module GunFighter2EasyPacking
{
    imports
    {
        Base,
        Packing,
    }

    item 100pk40incendiary
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 100 x Box of 40mm Incendiary Rounds,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    item 50pk10gauge
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 50 x Box of 40mm Incendiary Rounds,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    recipe Pack 100
    {
        destroy 40INCRound=100,

        Result: 100pk40incendiary,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 100
    {
        destroy 100pk40incendiary,
        
        Result: 40INCRound=100,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Pack 50
    {
        destroy 40INCRound=50,

        Result: 50pk10gauge,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 50
    {
        destroy 50pk10gauge,
        
        Result: 40INCRound=50,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Put Together
    {
        50pk10gauge=2,

        Result: 100pk40incendiary,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Split in Two
    {
        100pk40incendiary=1,

        Result: 50pk10gauge=2,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }
    
}
