-- -=[ Instructions for Contributors ]=-
-- Firstly, thank you for stopping in; I hope you enjoy your time here.

-- Steps:
---- 1. If there is not a directory for your language with in "/media/lua/client/shared/Translate/" then create one.
------ 1a. Copy over this file to "Translate/<LANGUAGE>" and rename it to "UI_<LANGUAGE>" (for example: UI_EN.txt)
---- 2. Under the instructions there is the 'header' for a list - make sure the name matches the text file's name.
------ For example: Both the text file and list should be UI_EN, UI_RU, UI_FR, etc.
---- 3. You're ready to translate! Only change things bellow

-- Phrases can be found in "/media/lua/client/shared/Translate/"
--- (the folder of your language, for example: EN, RU, FR, will include everything you need.)

-- You can add more phrases than what is available, just make sure the numbers at the end of the entry follows numerically.
--- (1, 2, 3, 4, 5, etc)

-- When Writing New Phrases:
-- 1. Keep them short when you can.
-- 2. Don't capitalize anything other than 'I' or proper nouns.
-- 3. Punctuation is fine, but keep in mind all '.' can become '!' - so avoid things like U.S.A. or F.B.I. (USA and FBI are fine)
-- 4. Avoid swears (as there is dynamic swearing built-in), instead use <SWEAR>.
-- 5. For the moment any *emotive actions* have to be the entire phrase (which won't be filtered).

-- For more variety and to avoid bloat from repetitive phrases, phrases can be used as Keywords to replace parts of another phrase at random.
-- Format: "<WORD> in the phrase." Make sure there is a corresponding PhrasesWORD phrase-set.
-- When writing new Phrases to be used as keywords: Read through some lines with <WORD> to make sure it sounds correct before adding them in.
-- For example: Look at "UI_Phrases_FOOD" and <FOOD> below.

-- DO NOT TRANSLATE KEYWORDS LIKE <WORD> OR <SWEAR>.

-- NOTE: THE TABLE HEADER "UI_XX" MUST MATCH THE IN GAME LANGUAGE ABBREVIATION
UI_PL = {

--UI_Phrases_Drunk
UI_Phrases_Drunk1 = "czuj si podpity",
UI_Phrases_Drunk2 = "zimny alkohol, to jest to",
UI_Phrases_Drunk3 = "tego potrzebowaem",
UI_Phrases_Drunk4 = "napibym si kolejnego",
UI_Phrases_Drunk5 = "tego mi byo trzeba",
UI_Phrases_Drunk6 = "ale dobrze wchodzi",
--UI_Phrases_HasACold
UI_Phrases_HasACold1 = "leci mi z nosa",
UI_Phrases_HasACold2 = "mam zapchany nos",
UI_Phrases_HasACold3 = "jak nic si rozchorowaem",
UI_Phrases_HasACold4 = "przezibienie mnie osabia",
UI_Phrases_HasACold5 = "boli mnie gardo",
UI_Phrases_HasACold6 = "musz co z robi z tym przezibieniem",
UI_Phrases_HasACold7 = "mam temperatur?",
--UI_Phrases_Windchill
UI_Phrases_Windchill1 = "jest wietrznie na dworze",
UI_Phrases_Windchill2 = "ale wieje",
UI_Phrases_Windchill3 = "ale silny wiatr",
UI_Phrases_Windchill4 = "za mocno zawiewa",
UI_Phrases_Windchill5 = "wieje a si drzewa uginaj",
UI_Phrases_Windchill6 = "co za wietrzysko",
UI_Phrases_Windchill7 = "mocno zacina wiatrem",
UI_Phrases_Windchill8 = "od wiatru a gwide",
--UI_Phrases_Hyperthermia
UI_Phrases_Hyperthermia1 = "ten upa ssie",
UI_Phrases_Hyperthermia2 = "od tego gorca chce mi si pi",
UI_Phrases_Hyperthermia3 = "ale gorco",
UI_Phrases_Hyperthermia4 = "zdecydowanie za ciepo",
UI_Phrases_Hyperthermia5 = "ten upa mnie zabija",
UI_Phrases_Hyperthermia6 = "nie da si funkcjonowa w tym upale",
UI_Phrases_Hyperthermia7 = "zaraz zemdlej",
UI_Phrases_Hyperthermia8 = "nie widz wyranie",
--UI_Phrases_Endurance
UI_Phrases_Endurance1 = "chwila przerwy",
UI_Phrases_Endurance2 = "potrzebuj przerwy",
UI_Phrases_Endurance3 = "*uch*",
UI_Phrases_Endurance4 = "potrzebuj odzipn",
UI_Phrases_Endurance5 = "ledwo mog biec",
UI_Phrases_Endurance6 = "ciko ju mi si chodzi",
UI_Phrases_Endurance7 = "za chwil padn",
UI_Phrases_Endurance8 = "ledwo si poruszam",
UI_Phrases_Endurance9 = "z trudem mog rusza rkoma",
UI_Phrases_Endurance10 = "z trudem mog rusza nogami",
--UI_Phrases_Bleeding
UI_Phrases_Bleeding1 = "skaleczyem si",
UI_Phrases_Bleeding2 = "krew mi leci",
UI_Phrases_Bleeding3 = "musz zatamowa krwotok",
UI_Phrases_Bleeding4 = "wykrwawiam si",
UI_Phrases_Bleeding5 = "wykrwawi si na mier",
UI_Phrases_Bleeding6 = "zaraz umr z braku krwi"
--UI_Phrases_FoodEaten
UI_Phrases_FoodEaten1 = "od razu wicej siy",
UI_Phrases_FoodEaten2 = "najadem si",
UI_Phrases_FoodEaten3 = "mam peen odek",
UI_Phrases_FoodEaten4 = "zapchaem si",
UI_Phrases_FoodEaten5 = "mj brzuch jest przepeniony",
UI_Phrases_FoodEaten6 = "ju wicej bym nie wcisn",
UI_Phrases_FoodEaten7 = "wicej nie dam rady zje"
--UI_Phrases_Injured
UI_Phrases_Injured1 = "powinienem zaj si t ran",
UI_Phrases_Injured2 = "<SARCASM>, skaleczyem si",
UI_Phrases_Injured3 = "bdzie po tym lad",
UI_Phrases_Injured4 = "potrzebuj pierwszej pomocy",
--UI_Phrases_Unhappy
UI_Phrases_Unhappy1 = "tskni za rodzin",
UI_Phrases_Unhappy2 = "to zaczyna mnie przytacza",
UI_Phrases_Unhappy3 = "jak dugo jeszcze dam rad?",
UI_Phrases_Unhappy4 = "tak ma wyglda moje ycie?",
UI_Phrases_Unhappy5 = "jaki sens si dalej mczy",
UI_Phrases_Unhappy6 = "po co to wszystko",
UI_Phrases_Unhappy7 = "co to za ycie?",
UI_Phrases_Unhappy8 = "to nie ycie tylko przetrwanie",
UI_Phrases_Unhappy9 = "powinienem sta si jednym z nich",
UI_Phrases_Unhappy10 = "dlaczego ja?",
UI_Phrases_Unhappy11 = "nie bdzie przyszoci",
UI_Phrases_Unhappy12 = "co za wiat",
UI_Phrases_Unhappy13 = "to wszystko bez sensu",
--UI_Phrases_Wet
UI_Phrases_Wet1 = "zaczynam mokn",
UI_Phrases_Wet2 = "jestem przemoczony",
UI_Phrases_Wet3 = "jestem cay mokry",
UI_Phrases_Wet4 = "<SARCASM>, cay namokem",
UI_Phrases_Wet5 = "jak tak dalej bd mokn to si przezibi",
UI_Phrases_Wet6 = "cakowicie przemokem",
--UI_Phrases_Sick
UI_Phrases_Sick1 = "czuj mdoci",
UI_Phrases_Sick2 = "czuj si nieswojo",
UI_Phrases_Sick3 = "rozchorowaem si",
UI_Phrases_Sick4 = "jestem troch chory",
UI_Phrases_Sick5 = "czuj si chory",
UI_Phrases_Sick6 = "mam nudnoci",
UI_Phrases_Sick7 = "dostaem temperatury?",
UI_Phrases_Sick8 = "mam gorczk",
--UI_Phrases_HeavyLoad
UI_Phrases_HeavyLoad1 = "*khekhem*",
UI_Phrases_HeavyLoad2 = "ale to cikie",
UI_Phrases_HeavyLoad3 = "duo do dwigania",
UI_Phrases_HeavyLoad4 = "jestem mocno przeciony",
UI_Phrases_HeavyLoad5 = "<SWEAR>, ale to cikie",
UI_Phrases_HeavyLoad6 = "<Pain>. moje plecy",
--UI_Phrases_OnDusk
UI_Phrases_OnDusk1 = "ciemnia si",
UI_Phrases_OnDusk2 = "wyglda na to, e zblia si zachd soca",
UI_Phrases_OnDusk3 = "soce zachodzi",
--UI_Phrases_OnDawn
UI_Phrases_OnDawn1 = "kolejny dzie",
UI_Phrases_OnDawn2 = "przetrwaem kolejny dzie",
UI_Phrases_OnDawn3 = "zblia si wschd soca",
UI_Phrases_OnDawn4 = "soce wschodzi",
UI_Phrases_OnDawn5 = "kolejny dzie i znowu to samo",
--UI_Phrases_GunJammed
UI_Phrases_GunJammed1 = "nabj utkn",
UI_Phrases_GunJammed2 = "bro si zacia",
UI_Phrases_GunJammed3 = "cholerstwo si zacio",
UI_Phrases_GunJammed4 = "zacio si",
--UI_Phrases_LowAmmo
UI_Phrases_LowAmmo1 = "zaraz si wystrzelam",
UI_Phrases_LowAmmo2 = "koczy mi si amunicja",
UI_Phrases_LowAmmo3 = "za chwil bd musia przeadowa",
UI_Phrases_LowAmmo4 = "nie zostao mi wiele naboi",
UI_Phrases_LowAmmo5 = "mao amunicji",
--UI_Phrases_OutOfAmmo
UI_Phrases_OutOfAmmo1 = "skoczyo si",
UI_Phrases_OutOfAmmo2 = "pusty",
UI_Phrases_OutOfAmmo3 = "brak amunicji",
UI_Phrases_OutOfAmmo4 = "wystrzelaem si",
UI_Phrases_OutOfAmmo5 = "nie mam amunicji",
UI_Phrases_OutOfAmmo6 = "bro jest pusta",
UI_Phrases_OutOfAmmo7 = "pusty magazynek",
UI_Phrases_OutOfAmmo8 = "musz przeadowa",
UI_Phrases_OutOfAmmo9 = "pusta bro",
UI_Phrases_OutOfAmmo10 = "nie mam pociskw",
UI_Phrases_OutOfAmmo11 = "brak pociskw",
UI_Phrases_OutOfAmmo12 = "pestki si skoczyy",
--UI_Phrases_Hungry
UI_Phrases_Hungry1 = "przeksibym co",
UI_Phrases_Hungry2 = "*burczy w brzuchu*",
UI_Phrases_Hungry3 = "zjadbym <FOOD>",
UI_Phrases_Hungry4 = "musz co przeksi",
UI_Phrases_Hungry5 = "<FOOD>, ale dobrze by to smakowao",
UI_Phrases_Hungry6 = "powinienem zdoby co do jedzenia",
UI_Phrases_Hungry7 = "*burczenie w odku*",
UI_Phrases_Hungry8 = "lepiej znajd co do jedzenia",
UI_Phrases_Hungry9 = "powinienem co zje",
UI_Phrases_Hungry10 = "burczy mi w brzuchu",
UI_Phrases_Hungry11 = "ugh, serio bym co zjad",
UI_Phrases_Hungry12 = "zjadbym <FOOD>",
UI_Phrases_Hungry13 = "wrzucibym <FOOD> na ruszt",
UI_Phrases_Hungry14 = "*gone burczenie w brzuchu*",
UI_Phrases_Hungry15 = "ten gd mnie doprowadzi do szalestwa!",
UI_Phrases_Hungry16 = "gdzie tu musi by co do jedzenia",
UI_Phrases_Hungry17 = "potrzebuj jedzenia",
UI_Phrases_Hungry18 = "aaghh ten gd",
UI_Phrases_Hungry19 = "gdzie jest <SWEAR> co do jedzenia!?",
UI_Phrases_Hungry20 = "jestem tak godny",
UI_Phrases_Hungry21 = "uhhh co za gd",
UI_Phrases_Hungry22 = "zagodz si",
--UI_Phrases_Thirst
UI_Phrases_Thirst1 = "zascho mi w ustach",
UI_Phrases_Thirst2 = "*przeyka lin*",
UI_Phrases_Thirst3 = "napibym si czego",
UI_Phrases_Thirst4 = "yk wody by nie zaszkodzi",
UI_Phrases_Thirst5 = "potrzebuj czego do picia",
UI_Phrases_Thirst6 = "powinienem znale co do picia",
UI_Phrases_Thirst7 = "czuj sucho w ustach",
UI_Phrases_Thirst8 = "napibym si czego w tej chwili",
UI_Phrases_Thirst9 = "powinienem si czego napi",
UI_Phrases_Thirst10 = "jest mi ju tak sucho w ustach",
UI_Phrases_Thirst11 = "naprawd powinienem si czego wkrtce napi",
UI_Phrases_Thirst12 = "potrzebuj wody!",
UI_Phrases_Thirst13 = "gdzie tu musi by woda",
UI_Phrases_Thirst14 = "potrzebuj wody",
--UI_Phrases_Tired
UI_Phrases_Tired1 = "*ziew*",
UI_Phrases_Tired2 = "zdrzemnbym si",
UI_Phrases_Tired3 = "czuj si ospay",
UI_Phrases_Tired4 = "powinienem si troch przespa",
UI_Phrases_Tired5 = "ach, pooybym si na chwil",
UI_Phrases_Tired6 = "*dugi ziew*",
UI_Phrases_Tired7 = "powinienem i wkrtce spa",
UI_Phrases_Tired8 = "powinenem si zaraz ka do ka",
UI_Phrases_Tired9 = "powinienem koczy na dzisiaj",
UI_Phrases_Tired10 = "zaczynam mie worki pod oczami",
UI_Phrases_Tired11 = "cholera, ale jestem zmczony",
UI_Phrases_Tired12 = "*bardzo dugi ziew*",
UI_Phrases_Tired13 = "jestem tak zmczony",
UI_Phrases_Tired14 = "ugh, przydaoby si przespa",
UI_Phrases_Tired15 = "zasypiam na stojco, potrzebuj snu",
UI_Phrases_Tired16 = "oczy same mi si zamykaj",
UI_Phrases_Tired17 = "czuj si jakbym mia zaraz zemdle",
UI_Phrases_Tired18 = "ile czasu mino od ostatniego snu?",
UI_Phrases_Tired19 = "uhh, padam z ng",
UI_Phrases_Tired20 = "naprawd potrzebuj i spa",
UI_Phrases_Tired21 = "*czujesz coraz cisze powieki*",
UI_Phrases_Tired22 = "ledwo stoj, jestem tak zmczony",
--UI_Phrases_Bored
UI_Phrases_Bored1 = "porobibym co",
UI_Phrases_Bored2 = "przydaoby si co do roboty",
UI_Phrases_Bored3 = "*westchnicie*",
UI_Phrases_Bored4 = "na pewno jest co do zrobienia",
UI_Phrases_Bored5 = "hm, to dopiero nuda",
UI_Phrases_Bored6 = "ale jestem znudzony",
UI_Phrases_Bored7 = "tak mao do zobaczenia, tak mao do zrobienia",
UI_Phrases_Bored8 = "zanudz si, <SWEAR>",
UI_Phrases_Bored9 = "*dugie westchnicie*",
UI_Phrases_Bored10 = "co za nuda",
UI_Phrases_Bored11 = "nudzi mi si w choler",
UI_Phrases_Bored12 = "*gbokie westchnicie*",
UI_Phrases_Bored13 = "potrzebuj si czym zaj",
UI_Phrases_Bored14 = "musi tu by co do zrobienia! co! cokolwiek! aghh!",
UI_Phrases_Bored15 = "ogldanie schncego kleju byoby ciekawsze",
UI_Phrases_Bored16 = "ta nuda doprowadzi mnie do szalestwa!",
--UI_Phrases_Stress
UI_Phrases_Stress1 = "stresujca sytuacja",
UI_Phrases_Stress2 = "musz si jako zrelaksowa",
UI_Phrases_Stress3 = "*gboki wdech*",
UI_Phrases_Stress4 = "musz si uspokoi",
UI_Phrases_Stress5 = "ugh",
UI_Phrases_Stress6 = "zrelaksowabym si na chwil",
UI_Phrases_Stress7 = "*gboki i dugi wdech*",
UI_Phrases_Stress8 = "naprawd potrzebuj chwili na zebranie myli",
UI_Phrases_Stress9 = "nie mog tak duej",
UI_Phrases_Stress10 = "ten stres mnie zera",
UI_Phrases_Stress11 = "jeba to wszystko",
--UI_Phrases_Agoraphobic
UI_Phrases_Agoraphobic1 = "gboko oddycha, wdech i wydech",
UI_Phrases_Agoraphobic2 = "nie cierpi tego",
UI_Phrases_Agoraphobic3 = "nie powinienem siedzie na dworze",
UI_Phrases_Agoraphobic4 = "nie powinienem tego robi",
UI_Phrases_Agoraphobic5 = "co to byo?",
UI_Phrases_Agoraphobic6 = "czemu nie mog zosta w rodku?",
--UI_Phrases_Claustrophobic
UI_Phrases_Claustrophobic1 = "gboko oddycha, wdech i wydech",
UI_Phrases_Claustrophobic2 = "nie cierpi tego uczucia",
UI_Phrases_Claustrophobic3 = "ciany si zwaj",
UI_Phrases_Claustrophobic4 = "*gbokie wdechy*",
UI_Phrases_Claustrophobic5 = "<SWEAR>, nienawidz tego",
UI_Phrases_Claustrophobic6 = "nie mog tu oddycha",
--UI_Phrases_Panic
UI_Phrases_Panic1 = "*apanie wdechu*",
UI_Phrases_Panic2 = "uh oh!",
UI_Phrases_Panic3 = "o!",
UI_Phrases_Panic4 = "o!",
UI_Phrases_Panic5 = "o nie!",
UI_Phrases_Panic6 = "ohh!",
UI_Phrases_Panic7 = "ah!",
UI_Phrases_Panic8 = "ahh!",
UI_Phrases_Panic9 = "gah!",
UI_Phrases_Panic10 = "pieprzony!",
UI_Phrases_Panic11 = "<SWEAR>",
UI_Phrases_Panic12 = "a <SWEAR>!",
UI_Phrases_Panic13 = "o <SWEAR>!",
UI_Phrases_Panic14 = "jasny gwint!",
UI_Phrases_Panic15 = "pieprzony, <SWEAR>!",
UI_Phrases_Panic16 = "czemu!?",
UI_Phrases_Panic17 = "gahh!",
UI_Phrases_Panic18 = "ahhh!",
UI_Phrases_Panic19 = "dlaczego!?",
UI_Phrases_Panic20 = "prosz nie!",
UI_Phrases_Panic21 = "pomocy!",
UI_Phrases_Panic22 = "niech mi kto pomoe!",
UI_Phrases_Panic23 = "o mj Boe! ahhh!",
--UI_Phrases_Hypothermia
UI_Phrases_Hypothermia1 = "ale tu zimno",
UI_Phrases_Hypothermia2 = "brrrrr",
UI_Phrases_Hypothermia3 = "*trzsie si*",
UI_Phrases_Hypothermia4 = "jest mi tak zimno, e zaczynam czu ciepo",
UI_Phrases_Hypothermia5 = "nigdy w yciu nie czuem takiego zimna",
UI_Phrases_Hypothermia6 = "trac czucie w palcach",
--UI_Phrases_Pain
UI_Phrases_Pain1 = "au",
UI_Phrases_Pain2 = "a",
UI_Phrases_Pain3 = "argh",
UI_Phrases_Pain4 = "to boli",
UI_Phrases_Pain5 = "mmh",
UI_Phrases_Pain6 = "ugh... au",
UI_Phrases_Pain7 = "aagghh",
UI_Phrases_Pain8 = "ale to boli",
UI_Phrases_Pain9 = "aaaaghhh",
UI_Phrases_Pain10 = "arrgh",
UI_Phrases_Pain11 = "aa!",
UI_Phrases_Pain12 = "boli jak jasna cholera",
UI_Phrases_Pain13 = "arrrgh",
UI_Phrases_Pain14 = "ten bl!",
UI_Phrases_Pain15 = "niech przestanie tak bole",
UI_Phrases_Pain16 = "aagghhh",
UI_Phrases_Pain17 = "aaaggghhh",
UI_Phrases_Pain18 = "Boe, co za bl!",
UI_Phrases_Pain19 = "aaghh",
--UI_Phrases_SWEAR
UI_Phrases_SWEAR1 = "ja pierdole",
UI_Phrases_SWEAR2 = "cholera",
UI_Phrases_SWEAR3 = "jasna cholera",
UI_Phrases_SWEAR4 = "kurwa",
--UI_Phrases_Plosives
UI_Phrases_Plosives1 = "f",
UI_Phrases_Plosives2 = "F",
UI_Phrases_Plosives3 = "p",
UI_Phrases_Plosives4 = "P",
UI_Phrases_Plosives5 = "t",
UI_Phrases_Plosives6 = "T",
UI_Phrases_Plosives7 = "k",
UI_Phrases_Plosives8 = "K",
UI_Phrases_Plosives9 = "b",
UI_Phrases_Plosives10 = "B",
UI_Phrases_Plosives11 = "d",
UI_Phrases_Plosives12 = "D",
UI_Phrases_Plosives13 = "g",
UI_Phrases_Plosives14 = "G",
UI_Phrases_Plosives15 = "s",
UI_Phrases_Plosives16 = "S",
UI_Phrases_Plosives17 = "m",
UI_Phrases_Plosives18 = "M",
--UI_Phrases_FOOD
UI_Phrases_FOOD1 = "jaka przekska",
UI_Phrases_FOOD2 = "dua pizza",
UI_Phrases_FOOD3 = "troch pizzy",
UI_Phrases_FOOD4 = "kawaek pizzy",
UI_Phrases_FOOD5 = "kawaek ciasta",
UI_Phrases_FOOD6 = "soczysty stek",
UI_Phrases_FOOD7 = "troch ciasta",
UI_Phrases_FOOD8 = "kubeek kurczakw",
UI_Phrases_FOOD9 = "kurczaki z rona",
UI_Phrases_FOOD10 = "burger Spiffo",
UI_Phrases_FOOD11 = "nuggetsy Spiffo",
UI_Phrases_FOOD12 = "kubeek kurczakw z Jay's",
UI_Phrases_FOOD13 = "biszkopt w mietanie od Jay's",
UI_Phrases_FOOD14 = "pyszne danie",
UI_Phrases_FOOD15 = "co sodkiego",
UI_Phrases_FOOD16 = "chipsy",
--UI_Phrases_SARCASM
UI_Phrases_SARCASM1 = "po prostu wietnie",
UI_Phrases_SARCASM2 = "super",
UI_Phrases_SARCASM3 = "fantastycznie",
UI_Phrases_SARCASM4 = "jeszcze tego mi byo teraz trzeba",
}