module Base
{

	model AxeHead_Ground
	{
		mesh = WorldItems/ToolHeads/AxeHeadGround,
		texture	= ToolHeads/AxeHeadTexture,
		scale = 0.012,
    }
	model ForkHead_Ground
	{
		mesh = WorldItems/ToolHeads/ForkHeadGround,
		texture	= ToolHeads/ForkHeadTexture,
		scale = 0.012,
    }
	model GolfClubHead_Ground
	{
		mesh = WorldItems/ToolHeads/GolfClubHeadGround,
		texture	= ToolHeads/GolfClubHeadTexture,
		scale = 0.012,
    }
	model HammerHead_Ground
	{
		mesh = WorldItems/ToolHeads/HammerHeadGround,
		texture	= ToolHeads/HammerHeadTexture,
		scale = 0.012,
    }
	model HoeHead_Ground
	{
		mesh = WorldItems/ToolHeads/HoeHeadGround,
		texture	= ToolHeads/HoeHeadTexture,
		scale = 0.012,
    }
	model LongBlade_Ground
	{
		mesh = WorldItems/ToolHeads/LongBladeGround,
		texture	= ToolHeads/LongBladeTexture,
		scale = 0.012,
    }
	model MeatCleaverHead_Ground
	{
		mesh = WorldItems/ToolHeads/MeatCleaverHeadGround,
		texture	= ToolHeads/MeatCleaverHeadTexture,
		scale = 0.012,
    }
	model PickaxeHead_Ground
	{
		mesh = WorldItems/ToolHeads/PickaxeHeadGround,
		texture	= ToolHeads/PickaxeHeadTexture,
		scale = 0.012,
    }
	model RakeHead_Ground
	{
		mesh = WorldItems/ToolHeads/RakeHeadGround,
		texture	= ToolHeads/RakeHeadTexture,
		scale = 0.012,
    }
	model ScytheHead_Ground
	{
		mesh = WorldItems/ToolHeads/ScytheHeadGround,
		texture	= ToolHeads/ScytheHeadTexture,
		scale = 0.012,
    }
	model ShovelHead_Ground
	{
		mesh = WorldItems/ToolHeads/ShovelHeadGround,
		texture	= ToolHeads/ShovelHeadTexture,
		scale = 0.012,
    }
	model SledgeHammerHead_Ground
	{
		mesh = WorldItems/ToolHeads/SledgeHammerHeadGround,
		texture	= ToolHeads/SledgeHammerHeadTexture,
		scale = 0.012,
    }
	model SmallBlade_Ground
	{
		mesh = WorldItems/ToolHeads/SmallBladeGround,
		texture	= ToolHeads/SmallBladeTexture,
		scale = 0.012,
    }
	model SmallMetalBar_Ground
	{
		mesh = WorldItems/ToolHeads/SmallMetalBarGround,
		texture	= ToolHeads/SmallMetalBarTexture,
		scale = 0.012,
    }
}
