module GunFighter2EasyPacking
{
    imports
    {
        Base,
        Packing,
    }

    item 10pk50mag
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 10 x Box of .50 MAG Rounds,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    item 5pk50mag
    {
        Weight = 1.0,
        Type = Normal,
        DisplayName = 5 x Box of .50 MAG Rounds,
        DisplayCategory = Ammo,
        Icon = PAmmoBox,
        WorldStaticModel = Packing.pkAmmoCan_Ground,
    }

    recipe Pack 10
    {
        destroy Bullets50MAGBox=10,

        Result: 10pk50mag,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 10
    {
        destroy 10pk50mag,
        
        Result: Bullets50MAGBox=10,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 180.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Pack 5
    {
        destroy Bullets50MAGBox=5,

        Result: 5pk50mag,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Unpack 5
    {
        destroy 5pk50mag,
        
        Result: Bullets50MAGBox=5,
        OnTest: Recipe.OnTest.IsFavorite,
        Time: 130.0,
        Category: Storage,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Put Together
    {
        5pk50mag=2,

        Result: 10pk50mag,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }

    recipe Split in Two
    {
        10pk50mag=1,

        Result: 5pk50mag=2,
        Time: 90.0,
        Sound: Packing.AmmoCan_Storage,
    }
    
}
