module Base
{

	template vehicle TurretWindowV100
	{
		part WindowRearLeft
		{
			area = SeatRearRight,
		}

		part Window*
		{
			itemType = USMIL.SmallViewportPack0,
            specificItem = false,
			category = door,
			mechanicRequireKey = true,
			durability = 4,
			window
			{
				openable = true,
			}
			table install
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:4,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
				complete = Vehicles.InstallComplete.Window,
			}
			table uninstall
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:4,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
			}
			lua
			{
				create = Vehicles.Create.Window,
			}
		}
	
	}
}