module Base
{
    model ATABus_ATA2Bullbar_Kengur_2
    {
        mesh = vehicles/Vehicles_ATA2Bus|Kengur_2,
        shader = vehiclewheel,
        texture = ATA2Bus/ATA2Parts,
        invertX = FALSE,
        scale = 0.01,
    }

    model ATABus_ATA2Bullbar_Kengur_3
    {
        mesh = vehicles/Vehicles_ATA2Bus|Kengur_3,
        shader = vehiclewheel,
        texture = ATA2Bus/ATA2Parts,
        invertX = FALSE,
        scale = 0.01,
    }

    model ATABus_ATA2Bullbar_Kengur_1
    {
        mesh = vehicles/Vehicles_ATA2Bus|Kengur_1,
        shader = vehiclewheel,
        texture = ATA2Bus/ATA2Parts,
        invertX = FALSE,
        scale = 0.01,
    }


    template vehicle ATABus_ATA2Bullbar
    {
        template = ATA2Bullbars/part/ATA2Bullbar,
        part ATA2Bullbar
        {
            model Kengur_2
            {
                file = ATABus_ATA2Bullbar_Kengur_2,
            }

            model Kengur_3
            {
                file = ATABus_ATA2Bullbar_Kengur_3,
            }

            model Kengur_1
            {
                file = ATABus_ATA2Bullbar_Kengur_1,
            }
        }
    }
}