module Base
{

	sound AM_Refill
	{
		category = Item,
		clip
		{
			file = media/sound/AMRefillloop.ogg,
		}
	}

	sound AM_RefillFinish
	{
		category = Item,
		clip
		{
			file = media/sound/AMFinishRefill.ogg,
		}
	}

	sound AM_Blowtorch
	{
		category = Item,
		clip
		{
			file = media/sound/AM_Blowtorch1.ogg,
		}
	}

	sound AM_bulletInRifle
	{
		category = Item,
		clip
		{
			file = media/sound/AM_BulletInRifle.ogg,
		}
	}

	sound AM_firemode
	{
		category = Item,
		clip
		{
			file = media/sound/AM_Firemode.ogg,
		}
	}

	sound AM_M16Supressed
	{
		category = Item,
		clip
		{
			file = media/sound/AM_M16supressed.ogg,
		}
	}

	sound AM_TLonoff
	{
		category = Item,
		clip
		{
			file = media/sound/AM_TLOnOff.ogg,
		}
	}

	sound AMAK47
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK_47.ogg,
		}
	}

	sound AMAK47S
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK_47S.ogg,
		}
	}
	
	sound AMAKEmpty
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK_Empty.ogg,
		}
	}

	sound AMAKIn
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK_In.ogg,
		}
	}

	sound AMAKOut
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK_Out.ogg,
		}
	}

	sound AMAKRack
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK_Rack.ogg,
		}
	}

	sound AMAR15
	{
		category = Item,
		clip
		{
			file = media/sound/AM_AR15.ogg,
		}
	}

	sound AMARIn
	{
		category = Item,
		clip
		{
			file = media/sound/AM_AR_In.ogg,
		}
	}

	sound AMAROut
	{
		category = Item,
		clip
		{
			file = media/sound/AM_AR_Out.ogg,
		}
	}

	sound AMARRack
	{
		category = Item,
		clip
		{
			file = media/sound/AM_AR_Rack.ogg,
		}
	}

	sound AMbulletOutVarmint
	{
		category = Item,
		clip
		{
			file = media/sound/AM_bulletOutVarmint.ogg,
		}
	}

	sound AMHandleWeapons
	{
		category = Item,
		clip
		{
			file = media/sound/AM_HandleWeapons.ogg,
		}
	}

	sound AMLMGIn
	{
		category = Item,
		clip
		{
			file = media/sound/AM_LMG_In.ogg,
		}
	}

	sound AMLMGOut
	{
		category = Item,
		clip
		{
			file = media/sound/AM_LMG_Out.ogg,
		}
	}

	sound AMLMGRack
	{
		category = Item,
		clip
		{
			file = media/sound/AM_LMG_Rack.ogg,
		}
	}

	sound AMM249
	{
		category = Item,
		clip
		{
			file = media/sound/AM_M249.ogg,
		}
	}

	sound AMRifleEmpty
	{
		category = Item,
		clip
		{
			file = media/sound/AM_RifleEmpty.ogg,
		}
	}

	sound AMRifleIn
	{
		category = Item,
		clip
		{
			file = media/sound/AM_RifleIn.ogg,
		}
	}

	sound AMRifleOut
	{
		category = Item,
		clip
		{
			file = media/sound/AM_RifleOut.ogg,
		}
	}

	sound AMRifleRack
	{
		category = Item,
		clip
		{
			file = media/sound/AM_RifleRack.ogg,
		}
	}

	sound BoxPutIn
	{
		category = Item,
		clip
		{
			file = media/sound/AM_BoxPutIn.ogg,
		}
	}

	sound BriefcaseClose
	{
		category = Item,
		clip
		{
			file = media/sound/AM_BriefcaseClose.ogg,
		}
	}

	sound BriefcaseOpen
	{
		category = Item,
		clip
		{
			file = media/sound/AM_BriefcaseOpen.ogg,
		}
	}

	sound crack1
	{
		category = Item,
		clip
		{
			file = media/sound/AM_crack1.ogg,
		}
	}

	sound JarOpen
	{
		category = Item,
		clip
		{
			file = media/sound/AM_JarOpen.ogg,
		}
	}

	sound LeadMaker
	{
		category = Item,
		clip
		{
			file = media/sound/AM_LeadMaker.ogg,
		}
	}

	sound Makebullets
	{
		category = Item,
		clip
		{
			file = media/sound/AM_Makebullets.ogg,
		}
	}

	sound ToolBoxClose
	{
		category = Item,
		clip
		{
			file = media/sound/AM_ToolBoxClose.ogg,
		}
	}

	sound ToolBoxOpen
	{
		category = Item,
		clip
		{
			file = media/sound/AM_ToolBoxOpen.ogg,
		}
	}

	sound ToolBoxPutIn
	{
		category = Item,
		clip
		{
			file = media/sound/AM_ToolBoxPutIn.ogg,
		}
	}
	
	sound AMAK47S
	{
		category = Item,
		clip
		{
			file = media/sound/AMAK47Silenced.ogg,
		}
	}

	sound AMRTL
	{
		category = Item,
		clip
		{
			file = media/sound/AMR_TLonoff.ogg,
		}
	}

	sound DismantleFirearm
	{
		category = Item,
		clip
		{
			file = media/sound/DismantleFWeapons.ogg,
		}
	}

	sound ShootM14Sniper
	{
		category = Item,
		clip
		{
			file = media/sound/M14Shoot.ogg,
		}
	}
}

