module Base
{
	model 91range2Base
	{
		mesh = vehicles/Vehicles_91range_Body_mk2|range_2door_body,
		shader = damn_vehicle_shader,
		invertX = FALSE,
		scale = 0.1,
	}
	model 91range2Interior
	{
		mesh = vehicles/Vehicles_91range_Body_mk2|range_2door_interior,
		texture = vehicles/Vehicles_91range_Interior,
		shader = damn_wheel_shader,
		scale = 0.1,
	}
	vehicle 91range2
    {
        mechanicType = 2,
        offRoadEfficiency = 1.12,
        engineRepairLevel = 4,
        playerDamageProtection = 1.3,

        model
        {
            file = 91range2Base,
            scale = 0.9000,
            offset = 0.0000 0.6667 -0.2222,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Beige,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Black,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Blue,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Gray,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_ArmyGreen,
            textureMask = Vehicles/Vehicles_91range2_Mask2,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_NATOGreen,
            textureMask = Vehicles/Vehicles_91range2_Mask2,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Red,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Orange,
        }

        skin
        {
            texture = Vehicles/Vehicles_91range2_Shell_Camo,
            textureMask = Vehicles/Vehicles_91range2_Mask2,
        }

        textureRust = Vehicles/Vehicles_91range_Rust,
        textureMask = Vehicles/Vehicles_91range2_Mask,
        textureLights = Vehicles/Vehicles_91range_Lights,
        textureDamage1Shell = Vehicles/Vehicles_91range_Damage1,
        textureDamage2Shell = Vehicles/Vehicles_91range_Damage2,
        textureDamage1Overlay = Vehicles/Vehicles_91range_Blood1,
        textureDamage2Overlay = Vehicles/Vehicles_91range_Blood1,

        sound
        {
            engine = VehicleEngineOffRoad,
            engineStart = VehicleEngineOffRoad,
            engineTurnOff = VehicleEngineOffRoad,
            horn = VehicleHornJeep,
            ignitionFail = VehicleIgnitionFailOffRoad,
        }

        extents = 1.8222 1.3778 4.4444,
        mass = 820,
        physicsChassisShape = 1.8222 1.3778 4.4444,
        centerOfMassOffset = 0.0000 0.8556 -0.2556,
        shadowExtents = 1.7986 4.8039,
        shadowOffset = -0.0106 -0.2699,
        engineForce = 4200,
        maxSpeed = 86f,
        engineLoudness = 85,
        engineQuality = 76,
        brakingForce = 65,
        stoppingMovementForce = 4.0f,
        rollInfluence = 0.96f,
        steeringIncrement = 0.04,
        steeringClamp = 0.3,
        suspensionStiffness = 37,
        suspensionCompression = 3.84,
        suspensionDamping = 2.84,
        maxSuspensionTravelCm = 14,
        suspensionRestLength = 0.20f,
        wheelFriction = 1.7f,
        frontEndHealth = 650,
        rearEndHealth = 450,
        seats = 4,

        wheel FrontLeft
        {
            front = true,
            offset = 0.7556 -0.5667 1.4667,
            radius = 0.35f,
            width = 0.25f,
        }

        wheel FrontRight
        {
            front = true,
            offset = -0.7556 -0.5667 1.4667,
            radius = 0.35f,
            width = 0.25f,
        }

        wheel RearLeft
        {
            front = false,
            offset = 0.7556 -0.5667 -1.1000,
            radius = 0.35f,
            width = 0.25f,
        }

        wheel RearRight
        {
            front = false,
            offset = -0.7556 -0.5667 -1.1000,
            radius = 0.35f,
            width = 0.25f,
        }

        template = PassengerSeat4,

        passenger FrontLeft
        {
            showPassenger = true,
            hasRoof = true,

            position inside
            {
                offset = 0.4667 -0.0444 0.0222,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = 1.2444 -0.9111 -0.5222,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontLeft,
            }
        }

        passenger FrontRight
        {
            showPassenger = true,
            hasRoof = true,

            position inside
            {
                offset = -0.4667 -0.0444 0.0222,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = -1.2556 -0.9111 -0.5111,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontRight,
            }
        }

        passenger RearLeft
        {
            showPassenger = true,
            hasRoof = true,
            area = SeatFrontLeft,
            door = DoorFrontLeft,

            position inside
            {
                offset = 0.4667 -0.0444 -0.8000,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = 1.2778 -0.9000 -0.6778,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontLeft,
            }
        }

        passenger RearRight
        {
            showPassenger = true,
            hasRoof = true,
            area = SeatFrontRight,
            door = DoorFrontRight,

            position inside
            {
                offset = -0.4667 -0.0444 -0.8000,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = -1.2778 -0.9000 -0.6222,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontRight,
            }
        }

        area Engine
        {
            xywh = 0.0000 2.3556 1.8222 0.7778,
        }

        area Sunroof
        {
            xywh = 0.0000 -0.3111 0.9333 0.4889,
        }

        area TruckBed
        {
            xywh = 0.0000 -2.8667 1.3778 0.7778,
        }

        area Roofrack
        {
            xywh = 0.0000 -1.5667 3.0000 3.3333,
        }

        area SeatFrontLeft
        {
            xywh = 1.3000 0.0667 0.7778 0.9556,
        }

        area SeatFrontRight
        {
            xywh = -1.3000 0.0667 0.7778 0.9556,
        }

        area SeatRearRight
        {
            xywh = -1.3000 -0.8333 0.7778 0.8444,
        }

        area SeatRearLeft
        {
            xywh = 1.3000 -0.8333 0.7778 0.8444,
        }

        area GasTank
        {
            xywh = -1.2667 -1.9778 0.4222 0.4222,
        }

        area TireFrontLeft
        {
            xywh = 1.5222 1.2444 0.4222 0.4222,
        }

        area TireFrontRight
        {
            xywh = -1.5222 1.2444 0.4222 0.4222,
        }

        area TireRearLeft
        {
            xywh = 1.5222 -1.3222 0.4222 0.4222,
        }

        area TireRearRight
        {
            xywh = -1.5222 -1.3222 0.4222 0.4222,
        }

        template = RR91Seats,
        template = RR91TrunkCompartment,
        template = RR91TrunkDoor,

        part GloveBox
        {
            area = SeatFrontRight,
            itemType = Base.GloveBox,
            mechanicRequireKey = true,

            model range2Int
            {
                file = 91range2Interior,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }

            container
            {
                capacity = 7,
                test = Vehicles.ContainerAccess.GloveBox,
            }

            lua
            {
                create = Vehicles.Create.Default,
            }
        }

        template = GasTank,

        part GasTank
        {
            install
            {
                skills = Mechanics:7,
                recipes = Intermediate Mechanics,
            }

            uninstall
            {
                skills = Mechanics:7,
                recipes = Intermediate Mechanics,
            }
        }

        template = Battery,

        part Battery
        {
            model rangeBat
            {
                file = 91rangeTISbattery,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        template = Engine,
        template = Muffler,

        part Muffler
        {
            model rangeMuff
            {
                file = 91rangeMuff,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }

            table install
            {
                recipes = Intermediate Mechanics,
            }

            table uninstall
            {
                recipes = Intermediate Mechanics,
            }
        }

        template = RR91EngineDoor,

        part Heater
        {
            category = engine,

            lua
            {
                update = Vehicles.Update.Heater,
            }
        }

        part PassengerCompartment
        {
            category = nodisplay,

            lua
            {
                update = Vehicles.Update.PassengerCompartment,
            }
        }

        template = RR91Doors2,
        template = RR91Armor2,
        template = RR91Bumpers,
        template = RR91SideSteps,
        template = RR91Mudflaps,
        template = RR91Roofrack,
        template = RR91Tires,
        template = RR91Snorkels,
        template = RR91SpareTires,
        template = Brake,

        part Brake*
        {
            table install
            {
                skills = Mechanics:6,
                recipes = Intermediate Mechanics,
            }

            table uninstall
            {
                skills = Mechanics:6,
                recipes = Intermediate Mechanics,
            }
        }

        template = Suspension,

        part Suspension*
        {
            table install
            {
                skills = Mechanics:6,
                recipes = Intermediate Mechanics,
            }

            table uninstall
            {
                skills = Mechanics:6,
                recipes = Intermediate Mechanics,
            }
        }

        template = Radio,
        template = Headlight,
        template = RR91Windshields,
        template = RR91Windows2,
        template = DAMNglobal,
		template = DAMN91range2,
        template = RR91Collision,

        physics box
        {
            offset = 0.0000 0.6222 -0.2556,
            extents = 1.8000 0.8000 4.4444,
            rotate = 1.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 1.3036 -0.8667,
            extents = 1.5556 0.5333 2.1778,
            rotate = 1.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 1.1814 0.3667,
            extents = 1.5556 0.3333 0.7333,
            rotate = 44.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 1.2584 -2.0222,
            extents = 1.5556 0.2667 0.6222,
            rotate = -55.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.6222 -0.2556,
            extents = 1.8000 0.8000 4.4444,
            rotate = 1.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 1.3036 -0.8667,
            extents = 1.5556 0.5333 2.1778,
            rotate = 1.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 1.1814 0.3667,
            extents = 1.5556 0.3333 0.7333,
            rotate = 44.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 1.2584 -2.0222,
            extents = 1.5556 0.2667 0.6222,
            rotate = -55.0000 0.0000 0.0000,
        }

        attachment trailer
        {
            offset = 0.0000 -0.3737 -2.3667,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = -1.0000,
        }

        attachment trailerfront
        {
            offset = 0.0000 -0.3737 2.3667,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = 1.0000,
        }
    }
}
