module Base
{
        model Lightsaber_WorldItem
    {
        mesh = WorldItems/Lightsaber_WorldItem,
        texture = WorldItems/Lightsaber,
        scale = 1,
    }
 item Lightsaber_WorldItem
    {
        Weight    =    1,
        Type    =    Normal,
        DisplayName    =    Lightsaber Prop,
        Icon    =    SpiffoXL,
        WorldStaticModel = Lightsaber_WorldItem
    }

}