module Base
{
    recipe Make Upholstery Sewing Kit
    {
        Needle,
		Twine=10,
		
        Result:UpholsteryKit,
        Time:50.0,
        Category:Tailoring,
    }

    recipe Get Needle
    {
        destroy UpholsteryKit,
		
        Result:Needle,
        Time:50.0,
        Category:Tailoring,
		OnCreate:GetNeedle_OnCreate,
    }


    fixing Fix Standard Seat
	{
	   Require : NormalCarSeat1;NormalCarSeat2;NormalCarSeat3,
	   GlobalItem : UpholsteryKit=2,
	   ConditionModifier : 1.2,

       Fixer : LeatherStrips=2;Tailoring=2;Mechanics=2,
	}
}