IG_UI_CN = {
IGUI_bikinitools_O_BeReadyForFeatureToggles = "关闭性能优化",
IGUI_bikinitools_O_BeReadyForFeatureToggles_Tooltip = "tl;dr:勾选后，可以不用返回游戏标题就能在切换时让带有*号的功能立即生效（本MOD针对事件做了优化，默认情况下，标*号的功能启用后需要重开游戏生效。勾选后，你可以牺牲一点性能让它立即生效）",

IGUI_bikinitools_O_ReturnToMainMenu = "请退出到游戏主菜单让所有改变生效",

IGUI_bikinitools_O_EnableSkinSwitcher = "启用载具皮肤选择器",
IGUI_bikinitools_O_EnableSkinSwitcher_Tooltip = "在右键菜单里增加一个可以选择皮肤的选项（如果载具有多个皮肤）",

IGUI_bikinitools_O_EnableOpenSesame = "启用载具解锁器",
IGUI_bikinitools_O_EnableOpenSesame_Tooltip = "在右键菜单里增加一个选项，可以给锁住的载具随机解锁一个门",

IGUI_bikinitools_O_UseOpenSesameAltText = "使用解锁替换文本",
IGUI_bikinitools_O_UseOpenSesameAltText_Tooltip = "不喜欢“芝麻开门”的话，那就用更正式一点的叫法",

IGUI_bikinitools_O_EnableGetKeyContext = "启用载具钥匙生成器",
IGUI_bikinitools_O_EnableGetKeyContext_Tooltip = "在右键菜单里增加一个选项，可以生成载具钥匙。如果车已被短接，这个选项不可见",

IGUI_bikinitools_O_EnableVehicleItemHide = "进出载具时自动收起/拿出手里装备的东西",
IGUI_bikinitools_O_EnableVehicleItemHide_Tooltip = "小人进入载具自动收起手里装备的物品，下车再自动拿出来",

IGUI_bikinitools_O_PutHiddenItemsInBackpack = "尝试把卸掉的物品放进背包",
IGUI_bikinitools_O_PutHiddenItemsInBackpack_Tooltip = "如果有可用和容量够的背包，被卸下来的物品会自动放入该背包，没有就放入主库存",

IGUI_bikinitools_O_EnableVehicleSpawner = "启用载具生成器",
IGUI_bikinitools_O_EnableVehicleSpawner_Tooltip = "右键增加载具生成菜单，根据载具状态和首字母排序，避免页面滚动过长",

IGUI_bikinitools_O_SpawnVehiclesFullyRepaired = "生成全新载具",
IGUI_bikinitools_O_SpawnVehiclesFullyRepaired_Tooltip = "启用后所有生成的载具全新",

IGUI_bikinitools_O_SpawnVehiclesWithKey = "载具生成时自带钥匙",
IGUI_bikinitools_O_SpawnVehiclesWithKey_Tooltip = "启用后，生成载具时给你一把钥匙，放在主库存",

IGUI_bikinitools_O_EnableGravelBuddy = "启用铲铲助手",
IGUI_bikinitools_O_EnableGravelBuddy_Tooltip = "铲铲助手可以自动挖沙，挖土等。站在你想要自动挖的地面上，右键菜单选择，剩下的交给铲铲助手",

IGUI_bikinitools_O_EnableRepairContext = "修复载具",
IGUI_bikinitools_O_EnableRepairContext_Tooltip = "仅修复该载具已安装的部件，不会像其它作弊mod一样增加并修复所有部位",

IGUI_bikinitools_O_RecolorContextMenu = "菜单重新着色",

IGUI_bikinitools_O_EnableCorpseStacker = "启用尸体自动堆放",
IGUI_bikinitools_O_EnableCorpseStacker_Tooltip = "尸体堆放器会自动捡起你周围的尸体，放在你发起指令时所站的位置",

IGUI_bikinitools_O_Context_EnableAll = "全部启用",
IGUI_bikinitools_O_Context_Automation = "自动化",
IGUI_bikinitools_O_Context_Vehicle = "载具",
IGUI_bikinitools_O_Context_Configuration = "配置",
IGUI_bikinitools_O_Context_ToggleSettings = "切换设置",
IGUI_bikinitools_O_Context_VehicleSpawner = "载具生成器",
IGUI_bikinitools_O_Context_VehicleSkinSwitcher = "载具皮肤选择器",
IGUI_bikinitools_O_Context_VehicleUnlocker = "载具解锁器",
IGUI_bikinitools_O_Context_VehicleKeyCreator = "钥匙生成器",
IGUI_bikinitools_O_Context_VehicleRepair = "载具修复",
IGUI_bikinitools_O_Context_HideShowItems = "隐藏/显示物品",
IGUI_bikinitools_O_Context_GravelBuddy = "铲铲助手",
IGUI_bikinitools_O_Context_CorpseStacker = "尸体自动堆放",

IGUI_bikinitools_V_Skin = "皮肤",
IGUI_bikinitools_V_ChangeSkin = "改变载具皮肤",
IGUI_bikinitools_V_PrevSkin = "前一个",
IGUI_bikinitools_V_NextSkin = "下一个",
IGUI_bikinitools_V_SkinJumpToStart = "返回首个",
IGUI_bikinitools_V_SkinJumpToEnd = "跳至最后",
IGUI_bikinitools_V_NoSkinAvailable = "载具没额外的皮肤",
IGUI_bikinitools_V_SelectSkin = "皮肤自选",
IGUI_bikinitools_V_SwitchToSkinNo = "切换到皮肤#",
IGUI_bikinitools_V_SwitchingTo = "切换",

IGUI_bikinitools_V_OpenSesame = "芝麻开门！",
IGUI_bikinitools_V_OpenSesameAlt = "寻找没锁的门",
IGUI_bikinitools_V_OpenDoorFound = "找到没锁的车门了，运气不错！",
IGUI_bikinitools_V_OpenDoorFail = "哎~ 没找到",

IGUI_bikinitools_V_GetKeyContext = "生成一把这辆车的钥匙",

IGUI_bikinitools_I_PutAwayMy = "收起",
IGUI_bikinitools_I_ForLater = "稍后",
IGUI_bikinitools_I_EquippingMy = "正在尝试装备",

IGUI_bikinitools_V_SpawnVehicle = "生成载具",
IGUI_bikinitools_V_SpawnerCatNormal = "车况正常",
IGUI_bikinitools_V_SpawnerCatBurnt = "残骸车",
IGUI_bikinitools_V_SpawnerCatWrecked = "事故车",

IGUI_bikinitools_A_GravelBuddy = "铲铲助手",
IGUI_bikinitools_A_PickUpSoilInArea = " 在一个 %2 区域挖取 %1",
IGUI_bikinitools_A_Radius1 = "小",
IGUI_bikinitools_A_Radius2 = "中",
IGUI_bikinitools_A_Radius3 = "大",
IGUI_bikinitools_A_SoilDirt = "泥土",
IGUI_bikinitools_A_SoilSand = "沙土",
IGUI_bikinitools_A_SoilGravel = "碎石",
IGUI_bikinitools_A_NoEmptyBag = "没有麻袋",
IGUI_bikinitools_A_EnabledLC = "可用",
IGUI_bikinitools_A_DisabledLC = "不可用",
IGUI_bikinitools_A_VehicleTooClose = "离载具太近了",
IGUI_bikinitools_A_WrongSoil = "不是可以挖取的土壤类型",
IGUI_bikinitools_A_NoShovel = "你没有铲铲",

IGUI_bikinitools_V_RepairVehicle = "修复载具",

IGUI_bikinitools_A_CorpsesLC = "尸体",

IGUI_bikinitools_O_EnableLumberjack = "启用自动伐木",
IGUI_bikinitools_O_EnableLumberjack_Tooltip = "砍光你周围所有的树，自动更换坏掉的斧子。这对石斧来说很完美，注意别把自己累趴了",
IGUI_bikinitools_O_Context_Lumberjack = "自动伐木",
IGUI_bikinitools_A_ChopTreesInArea = "在一个 %1 区域伐木",
IGUI_bikinitools_A_NoAxe = "找不到斧子",

IGUI_bikinitools_O_EnableGardener = "启用自动园艺",
IGUI_bikinitools_O_EnableGardener_Tooltip = "自动清理一个区域的杂草或灌木，全选也行。好好享受节省下来的时间吧",
IGUI_bikinitools_O_Context_Gardener = "自动园艺",
IGUI_bikinitools_A_Grass = "杂草",
IGUI_bikinitools_A_Shrubs = "灌木",
IGUI_bikinitools_A_Plants = "杂草和灌木",
IGUI_bikinitools_A_RemoveGrassInArea = "在一个 %1 区域清理",
IGUI_bikinitools_A_RemoveShrubsInArea = "在一个 %1 区域清理",
IGUI_bikinitools_A_RemovePlantsInArea = "在一个 %1 区域清理",
IGUI_bikinitools_A_NoCuttingTool = "找不到清理灌木的工具",

IGUI_bikinitools_O_EnableVehicleRemover = "单个载具移除",
IGUI_bikinitools_O_EnableVehicleRemover_Tooltip = "可以通过右键菜单移除指定载具",
IGUI_bikinitools_O_EnableCellVehicleRemover = "区块载具移除",
IGUI_bikinitools_O_EnableCellVehicleRemover_Tooltip = "批量移除当前你所在区块里的全部载具",
IGUI_bikinitools_O_Context_VehicleRemover = "载具移除",
IGUI_bikinitools_V_RemoveVehicle = "移除载具",
IGUI_bikinitools_V_ConfirmRemoveVehicle = "你要移除这辆载具吗？",
IGUI_bikinitools_V_RemoveVehicleCell = "移除区块所有载具",
IGUI_bikinitools_V_ConfirmRemoveVehicleCell = "你要移除当前区块内所有载具吗？",
IGUI_bikinitools_V_XVehiclesRemoved = "%1 辆车被移除了",

IGUI_bikinitools_O_SilentMode = "静音模式",
IGUI_bikinitools_O_SilentMode_Tooltip = "玩家不再说话，降低沉浸感",
IGUI_bikinitools_O_EnableHomeWrecker = "启用拆解助手",
IGUI_bikinitools_O_EnableHomeWrecker_Tooltip = "启用后，将尝试在你所在区域进行自动拆解可拆解的物品。要求和普通拆解相同，只要背包里有对应工具，会自动装备。慎用加速功能，可能会导致错误和崩溃",
IGUI_bikinitools_O_Context_HomeWrecker = "拆解助手",
IGUI_bikinitools_A_ScrappingLC = "拆解中",
IGUI_bikinitools_A_DismantleItemsInArea = "在一个 %1 区域拆解物品",
IGUI_bikinitools_A_DismantleItemsInRoom = "拆解这个房间里的物品",
IGUI_bikinitools_A_NotInRoom = "没找到房间",
IGUI_bikinitools_O_EnableContainerUnloader = "启用容器释放",
IGUI_bikinitools_O_EnableContainerUnloader_Tooltip = "自动把所有物品从容器中拿出来放在地板上，方便拆解。电台，家具等可移动物品会跳过",
IGUI_bikinitools_A_UnloadContainersInArea = "在一个 %1 区域释放容器",
IGUI_bikinitools_O_Context_ContainerUnloader = "容器释放",
IGUI_bikinitools_A_UnloadContainersInRoom = "释放这个房间所有的容器",
IGUI_bikinitools_A_UnloadContainersInBuilding = "释放这个建筑里所有的容器",
IGUI_bikinitools_O_UnloadContainersBeforeScrapping = "拆解前先释放容器",
IGUI_bikinitools_O_UnloadContainersBeforeScrapping_Tooltip = "在拆解前尝试先清空容器。限制：详见容器选项",
IGUI_bikinitools_A_UnableToEmptyContainer = "无法清空容器",
IGUI_bikinitools_A_DismantleItemsInBuilding = "拆解这个建筑里所有的物品",
IGUI_bikinitools_A_StackCorpsesInRoom = "堆叠这个房间里所有的尸体",
IGUI_bikinitools_A_StackCorpsesInBuilding = "堆叠这个建筑里所有的尸体",
IGUI_bikinitools_O_LowPerformanceQueueMode = "启用低性能自动队列",
IGUI_bikinitools_O_LowPerformanceQueueMode_Tooltip = "通常自动化处理任务的时间间隔更快。启用此模式后，间隔将减少到每分钟一次。当玩家站在几分之一秒左右时，这看起来会更加缓慢，但对游戏的性能影响要小得多",
IGUI_bikinitools_I_DroppingX = "扔下 %1",
IGUI_bikinitools_I_DroppingXScrap = "扔下 %1 碎物废料",
IGUI_bikinitools_I_PickingUpXNails = "捡起 %1 钉子",
IGUI_bikinitools_O_PickUpNailsAfterScrapping = "尝试在拆解后捡起钉子",
IGUI_bikinitools_O_DropElectronicsAfterScrapping = "拆解后扔下电子废料",
IGUI_bikinitools_V_UnlockTrunk = "解锁后备箱",
IGUI_bikinitools_V_TrunkUnlocked = "后备箱已解锁",
IGUI_bikinitools_O_EnableTrunkUnlocker = "启用后备箱解锁器",
IGUI_bikinitools_O_EnableTrunkUnlocker_Tooltip = "右键菜单增加解锁选项，解锁载具后备箱或者容器，仅在容器或后备箱上锁时可见。如果锁坏了可能无法解锁",
IGUI_bikinitools_O_Context_TrunkUnlocker = "后备箱解锁器",

IGUI_bikinitools_O_PredetermineAreaViability = "检查当前位置自动化可行性",
IGUI_bikinitools_O_PredetermineAreaViability_Tooltip = "可能会有延迟，因为启用了自动化后会先进行当前位置进行自动化的检查，看是否能够执行。可关闭该功能，跳过检查以获得性能上的优化",
IGUI_bikinitools_O_DisabledInMP = "该模组不支持联机模式",
IGUI_bikinitools_O_UseSkinNamesNotIndices = "尝试使用皮肤名称而不是索引",
IGUI_bikinitools_A_Radius4 = "更大(慎用)",
IGUI_bikinitools_A_Radius5 = "巨大(危险)",
IGUI_bikinitools_A_Radius6 = "超级大(后果自负)",
IGUI_bikinitools_A_Radius7 = "超超超级大",
IGUI_bikinitools_O_EnableFunSizeRadii = "启用恶搞尺寸选项",
IGUI_bikinitools_O_EnableFunSizeRadii_Tooltip = "不推荐。它将增加4个荒谬的自动化半径大小可供选择",

IGUI_bikinitools_O_FullyDisableBT = "完全禁用bikinitools",
IGUI_bikinitools_O_FullyDisableBT_Tooltip = "永久禁用Bikini工具。该选项用于联机服务器中，管理员添加了但成员并不想使用。再次启用它需要您修改或删除文件%1",
IGUI_bikinitools_O_DisabledBTBtn = "确定永久禁用bikinitools？",

IGUI_bikinitools_O_EnableIconOverride = "启用图标",
IGUI_bikinitools_O_ModIncompatibility = "由于MOD冲突，该选项目前不可用",

IGUI_bikinitools_O_ForceLegacySkinChanger = "41.69 强制改变皮肤",
IGUI_bikinitools_O_ForceLegacySkinChanger_Tooltip = "在41.69版本中，开发者引入了一种改变皮肤的方法；如果这对你不起作用，可以试试这个选项",

IGUI_bikinitools_O_Context_EnableAllCore = "全部启用",
IGUI_bikinitools_O_SpawnVehiclesDirectionally = "在视线方向生成载具",

IGUI_bikinitools_A_RemoveVegetationInRoom = "清除这个房间的植物",
IGUI_bikinitools_A_RemoveVegetationInBuilding = "清除这个建筑的植物",

IGUI_bikinitools_O_Context_Farmer = "自动浇灌",
IGUI_bikinitools_O_EnableFarmer = "启用自动浇灌",
IGUI_bikinitools_O_EnableFarmer_Tooltip = "自动浇灌一个区域的植物",
IGUI_bikinitools_A_WaterInArea = "在一个%1区域浇灌植物",
IGUI_bikinitools_A_NoWaterSrc = "未发现水源",
IGUI_bikinitools_O_Context_WaterPlants = "给植物浇水到最佳水平",
IGUI_bikinitools_O_Context_CutGrass = "清理杂草",
IGUI_bikinitools_O_Context_CutShrubbery = "清理灌木",
IGUI_bikinitools_O_Context_CutVegetation = "清理杂草和灌木",
IGUI_bikinitools_O_Context_BagSoil = "挖取你脚下的泥土",
IGUI_bikinitools_O_Context_StackCorpses = "在你的位置上堆放尸体",
IGUI_bikinitools_O_Context_UnloadContainers = "容器释放",
IGUI_bikinitools_O_Context_ScrapEverything = "拆解一切可以拆解的东西",
IGUI_bikinitools_O_Context_CutTrees = "伐木",
IGUI_bikinitools_A_WateringXWithY = "用%2单位水浇灌%1",
}