module Base
{
    item FutureJacket
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Future Jacket,
        ClothingItem = FutureJacket,
        BodyLocation = Jacket,
        BloodLocation = Jacket,
        Icon = FutureJacketIcon,
        RunSpeedModifier = 0.93,
        CombatSpeedModifier = 0.95,
        ScratchDefense = 20,
        NeckProtectionModifier = 0.5,
        Insulation = 0.40,
        WindResistance = 0.2,
        FabricType = Cotton,
        Weight = 2,
        WorldStaticModel = WeddingJacket_Ground,
    }
}