module TW
{
	imports
	{
		Base,
	}
	
	item GolfClubHead
	{
		Weight 					= 1.5,
		Type 					= Normal,
		DisplayName 			= Golf Club Head,
		DisplayCategory 		= Item,
		Icon 					= GolfClubHead,
		WorldStaticModel        = GolfClubHead_Ground,
	}

    item HammerHead
	{
		Weight 					= 0.6,
		Type 					= Normal,
		DisplayName 			= Bent Hammer Head,
		DisplayCategory 		= Item,
		Icon 					= HammerHead,
		WorldStaticModel        = HammerHead_Ground,
	}

    item SledgeHammerHead
	{
		Weight 					= 5.0,
		Type 					= Normal,
		DisplayName 			= Bent Sledge Hammer Head,
		DisplayCategory 		= Item,
		Icon 					= SledgeHammerHead,
		WorldStaticModel        = SledgeHammerHead_Ground,
	}

    item AxeHead
	{
		Weight 					= 2.0,
		Type 					= Normal,
		DisplayName 			= Blunt Axe Head,
		DisplayCategory 		= Item,
		Icon 					= AxeHead,	
		WorldStaticModel        = AxeHead_Ground,
	}

    item SmallBlade
	{
		Weight 					= 0.2,
		Type 					= Normal,
		DisplayName 			= Blunt Small Blade,
		DisplayCategory 		= Item,
		Icon 					= SmallBlade,		
		WorldStaticModel        = SmallBlade_Ground,
	}

    item SmallMetalBar
	{
		Weight 					= 0.1,
		Type 					= Normal,
		DisplayName 			= Bent Screwdriver Head,
		DisplayCategory 		= Item,
		Icon 					= SmallMetalBar,
		WorldStaticModel        = SmallMetalBar_Ground,
	}

	item MeatCleaverHead
	{
		Weight 					= 1.0,
		Type 					= Normal,
		DisplayName 			= Bent Meat Cleaver Head,
		DisplayCategory 		= Item,
		Icon 					= MeatCleaverHead,
		WorldStaticModel        = MeatCleaverHead_Ground,
	}
	item ScytheHead
	{
		Weight 					= 1.0,
		Type 					= Normal,
		DisplayName 			= Blunt Scythe Head,
		DisplayCategory 		= Item,
		Icon 					= ScytheHead,
		WorldStaticModel        = ScytheHead_Ground,
	}
	item LongBlade
	{
		Weight 					= 0.5,
		Type 					= Normal,
		DisplayName 			= Broken Long Blade,
		DisplayCategory 		= Item,
		Icon 					= LongBlade,
		WorldStaticModel        = LongBlade_Ground,
	}
	item ShovelHead
	{
		Weight 					= 2.0,
		Type 					= Normal,
		DisplayName 			= Bent Shovel Head,
		DisplayCategory 		= Item,
		Icon 					= ShovelHead,
		WorldStaticModel        = ShovelHead_Ground,
	}
	item HoeHead
	{
		Weight 					= 2.0,
		Type 					= Normal,
		DisplayName 			= Bent Hoe Head,
		DisplayCategory 		= Item,
		Icon 					= HoeHead,
		WorldStaticModel        = HoeHead_Ground,
	}
	item PickaxeHead
	{
		Weight 					= 2.0,
		Type 					= Normal,
		DisplayName 			= Broken Pickaxe Head,
		DisplayCategory 		= Item,
		Icon 					= PickaxeHead,
		WorldStaticModel        = PickaxeHead_Ground,
	}
	item RakeHead
	{
		Weight 					= 2.0,
		Type 					= Normal,
		DisplayName 			= Broken Rake Head,
		DisplayCategory 		= Item,
		Icon 					= RakeHead,
		WorldStaticModel        = RakeHead_Ground,
	}
	item ForkHead
	{
		Weight 					= 2.0,
		Type 					= Normal,
		DisplayName 			= Broken Fork Head,
		DisplayCategory 		= Item,
		Icon 					= ForkHead,
		WorldStaticModel        = ForkHead_Ground,
	}
}