Moveables_ES = {	
	Mounted_Cow_Trophy = "Trofeo de pared (Vaca)",
	Mounted_Bear_Trophy = "Trofeo de pared (Oso)",
	Mounted_Boar_Trophy = "Trofeo de pared (Jabal)",
	Mounted_Bison_Trophy = "Trofeo de pared (Bisonte)",
	Mounted_Moose_Trophy = "Trofeo de pared (Alce)",
	Ball_Wilson = "Wilson",
	Animal_Cow_Rug = "Alfombra de cuero vacuno",
	Animal_Deer_Rug = "Alfombra de piel de venado",
}