module Base
{
        model AirMags_WorldItem
    {
        mesh = WorldItems/AirMags_WorldItem,
        texture = AirMags,
        scale = 1,
    }
item AirMags_WorldItem
    {
        Weight    =    1,
        Type    =    Normal,
        DisplayName    =    Air Mags
        Icon    =    SpiffoXL,
        WorldStaticModel = AirMags_WorldItem
    }
}