module Base
{
    item WaterPocket
    {
        Weight              = 0.1,
        Type                = Normal,
        DisplayName         = Water Pocket,
        DisplayCategory     = Cooking,
        Icon                = WaterPocket,
        WorldStaticModel    = WaterPocket,
    }
    item IcePocket
    {
        Weight              = 0.1,
        Type                = Normal,
        DisplayName         = Ice Pocket,
        DisplayCategory     = Cooking,
        Icon                = IcePocket,
        WorldStaticModel    = IcePocket,
    }
    
    model WaterPocket
    {
        mesh = WorldItems/WaterPocket,
        texture = WorldItems/WaterPocket,
        scale = 0.6,
    }
    model IcePocket
    {
        mesh = WorldItems/IcePocket,
        texture = WorldItems/IcePocket,
        scale = 0.6,
    }
    recipe Make WaterPocket
    {
        Plasticbag/Garbagebag,
        DuctTape=1,
        Water=5,
        
        Result:WaterPocket,
        Time:100.0,
        Category:Survivalist,
        AnimNode:Disassemble,
        OnCreate:Recipe.OnCreate.MakeWaterPocket,
    }
}
