module Berserk
{
  	imports    
    	{
		Base,
	}
	
	
    item BerserkArmor
    {
        DisplayCategory = Clothing,
	Icon = BerserkArmorIcon,
        Type = Clothing,
        DisplayName = Berserk Armor,
        ClothingItem = BerserkArmor,
        BodyLocation = BerserkArmorFull,
	ClothingItemExtra = Berserk.BerserkArmor2,
	ClothingItemExtraOption = HelmOff,
        BloodLocation = Trousers;Jumper;Head;Neck;Hands;Shoes,
        RunSpeedModifier = 0.53,
        CombatSpeedModifier = 0.97,
        BiteDefense = 100,
        ScratchDefense = 100,
	CanHaveHoles = false,
	StompPower = 3,
        NeckProtectionModifier = 100,
        Insulation = 0.75,
        WindResistance = 0.55,
        WaterResistance = 0.90,
	Weight = 4,
        WorldStaticModel = BerserkArmor_Ground,
    }
	item BerserkArmor2
    {
        DisplayCategory = Clothing,
	Icon = BerserkArmorIcon,
        Type = Clothing,
        DisplayName = Berserk Armor,
        ClothingItem = BerserkArmor_NoHelm,
        BodyLocation = BerserkArmorHead,
	ClothingItemExtra = Berserk.BerserkArmor,
	ClothingItemExtraOption = HelmOn,
        BloodLocation = Trousers;Jumper;Neck;Hands;Shoes,
        RunSpeedModifier = 0.53,
        CombatSpeedModifier = 0.97,
	StompPower = 3,
        BiteDefense = 100,
        ScratchDefense = 100,
	CanHaveHoles = false,
        NeckProtectionModifier = 100,
        Insulation = 0.75,
        WindResistance = 0.55,
        WaterResistance = 0.90,
        Weight = 2,
        WorldStaticModel = BerserkArmor_Ground,
    }
}