module TAD
{
	imports
	{
		Base
	}

	model BobTAAfoxeSambaRaggaeModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAAfoxeSambaRaggae,
		scale = 0.0005,
	}

	item BobTA_Afoxe_Samba_Raggae_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Afoxe Samba Raggae,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAAfoxeSambaRaggae,
		WorldStaticModel	=	TAD.BobTAAfoxeSambaRaggaeModel,
	}

	model BobTABellyDancingOneModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTABellyDancingOne,
		scale = 0.0005,
	}

	item BobTA_Belly_Dancing_One_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Belly Dancing One,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTABellyDancingOne,
		WorldStaticModel	=	TAD.BobTABellyDancingOneModel,
	}

	model BobTABellyDancingThreeModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTABellyDancingThree,
		scale = 0.0005,
	}

	item BobTA_Belly_Dancing_Three_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Belly Dancing Three,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTABellyDancingThree,
		WorldStaticModel	=	TAD.BobTABellyDancingThreeModel,
	}

	model BobTABellyDancingTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTABellyDancingTwo,
		scale = 0.0005,
	}

	item BobTA_Belly_Dancing_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Belly Dancing Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTABellyDancingTwo,
		WorldStaticModel	=	TAD.BobTABellyDancingTwoModel,
	}

	model BobTABoogalooModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTABoogaloo,
		scale = 0.0005,
	}

	item BobTA_Boogaloo_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Boogaloo,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTABoogaloo,
		WorldStaticModel	=	TAD.BobTABoogalooModel,
	}

	model BobTABreakdance1990Model
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTABreakdance1990,
		scale = 0.0005,
	}

	item BobTA_Breakdance_1990_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Breakdance 1990,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTABreakdance1990,
		WorldStaticModel	=	TAD.BobTABreakdance1990Model,
	}

	model BobTABreakdanceFreezesComboModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTABreakdanceFreezesCombo,
		scale = 0.0005,
	}

	item BobTA_Breakdance_Freezes_Combo_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Breakdance Freezes Combo,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTABreakdanceFreezesCombo,
		WorldStaticModel	=	TAD.BobTABreakdanceFreezesComboModel,
	}

	model BobTACharlestonModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTACharleston,
		scale = 0.0005,
	}

	item BobTA_Charleston_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Charleston,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTACharleston,
		WorldStaticModel	=	TAD.BobTACharlestonModel,
	}

	model BobTAGandyModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAGandy,
		scale = 0.0005,
	}

	item BobTA_Gandy_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Gandy,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAGandy,
		WorldStaticModel	=	TAD.BobTAGandyModel,
	}

	model BobTAHouseDancingModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAHouseDancing,
		scale = 0.0005,
	}

	item BobTA_House_Dancing_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	House Dancing,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAHouseDancing,
		WorldStaticModel	=	TAD.BobTAHouseDancingModel,
	}

	model BobTALockingModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTALocking,
		scale = 0.0005,
	}

	item BobTA_Locking_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Locking,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTALocking,
		WorldStaticModel	=	TAD.BobTALockingModel,
	}

	model BobTAMoonwalkTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAMoonwalkTwo,
		scale = 0.0005,
	}

	item BobTA_Moonwalk_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Moonwalk Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAMoonwalkTwo,
		WorldStaticModel	=	TAD.BobTAMoonwalkTwoModel,
	}

	model BobTANorthernSoulSpinandFloorWorkModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTANorthernSoulSpinandFloorWork,
		scale = 0.0005,
	}

	item BobTA_Northern_Soul_Spin_and_Floor_Work_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Northern Soul Spin and Floor Work,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTANorthernSoulSpinandFloorWork,
		WorldStaticModel	=	TAD.BobTANorthernSoulSpinandFloorWorkModel,
	}

	model BobTANorthernSoulSpinDipandSplitsModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTANorthernSoulSpinDipandSplits,
		scale = 0.0005,
	}

	item BobTA_Northern_Soul_Spin_Dip_and_Splits_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Northern Soul Spin Dip and Splits,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTANorthernSoulSpinDipandSplits,
		WorldStaticModel	=	TAD.BobTANorthernSoulSpinDipandSplitsModel,
	}

	model BobTARickDancingModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTARickDancing,
		scale = 0.0005,
	}

	item BobTA_Rick_Dancing_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Rick Dancing,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTARickDancing,
		WorldStaticModel	=	TAD.BobTARickDancingModel,
	}

	model BobTARobotOneModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTARobotOne,
		scale = 0.0005,
	}

	item BobTA_Robot_One_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Robot One,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTARobotOne,
		WorldStaticModel	=	TAD.BobTARobotOneModel,
	}

	model BobTARobotTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTARobotTwo,
		scale = 0.0005,
	}

	item BobTA_Robot_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Robot Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTARobotTwo,
		WorldStaticModel	=	TAD.BobTARobotTwoModel,
	}

	model BobTASalsaTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTASalsaTwo,
		scale = 0.0005,
	}

	item BobTA_Salsa_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Salsa Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTASalsaTwo,
		WorldStaticModel	=	TAD.BobTASalsaTwoModel,
	}

	model BobTASambaOlodumModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTASambaOlodum,
		scale = 0.0005,
	}

	item BobTA_Samba_Olodum_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Samba Olodum,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTASambaOlodum,
		WorldStaticModel	=	TAD.BobTASambaOlodumModel,
	}

	model BobTASambaPagodeModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTASambaPagode,
		scale = 0.0005,
	}

	item BobTA_Samba_Pagode_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Samba Pagode,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTASambaPagode,
		WorldStaticModel	=	TAD.BobTASambaPagodeModel,
	}

	model BobTASlideStepModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTASlideStep,
		scale = 0.0005,
	}

	item BobTA_Slide_Step_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Slide Step,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTASlideStep,
		WorldStaticModel	=	TAD.BobTASlideStepModel,
	}

	model BobTASnakeModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTASnake,
		scale = 0.0005,
	}

	item BobTA_Snake_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Snake,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTASnake,
		WorldStaticModel	=	TAD.BobTASnakeModel,
	}

	model BobTAThrillerFourModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAThrillerFour,
		scale = 0.0005,
	}

	item BobTA_Thriller_Four_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Thriller Four,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAThrillerFour,
		WorldStaticModel	=	TAD.BobTAThrillerFourModel,
	}

	model BobTAThrillerOneModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAThrillerOne,
		scale = 0.0005,
	}

	item BobTA_Thriller_One_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Thriller One,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAThrillerOne,
		WorldStaticModel	=	TAD.BobTAThrillerOneModel,
	}

	model BobTAThrillerThreeModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAThrillerThree,
		scale = 0.0005,
	}

	item BobTA_Thriller_Three_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Thriller Three,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAThrillerThree,
		WorldStaticModel	=	TAD.BobTAThrillerThreeModel,
	}

	model BobTAThrillerTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAThrillerTwo,
		scale = 0.0005,
	}

	item BobTA_Thriller_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Thriller Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAThrillerTwo,
		WorldStaticModel	=	TAD.BobTAThrillerTwoModel,
	}

	model BobTATutOneModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTATutOne,
		scale = 0.0005,
	}

	item BobTA_Tut_One_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Tut One,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTATutOne,
		WorldStaticModel	=	TAD.BobTATutOneModel,
	}

	model BobTATutTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTATutTwo,
		scale = 0.0005,
	}

	item BobTA_Tut_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Tut Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTATutTwo,
		WorldStaticModel	=	TAD.BobTATutTwoModel,
	}

	model BobTAWaveOneModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAWaveOne,
		scale = 0.0005,
	}

	item BobTA_Wave_One_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Wave One,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAWaveOne,
		WorldStaticModel	=	TAD.BobTAWaveOneModel,
	}

	model BobTAWaveTwoModel
	{
		mesh	=	WorldItems/TADcard,
		texture	=	tadcard/Card_BobTAWaveTwo,
		scale = 0.0005,
	}

	item BobTA_Wave_Two_card
	{
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Wave Two,
		Tooltip	=	Tooltip_TADcard,
		Icon	=	BobTAWaveTwo,
		WorldStaticModel	=	TAD.BobTAWaveTwoModel,
	}
}
