module Autotsar
{
    imports
    {
        Base
    }

    item AtTuningMagJeep /* Спавн */ 
    {
        Weight    =    0.1,
        Type    =    Literature,
        DisplayName    =    Autotsar Tuning Universe,
        Icon    =    ATATuningMagUniverseIcon,
        TeachedRecipes  =   Basic Tuning;ATAJeepRecipes,
        ReplaceOnUse    =   AtTuningMagJeep,
        Tooltip = Tooltip_item_AtTuningMagJeep,
        StaticModel = Autotsar.ATATuningMagUniverse_Reading,
        WorldStaticModel = Autotsar.ATATuningMagUniverse_Ground,
    }

    recipe Cut ATAJeepBumper1Item
    {
        ATAJeepBumper1Item=1,
        BlowTorch=7,
        keep WeldingMask,
        Result:SmallSheetMetal=8,
        Time:350.0,
        Category:Welding,
        SkillRequired:MetalWelding=2,
        OnCreate:Recipe.OnCreate.CutATAUnusableMetal,
        OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
        NeedToBeLearn:false,
    }

    model ATAJeepBumper1World
    {
        mesh = WorldItems/ATA_Bumper1,
        texture = Vehicles/ATA_Jeep_items,
        scale = 0.04,
    }
    item ATAJeepBumper1Item
    {
        DisplayCategory = Tuning,
        Weight    =    10.0,
        Type    =    Normal,
        DisplayName    = ATAJeepBumper1Item,
        Icon    =    ATAJeepBumper1Item,
        VehicleType =   1,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 25,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAJeepBumper1World,
    }
    recipe Cut ATAJeepBumper3Item 
    {
       ATAJeepBumper3Item=1,
       BlowTorch=7,
       keep WeldingMask,
       Result:MetalPipe=6,
       Time:350.0,
       Category:Welding,
       SkillRequired:MetalWelding=2,
       OnCreate:Recipe.OnCreate.CutATAUnusableMetal,
       OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
       NeedToBeLearn:false,
    }

    model ATAJeepBumper2World
    {
        mesh = WorldItems/ATA_Bumper2,
        texture = Vehicles/ATA_Jeep_items,
        scale = 0.04,
    }
    item ATAJeepBumper2Item
    {
        DisplayCategory = Tuning,
        Weight    =    10.0,
        Type    =    Normal,
        DisplayName    = ATAJeepBumper2Item,
        Icon    =    ATAJeepBumper2Item,
        VehicleType =   1,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 25,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAJeepBumper2World,
    }
    recipe Cut ATAJeepBumper2Item
    {
       ATAJeepBumper2Item=1,
       BlowTorch=7,
       keep WeldingMask,
       Result:MetalPipe=4,
       Time:350.0,
       Category:Welding,
       SkillRequired:MetalWelding=2,
       OnCreate:Recipe.OnCreate.CutATAUnusableMetal,
       OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
       NeedToBeLearn:false,
    }

    model ATAJeepBumper3World
    {
        mesh = WorldItems/ATA_Bumper3,
        texture = Vehicles/ATA_Jeep_items,
        scale = 0.04,
    }
    item ATAJeepBumper3Item /* Спавн */
    {
        DisplayCategory = Tuning,
        Weight    =    10.0,
        Type    =    Normal,
        DisplayName    = ATAJeepBumper3Item,
        Icon    =    ATAJeepBumper3Item,
        VehicleType =   1,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 95,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAJeepBumper3World,
    }
    recipe Cut ATAJeepBumper3Item 
    {
       ATAJeepBumper3Item=1,
       BlowTorch=7,
       keep WeldingMask,
       Result:MetalPipe=6,
       Time:350.0,
       Category:Welding,
       SkillRequired:MetalWelding=2,
       OnCreate:Recipe.OnCreate.CutATAUnusableMetal,
       OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
       NeedToBeLearn:false,
    }

    model ATAJeepRoofTentWorld
    {
        mesh = WorldItems/ATA_PalatkaClosed,
        texture = WorldItems/ATA_Common_palatka,
        scale = 0.04,
    }
    item ATAJeepRoofTentItem /* Спавн */ 
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    = ATAJeepRoofTentItem,
        Icon    =    ATARoofTentItem,
        ChanceToSpawnDamaged = 25,
        MaxCapacity = 30,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        Tooltip = Tooltip_item_tuning,
        WorldStaticModel = Autotsar.ATAJeepRoofTentWorld,
    }

    model ATAJeepSnorkelWorld
    {
        mesh = WorldItems/ATA_Airtube,
        texture = WorldItems/ATA_Common_items,
        scale = 0.04,
    }
    item ATAJeepSnorkelItem /* Спавн */ 
    {
        DisplayCategory = Tuning,
        Weight    =    2.0,
        Type    =    Normal,
        DisplayName    = ATAJeepSnorkelItem,
        Icon    =    ATASnorkelItem,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        Tooltip = Tooltip_item_tuning,
        WorldStaticModel = Autotsar.ATAJeepSnorkelWorld,
    }
}