Moveables_PTBR = {	
	Mounted_Cow_Trophy = "Trofu de Parede (Vaca)",
	Mounted_Bear_Trophy = "Trofu de Parede (Urso)",
	Mounted_Boar_Trophy = "Trofu de Parede (Javali)",
	Mounted_Bison_Trophy = "Trofu de Parede (Biso)",
	Mounted_Moose_Trophy = "Trofu de Parede (Alce)",
	Ball_Wilson = "Wilson",
	Animal_Cow_Rug = "Tapete de Couro de Vaca",
	Animal_Deer_Rug = "Tapete de Pele de Cervo",
}