module Packing
{
	imports
	{
		Base,
	}
	
	item WoodenContainer
	{
		Weight			= 1.0,
		Type			= Normal,
		DisplayName		= Wooden Container,
		DisplayCategory = Material,
		Icon			= PWoodenContainer,
		WorldStaticModel= WIP,
	}

	recipe Make Wooden Container
	{
		Plank=1,
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.Hammer],
		
		Result:WoodenContainer,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:80.0,
		Category:Storage,
	}
}