module Base
{
        model R2D2_WorldItem
    {
        mesh = WorldItems/R2D2_WorldItem,
        texture = WorldItems/R2D2,
        scale = 1,
    }
 item R2D2_WorldItem
    {
        Weight    =    1,
        Type    =    Normal,
        DisplayName    =    R2D2 Figurine,
        Icon    =    SpiffoXL,
        WorldStaticModel = R2D2_WorldItem
    }

}