module Base
{

	item BeeCandy
	{
		DisplayCategory = Material,
		Weight	=	1,
		Type	=	Drainable,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.1,
		DisplayName	=	Bee Candy,
		Tooltip = Tooltip_BeeCandy,
		Icon	=	BeeCandy,
		ReplaceOnDeplete	=	Bowl,
		WorldStaticModel = BeeCandy_Ground,
	}

	item QueenJail1
	{
		DisplayCategory  = Tool,
		Weight 			 = 0.1,
		Type 			 = Normal,
		DisplayName 	 = Benton Bee Transport,
		Icon 			 = QueenJail1,
		Tooltip          = Tooltip_QueenJail,
		WorldStaticModel = QueenJail1_Ground,
		Tags = BeeJail,
	}

	item QueenJail2
	{
		DisplayCategory  = Tool,
		Weight 			 = 0.05,
		Type 			 = Normal,
		DisplayName 	 = Plastic Bee Transport,
		Icon 			 = QueenJail2,
		Tooltip          = Tooltip_QueenJail,
		WorldStaticModel = QueenJail2_Ground,
		Tags = BeeJail,
	}

	item QueenJail3
	{
		DisplayCategory  = Tool,
		Weight 			 = 0.01,
		Type 			 = Normal,
		DisplayName 	 = Circular Bee Transport,
		Icon 			 = QueenJail3,
		Tooltip          = Tooltip_QueenJail,
		WorldStaticModel = QueenJail3_Ground,
		Tags = BeeJail,
	}

	item RoastingPanHamMeat
	{
		DisplayCategory = Food,
		HungerChange	=	-40,
		Weight	=	1.5,
		Type	=	Food,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	7,
		DisplayName	=	Roasting Pan Ham Meat,
		Icon	=	RoastingPanHamMeat,
		DaysFresh	=	5,
		ThirstChange = 10,
		UnhappyChange = 15,
		Calories = 1400,
		Carbohydrates = 0,
		Lipids = 100,
		Proteins = 250,
		Tooltip = Tooltip_Need48Hours,
		WorldStaticModel = BoarButtockMeat_Ground,
	}

	item BoarButtockMeat
	{
		DisplayCategory = Food,
		HungerChange	=	-40,
		Weight	=	1.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	60,
		DisplayName	=	Boar Buttock Meat,
		Icon	=	BoarButtockMeat,
		DaysFresh	=	2,
		UnhappyChange = 5,
		RemoveNegativeEffectOnCooked = TRUE,
		MinutesToCook	=	40,
		EvolvedRecipe = Stew:20,
		FoodType    =   Meat,
		Calories = 1500,
		Carbohydrates = 0,
		Lipids = 110,
		Proteins = 270,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_HamPrep,
		WorldStaticModel = BoarButtockMeat_Ground,
	}	

	item ButtockMeat
	{
		DisplayCategory = Food,
		HungerChange	=	-50,
		Weight	=	2.0,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	60,
		DisplayName	=	Buttock Meat,
		Icon	=	ButtockMeat,
		DaysFresh	=	2,
		UnhappyChange = 5,
		RemoveNegativeEffectOnCooked = TRUE,
		MinutesToCook	=	40,
		EvolvedRecipe = Stew:25,
		FoodType    =   Meat,
		Calories = 1000,
		Carbohydrates = 0,
		Lipids = 45,
		Proteins = 150,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = ButtockMeat_Ground,
	}	
	
	item CowMilaneseMeat
	{
		DisplayCategory = Food,
		HungerChange	=	-10,
		Weight	=	0.3,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	40,
		DisplayName	=	Cow Milanese Meat,
		Icon	=	MilaneseCowMeat,
		DaysFresh	=	2,
		UnhappyChange = 5,
		RemoveNegativeEffectOnCooked = TRUE,
		MinutesToCook	=	20,
		EvolvedRecipe = Soup:10;Stew:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:10|Cooked;Sandwich Baguette:10|Cooked;Taco:5|Cooked;Burrito:5|Cooked,
		FoodType    =   Meat,
		Calories = 200,
		Carbohydrates = 0,
		Lipids = 8.35,
		Proteins = 25.62,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = CowMilaneseMeat_Ground,
		Tags = MilanesePrimary,
	}

	item ChickenMilaneseMeat
	{
		DisplayCategory = Food,
		HungerChange	=	-10,
		Weight	=	0.3,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	40,
		DisplayName	=	Chicken Milanese Meat,
		Icon	=	MilaneseChickenMeat,
		DaysFresh	=	2,
		UnhappyChange = 5,
		RemoveNegativeEffectOnCooked = TRUE,
		MinutesToCook	=	20,
		EvolvedRecipe = Soup:10;Stew:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:10|Cooked;Sandwich Baguette:10|Cooked;Taco:5|Cooked;Burrito:5|Cooked,
		FoodType = Poultry,
		Calories = 50,
		Carbohydrates = 0,
		Lipids = 4,
		Proteins = 8,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = ChickenMilaneseMeat_Ground,
		Tags = MilanesePrimary,
	}

    item SuitcaseBee
	{
	    DisplayCategory = Container,
		WeightReduction	=	50,
		Weight	=	3,
		Type	=	Container,
		Capacity	=	16,
		DisplayName	=	Suitcase,
		Icon	=	SuitcaseBee,
		RunSpeedModifier = 0.98,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
		ReplaceInSecondHand = Bag_SuitcaseBee_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_SuitcaseBee_RHand holdingbagright,
        WorldStaticModel = SuitcaseBee_Ground,
	}

    item BeeTail
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Bee Suit Tail,
        ClothingItem = BeeTail,
        BodyLocation = Tail,
        Icon = SpiffoTail,
        WorldStaticModel = SpiffoTail_Ground,
    }

	item Hat_Bee
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Bee Suit Head,
		ClothingItem = Hat_Bee,
		BodyLocation = FullHat,
		Icon = BeeHead,
		CanHaveHoles = false,
		ChanceToFall = 10,
        BloodLocation = Head,
        Insulation = 0.75,
        WindResistance = 0.75,
        WaterResistance = 0.75,
    }

    item Beesuit
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Bee Suit,
        ClothingItem = Beesuit,
        BodyLocation = Boilersuit,
        Icon = BeeSuit,
        BloodLocation = Trousers;Jumper,
        RunSpeedModifier = 0.9,
        ScratchDefense = 10,
        Insulation = 0.65,
        WindResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = BoilerSuit_Ground,
    }

	item MoosePoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.4,
		HungerChange = -4,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Moose Poop,
		Icon 			= MoosePoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = MoosePoop_Ground,
	}

	item MooseSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Moose Skin Piece,
		Icon 			= MooseHair,
	}

	item Footprint_Moose
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Moose Footprint,
		Icon 			= FootprintMoose,
	}

	item BisonPoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.4,
		HungerChange = -4,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Bison Poop,
		Icon 			= BisonPoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = BisonPoop_Ground,
	}

	item BisonSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Bison Skin Piece,
		Icon 			= BisonHair,
	}

	item Footprint_Bison
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Bison Footprint,
		Icon 			= FootprintBison,
	}

	item SheepPoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.2,
		HungerChange = -2,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Sheep Poop,
		Icon 			= SheepPoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = SheepPoop_Ground,
	}

	item SheepSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Sheep Skin Piece,
		Icon 			= SheepHair,
	}

	item Footprint_Sheep
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Sheep Footprint,
		Icon 			= FootprintSheep,
	}

	item CowPoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.4,
		HungerChange = -4,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Cow Poop,
		Icon 			= CowPoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = CowPoop_Ground,
	}

	item CowSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Cow Skin Piece,
		Icon 			= CowHair,
	}

	item Footprint_Cow
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Cow Footprint,
		Icon 			= FootprintCow,
	}

	item BoarPoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.2,
		HungerChange = -2,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Boar Poop,
		Icon 			= BoarPoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = BoarPoop_Ground,
	}

	item BoarSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Boar Skin Piece,
		Icon 			= BoarHair,
	}

	item Footprint_Boar
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Boar Footprint,
		Icon 			= FootprintBoar,
	}

	item BearPoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.4,
		HungerChange = -4,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Bear Poop,
		Icon 			= BearPoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = BearPoop_Ground,
	}

	item BearSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Bear Skin Piece,
		Icon 			= BearHair,
	}

	item Footprint_Bear
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Bear Footprint,
		Icon 			= FootprintBear,	
	}

	item DeerPoop
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.2,
		HungerChange = -2,
		UnhappyChange = 99,
		BoredomChange	=	99,
		Type 			= Food,
		DisplayName 	= Deer Poop,
		Icon 			= DeerPoop,
		OnEat = OnEat_WildFoodGeneric,
		Poison = true,
		PoisonDetectionLevel = 7,
		PoisonPower = 20,
		WorldStaticModel = DeerPoop_Ground,
	}

	item DeerSkinPiece
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Deer Skin Piece,
		Icon 			= DeerHair,
	}
	
	item Footprint_Deer
	{
		DisplayCategory = AnimalTracking,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Deer Footprint,
		Icon 			= FootprintDeer,	
	}

	item HoneyBranch
	{
		DisplayName = Honey Branch,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = HoneyBranch,
		CantBeFrozen = TRUE,
		EvolvedRecipe = Beverage:2;Beverage2:2;Cake:2;Sandwich:2;Sandwich Baguette:2;FruitSalad:2;HotDrink:2;HotDrinkRed:2;HotDrinkWhite:2;HotDrinkSpiffo:2;HotDrinkTea:2;Pancakes:2;Waffles:2;ConeIcecream:2;PieSweet:2;Toast:2;Oatmeal:2,
		ReplaceOnUse = TreeBranch,
		Packaged = false,
		Spice = true,
		HungerChange = -2,
		Calories = 60,
		Carbohydrates = 87,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = TreeBranchHoney,
		Tags = HerbalTea,
	}

	item HoneyStick
	{
		DisplayName = Honey Stick,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Honey,
		CantBeFrozen = TRUE,
		EvolvedRecipe = Beverage:2;Beverage2:2;Cake:2;Sandwich:2;Sandwich Baguette:2;FruitSalad:2;HotDrink:2;HotDrinkRed:2;HotDrinkWhite:2;HotDrinkSpiffo:2;HotDrinkTea:2;Pancakes:2;Waffles:2;ConeIcecream:2;PieSweet:2;Toast:2;Oatmeal:2,
		ReplaceOnUse = WoodenStick,
		Packaged = false,
		Spice = true,
		HungerChange = -2,
		Calories = 60,
		Carbohydrates = 87,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = WoodenStickHoney,
		Tags = HerbalTea,
	}

	item BeekeepingGloves
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Beekeeping Gloves,
		ClothingItem = BeekeepingGloves,
		BodyLocation = Hands,
		BloodLocation = Hands,
		Icon = BeekeepingGloves,
		Weight = 0.1,
        Insulation = 1.0,
        WindResistance = 1.0,
        FabricType = Cotton,
        WorldStaticModel = Gloves_Ground,
	}

    item BeekeepingSuit
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Beekeeping Suit,
        ClothingItem = BeekeepingSuit,
        BodyLocation = Boilersuit,
        Icon = BeekeepingSuit,
        BloodLocation = Trousers;Jumper,
        RunSpeedModifier = 0.9,
        ScratchDefense = 10,
        Insulation = 0.65,
        WindResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = BoilerSuit_Ground,
    }
	
	item Hat_BeekeepingHat
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Beekeeping Hat,
		ClothingItem = Hat_BeekeepingHat,
		BodyLocation = Hat,
		Icon = Hat_BeekeepingHat,
		CanHaveHoles = false,
		ChanceToFall = 10,
        BloodLocation = Head,
        Insulation = 0.25,
        WindResistance = 0.5,
		WaterResistance = 0.5,
		Weight = 0.2,
	}
	
	item QueenBee
	{
		DisplayCategory = Food,
		Weight 			= 0.01,
		Type 			= Normal,
		DisplayName 	= Queen Bee,
		Icon 			= Insect_QueenBee,
		Tooltip = Tooltip_QueenBee,
		WorldStaticModel = Insect_QueenBee_Ground,
		FishingLure  =  true,
	}

	item BrokenBearTrap
	{
		DisplayCategory = Junk,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Bear Trap Broken,
		Icon 			= BrokenBearTrap,
		Tooltip = Tooltip_BearTrapBroken,
		MetalValue = 5,
		WorldStaticModel = BearTrapBroken_Ground,
	}

	item SmallStone
	{
		DisplayCategory = Material,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Small Stone,
		Icon 			= SmallStone,
		Tooltip = Tooltip_SmallStone,
		WorldStaticModel = SmallStone,
	}

	item DeerCall
	{
		DisplayCategory = Tool,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Deer Call,
		Icon 			= DeerCall,
		Tooltip = Tooltip_DeerCall,
		StaticModel = DeerCall,
		WorldStaticModel = DeerCall_Ground,
	}

	item SharpenerFlute
	{
		DisplayCategory = Tool,
		Weight 			= 0.02,
		Type 			= Normal,
		DisplayName 	= Sharpener Flute,
		Icon 			= Chiflo,
		Tooltip = Tooltip_SharpenerFlute,
	}

	item LGRBookHunting1
    {
		DisplayCategory = SkillBook,
        NumberOfPages	=	220,
        Weight	=	0.8,
        Type	=	Literature,
        DisplayName	=	Hunting for Beginners,
        Icon	=	BookHunting,
        SkillTrained = LGRHunting,
        LvlSkillTrained = 1,
        NumLevelsTrained = 2,
        StaticModel = LGRBookHunting,
		WorldStaticModel = LGRBookHunting_Ground,
    }

    item LGRBookHunting2
    {
		DisplayCategory = SkillBook,
        NumberOfPages	=	260,
        Weight	=	0.8,
        Type	=	Literature,
        DisplayName	=	Hunting for Intermediates,
        Icon	=	BookHunting,
        SkillTrained = LGRHunting,
        LvlSkillTrained = 3,
        NumLevelsTrained = 2,
        StaticModel = LGRBookHunting,
		WorldStaticModel = LGRBookHunting_Ground,
    }

    item LGRBookHunting3
    {
		DisplayCategory = SkillBook,
        NumberOfPages	=	300,
        Weight	=	0.8,
        Type	=	Literature,
        DisplayName	=	Advanced Hunting,
        Icon	=	BookHunting,
        SkillTrained = LGRHunting,
        LvlSkillTrained = 5,
        NumLevelsTrained = 2,
        StaticModel = LGRBookHunting,
		WorldStaticModel = LGRBookHunting_Ground,
    }

    item LGRBookHunting4
    {
		DisplayCategory = SkillBook,
        NumberOfPages	=	340,
        Weight	=	0.8,
        Type	=	Literature,
        DisplayName	=	Expert Hunting,
        Icon	=	BookHunting,
        SkillTrained = LGRHunting,
        LvlSkillTrained = 7,
        NumLevelsTrained = 2,
        StaticModel = LGRBookHunting,
		WorldStaticModel = LGRBookHunting_Ground,
    }

    item LGRBookHunting5
    {
		DisplayCategory = SkillBook,
        NumberOfPages	=	380,
        Weight	=	0.8,
        Type	=	Literature,
        DisplayName	=	Master Hunting,
        Icon	=	BookHunting,
        SkillTrained = LGRHunting,
        LvlSkillTrained = 9,
        NumLevelsTrained = 2,
        StaticModel = LGRBookHunting,
		WorldStaticModel = LGRBookHunting_Ground,
    }
	
    item SpearKDKnife
    {
        MaxRange	=	1.48,
        WeaponSprite	=	SpearKDKnife,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Spear,
        ConditionLowerChanceOneIn	=	15,
        Weight	=	1.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Spear,
        ConditionMax	=	10,
        MaxHitCount	=	2,
        DoorDamage	=	7,
        SwingAnim	=	Spear,
        DisplayName	=	Spear With Knife Despostador,
        MinRange	=	0.98,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SpearKDKnife,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	1.2,
        MaxDamage	=	1.7,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        BreakSound  =   SpearHuntingKnifeBreak,
        HitFloorSound	=	SpearHuntingKnifeHit,
        ImpactSound	=	SpearHuntingKnifeHit,
        DoorHitSound = SpearHuntingKnifeHit,
        HitSound	=	SpearHuntingKnifeHit,
        SwingSound	=	SpearHuntingKnifeSwing,
		AttachmentType = Shovel,
        Tags = FishingSpear,
    }

	item magnifyingglass
	{
		DisplayCategory = Tool,
		Weight 			= 0.1,
		Type 			= Normal,
		DisplayName 	= Magnifying Glass,
		Icon 			= Lupa,
		Tooltip = Tooltip_Lupa,
		WorldStaticModel = MagnifyingGlass_Ground,
	}

    item SpearSurvivalKnife
    {
        MaxRange	=	1.7,
        WeaponSprite	=	SpearSurvivalKnife,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Spear,
        ConditionLowerChanceOneIn	=	7,
        Weight	=	1.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Spear,
        ConditionMax	=	10,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Spear,
        DisplayName	=	Spear With Survival Knife,
        MinRange	=	0.98,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SpearStone,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	1,
        MaxDamage	=	1.6,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        BreakSound  =   SpearCraftedBreak,
        HitFloorSound	=	SpearCraftedHit,
        ImpactSound	=	SpearCraftedHit,
        DoorHitSound = SpearCraftedHit,
        HitSound	=	SpearCraftedHit,
        SwingSound	=	SpearCraftedSwing,
		AttachmentType = Shovel,
    }

	item BranchPack
	{
		DisplayCategory = Material,
		Weight	=	3.0,
		Type	=	Normal,
		DisplayName	=	Tree Branch Pile,
		Icon	=	BranchPack,
		Tooltip = Tooltip_FuelMaterial,
		WorldStaticModel = TreeBranchPile_Ground,
	}

	item TwigsPack
	{
		DisplayCategory = Material,
		Weight	=	2.0,
		Type	=	Normal,
		DisplayName	=	Twigs Pile,
		Icon	=	TwigsPack,
		Tooltip = Tooltip_FuelMaterial,
		WorldStaticModel = TwigsPack_Ground,
	}

	item ThreadPieces
	{
		DisplayCategory = Material,
		Weight	=	0.01,
		Type	=	Normal,
		DisplayName	=	Thread Pieces,
		Icon	=	String2,
		Tooltip = Tooltip_ThreadPieces,
		WorldStaticModel = ThreadPieces_Ground,
	}

	item ThreadBox
	{
		DisplayCategory = Material,
		Weight	=	0.25,
		Type	=	Normal,
		DisplayName	=	Thread Pieces Box,
		Icon	=	ThreadBox,
		Tooltip = Tooltip_ThreadBox,
		WorldStaticModel = ThreadBox_Ground,
	}

	item StringBox
	{
		DisplayCategory = Material,
		Weight	=	0.25,
		Type	=	Normal,
		DisplayName	=	Twine Pieces Box,
		Icon	=	StringBox,
		Tooltip = Tooltip_StringBox,
		WorldStaticModel = StringBox_Ground,
	}

	item MooseSteak
	{
		DisplayCategory = Food,
		HungerChange	=	-15,
		UnhappyChange	=	15,
		Weight	=	0.3,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Moose Steak,
		Icon	=	Bearsteak,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stir fry Griddle Pan:10;Stew:10;Sandwich:5|Cooked;Sandwich Baguette:5|Cooked,
        FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 30.52,
        Lipids = 8.35,
        Calories = 200,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = MooseSteak_Ground,
	}

    item BadMooseChop
	{
		DisplayCategory = Food,
		HungerChange	=	-8,
		UnhappyChange	=	30,
		Weight	=	0.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Bad Moose Chop,
		Icon	=	Badbearchop,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stew:5;Stir fry Griddle Pan:5;Stir fry:5;PastaPot:5;PastaPan:5;RicePot:5;RicePan:5,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 10.11,
        Lipids = 9.35,
        Calories = 100,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadMooseChop_Ground,
	}

	item BisonSteak
	{
		DisplayCategory = Food,
		HungerChange	=	-40,
		Weight	=	0.3,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Bison Steak,
		Icon	=	Steak,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stir fry Griddle Pan:25;Stew:25;Sandwich:10|Cooked;Sandwich Baguette:10|Cooked;Stir fry:25;Roasted Vegetables:25;PastaPot:25;PastaPan:25;RicePot:25;RicePan:25,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 31.62,
        Lipids = 10.02,
        Calories = 350,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = BisonSteak_Ground,
	}

    item BadBisonChop
	{
		DisplayCategory = Food,
		HungerChange	=	-10,
		UnhappyChange	=	10,
		Weight	=	0.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Bad Bison Chop,
		Icon	=	Badbisonchop,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stew:5;Stir fry Griddle Pan:5;Stir fry:5;PastaPot:5;PastaPan:5;RicePot:5;RicePan:5,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 10.11,
        Lipids = 9.35,
        Calories = 100,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadBisonChop_Ground,
	}

	item DeerHead
    {
		DisplayCategory = Material,
        Weight	=	2.5,
        Type	=	Normal,
        DisplayName	=	Deer Head,
        Icon	=	Deerhead,
		Tooltip = Tooltip_TrophyHead,
		ScaleWorldIcon 	= 1.2,
		WorldStaticModel = HeadDeer_Ground,
    }

	item CowHead
    {
		DisplayCategory = Material,
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Cow Head,
        Icon	=	Cowhead,
		Tooltip = Tooltip_TrophyHead,
		ScaleWorldIcon 	= 1.2,
		WorldStaticModel = HeadCow_Ground,
    }

	item BearHead
    {
		DisplayCategory = Material,
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Bear Head,
        Icon	=	Bearhead,
		Tooltip = Tooltip_TrophyHead,
		ScaleWorldIcon 	= 1.2,
		WorldStaticModel = HeadBear_Ground,
    }

	item BoarHead
    {
		DisplayCategory = Material,
        Weight	=	2.5,
        Type	=	Normal,
        DisplayName	=	Boar Head,
        Icon	=	Boarhead,
		Tooltip = Tooltip_TrophyHead,
		ScaleWorldIcon 	= 1.2,
		WorldStaticModel = HeadBoar_Ground,
    }

	item BisonHead
    {
		DisplayCategory = Material,
        Weight	=	2.5,
        Type	=	Normal,
        DisplayName	=	Bison Head,
        Icon	=	Bisonhead,
		Tooltip = Tooltip_TrophyHead,
		ScaleWorldIcon 	= 1.2,
		WorldStaticModel = HeadBison_Ground,
    }

	item MooseHead
    {
		DisplayCategory = Material,
        Weight	=	7.0,
        Type	=	Normal,
        DisplayName	=	Moose Head,
        Icon	=	Moosehead,
		Tooltip = Tooltip_TrophyHead,
		ScaleWorldIcon 	= 1.2,
		WorldStaticModel = HeadMoose_Ground,
    }

    item DeerChop
    {
		DisplayCategory = Food,
        HungerChange	=	-20,
        Weight	=	0.3,
        Type	=	Food,
        IsCookable	=	TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	4,
        MinutesToBurn	=	70,
        DisplayName	=	Deer Chop,
        Icon	=	Deerchop,
        DaysFresh	=	2,
        MinutesToCook	=	50,
        EvolvedRecipe = Stir fry Griddle Pan:15;Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich Baguette:5|Cooked;Sandwich:5|Cooked;Salad:10|Cooked;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15,
        FoodType    =   Meat,
        Carbohydrates = 0.08,
        Proteins = 33,
        Lipids = 11,
        Calories = 234,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = DeerChop,
    }

    item BadDeerChop
	{
		DisplayCategory = Food,
		HungerChange	=	-10,
		UnhappyChange	=	15,
		Weight	=	0.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Bad Deer Chop,
		Icon	=	Baddeerchop,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stew:5;Stir fry Griddle Pan:5;Stir fry:5;PastaPot:5;PastaPan:5;RicePot:5;RicePan:5,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 10.11,
        Lipids = 9.35,
        Calories = 100,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadDeerChop_Ground,
	}

	item BearSteak
	{
		DisplayCategory = Food,
		HungerChange	=	-20,
		UnhappyChange	=	15,
		Weight	=	0.3,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Bear Steak,
		Icon	=	Bearsteak,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stir fry Griddle Pan:10;Stew:10;Sandwich:5|Cooked;Sandwich Baguette:5|Cooked,
        FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 31.62,
        Lipids = 9.35,
        Calories = 220,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = BearSteak_Ground,
	}

    item BadBearChop
	{
		DisplayCategory = Food,
		HungerChange	=	-10,
		UnhappyChange	=	30,
		Weight	=	1.0,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Bad Bear Chop,
		Icon	=	Badbearchop,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stew:5;Stir fry Griddle Pan:5;Stir fry:5;PastaPot:5;PastaPan:5;RicePot:5;RicePan:5,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 10.11,
        Lipids = 9.35,
        Calories = 100,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadBearChop_Ground,
	}

	item RubberBandsBox
    {
		DisplayCategory = Material,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Box of Rubber Bands,
        Icon	=	RubbersBox,
		WorldStaticModel = RubberBandsBox_Ground,
    }

	item Tendon
    {
		DisplayCategory = Material,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Animal tendon,
        Icon	=	Tendon,
		Tooltip = Tooltip_Tendon,
		WorldStaticModel = Tendon_Ground,
    }
	
	item Feather
    {
		DisplayCategory = Material,
        Weight	=	0.02,
        Type	=	Normal,
        DisplayName	=	Feather,
        Icon	=	Feather,
		Tooltip = Tooltip_Feather,
    }

	item Chicken
	{
		DisplayCategory = Food,
		HungerChange	=	-35,
		Weight	=	0.3,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	60,
		DisplayName	=	Chicken Leg,
		Icon	=	Chicken,
		DaysFresh	=	2,
		MinutesToCook	=	30,
		EvolvedRecipe = Soup:15;Stew:15;Pie:10;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 18,
        Lipids = 9,
        Calories = 150,
        BadInMicrowave = true,
        GoodHot = true,
		StaticModel = FriedChicken,
        WorldStaticModel = Chicken,
	}

    item LgBinoculars
	{
        MaxRange	=	1.0,
        WeaponSprite	=	LgBinoculars,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	TRUE,
        SwingAmountBeforeImpact	=	0.04,
        Categories	=	SmallBlunt,
        ConditionLowerChanceOneIn	=	10,
        Weight	=	0.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	1,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Binoculars,
        MinRange	=	0.5,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	LgBinoculars,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   BreakWoodItem,
        TreeDamage  =   0,
        CriticalChance	=	2,
        CritDmgMultiplier = 2,
        MinDamage	=	0.3,
        MaxDamage	=	0.8,
        BaseSpeed = 0.93,
        WeaponLength = 0.2,
		Tooltip = Tooltip_LgBinoculars,
  	}

    item SlingshotHandle
    {
		DisplayCategory = Material,
        Weight	=	0.5,
        Type	=	Normal,
        DisplayName	=	Slingshot Handle,
        Icon	=	Horqueta,
		Tooltip = Tooltip_Horqueta,
		WorldStaticModel = SlingshotHandle,
    }

    item MedicalHose
    {
		DisplayCategory = Material,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Medical hose,
        Icon	=	MedicalHose,
		Tooltip = Tooltip_MedicalHose,
		WorldStaticModel = MedicalHose,
    }

    item Slingshot2
    {
		DisplayCategory = Tool,
        Weight	=	0.5,
        Type	=	Normal,
        DisplayName	=	Carpenter Slingshot,
		DisplayCategory = Weapon,
        Icon	=	Slingshot2,
		Tooltip = Tooltip_Slingshot,
		ConditionMax = 100,
		WorldStaticModel = Slingshot2,
    }

    item Slingshot
    {
		DisplayCategory = Tool,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Slingshot,
		DisplayCategory = Weapon,
        Icon	=	Gomera1,
		Tooltip = Tooltip_Slingshot,
		ConditionMax = 100,
		WorldStaticModel = Slingshot1,
    }


    item HuntingCard1
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Rats),
		DisplayCategory = Literature,
        Icon	=	HuntingCardRat,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard2
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Mouses),
		DisplayCategory = Literature,
        Icon	=	HuntingCardMouse,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard3
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Birds),
		DisplayCategory = Literature,
        Icon	=	HuntingCardBird,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard4
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Squirrels),
		DisplayCategory = Literature,
        Icon	=	HuntingCardSquirrel,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard5
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Rabbits),
		DisplayCategory = Literature,
        Icon	=	HuntingCardRabbit,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard6
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Wild Pigs),
		DisplayCategory = Literature,
        Icon	=	HuntingCardWildPig,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard7
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Cow),
		DisplayCategory = Literature,
        Icon	=	HuntingCardCow,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard8
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Chicken),
		DisplayCategory = Literature,
        Icon	=	HuntingCardChicken,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard9
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Bear),
		DisplayCategory = Literature,
        Icon	=	HuntingCardBear,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item HuntingCard10
    {
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Hunting card (Crow),
		DisplayCategory = Literature,
        Icon	=	HuntingCardCrow,
		StaticModel = HuntingCard,
		WorldStaticModel = HuntingCard_Ground,
    }

    item BearTrap
    {
		DisplayCategory = Trapping,
        Weight	=	1.0,
        Type	=	Normal,
        DisplayName	=	Bear Trap,
        Icon	=	BearTrap,
        Trap    =   true,
		MetalValue = 10,
		WorldStaticModel = BearTrap_Ground,
    }

    item DeadCow
    {
		DisplayCategory = Food,
        HungerChange	=	-60,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Cow,
        Icon	=	Cow,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	250,
        MinutesToCook	=	180,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item CowRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied Cow,
        Icon	=	CowRope,
        DaysTotallyRotten	=	12,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
		ScaleWorldIcon 	= 1.0,
    }

    item BisonRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied Bison,
        Icon	=	BisonRope,
        DaysTotallyRotten	=	12,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 3000,
		ScaleWorldIcon 	= 2.0,
    }

    item DeadBear
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Bear,
        Icon	=	Deadbear,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	240,
        MinutesToCook	=	200,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item BearMeat
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	30,
        DisplayName	=	Bear Meat,
        Icon	=	Bearmeat,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	220,
        MinutesToCook	=	180,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 1800,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item BearRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied Bear,
        Icon	=	Stackedbear,
        DaysFresh	=	6,
		DaysTotallyRotten	=	10,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
		ScaleWorldIcon 	= 1.0,
    }

    item DeadMoose
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Moose,
        Icon	=	Moose,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	240,
        MinutesToCook	=	200,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item MooseMeat
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	30,
        DisplayName	=	Moose Meat,
        Icon	=	Moosemeat,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	220,
        MinutesToCook	=	180,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 1800,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item MooseRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied Moose,
        Icon	=	MooseRope,
        DaysFresh	=	6,
		DaysTotallyRotten	=	10,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
		ScaleWorldIcon 	= 1.0,
    }

    item Cowmeat
    {
		DisplayCategory = Food,
        HungerChange	=	-60,
        Weight	=	5,
        Type	=	Food,
		UnhappyChange	=	25,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	4,
        MinutesToBurn	=	150,
        DisplayName	=	Cow Meat,
        Icon	=	Cowmeat,
        DaysFresh	=	2,
        MinutesToCook	=	120,
        Carbohydrates = 5,
        Proteins = 45,
        Lipids = 7.25,
        Calories = 1500,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item DeadPork
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Pork,
        Icon	=	Jabalidead,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	250,
        MinutesToCook	=	180,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 1000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item Jabalimeat
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	5,
        Type	=	Food,
		UnhappyChange	=	25,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	4,
        MinutesToBurn	=	150,
        DisplayName	=	Jabali Meat,
        Icon	=	JabaliMeat,
        DaysFresh	=	2,
        MinutesToCook	=	120,
        Carbohydrates = 5,
        Proteins = 45,
        Lipids = 7.25,
        Calories = 700,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item PorkRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied Pork,
        Icon	=	JabaliRope,
        DaysTotallyRotten	=	12,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 1000,
		ScaleWorldIcon 	= 1.0,
    }

	item ChickenDead
	{
		DisplayCategory = Food,
		HungerChange	=	-50,
		UnhappyChange	=	20,
		Weight	=	1.8,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		RemoveNegativeEffectOnCooked    =   TRUE,
		MinutesToBurn	=	150,
		DisplayName	=	Chicken Dead,
		Icon	=	Chickendead,
		DaysFresh	=	2,
		MinutesToCook	=	120,
        Carbohydrates = 0,
        Proteins = 36,
        Lipids = 30,
        Calories = 500,
        BadInMicrowave = true,
        GoodHot = true,
		WorldStaticModel = ChickenDead_Ground,
	}

    item BadPorkChop
    {
		DisplayCategory = Food,
        HungerChange	=	-10,
		UnhappyChange	=	30,
        Weight	=	0.3,
        Type	=	Food,
        IsCookable	=	TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	4,
        MinutesToBurn	=	70,
        DisplayName	=	Boar Chop,
        Icon	=	BoarChop,
        DaysFresh	=	2,
        MinutesToCook	=	50,
        EvolvedRecipe = Soup:10;Stew:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
        FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 15,
        Lipids = 3,
        Calories = 70,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadPorkChop_Ground,
    }

	item ChickenMeat
	{
		DisplayCategory = Food,
		HungerChange	=	-50,
		UnhappyChange	=	15,
		Weight	=	1.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
		DaysTotallyRotten	=	6,
		MinutesToBurn	=	120,
		DisplayName	=	Chicken Meat,
		Icon	=	Smallbirdmeat,
		DaysFresh	=	4,
		MinutesToCook	=	90,
        Carbohydrates = 0,
        Proteins = 36,
        Lipids = 30,
        Calories = 600,
        BadInMicrowave = true,
        GoodHot = true,
	}

	item ChickenWing
	{
		DisplayCategory = Food,
		HungerChange	=	-15,
		UnhappyChange	=	10,
		Weight	=	0.1,
		Type	=	Food,
		IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	6,
		MinutesToBurn	=	60,
		DisplayName	=	Chicken Wing,
		Icon	=	Chickenwing,
		DaysFresh	=	4,
		MinutesToCook	=	30,
        Carbohydrates = 0,
        Proteins = 10,
        Lipids = 6,
        Calories = 100,
		EvolvedRecipe = Stir fry Griddle Pan:10;Soup:10;Stew:10;Pie:5;Stir fry:10;Burger:5;Salad:5|Cooked;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
		FoodType    =   Meat,
        BadInMicrowave = true,
        GoodHot = true,
		WorldStaticModel = ChickenWing_Ground,
	}

	item Chickenchest
	{
		DisplayCategory = Food,
		HungerChange	=	-40,
		Weight	=	0.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	90,
		DisplayName	=	Chicken chest,
		Icon	=	Chickenmchest,
		DaysFresh	=	2,
		MinutesToCook	=	60,
		EvolvedRecipe = Stir fry Griddle Pan:20;Soup:20;Stew:20;Pie:15;Stir fry:20;Sandwich:10|Cooked;Burger:15;Salad:15|Cooked;Roasted Vegetables:20;RicePot:20;RicePan:20;PastaPot:20;PastaPan:20,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 25,
        Lipids = 15,
        Calories = 200,
        BadInMicrowave = true,
        GoodHot = true,
		WorldStaticModel = ChickenChest_Ground,
	}

    item BadCowChop
	{
		DisplayCategory = Food,
		HungerChange	=	-10,
		UnhappyChange	=	10,
		Weight	=	0.5,
		Type	=	Food,
		IsCookable	=	TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	70,
		DisplayName	=	Cow Chop,
		Icon	=	Badcowchop,
		DaysFresh	=	2,
		MinutesToCook	=	50,
		EvolvedRecipe = Stew:5;Stir fry Griddle Pan:5;Stir fry:5;PastaPot:5;PastaPan:5;RicePot:5;RicePan:5,
		FoodType    =   Meat,
        Carbohydrates = 0,
        Proteins = 10.11,
        Lipids = 9.35,
        Calories = 100,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadCowChop_Ground,
	}

	item Cowribs
	{
		DisplayCategory = Food,
		HungerChange	=	-80,
		UnhappyChange	=	10,
		Weight	=	5.0,
		Type	=	Food,
		IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	150,
		DisplayName	=	Cow ribs,
		Icon	=	Costillar,
		DaysFresh	=	2,
		MinutesToCook	=	120,
		EvolvedRecipe = Stir fry Griddle Pan:25;Soup:25;Stew:25;RicePot:25;PastaPot:20,
		FoodType    =   Meat,
        Carbohydrates = 15,
        Proteins = 20,
        Lipids = 35,
        Calories = 1000,
        BadInMicrowave = true,
        GoodHot = true,
		WorldStaticModel = Cowribs_Ground,
	}

	item Bisonribs
	{
		DisplayCategory = Food,
		HungerChange	=	-60,
		UnhappyChange	=	10,
		Weight	=	5.0,
		Type	=	Food,
		IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	150,
		DisplayName	=	Bison ribs,
		Icon	=	Costillar,
		DaysFresh	=	2,
		MinutesToCook	=	120,
		EvolvedRecipe = Stir fry Griddle Pan:25;Soup:25;Stew:25;RicePot:25;PastaPot:20,
		FoodType    =   Meat,
        Carbohydrates = 18,
        Proteins = 18,
        Lipids = 45,
        Calories = 1500,
        BadInMicrowave = true,
        GoodHot = true,
		WorldStaticModel = Bisonribs_Ground,
	}

	item Cowshortribs
	{
		DisplayCategory = Food,
		HungerChange	=	-20,
		UnhappyChange	=	5,
		Weight	=	5.0,
		Type	=	Food,
		IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
		DangerousUncooked	=	TRUE,
		DaysTotallyRotten	=	4,
		MinutesToBurn	=	120,
		DisplayName	=	Cow short ribs,
		Icon	=	Asado,
		DaysFresh	=	2,
		MinutesToCook	=	80,
		EvolvedRecipe = Stir fry Griddle Pan:20;Soup:20;Stew:20;RicePot:20;PastaPot:20,
		FoodType    =   Meat,
        Carbohydrates = 1.5,
        Proteins = 2,
        Lipids = 3.5,
        Calories = 100,
        BadInMicrowave = true,
        GoodHot = true,
		StaticModel = Cowshortribs,
		EatType = 2handforced,
		WorldStaticModel = Cowshortribs_Ground,
	}

    item DeadCanary
    {
		DisplayCategory = Food,
        HungerChange	=	-15,
		UnhappyChange	=	15,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Dead Canary,
        Icon	=	CanaryDead,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	40,
        MinutesToCook	=	25,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 30,
        Lipids = 3.25,
        Calories = 161,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = DeadCanary,
    }
	
    item DeadCrow
    {
		DisplayCategory = Food,
        HungerChange	=	-5,
		UnhappyChange	=	25,
        Weight	=	0.5,
        Type	=	Food,
        DisplayName	=	Dead Crow,
        Icon	=	CrowDead,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	60,
        MinutesToCook	=	25,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 15,
        Lipids = 1.8,
        Calories = 60,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		WorldStaticModel = DeadCrow,
    }

    item DeadDeer
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Deer dead,
        Icon	=	Deaddeer,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	240,
        MinutesToCook	=	200,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item DeerMeat
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	30,
        DisplayName	=	Deer Meat,
        Icon	=	Deermeat,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	220,
        MinutesToCook	=	180,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 1800,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item DeerRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied deer,
        Icon	=	DeerRope,
        DaysTotallyRotten	=	10,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
		ScaleWorldIcon 	= 1.0,
    }

    item DeadSheep
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Sheep dead,
        Icon	=	Lambdead,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	240,
        MinutesToCook	=	200,
        DaysFresh	=	4,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.2,
    }

    item SheepMeat
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	30,
        DisplayName	=	Sheep Meat,
        Icon	=	Lambmeat,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	220,
        MinutesToCook	=	180,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 1800,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.2,
    }

    item BadMuttonChop
    {
		DisplayCategory = Food,
        HungerChange	=	-10,
		UnhappyChange	=	20,
        Weight	=	0.3,
        Type	=	Food,
        IsCookable	=	TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	4,
        MinutesToBurn	=	70,
        DisplayName	=	Bad Mutton Chop,
        Icon	=	Badmuttonchop,
        DaysFresh	=	2,
        MinutesToCook	=	50,
        EvolvedRecipe = Soup:5;Stew:5;RicePot:5;PastaPot:5,
        FoodType    =   Meat,
        Carbohydrates = 0.02,
        Proteins = 11,
        Lipids = 3,
        Calories = 134,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		Tooltip = Tooltip_BadChop,
		WorldStaticModel = BadMuttonChop_Ground,
    }

    item SheepRope
    {
		DisplayCategory = Food,
        Weight	=	50.0,
        Type	=	Food,
        DisplayName	=	Tied sheep,
        Icon	=	SheepRope,
        DaysTotallyRotten	=	10,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
		ScaleWorldIcon 	= 1.2,
    }

    item KnifeDepostador
	{
		MaxRange	=	0.9,
		WeaponSprite	=	KnifeDepostador,
		MinAngle	=	0,
		Type	=	Weapon,
		Tooltip = Tooltip_KnifeDepostador,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	15,
		Weight	=	0.5,
		SplatNumber	=	2,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		CloseKillMove = Jaw_Stab,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		WeaponWeight	=	0.3,
		DisplayName	=	Knife Depostador,
		MinRange	=	0.61,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	KnifeDepostador,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   HuntingKnifeBreak,
        TreeDamage  =   2,
        EnduranceMod = 0.5,
        MetalValue = 8,
        CriticalChance	=	15,
        CritDmgMultiplier = 3,
        MinDamage	=	0.6,
        MaxDamage	=	1.2,
		WeaponLength = 0.17,
		DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	HuntingKnifeHit,
        ImpactSound	=	HuntingKnifeHit,
        DoorHitSound = HuntingKnifeHit,
		HitSound	=	HuntingKnifeHit,
		SwingSound = HuntingKnifeSwing,
		AttachmentType = Knife,
		Tags = CutPlant;SharpKnife,
	}

    item DeadBison
    {
		DisplayCategory = Food,
        HungerChange	=	-60,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Bison,
        Icon	=	Bison,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	250,
        MinutesToCook	=	180,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 3000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item Bisonmeat
    {
		DisplayCategory = Food,
        HungerChange	=	-60,
        Weight	=	5,
        Type	=	Food,
		UnhappyChange	=	25,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	4,
        MinutesToBurn	=	150,
        DisplayName	=	Bison Meat,
        Icon	=	Bisonmeat,
        DaysFresh	=	2,
        MinutesToCook	=	120,
        Carbohydrates = 5,
        Proteins = 45,
        Lipids = 7.25,
        Calories = 2500,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }

    item DeadBlackBear
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Black Bear,
        Icon	=	Deadbearblack,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	10,
        MinutesToBurn	=	240,
        MinutesToCook	=	200,
        DaysFresh	=	6,
        Carbohydrates = 0,
        Proteins = 100.8,
        Lipids = 9.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 2.0,
    }

    item DeadWolf
    {
		DisplayCategory = Food,
        HungerChange	=	-50,
        Weight	=	50.0,
        Type	=	Food,
		UnhappyChange	=	50,
        DisplayName	=	Dead Wolf,
        Icon	=	Wolfdead,
        IsCookable	=	TRUE,
		RemoveNegativeEffectOnCooked    =   TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	250,
        MinutesToCook	=	180,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 80.8,
        Lipids = 6.58,
        Calories = 2000,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
		ScaleWorldIcon 	= 1.0,
    }


	item CowRug
	{
		DisplayCategory = Furniture,
		Weight	=	20,
		Type	=	Moveable,
		DisplayName	=	Cow Rug,
		Icon	=	CowRug,
		WorldObjectSprite	= camping_02_14,
	}

	item DeerRug
	{
		DisplayCategory = Furniture,
		Weight	=	15,
		Type	=	Moveable,
		DisplayName	=	Deer Rug,
		Icon	=	DeerRug,
		WorldObjectSprite	= camping_02_34,
	}

	item BearRug
	{
		DisplayCategory = Furniture,
		Weight	=	30,
		Type	=	Moveable,
		DisplayName	=	Bear Rug,
		Icon	=	BearRug,
		WorldObjectSprite	= camping_02_52,
	}



    item SurvivalistMag1
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Survivalist Magazine,
        Icon	=	SurvivalMag1,
        TeachedRecipes  =   Polish chipped stone;Make wooden grip;Make shark knife,
        ReplaceOnUse    =   SurvivalistMag1,
		StaticModel = LGSurvivalistMag1,
		WorldStaticModel = LGSurvivalistMag1_Ground,
    }
	
    item SurvivalistMag2
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Survivalist Magazine2,
        Icon	=	SurvivalMag2,
        TeachedRecipes  =   Make Animal Trophys;Make Twine;Make Rope,
        ReplaceOnUse    =   SurvivalistMag2,
		StaticModel = LGSurvivalistMag2,
		WorldStaticModel = LGSurvivalistMag2_Ground,
    }

    item SurvivalistMag3
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Survivalist Magazine3,
        Icon	=	SurvivalMag3,
        TeachedRecipes  =   Make fur frame;Deer Skin treatment;Cow Skin treatment;Bear Skin treatment;Make cow rug;Make deer rug;Make bear rug,
        ReplaceOnUse    =   SurvivalistMag3,
		StaticModel = LGSurvivalistMag3,
		WorldStaticModel = LGSurvivalistMag3_Ground,
    }
	
    item SurvivalistMag4
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Survivalist Magazine4,
        Icon	=	SurvivalMag4,
        TeachedRecipes  =   Advanced frames;Cheese table;Make diana,
        ReplaceOnUse    =   SurvivalistMag4,
		StaticModel = LGSurvivalistMag4,
		WorldStaticModel = LGSurvivalistMag4_Ground,
    }

    item SurvivalistMag5
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Survivalist Magazine5,
        Icon	=	SurvivalMag5,
        TeachedRecipes  =   Make Stone Pickaxe;Knife Sharpening,
        ReplaceOnUse    =   SurvivalistMag5,
		StaticModel = LGSurvivalistMag5,
		WorldStaticModel = LGSurvivalistMag5_Ground,
    }

    item SurvivalistMag6
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Survivalist Magazine6,
        Icon	=	SurvivalMag6,
        TeachedRecipes  =   Make double log door;Make log door frame;Make log reinforcements,
        ReplaceOnUse    =   SurvivalistMag6,
		StaticModel = LGSurvivalistMag6,
		WorldStaticModel = LGSurvivalistMag6_Ground,
    }

    item BeeKeepingMagazine
    {
		DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	The Bee Keeping Magazine,
        Icon	=	BeeKeepingMag,
        TeachedRecipes  =   Beekeeping;Make Benton Bee Transport;Make Circular Bee Transport;Make Bee Candy,
        ReplaceOnUse    =   BeeKeepingMagazine,
		StaticModel = BeeKeepingMag,
		WorldStaticModel = BeeKeepingMag_Ground,
    }

    item SharpedknifeStone
    {
		DisplayCategory = Material,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Chipped knife stone,
        Icon	=	KnStone,
    }

    item WoodenGrip
    {
		DisplayCategory = Material,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Wooden grip,
        Icon	=	woodengrip,
    }

    item SharkTooth
    {
		DisplayCategory = Material,
        Weight	=	0.2,
        Type	=	Normal,
        DisplayName	=	Shark tooth,
        Icon	=	SharkTooth,
		Tooltip = Tooltip_SharkTooth,
    }

    item RawCowSkin
    {
		DisplayCategory = Material,
        Weight	=	20,
        Type	=	Normal,
        DisplayName	=	Raw Cow skin,
        Icon	=	AnimalSkinCow,
		Tooltip = Tooltip_Needtobecured,
    }

    item CowSkin
    {
		DisplayCategory = Material,
        Weight	=	20,
        Type	=	Normal,
        DisplayName	=	Cow skin,
        Icon	=	AnimalSkinCow,
		Tooltip = Tooltip_AnimalSkin,
    }

    item RawDeerSkin
    {
		DisplayCategory = Material,
        Weight	=	15,
        Type	=	Normal,
        DisplayName	=	Raw Deer skin,
        Icon	=	AnimalSkinDeer,
		Tooltip = Tooltip_Needtobecured,
    }

    item DeerSkin
    {
		DisplayCategory = Material,
        Weight	=	15,
        Type	=	Normal,
        DisplayName	=	Deer skin,
        Icon	=	AnimalSkinDeer,
		Tooltip = Tooltip_AnimalSkin,
    }

    item RawBearSkin
    {
		DisplayCategory = Material,
        Weight	=	30,
        Type	=	Normal,
        DisplayName	=	Raw Bear skin,
        Icon	=	AnimalSkinBear,
		Tooltip = Tooltip_Needtobecured,
    }

    item BearSkin
    {
		DisplayCategory = Material,
        Weight	=	30,
        Type	=	Normal,
        DisplayName	=	Bear skin,
        Icon	=	AnimalSkinBear,
		Tooltip = Tooltip_AnimalSkin,
    }

    item SurvivalKnife2
	{
	    Icon	=	SharkKnife,
		MaxRange	=	0.9,
		WeaponSprite	=	Knife,
		MinAngle	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blade,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.4,
		SplatNumber	=	0,
		PushBackMod	=	0.3,
		MaxDamage	=	0.8,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		WeaponWeight	=	0.4,
		DisplayName	=	SharkTooth knife,
		MinRange	=	0.61,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		MinDamage	=	0.3,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
		BreakSound  =   FixingItemFailed,
        TreeDamage  =   2,
        EnduranceMod = 0.5,
	}

    recipe Polish chipped stone
	{
	   SharpedStone,
	   keep Stone,

	   Result:SharpedknifeStone,
	   Sound:sharpstone,
	   SkillRequired:Woodwork=1;PlantScavenging=1,
	   NeedToBeLearn:true,
	   OnGiveXP:EKScarvxp1,
	   Time:275.0,
	   Category:Survivalist,
	}

    recipe Make wooden grip
	{
	   TreeBranch,
	   keep SharpedknifeStone/KnifeDepostador/HuntingKnife/KitchenKnife/Saw,

	   Result:WoodenGrip,
	   Sound:woodgrip,
	   SkillRequired:Woodwork=1;PlantScavenging=1,
	   NeedToBeLearn:true,
	   OnGiveXP:EKScarvxp1,
	   Time:200.0,
	   Category:Survivalist,
	}

    recipe Make shark knife
	{
	   SharkTooth,
	   WoodenGrip,
	   Twine,

	   Result:SurvivalKnife2,
	   NeedToBeLearn:true,
	   OnGiveXP:EKScarvxp3,
	   SkillRequired:Woodwork=4;PlantScavenging=5,
	   Time:250.0,
	   Category:Survivalist,
	}

    recipe Open Box of Rubber Bands
    {
        RubberBandsBox,

        Result:RubberBand=50,
        Sound:PutItemInBag,
        Time:5.0,
    }

    recipe Put Rubber Bands in a box
    {
        RubberBand=50,

        Result:RubberBandsBox,
        Sound:PutItemInBag,
        Time:5.0,
    }

    recipe Make slingshot
    {
        TreeBranch,
        RubberBand/Tendon,
		
        Result:Slingshot,
        Time:150.0,
		OnCreate:MakeSlingshot_OnCreate,
		SkillRequired:PlantScavenging=1,
        Category:Survivalist,
    }

    recipe Slingshot Handle
    {
        Plank,
        keep [Recipe.GetItemTypes.Saw],
		
        Result:SlingshotHandle,
        Time:150.0,
		SkillRequired:Woodwork=5,
        Category:Carpentry,
    }

    recipe Carpenter slingshot
    {
        SlingshotHandle,
        MedicalHose/Tendon,
		Twine=2,
		Woodglue=1,
		
        Result:Slingshot2,
        Time:150.0,
		OnCreate:MakeSlingshot_OnCreate,
		SkillRequired:Woodwork=5,
        Category:Carpentry,
    }

    recipe Butcher Chicken
    {
        keep KnifeDepostador/KitchenKnife/HuntingKnife,
        ChickenDead,
		
		CanBeDoneFromFloor:true,
        Result:ChickenMeat,
        Sound:SliceMeat,
        Time:125.0,
		SkillRequired:Cooking=4,
        OnCreate:DepostarMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Give10CookingXP,
    }


    recipe Butcher Chicken Meat
    {
        keep KnifeDepostador,
        ChickenMeat,
		
		CanBeDoneFromFloor:true,
        Result:Chicken=2,
        Sound:SliceMeat,
        Time:125.0,
		SkillRequired:Cooking=4,
		NeedToBeLearn:true,
		OnCreate:CutMTChicken_OnCreate,
        Category:Survivalist,
        OnGiveXP:Give10CookingXP,
    }

    recipe Cut Cow Ribs
    {
        keep [Recipe.GetItemTypes.Saw],
        Cowribs,
		
        Result:Cowshortribs=4,
        Sound:SliceBread,
        Time:200.0,
		SkillRequired:Cooking=4,
		OnCreate:Cutcowribs_OnCreate,
        Category:Cooking,
        OnGiveXP:Give3CookingXP,
    }
	
    recipe Tie up Bear
    {
        DeadBear,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:BearRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Bear
    {
        BearRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadBear,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Tie up Cow
    {
        DeadCow,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:CowRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Cow
    {
        CowRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadCow,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }
	
    recipe Tie up Bison
    {
        DeadBison,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:BisonRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Bison
    {
        BisonRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadBison,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Tie up Moose
    {
        DeadMoose,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:MooseRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Moose
    {
        MooseRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadMoose,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Tie up Deer
    {
        DeadDeer,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:DeerRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Deer
    {
        DeerRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadDeer,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Tie up Jabali
    {
        DeadPork,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:PorkRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Jabali
    {
        PorkRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadPork,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Butcher Crow
    {
        keep [Recipe.GetItemTypes.SharpKnife],
        DeadCrow,

        Result:Smallbirdmeat,
        Sound:SliceMeat,
        Time:50.0,
        OnCreate:CutAnimal_OnCreate,
        Category:Cooking,
        OnGiveXP:Give10CookingXP,
    }

    recipe Tie up Sheep
    {
        DeadSheep,
		Rope=4,
		
		CanBeDoneFromFloor:true,
        Result:SheepRope,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:TieMTAnimal_OnCreate,
		OnTest:TieAnimal_TestIsValid,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie Sheep
    {
        SheepRope,
		
		CanBeDoneFromFloor:true,
        Result:DeadSheep,
		Sound:PutItemInBag,
        Time:500.0,
        OnCreate:UnTieMTAnimal_OnCreate,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Butcher Canary
    {
        keep [Recipe.GetItemTypes.SharpKnife],
        DeadCanary,

        Result:Smallbirdmeat,
        Sound:SliceMeat,
        Time:50.0,
        OnCreate:CutAnimal_OnCreate,
        Category:Cooking,
        OnGiveXP:Give10CookingXP,
    }

    recipe Make Thread
    {
        ThreadPieces=100,

        Result:Thread,
        Time:100.0,
        Category:Survivalist,
        OnGiveXP:Give5TailoringXP,
    }

    recipe Twist Thread
    {
        ThreadPieces=3,

        Result:String=1,
        Time:100.0,
        Category:Survivalist,
        OnGiveXP:Give1TailoringXP,
    }

    recipe Open ThreadBox
    {
        ThreadBox,

        Result:ThreadPieces=50,
        Time:50.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Put ThreadPieces in a box
    {
        ThreadPieces=50,

        Result:ThreadBox,
        Time:50.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Open StringBox
    {
        StringBox,

        Result:String=50,
        Time:50.0,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Put StringPieces in a box
    {
        String=50,

        Result:StringBox,
        Time:50.0,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Make Twine
    {
        String=100,

        Result:Twine,
        Time:100.0,
        Category:Survivalist,
        OnGiveXP:Give5TailoringXP,
		NeedToBeLearn:true,
    }

    recipe Make Rope
    {
        Twine=20,

        Result:Rope,
        Time:100.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Cow Skin treatment
    {
		keep KnifeDepostador/HuntingKnife,
        RawCowSkin,
		Bleach,
		Water=10,

        Result:CowSkin,
		Sound:SliceMeat,
        Time:1000.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Deer Skin treatment
    {
		keep KnifeDepostador/HuntingKnife,
        RawDeerSkin,
		Bleach,
		Water=10,

        Result:DeerSkin,
		Sound:SliceMeat,
        Time:1000.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Bear Skin treatment
    {
		keep KnifeDepostador/HuntingKnife,
        RawBearSkin,
		Bleach,
		Water=10,

        Result:BearSkin,
		Sound:SliceMeat,
        Time:1000.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Make cow rug
    {
		keep KnifeDepostador/HuntingKnife,
        CowSkin,

        Result:CowRug,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:AnimalRugs_TestIsValid,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Make deer rug
    {
		keep KnifeDepostador/HuntingKnife,
        DeerSkin,

        Result:DeerRug,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:AnimalRugs_TestIsValid,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Make bear rug
    {
		keep KnifeDepostador/HuntingKnife,
        BearSkin,
		BearHead,

        Result:BearRug,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:AnimalRugs_TestIsValid,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }
/*
    recipe ButterKnife sharpening
    {
		Stone,
        ButterKnife,

        Result:ButterKnife,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:sharpening_TestIsValid,
		OnCreate:Sharpening_OnCreate,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe KitchenKnife sharpening
    {
		Stone,
        KitchenKnife,

        Result:KitchenKnife,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:sharpening_TestIsValid,
		OnCreate:Sharpening_OnCreate,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe HuntingKnife sharpening
    {
		Stone,
        HuntingKnife,

        Result:HuntingKnife,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:sharpening_TestIsValid,
		OnCreate:Sharpening_OnCreate,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe KnifeDepostador sharpening
    {
		Stone,
        KnifeDepostador,

        Result:KnifeDepostador,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:sharpening_TestIsValid,
		OnCreate:Sharpening_OnCreate,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe MeatCleaver sharpening
    {
		Stone,
        MeatCleaver,

        Result:MeatCleaver,
		Sound:SliceMeat,
        Time:300.0,
        Category:Survivalist,
		OnTest:sharpening_TestIsValid,
		OnCreate:Sharpening_OnCreate,
        OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }
*/
    recipe Make Stone Pickaxe
    {
        TreeBranch,
        SharpedStone,
        RippedSheets/Twine/RippedSheetsDirty,

        Result:Mining.StonePickaxe,
        Time:80.0,
        Category:Survivalist,
		OnGiveXP:Recipe.OnGiveXP.None,
		NeedToBeLearn:true,
    }

    recipe Make branch pile
    {
        TreeBranch=25,
		RippedSheetsDirty/RippedSheets/Thread,

        Result:BranchPack,
		CanBeDoneFromFloor:true,
        Time:20.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie branch pile
    {
		BranchPack,

        Result:TreeBranch=25,
		CanBeDoneFromFloor:true,
		OnCreate:Untiebranch_OnCreate,
        Time:20.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Make twigs pile
    {
        Twigs=25,
		RippedSheetsDirty/RippedSheets/Thread,

        Result:TwigsPack,
		CanBeDoneFromFloor:true,
        Time:20.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Untie twigs pile
    {
		TwigsPack,

        Result:Twigs=25,
		CanBeDoneFromFloor:true,
		OnCreate:Untiebranch_OnCreate,
        Time:20.0,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.None,
    }

    recipe Unravel Clothing
    {
        [UnravelClothing_GetItemTypes],
		keep Scissors,

        Result:ThreadPieces,
        RemoveResultItem:true,
        Sound:ClothesRipping,
        Time:100.0,
        AnimNode:RipSheets,
		Prop1:Scissors,
        OnCreate:UnravelClothing_OnCreate,
    }

    recipe Unravel Clothing
    {
        RippedSheets/RippedSheetsDirty/DenimStrips/DenimStripsDirty,
		keep Scissors,

        Result:ThreadPieces,
        RemoveResultItem:true,
        Sound:ClothesRipping,
        Time:100.0,
        AnimNode:RipSheets,
		Prop1:Scissors,
        OnCreate:UnravelClothing_OnCreate,
    }

    recipe Tenderize Bison meat
    {
		BadBisonChop,
		keep WoodenMallet,

        Result:BadBisonChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

    recipe Tenderize Moose meat
    {
		BadMooseChop,
		keep WoodenMallet,

        Result:BadMooseChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

    recipe Tenderize Bear meat
    {
		BadBearChop,
		keep WoodenMallet,

        Result:BadBearChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

    recipe Tenderize Deer meat
    {
		BadDeerChop,
		keep WoodenMallet,

        Result:BadDeerChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

    recipe Tenderize Mutton meat
    {
		BadMuttonChop,
		keep WoodenMallet,

        Result:BadMuttonChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

    recipe Tenderize Cow meat
    {
		BadCowChop,
		keep WoodenMallet,

        Result:BadCowChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

    recipe Tenderize Pork meat
    {
		BadPorkChop,
		keep WoodenMallet,

        Result:BadPorkChop,
		CanBeDoneFromFloor:true,
		OnTest:Tenderize_TestIsValid,
		OnCreate:Tenderize_Meat_OnCreate,
        Time:250.0,
        Category:Cooking,
		NeedToBeLearn:true,
        OnGiveXP:Recipe.OnGiveXP.Cooking3,
		Sound:SlapMeat,
		AnimNode:BuildLow,
		Prop1:WoodenMallet,
    }

	item TreeBranchWindow
	{
		Weight	=	10,
		Type	=	Moveable,
		DisplayName	=	Natural Tree Branch Window,
		Icon	=	treebranchwindow,
		WorldObjectSprite	= walls_exterior_legourmet_01_14,
	}


    recipe Attach Survivalist Knife to Spear
    {
        SpearCrafted,
        FlintKnife,
        DuctTape=2,

        Result:SpearSurvivalKnife,
        Time:100.0,
        OnCreate:UpgradeSpear_OnCreate,
        Category:Survivalist,
    }

    recipe Reclaim Survivalist Knife from Spear
    {
        SpearSurvivalKnife,

        Result:FlintKnife,
        OnCreate:Recipe.OnCreate.DismantleSpear,
        Time:60.0,
        Category:Survivalist,
    }

    recipe Attach Knife Despostador to Spear
    {
        SpearCrafted,
        KnifeDepostador,
        DuctTape=2,

        Result:SpearKDKnife,
        Time:100.0,
        OnCreate:UpgradeSpear_OnCreate,
        Category:Survivalist,
    }

    recipe Reclaim Knife Despostador from Spear
    {
        SpearKDKnife,

        Result:KnifeDepostador,
        OnCreate:Recipe.OnCreate.DismantleSpear,
        Time:60.0,
        Category:Survivalist,
    }

    recipe Create Spear KD
    {
        Plank/TreeBranch,
        keep KnifeDepostador,

        Result:SpearCrafted,
        Time:100.0,
		OnTest:LGRCreateSpear_TestIsValid,
        OnCreate:Recipe.OnCreate.CreateSpear,
        Category:Survivalist,
        OnGiveXP:Recipe.OnGiveXP.WoodWork5,
    }

    recipe Fix Bear Trap
    {
	   BrokenBearTrap,
       ScrapMetal=5,
       BlowTorch=5,
       keep WeldingMask,

       Result:BearTrap,
       Time:150.0,
       Category:Welding,
       SkillRequired:MetalWelding=2;Trapping=1;,
       OnGiveXP:Recipe.OnGiveXP.MetalWelding10,
    }


	recipe Smash Stone
	{
	   Stone/SharpedStone,
	   keep [Recipe.GetItemTypes.Hammer],

	   Result:SmallStone=2,
	   OnCreate:MakeSmallStones_OnCreate,
	   Time:50.0,
	   OnGiveXP:Recipe.OnGiveXP.None,
	   Sound:StoneBreak,
	   Category:Survivalist,
       AnimNode:BuildLow,
	   Prop1:Source=2,
	   Prop2:Source=1,
	}
	
	recipe Cut Bee Nest
	{
		keep [Recipe.GetItemTypes.SharpKnife],
	    BeeNest,

	    Result:LG_HoneyComb=6,
		Category:BeeKeeping,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:30.0,
	    Category:Survivalist,
	}

	recipe Take honey
	{
	    LG_HoneyComb=5,
		WoodenStick,  

	    Result:HoneyStick,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:30.0,
	    Category:BeeKeeping,
	}

	recipe Take honey
	{
	    LG_HoneyComb=5,
		TreeBranch,

	    Result:HoneyBranch,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:30.0,
	    Category:BeeKeeping,
	}

	recipe Take honey
	{
	    BeeNest,
		WoodenStick,  

	    Result:HoneyStick,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:30.0,
	    Category:BeeKeeping,
	}

	recipe Take honey
	{
	    BeeNest,
		TreeBranch,

	    Result:HoneyBranch,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:30.0,
	    Category:BeeKeeping,
	}

	recipe Prepare Compost Bag
	{
	    MoosePoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

	recipe Prepare Compost Bag
	{
	    BisonPoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

	recipe Prepare Compost Bag
	{
	    CowPoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

	recipe Prepare Compost Bag
	{
	    SheepPoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

	recipe Prepare Compost Bag
	{
	    BoarPoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

	recipe Prepare Compost Bag
	{
	    BearPoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

	recipe Prepare Compost Bag
	{
	    DeerPoop=10,
		Dirtbag=4,
		keep [Recipe.GetItemTypes.DigPlow],

	    Result:CompostBag,
	    OnGiveXP:Recipe.OnGiveXP.None,
	    Time:100.0,
	    Category:Farming,
	}

    fixing Fix Spear With Knife Despostador
    {
       Require : SpearKDKnife,

       Fixer : Woodglue=2; Woodwork=2,
       Fixer : DuctTape=2,
       Fixer : Glue=2,
       Fixer : Scotchtape=4,
    }

    fixing Fix Spear With Survival Knife
    {
       Require : SpearSurvivalKnife,

       Fixer : Woodglue=2; Woodwork=2,
       Fixer : DuctTape=2,
       Fixer : Glue=2,
       Fixer : Scotchtape=4,
    }

	fixing Reparar Cuchillo depostador
    {
       Require : KnifeDepostador,

       Fixer : Woodglue=4; Woodwork=2,
       Fixer : DuctTape=3,
       Fixer : Glue=3,
       Fixer : Scotchtape=4,
    }
	
}