module Base
{

	model KeyCard1
	{
		mesh = WorldItems/CreditCard,
		texture = WorldItems/KeyCard1,
		scale = 0.6,
	}

	model KeyCard2
	{
		mesh = WorldItems/CreditCard,
		texture = WorldItems/KeyCard2,
		scale = 0.6,
	}

	model KeyCard3
	{
		mesh = WorldItems/CreditCard,
		texture = WorldItems/KeyCard3,
		scale = 0.6,
	}

	model KeyCard4
	{
		mesh = WorldItems/CreditCard,
		texture = WorldItems/KeyCard4,
		scale = 0.6,
	}

	model KeyCard5
	{
		mesh = WorldItems/CreditCard,
		texture = WorldItems/KeyCard5,
		scale = 0.6,
	}

	model KeyCard6
	{
		mesh = WorldItems/CreditCard,
		texture = WorldItems/KeyCard6,
		scale = 0.6,
	}


}