module Base
{
	model 67commandolightguards_f
	{
		mesh = vehicles/Vehicles_67commando_Body|body_mk2_lightguards,
		shader = damn_vehicle_noreflect_shader,
		scale = 0.1,
	}

	template vehicle V100LightGuards
		{
		part V100LightGuards
        	{

			model V100LG0
				{
                		file = 67commandolightguards_f,
				}

			area = Engine,
			category = lights,
			itemType = Base.V100LightGuards,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
				equip = primary,
                    		}
                	}

                	time = 750,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = V100.InstallComplete.LightGuards,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
  				type = Base.Wrench,
				count = 1,
				keep = true,
				equip = primary,
                    		}
                	}

			time = 650,
			skills = Mechanics:3,
			recipes = Intermediate Mechanics,
            test = Vehicles.UninstallTest.Default,
			complete = V100.UninstallComplete.LightGuards,
            		}

            		lua
            		{
			create = V100.Create.LightGuards,
			init = V100.Init.LightGuards,
			}
		}
	}
}