module GunFighter2EasyPacking
{
    imports
    {
        Base,
        Packing,
    }

    item 10pk50bmg
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 10 x Box of .50-BMG Rounds,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    item 5pk50bmg
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 5 x Box of .50-BMG Rounds,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    recipe Pack 10
    {
        destroy 50BMGBox=10,

        Result: 10pk50bmg,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 10
    {
        destroy 10pk50bmg,
        
        Result: 50BMGBox=10,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Pack 5
    {
        destroy 50BMGBox=5,

        Result: 5pk50bmg,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 5
    {
        destroy 5pk50bmg,
        
        Result: 50BMGBox=5,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Put Together
    {
        5pk50bmg=2,

        Result: 10pk50bmg,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Split in Two
    {
        10pk50bmg=1,

        Result: 5pk50bmg=2,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }
    
}
