module Base
{
	model ContainerDoorWI
	{
		mesh    = vehicles/Objects_ISO_doors|ISOdoorWI,
		texture = Vehicles/Objects_ISO_Shell,
		scale   = 0.6,
	}
	model ContainerDoubleDoorWI
	{
		mesh    = vehicles/Objects_ISO_doors|ISOdoubleDoorWI,
		texture = Vehicles/Objects_ISO_Shell,
		scale   = 0.6,
	}
	model TankerDoorWI
	{
		mesh    = vehicles/Objects_ISO_doors|ISOsmallDoorWI,
		texture = Vehicles/Objects_ISO_Shell,
		scale   = 0.6,
	}

}