module Base
{
	item WeldingMask
	{
		Type = Clothing,
		Tags = WeldingMask,
		DisplayName = Welder Mask,
		ClothingItem = Hat_WeldersMask,
		BodyLocation = SpecialMask,
		Icon = WeldingMask,
		BloodLocation = Head,
		CanHaveHoles = false,
		BloodLocation = Head,
        BiteDefense = 30,
        ScratchDefense = 50,
        ChanceToFall = 30,
        Insulation = 0.25,
        WindResistance = 0.55,
	}
	item PropaneTank
	{
		DisplayCategory = Material,
		Weight	=	10.0,
		Type	=	Drainable,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.0625,
		DisplayName	=	Propane Tank,
		Icon	=	PropaneTank,
		UseWorldItem = TRUE,
		ScaleWorldIcon = 2.0,
		WeightEmpty = 5.0,
		KeepOnDeplete = TRUE,
		WorldStaticModel = PropaneTank,
	}
	model FireAxe
	{
		mesh = Weapons/2Handed/FireAxe,

		attachment world
		{
			offset = 0.0000 0.1500 0.1500,
			rotate = 0.0000 -90.0000 0.0000,
		}
	}
}