UI_EN = {
    UI_Verbose = "Verbose",
    UI_Tooltip_Verbose = "That's usefull for debug. Performances drawback.",
    UI_AutoMechanics_WaitTicks         = "Delay between actions",
    UI_AutoMechanics_Tooltip_WaitTicks = "Increase the value if reinstall does not work.",
    UI_AutoMechanics_WaitTicks_0  = "0",
    UI_AutoMechanics_WaitTicks_1  = "1",
    UI_AutoMechanics_WaitTicks_2  = "2",
    UI_AutoMechanics_WaitTicks_3  = "3",
    UI_AutoMechanics_WaitTicks_4  = "4",
    UI_AutoMechanics_WaitTicks_5  = "5",
    UI_AutoMechanics_WaitTicks_10 = "10",
    UI_AutoMechanics_WaitTicks_20 = "20",
    UI_AutoMechanics_FailThreshold         = "Failure threshold",
    UI_AutoMechanics_Tooltip_FailThreshold = "Accepted risk percentage of losing part condition. <LINE> Can be overriden by server sandbox options in MP.",
    UI_AutoMechanics_FailThreshold_0   = "0 (safe mode)",
    UI_AutoMechanics_FailThreshold_20  = "20",
    UI_AutoMechanics_FailThreshold_40  = "40",
    UI_AutoMechanics_FailThreshold_60  = "60",
    UI_AutoMechanics_FailThreshold_80  = "80",
    UI_AutoMechanics_FailThreshold_100 = "100 (default)",
    UI_AutoMechanics_EndPause         = "End pause",
    UI_AutoMechanics_Tooltip_EndPause = "Pauses the game at the end of the training. <LINE> No effect in MP.",
    UI_AutoMechanics_UntilSuccess         = "Re-try Un/Install",
    UI_AutoMechanics_Tooltip_UntilSuccess = "Re-try Un/Install actions until they succeed or become impossible.",
}
