module Base
{
    item SheriffEliVest
    {
        Type = Clothing,
        DisplayName = Sheriff Eli Vest,
        ClothingItem = SheriffEliVest,
        BodyLocation = TorsoExtra,
        Weight	= 5,
        Icon	= SherrifEIcon,
        BloodLocation = ShirtNoSleeves; Neck,
        RunSpeedModifier = 0.93,
        CombatSpeedModifier = 0.95,
        Insulation = 0.65,
        WindResistance = 0.30,
        BiteDefense = 90,
        ScratchDefense = 80,
BulletDefense = 150,
WorldStaticModel = SheriffEliVest
    }
}