module Base
{
	template vehicle PassengerSeat7
	{
		passenger FrontLeft
		{
			door = DoorFrontLeft,
			area = SeatFrontLeft,
			switchSeat FrontRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearMiddle
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
		}
		passenger FrontRight
		{
			door = DoorFrontRight,
			area = SeatFrontRight,
			switchSeat FrontLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearMiddle
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
		}
		passenger MiddleLeft
		{
			area = SeatMiddleRight,
			switchSeat FrontLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat FrontRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearMiddle
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			
		}
		passenger MiddleRight
		{
			door = DoorMiddleRight,
			area = SeatMiddleRight,
			switchSeat FrontLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat FrontRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearMiddle
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
		}
		passenger RearLeft
		{
			area = SeatMiddleRight,
			switchSeat FrontLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat FrontRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearMiddle
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
		}
		passenger RearMiddle
		{
			door = DoorMiddleRight,
			area = SeatMiddleRight,
			switchSeat FrontLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat FrontRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
		}
		passenger RearRight
		{
			door = DoorMiddleRight,
			area = SeatMiddleRight,
			switchSeat FrontLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat FrontRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat MiddleRight
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearLeft
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
			switchSeat RearMiddle
			{
				anim = Climb_WindowB,
				rate = 0.23,
				sound = ,
			}
		}

		template! = PassengerPosition7,
		template! = PassengerCommon,
	}
}