",

    UI_Antibodies_Condition_thirst = "Sed (%1)",
    UI_Antibodies_Condition_drunkness = "Borracho (%1)",
    UI_Antibodies_Condition_hunger = "Hambre (%1)",
    UI_Antibodies_Condition_weight = "Peso (%1)",
    UI_Antibodies_Condition_carbohydrates = "Carbohidratos (%1)",
    UI_Antibodies_Condition_lipids = "Lípidos (%1)",
    UI_Antibodies_Condition_proteins = "Proteínas (%1)",
    UI_Antibodies_Condition_sickness = "Nauseas (%1)",
    UI_Antibodies_Condition_foodSickness = "Nauseas por comida (%1)",
    UI_Antibodies_Condition_fitness = "Agilidad (%1)",
    UI_Antibodies_Condition_strength = "Fuerza (%1)",
    UI_Antibodies_Condition_fatigue = "Fatiga (%1)",
    UI_Antibodies_Condition_endurance = "Resistencia (%1)",
    UI_Antibodies_Condition_temperature = "Temperatura (%1)",
    UI_Antibodies_Condition_pain = "Dolor (%1)",
    UI_Antibodies_Condition_stress = "Estrés (%1)",
    UI_Antibodies_Condition_stressSmoker = "Estrés de fumador (%1)",
    UI_Antibodies_Condition_unhappiness = "Infelicidad (%1)",
    UI_Antibodies_Condition_boredom = "Aburrimiento (%1)",
    UI_Antibodies_Condition_panic = "Pánico (%1)",
    UI_Antibodies_Condition_sanity = "Cordura (%1)",
    UI_Antibodies_Condition_anger = "Agresividad (%1)",
    UI_Antibodies_Condition_fear = "Miedo (%1)",
    UI_Antibodies_Condition_intoxication = "Intoxicación (%1)",

    UI_Antibodies_KnoxInfection_TitleSelf = "Infección de Knox",
    UI_Antibodies_KnoxInfection_TitleOther = "Infección de Knox de %1",

    UI_Antibodies_KnoxInfection_Button = "Infección de Knox",
    UI_Antibodies_KnoxInfection_Virus = "Virus: %1% (%2)",
    UI_Antibodies_KnoxInfection_Antibodies = "Anticuerpos: %1% (%2)",

    UI_Antibodies_KnoxInfection_Stage = "ESTADO",

	UI_Antibodies_KnoxInfection_ConditionEffects = "Efectos de condición",
	UI_Antibodies_KnoxInfection_WoundEffects = "Efectos de las heridas",
	UI_Antibodies_KnoxInfection_InfectionEffects = "Efectos de las infecciones",
	UI_Antibodies_KnoxInfection_HygieneEffects = "Efectos de la higiene personal",

    UI_Antibodies_KnoxInfection_NoEffect = "No hay efectos activos",

    UI_Antibodies_Wounds_bitten = "Mordido (%1)",
    UI_Antibodies_Wounds_bandaged = "Vendado (%1)",
    UI_Antibodies_Wounds_cleanBandage = "Vendaje limpio (%1)",
    UI_Antibodies_Wounds_sterilizedBandage = "Vendaje esterelizado (%1)",
    UI_Antibodies_Wounds_sterilizedWound = "Herida esterelizada (%1)",

    UI_Antibodies_Wounds_plantain = "Pasta de plantas (%1)",
    UI_Antibodies_Wounds_garlic = "Pasta de ajo (%1)",
    UI_Antibodies_Wounds_comfrey = "Pasta de caléndula (%1)",

    UI_Antibodies_Wounds_deepWounded = "Heridas profundas (%1)",
    UI_Antibodies_Wounds_bleeding = "Sangrado (%1)",

    UI_Antibodies_Wounds_cut = "Laceración (%1)",
    UI_Antibodies_Wounds_scratched = "Arañazo (%1)",

    UI_Antibodies_Wounds_burnt = "Quemadura (%1)",
    UI_Antibodies_Wounds_needBurnWash = "Necesitas lavar la quemadura (%1)",
    UI_Antibodies_Wounds_stiched = "Cosido (%1)",

    UI_Antibodies_Wounds_haveBullet = "Bala alojada (%1)",
    UI_Antibodies_Wounds_haveGlass = "Cristal alojado (%1)",

    UI_Antibodies_Infections_regular = "Infectado (%1)",
    UI_Antibodies_Infections_virus = "Infectado con el virus (%1)",
    UI_Antibodies_Infections_virusScratch = "Arañazo infectado con el virus (%1)",
    UI_Antibodies_Infections_virusCut = "Laceración infectada con el virus (%1)",
    UI_Antibodies_Infections_virusBite = "Mordisco infectado con el virus (%1)",

    UI_Antibodies_Hygiene = "Higiene",
    UI_Antibodies_Hygiene_Info = " <CENTRE> <SIZE:medium> Este es el panel de higiene personal. <LINE> <LINE> <LEFT> Una higiene adecuada asegura que tu personaje se mantiene saludable, evita infecciones y se recupere más rápido. <LINE> <LINE> Atender a tiempo las heridas curándolas como se debe puede temporalmente mitigar las consecuencias de una mala higiene."
}