module Base
{

	item BeerBottleCap
    {
        DisplayCategory = Junk,
        Weight	=	0.01,
        Type	=	Normal,
        DisplayName	=	Beer Bottle Cap,
        Icon	=	BeerBootleCap2,
        MetalValue = 1,
        WorldStaticModel = BeerBottleCap_Ground,
    } 
	
	model BeerBottleCap_Ground
	{
		mesh = WorldItems/BeerBottleCap,
		texture = WorldItems/BeerBottleCap2,
		scale = 0.15,
	}

    item CapsBag1
	{
	    DisplayCategory = Junk,
		Weight	=	0.1,
		Type	=	Normal,
		DisplayName	=	Beer Caps Bag (100),
		Icon	=	CapsBag1,
		SurvivalGear = TRUE,
		WorldStaticModel = CapsBag1,
	}

	model CapsBag1
	{
		mesh = WorldItems/CapsBag1,
		texture = WorldItems/CapsBag1,
		scale = 1.0,
	}

    item CapsBag2
	{
	    DisplayCategory = Junk,
		Weight	=	0.2,
		Type	=	Normal,
		DisplayName	=	Beer Caps Bag (500),
		Icon	=	CapsBag2,
		WorldStaticModel = CapsBag2,
	}

	model CapsBag2
	{
		mesh = WorldItems/CapsBag2,
		texture = WorldItems/CapsBag2,
		scale = 1.1,
	}

    item CapsBag3
	{
	    DisplayCategory = Junk,
		Weight	=	0.2,
		Type	=	Normal,
		DisplayName	=	Beer Caps Bag (1000),
		Icon	=	CapsBag3,
		WorldStaticModel = CapsBag3,
	}

	model CapsBag3
	{
		mesh = WorldItems/CapsBag3,
		texture = WorldItems/CapsBag3,
		scale = 1.2,
	}

}