module Base
{
	template vehicle ContainerGasTank
	{
		part GasTank
		{
			area = GasTank,
			category = gastank,
			itemType = Base.BigGasTank,
			mechanicRequireKey = true,
			durability = 5,
			container
			{
                capacity = 1000,
				test = Vehicles.ContainerAccess.GasTank,
				contentType = Gasoline,
				conditionAffectsCapacity = false,
			}
			lua
			{
				create = Vehicles.Create.GasTank,
				update = Vehicles.Update.GasTank,
				checkEngine = Vehicles.CheckEngine.GasTank,
			}
		}
	}
}