module OshkoshShirts {

	item TShirt_OshkoshGray
		{
		Type = Clothing,
		DisplayName = Oshkosh Gray T-Shirt,
		ClothingItem = TShirt_OshkoshGray,
		BodyLocation = Tshirt,
		Icon = gray_shirt,
		BloodLocation = Shirt,
		Insulation = 0.2,
		WindResistance = 0.2,
		FabricType = Cotton,
		WorldStaticModel = TShirt_Ground,
	}

	item TShirt_OshkoshBlack
		{
		Type = Clothing,
		DisplayName = Oshkosh Black T-Shirt,
		ClothingItem = TShirt_OshkoshBlack,
		BodyLocation = Tshirt,
		Icon = black_shirt,
		BloodLocation = Shirt,
		Insulation = 0.2,
		WindResistance = 0.2,
		FabricType = Cotton,
		WorldStaticModel = TShirt_Ground,
	}

	item TShirt_bknht
		{
		Type = Clothing,
		DisplayName = bknht T-Shirt,
		ClothingItem = TShirt_bknht,
		BodyLocation = Tshirt,
		Icon = bknht_shirt,
		BloodLocation = Shirt,
		Insulation = 0.2,
		WindResistance = 0.2,
		FabricType = Cotton,
		WorldStaticModel = TShirt_Ground,
	}

	item Hoodie_OshkoshBlack
		{
		Type = Clothing,
		DisplayName = Oshkosh Black Hoodie,
		ClothingItem = Hoodie_OshkoshBlack,
		ClothingItemExtra = OshkoshShirts.HoodieDOWN_OshkoshBlack,
		ClothingItemExtraOption = DownHoodie,
		BodyLocation = SweaterHat,
		BloodLocation = Jumper;FullHelmet,
		Icon = black_hoodie,
		ScratchDefense = 11,
		Insulation = 0.65,
		WindResistance = 0.30,
		FabricType = Cotton,
		WorldStaticModel = Hoodie_Ground,
	}

	item HoodieDOWN_OshkoshBlack
		{
		Type = Clothing,
		DisplayName = Oshkosh Black Hoodie,
		ClothingItem = HoodieDOWN_OshkoshBlack,
		ClothingItemExtra = OshkoshShirts.Hoodie_OshkoshBlack,
		ClothingItemExtraOption = UpHoodie,
		BodyLocation = Sweater,
		BloodLocation = Jumper,
		Icon = black_hoodie,
		ScratchDefense = 10,
		NeckProtectionModifier = 0.5,
		Insulation = 0.60,
		WindResistance = 0.25,
		FabricType = Cotton,
		WorldStaticModel = Hoodie_Ground,
	}

	item Hoodie_OshkoshGray
		{
		Type = Clothing,
		DisplayName = Oshkosh Gray Hoodie,
		ClothingItem = Hoodie_OshkoshGray,
		ClothingItemExtra = OshkoshShirts.HoodieDOWN_OshkoshGray,
		ClothingItemExtraOption = DownHoodie,
		BodyLocation = SweaterHat,
		BloodLocation = Jumper;FullHelmet,
		Icon = gray_hoodie,
		ScratchDefense = 11,
		Insulation = 0.65,
		WindResistance = 0.30,
		FabricType = Cotton,
		WorldStaticModel = Hoodie_Ground,
	}

	item HoodieDOWN_OshkoshGray
		{
		Type = Clothing,
		DisplayName = Oshkosh Gray Hoodie,
		ClothingItem = HoodieDOWN_OshkoshGray,
		ClothingItemExtra = OshkoshShirts.Hoodie_OshkoshGray,
		ClothingItemExtraOption = UpHoodie,
		BodyLocation = Sweater,
		BloodLocation = Jumper,
		Icon = gray_hoodie,
		ScratchDefense = 10,
		NeckProtectionModifier = 0.5,
		Insulation = 0.60,
		WindResistance = 0.25,
		FabricType = Cotton,
		WorldStaticModel = Hoodie_Ground,
	}


}