module GunFighter2EasyPacking
{
	imports
	{
		Base,
		Packing,
	}
	
	item 8pkherocket
	{
		Weight			= 2.5,
		Type			= Normal,
		DisplayName		= 8 x Box of High-Explosive Rocket,
		DisplayCategory = Ammo,
		Icon			= PAmmoBox,
		WorldStaticModel = Packing.pkAmmoCan_Ground,
	}
	
	item 4pkherocket
	{
		Weight			= 1.75,
		Type			= Normal,
		DisplayName		= 4 x Box of High-Explosive Rocket,
		DisplayCategory = Ammo,
		Icon			= PAmmoBox,
		WorldStaticModel = Packing.pkAmmoCan_Ground,
	}
	
	recipe Pack 8
	{
		destroy HERocket=8,
		
		Result:8pkherocket,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:180.0,
		Category:Storage,
		Sound:Packing.AmmoCan_Storage,
	}
	
	recipe Unpack 8
	{
		destroy 8pkherocket,
		
		Result:HERocket=8,
		Time:180.0,
		Category:Storage,
		Sound:Packing.AmmoCan_Storage,
	}
	
	recipe Pack 4
	{
		destroy HERocket=4,
		
		Result:4pkherocket,
		OnTest:Recipe.OnTest.IsFavorite,
		Time:130.0,
		Category:Storage,
		Sound:Packing.AmmoCan_Storage,
	}
	
	recipe Unpack 4
	{
		destroy 4pkherocket,
		
		Result:HERocket=4,
		Time:130.0,
		Category:Storage,
		Sound:Packing.AmmoCan_Storage,
	}

	recipe Put Together
	{
		4pkherocket=2,
		
		Result:8pkherocket=1,
		Time:90.0,
		Sound:Packing.AmmoCan_Storage,
	}

	recipe Split in Two
	{
		8pkherocket=1,
		
		Result:4pkherocket=2,
		Time:90.0,
		Sound:Packing.AmmoCan_Storage,
	}
}