module Base
{

	/************************ Trunks ************************/

    item M911Trunk2
    {
        Weight	=	1.0,
        Type	=	Normal,
        DisplayName	=	Trunk,
        Icon	=	na,
        VehicleType =   2,
        MaxCapacity = 75,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
        MechanicsItem = TRUE,
    }

    item M967SmallTrunk2
    {
        Weight  =   1.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   Trunk,
        Icon    =   na,
        VehicleType =   2,
        MaxCapacity = 50,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
        MechanicsItem = TRUE,
    }

    item M911Toolbox2
    {
        Weight	=	1.0,
        Type	=	Normal,
        DisplayName	=	Trunk,
        Icon	=	na,
        VehicleType =   2,
        MaxCapacity = 25,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
        MechanicsItem = TRUE,
    }

    /************************ Hood ************************/

    item M911EngineDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   12.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Hood,
        Icon    =   M911hood,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911EngineDoorWI,
    }

    /************************ Trunk door ************************/

    item M911TrunkDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   3.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Trunk Lid,
        Icon    =   M911trunkDoor,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911TrunkDoorWI,
    }

    item M127TrunkDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   18.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M127 Trunk Lid,
        Icon    =   M127trunkDoor,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M127TrunkDoorWI,
    }

    item M128TrunkDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   25.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M128 Trunk Doors,
        Icon    =   M128trunkDoor,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M128TrunkDoorWI,
    }

    item M129TrunkDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   14.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M129 Trunk Door,
        Icon    =   M129trunkDoor,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M129TrunkDoorWI,
    }

    item M967TrunkDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   4.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M967 Trunk Lid,
        Icon    =   M967trunkDoor,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M967TrunkDoorWI,
    }

    item IsoContainerTrunkDoor2
    {
        Weight  =   15.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   ISO Container Door,
        Icon    =   ISOdoor,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = ContainerDoorWI,
    }

    /************************ Doors ************************/

    item M911CarFrontDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   10.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Door,
        Icon    =   M911door,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911FrontDoorWI,
    }

    /************************ Windows ************************/

    item M911Windshield2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   8.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Windshield,
        Icon    =   M911wind,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911WindshieldWI,
    }

    item M911SideWindow2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   3.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Side Window,
        Icon    =   M911win,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911WindowWI,
    }

    item M911WindshieldRear2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   6.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Rear Windshield,
        Icon    =   M911rwind,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911WindshieldRearWI,
    }

    /************************ Armor ************************/

    item M911CarFrontDoorArmor
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   15.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Makeshift Door Armor,
        Icon    =   M911doora,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911FrontDoorArmorWI,
    }

    item M911WindshieldArmor
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   10.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Makeshift Windshield Armor,
        Icon    =   M911winda,
        ChanceToSpawnDamaged = 30,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911WindshieldArmorWI,
    }

    item M911WindshieldRearArmor
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   10.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Makeshift Rear Windshield Armor,
        Icon    =   M911rwinda,
        ChanceToSpawnDamaged = 30,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911WindshieldRearArmorWI,
    }

    /************************ Bullbars ************************/

    item M911Bullbar0
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   20.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Bullbar,
        Icon    =   M911bull0,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911Bullbar0WI,
    }

    item M911Bullbar1
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   17.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Makeshift Bullbar,
        Icon    =   M911bull1,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = M911Bullbar1WI,
    }

    /************************ Muffler ************************/

      item M911Muffler
      {
        DisplayCategory = VehicleMaintenance,
        Weight  =   5.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Muffler,
        Icon    =   M911muff,
        EngineLoudness = 100,
        ConditionMax = 100,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.04,
        MechanicsItem = TRUE,
        WorldStaticModel = M911MufflerWI,
      }

      /************************ Mudflaps ************************/

    item M911Mudflaps
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   4.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   M911 Mudflaps,
        Icon    =   M911mudf,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
        MechanicsItem = TRUE,
        WorldStaticModel = M911MudflapsWI,
    }

}