module Base
{
    item Trousers_Worker
    {
       DisplayCategory = Clothing,	
        Type = Clothing,
        DisplayName = Trousers Worker Denim,
        ClothingItem = Trousers_Worker,
        BodyLocation = Pants,
        IconsForTexture = C2_1;C2_2;C2_3;C2_4;C2_5;C2_6,
        BloodLocation = Trousers,
        BiteDefense = 15,
        ScratchDefense = 20,
        Insulation = 0.5,
        WindResistance = 0.5,
        FabricType = Denim,
		WorldStaticModel = WorldItem-Stani_3_Ground,
    }

    item SP2
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Trousers Sport,
        ClothingItem = SP2,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        IconsForTexture = SP2_1;SP2_2;SP2_3;SP2_4;SP2_5;SP2_6;SP2_7;SP2_8;SP2_9;SP2_10,
        ScratchDefense = 20,
        WindResistance = 0.55,
        FabricType = Cotton,
        Weight = 0.2,
		WorldStaticModel = WorldItem-Sportstan_Ground,		
    }

    item PAN
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Athletic shorts,
        ClothingItem = PAN,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        IconsForTexture = PAN_1;PAN_2;PAN_3;PAN_4;PAN_5;PAN_6;PAN_7;PAN_8;PAN_9;PAN_10;PAN_11;PAN_12;PAN_13;PAN_14;PAN_15,
        FabricType = Cotton,
        Weight = 0.05,
		RunSpeedModifier = 1.1,
		WorldStaticModel = WorldItem-PAN_Ground,		
    }

    item ST2
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Trousers 70s,
        ClothingItem = ST2,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        IconsForTexture = ST2_1;ST2_2;ST2_3;ST2_4;ST2_5;ST2_6;ST2_7;ST2_8;ST2_9;ST2_10;ST2_11;ST2_12;ST2_13;ST2_14;ST2_15;ST2_16;ST2_17;ST2_18;ST2_19;ST2_20,
        Insulation = 0.5,
        WindResistance = 0.4,
        FabricType = Denim,
        Weight = 0.5,
		WorldStaticModel = WorldItem-Stani_4_Ground,	
    }

    item ST3
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Trousers 60s,
        ClothingItem = ST3,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        IconsForTexture = ST3_1;ST3_2;ST3_3;ST3_4;ST3_5;ST3_6;ST3_7;ST3_8;ST3_9;ST3_10;ST3_11;ST3_12;ST3_13;ST3_14;ST3_15;ST3_16;ST3_17;ST3_18;ST3_19;ST3_20,
        BiteDefense = 12,
        ScratchDefense = 15,
        Insulation = 0.5,
        WindResistance = 0.5,
        FabricType = Cotton,
        Weight = 0.9,
		WorldStaticModel = WorldItem-Stani_5_Ground,	
    }

    item ST4
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Mini Dress1,
        ClothingItem = ST4,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        IconsForTexture = PL1_0;PL1_1;PL1_2;PL1_3;PL1_4;PL1_5;PL1_6;PL1_7;PL1_8;PL1_9;PL1_10;PL1_11;PL1_12;PL1_13;PL1_14;PL1_15,
        FabricType = Cotton,
        Weight = 0.2,
        WorldStaticModel = WorldItem-PL1_Ground,	
    }

    item SHO1
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Long stockings,
        ClothingItem = SHO1,
        BodyLocation = Socks,
        BloodLocation = Shoes,
        Insulation = 0.25,
        WindResistance = 0.3,
        IconsForTexture = SHO1_1;SHO1_2;SHO1_3;SHO1_4;SHO1_5;SHO1_6;SHO1_7;SHO1_8;SHO1_9;SHO1_10,
        FabricType = Cotton,
        Weight = 0.06,
        WorldStaticModel = WorldItem-Stockings_Ground,			
    }

    item ST5
    {
       DisplayCategory = Clothing,		
        Type = Clothing,
        DisplayName = Mini Dress2,
        ClothingItem = ST5,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        IconsForTexture = PL2_1;PL2_2;PL2_3;PL2_4;PL2_5;PL2_6;PL2_7;PL2_8;PL2_9;PL2_10,
        FabricType = Cotton,
        Weight = 0.2,
		WorldStaticModel = WorldItem-PL2_Ground,
    }

    item Trousers_CamoDesert
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Desert Camo Pants,
        BodyLocation = Pants,
        Icon = TrousersCamoSand,
        ClothingItem = Trousers_CamoDesert,
        ClothingItemExtra = Trousers_CamoDesert2,		
        ClothingItemExtraOption = UpHoodie,
        clothingExtraSubmenu = DownHoodie,
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.3,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }
    item Trousers_CamoDesert2
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Desert Camo Pants,
        BodyLocation = Pants,
        Icon = TrousersCamoSand,
        ClothingItem = Trousers_CamoDesert2,
        ClothingItemExtra = Trousers_CamoDesert,		
        ClothingItemExtraOption = DownHoodie,
        clothingExtraSubmenu = UpHoodie,
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.3,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }	
    item Trousers_CamoGreen
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Camo Pants,
        Icon = TrousersCamoGreen,		
        ClothingItem = Trousers_CamoGreen,
        ClothingItemExtra = Trousers_CamoGreen2,		
        ClothingItemExtraOption = UpHoodie,
        clothingExtraSubmenu = DownHoodie,	
        BodyLocation = Pants,		
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.45,
        WindResistance = 0.3,
        WaterResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

    item Trousers_CamoGreen2
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Camo Pants,
        ClothingItem = Trousers_CamoGreen2,
        ClothingItemExtra = Trousers_CamoGreen,		
        ClothingItemExtraOption = DownHoodie,
        clothingExtraSubmenu = UpHoodie,
        BodyLocation = Pants,
        Icon = TrousersCamoGrey,		
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.60,
        WindResistance = 0.30,
        WaterResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

    item Trousers_CamoUrban
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Urban Camo Pants,
        ClothingItem = Trousers_CamoUrban,
        ClothingItemExtra = Trousers_CamoUrban2,		
        ClothingItemExtraOption = UpHoodie,
        clothingExtraSubmenu = DownHoodie,
        BodyLocation = Pants,
        Icon = TrousersCamoGrey,		
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.60,
        WindResistance = 0.30,
        WaterResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

    item Trousers_CamoUrban2
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military Urban Camo Pants,
        ClothingItem = Trousers_CamoUrban2,
        ClothingItemExtra = Trousers_CamoUrban,		
        ClothingItemExtraOption = DownHoodie,
        clothingExtraSubmenu = UpHoodie,
        BodyLocation = Pants,
        Icon = TrousersCamoGrey,		
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.60,
        WindResistance = 0.30,
        WaterResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

}