module Packing {

	model pkAmmoCan_Ground {
		mesh = WorldItems/pk_ammocan_ground,
		texture = WorldItems/pk_ammocan,
		scale = 0.008,
	}

	sound AmmoCan_Storage {
		loop = true, 
		is3D = true,
		clip { 
			file = media/sound/ammocan_storage.ogg,
			distanceMax = 3, 
			reverbFactor = 0.1, 
			volume = 0.5, 
		} 
	}
}