module Base
{
        model AstroSpiff_WorldItem
    {
        mesh = WorldItems/AstroSpiff_WorldItem,
        texture = WorldItems/AstroSpiff,
        scale = 1,
    }
 item AstroSpiff_WorldItem
    {
        Weight    =    1,
        Type    =    Normal,
        DisplayName    =    Astro Spiffo,
        Icon    =    SpiffoXL,
        WorldStaticModel = AstroSpiff_WorldItem
    }

}