module GunFighter2EasyPacking
{
    imports
    {
        Base,
        Packing,
    }

    item 10pk4gauge
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 10 x Box of 4g Shotgun Shells,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    item 5pk4gauge
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 5 x Box of 4g Shotgun Shells,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    recipe Pack 10
    {
        destroy 4gShotgunShellsBox=10,

        Result: 10pk4gauge,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 10
    {
        destroy 10pk4gauge,
        
        Result: 4gShotgunShellsBox=10,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Pack 5
    {
        destroy 4gShotgunShellsBox=5,

        Result: 5pk4gauge,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 5
    {
        destroy 5pk4gauge,
        
        Result: 4gShotgunShellsBox=5,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Put Together
    {
        5pk4gauge=2,

        Result: 10pk4gauge,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Split in Two
    {
        10pk4gauge=1,

        Result: 5pk4gauge=2,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }
    
}
