module Base
{
	item Hat_Claire_Rat
	{
		Type = Clothing,
		DisplayName = Claire,
	  	DisplayCategory = Accessory,
		ClothingItem = Hat_Claire_Rat,
		BodyLocation = Hat,
		Icon = Claire,
		BloodLocation = Head,
		CanHaveHoles = false,
		Insulation = 0.40,
		Weight = 0.2,
		WorldStaticModel = Claire_Rat,
	}
}