module TW
{
	imports
	{
		Base,
	}
    recipe Deconstruct Crowbar
    {

    	Crowbar,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=7,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Crowbar,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Pan
    {

    	Pan/GridlePan/RoastingPan/Saucepan/Pot/BakingPan/Kettle,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=7,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct Fishing Rod
    {

    	FishingRod,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct Golf Club Head
    {

    	GolfClubHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=6,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct Hammer Head
    {

    	HammerHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=2,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct SledgeHammer Head
    {

    	SledgeHammerHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=16,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct Axe Head
    {

    	AxeHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=8,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct SmallBlade
    {

    	SmallBlade,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=6,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
    recipe Deconstruct Small Metal Bar
    {

    	SmallMetalBar,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=3,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Meat Cleaver Head
    {

    	MeatCleaverHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=7,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Scythe Head
    {

    	ScytheHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=2,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Long Blade Head
    {

    	LongBlade,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=11,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Wrench
    {

    	PipeWrench/Wrench,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=5,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Shovel Head
    {

    	ShovelHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=5,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Hoe Head
    {

    	HoeHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=3,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Pickaxe Head
    {

    	PickaxeHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=12,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Rake Head
    {

    	RakeHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=5,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct BarBell
    {

    	BarBell,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=30,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct DumbBell
    {

    	DumbBell,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=15,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Scalpel
    {

    	Scalpel,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=1,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Fork Head
    {

    	ForkHead,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=1,
        Time             		: 200.0,
	    Sound 					: ScrapStuff,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
	recipe Deconstruct Tool Box
    {

    	Toolbox,
		keep MetalWorkbench,

		NoBrokenItems			: false,
		AllowDestroyedItem      : true,
        Result           		: MetalParts=10,
        Time             		: 200.0,
		OnGiveXP 				: Give2MWXP,
		Category 		        : Scrapping,
	    Sound 					: ScrapStuff,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: Source=1,
		CanBeDoneFromFloor      : TRUE,
		NeedToBeLearn: true,
    }
}