module Base
{
	model v100_door_flWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_door_flWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}
	model v100_door_frWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_door_frWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}
	model v100_door_rWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_door_rWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}
	model v100_hoodWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_hoodWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}
	model v100_viewportWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_viewportWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}
	model v100_toolboxWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_toolboxWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}

    model v100_lightguardsWI
	{
		mesh    = vehicles/Vehicles_67commando_Objects|v100_lightguardsWI,
		texture = Vehicles/Objects_67commando_Shell,
		scale   = 0.85,
	}

}