module Base
{
	template vehicle TrunkV100
	{
		part TruckBed
		{
			area = TruckBed,
			category = bodywork,
			itemType = Base.NormalTrunk,
			mechanicRequireKey = false,
			repairMechanic = true,
			container
			{
				conditionAffectsCapacity = False,
				test = V100.ContainerAccess.Trunk,
			}
			lua
			{
				create = Vehicles.Create.Default,
			}
		}
		
	}
}

