module Base
{
        model HBoard_WorldItem
    {
        mesh = WorldItems/HBoard_WorldItem,
        texture = WorldItems/HBoard,
        scale = 1,
    }
 item HBoard_WorldItem
    {
        Weight    =    1,
        Type    =    Normal,
        DisplayName    =    Hover Board Prop,
        Icon    =    SpiffoXL,
        WorldStaticModel = HBoard_WorldItem
    }

}