module Autotsar
{
    imports
    {
        Base
    }
    
    item ATATuningFordMustang /* Spawn */ 
    {
        Weight    =    0.1,
        Type    =    Literature,
        DisplayName    =    Autotsar Tuning - Ford Mustang,
        Icon    =    ATATuningMagUniverseIcon,
        TeachedRecipes  =   Basic Tuning;ATAMustangRecipes,
        ReplaceOnUse    =   ATATuningFordMustang,
        Tooltip = Tooltip_item_ATATuningFordMustang,
        StaticModel = Autotsar.ATATuningMagUniverse_Reading,
        WorldStaticModel = Autotsar.ATATuningMagUniverse_Ground,
    }
    
/* Hoods
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*/
    model ATAMustangHood2World
    {
        mesh = WorldItems/ATA_Mustang_items|ATAMustangHood2World,
        texture = Vehicles/ATA_Mustang_base0,
        scale = 0.014,
    }
    model ATAMustangHood3World
    {
        mesh = WorldItems/ATA_Mustang_items|ATAMustangHood3World,
        texture = Vehicles/ATA_Mustang_base0,
        scale = 0.014,
    }
    model ATAMustangHood4World
    {
        mesh = WorldItems/ATA_Mustang_items|ATAMustangHood4World,
        texture = Vehicles/ATA_Mustang_base0,
        scale = 0.014,
    }
    item ATAMustangHood2Item3 /* Vehicle */
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    =    ATAMustangHood2Item,
        Icon    =    EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAMustangHood2World,
    }

    item ATAMustangHood3Item3 /* Vehicle */
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    =    ATAMustangHood3Item,
        Icon    =    EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAMustangHood3World,
    }
    item ATAMustangHood4Item3 /* Vehicle */
    {
        DisplayCategory = Tuning,
        Weight    =    15.0,
        Type    =    Normal,
        DisplayName    =    ATAMustangHood4Item,
        Icon    =    EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = Autotsar.ATAMustangHood4World,
    }
    recipe Cut ATAMustangHoodItem
    {
       ATAMustangHood2Item3/ATAMustangHood3Item3/ATAMustangHood4Item3,
       BlowTorch=14,
       keep WeldingMask,
       Result:SheetMetal=6,
       Time:350.0,
       Category:Welding,
       SkillRequired:MetalWelding=2,
       OnCreate:Recipe.OnCreate.CutATAUnusableMetal,
       OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
       NeedToBeLearn:false,
    }
    
}