module Packing
{
	import
	{
		Base,
	}
	
	item 10pkWeldingRods
	{
		Weight			= 7.5,
		Type			= Normal,
		DisplayName		= 10 x Welding Rods,
		DisplayCategory = Material,
		Icon			= PWeldingRods,
		WorldStaticModel= PackOfWeldingRods,
	}

	item 5pkWeldingRods
	{
		Weight			= 5.25,
		Type			= Normal,
		DisplayName		= 5 x Welding Rods,
		DisplayCategory = Material,
		Icon			= PWeldingRods,
		WorldStaticModel= PackOfWeldingRods,
	}

	recipe Pack 10
	{
		destroy WeldingRods=10,
		
		Result:10pkWeldingRods,
		OnCreate:Recipe.OnCreate.SaveUses,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:100.0,
		Category:Storage,
	}
	
	recipe Unpack 10
	{
		destroy 10pkWeldingRods,
		
		Result:WeldingRods=10,
		OnCreate:Recipe.OnCreate.LoadUses,
		RemoveResultItem:true,
		Time:75.0,
		Category:Storage,
	}
	
	recipe Pack 5
	{
		destroy WeldingRods=5,
		
		Result:5pkWeldingRods,
		OnCreate:Recipe.OnCreate.SaveUses,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:75.0,
		Category:Storage,
	}
	
	recipe Unpack 5
	{
		destroy 5pkWeldingRods,
		
		Result:WeldingRods=5,
		OnCreate:Recipe.OnCreate.LoadUses,
		RemoveResultItem:true,
		Time:50.0,
		Category:Storage,
	}

	recipe Put Together
	{
		5pkWeldingRods=2,
		
		CanBeDoneFromFloor:true,
		Result:10pkWeldingRods=1,
		OnCreate:Recipe.OnCreate.MergeUses,
		Time:50.0,
	}

	recipe Split in Two
	{
		10pkWeldingRods=1,
		
		CanBeDoneFromFloor:true,
		Result:5pkWeldingRods,
		OnCreate:Recipe.OnCreate.SplitUsesInTwo,
		RemoveResultItem:true,
		Time:40.0,
	}

	model PackOfWeldingRods
	{
		mesh = WorldItems/pack_of_welding_rods,
		texture = WorldItems/PackOfWeldingRods,
		scale = 1.0,
	}
}