module Packing
{
	imports
	{
		Base,
	}
	
	item 10pkDenim
	{
		Weight			= 0.35,
		Type			= Normal,
		DisplayName		= 10 x Denim Strips,
		DisplayCategory = Material,
		Icon			= PDenimStrips,
		WorldStaticModel= StripRollDenim,
	}
	
	item 50pkDenim
	{
		Weight			= 1.5,
		Type			= Normal,
		DisplayName		= 50 x Denim Strips,
		DisplayCategory = Material,
		Icon			= PDenimStrips,
		WorldStaticModel= StripRollDenim,
	}
	
	item 100pkDenim
	{
		Weight			= 2.5,
		Type			= Normal,
		DisplayName		= 100 x Denim Strips,
		DisplayCategory = Material,
		Icon			= PDenimStrips,
		WorldStaticModel= StripRollDenim,
	}

	recipe Pack 10
	{
		destroy DenimStrips=10,
		
		Result:10pkDenim=1,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:50.0,
		Category:Storage,
	}
	
	recipe Unpack 10
	{
		destroy 10pkDenim,
		
		Result:DenimStrips=10,
		Time:25.0,
		Category:Storage,
	}
	
	recipe Pack 50
	{
		destroy DenimStrips=50,
		
		Result:50pkDenim=1,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:75.0,
		Category:Storage,
	}
	
	recipe Unpack 50
	{
		destroy 50pkDenim,
		
		Result:DenimStrips=50,
		Time:50.0,
		Category:Storage,
	}
	
	recipe Pack 100
	{
		destroy DenimStrips=100,
		
		Result:100pkDenim=1,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:100.0,
		Category:Storage,
	}
	
	recipe Unpack 100
	{
		destroy 100pkDenim,
		
		Result:DenimStrips=100,
		Time:75.0,
		Category:Storage,
	}

	recipe Put Together
	{
		10pkDenim=5,
		
		Result:50pkDenim=1,
		Time:40.0,
	}
	
	recipe Put Together
	{
		50pkDenim=2,
		
		Result:100pkDenim=1,
		Time:40.0,
	}

	recipe Split in Two
	{
		100pkDenim=1,
		
		Result:50pkDenim=2,
		Time:40.0,
	}

	recipe Split in Five
	{
		50pkDenim=1,
		
		Result:10pkDenim=5,
		Time:40.0,
	}

	model StripRollDenim
	{
		mesh = WorldItems/stripsroll,
		texture = WorldItems/DenimStrips,
		scale = 1.0,
	}
}