module Base
{
	model TurpentineBottle
	{
		mesh = TurpentineBottle,
	}

	model BaseballSawBat
	{
		mesh = Weapons/2Handed/BaseballSawBat,

		attachment world
		{
			offset = 0.0000 0.2450 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}

	model BaseballWireBat
	{
		mesh = Weapons/2Handed/BaseballWireBat,

		attachment world
		{
			offset = 0.0000 0.2450 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}

	model WoodenClub
	{
		mesh = Weapons/1Handed/WoodenClub,
	}

	model Spikes
	{
		mesh = Weapons/1Handed/Spikes,
	}

	model PlanksPile6_Ground
	{
		mesh = WorldItems/PlanksPile6,
		texture = WorldItems/PlanksPile,
		scale = 1,
	}

	model PlanksPile9_Ground
	{
		mesh = WorldItems/PlanksPile9,
		texture = WorldItems/PlanksPile,
		scale = 1,
	}

	model PlanksPile12_Ground
	{
		mesh = WorldItems/PlanksPile12,
		texture = WorldItems/PlanksPile,
		scale = 1,
	}

	model SticksPile_Ground
	{
		mesh = WorldItems/WoodenSticksPile,
		texture = WorldItems/SticksPile,
		scale = 1,
	}

	model DyeBlack
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeBlack,
		scale = 0.4,
	}

	model DyeWhite
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeWhite,
		scale = 0.4,
	}

	model DyeBlue
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeBlue,
		scale = 0.4,
	}

	model DyeYellow
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeYellow,
		scale = 0.4,
	}

	model DyeRed
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeRed,
		scale = 0.4,
	}

	model DyeOrange
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeOrange,
		scale = 0.4,
	}

	model DyeGreen
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeGreen,
		scale = 0.4,
	}

	model DyePurple
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyePurple,
		scale = 0.4,
	}

	model DyePink
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyePink,
		scale = 0.4,
	}

	model DyeCyan
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeCyan,
		scale = 0.4,
	}

	model DyeBrown
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeBrown,
		scale = 0.4,
	}

	model DyeLightBrown
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeLightBrown,
		scale = 0.4,
	}

	model DyeLightBlue
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeLightBlue,
		scale = 0.4,
	}

	model DyeTurquoise
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeTurquoise,
		scale = 0.4,
	}

	model DyeGrey
	{
		mesh = WorldItems/Dye,
		texture = WorldItems/DyeGrey,
		scale = 0.4,
	}

	model DyesMag
	{
		mesh = DyesMag,
	}
	
    model DyesMag_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/DyesMag,
        scale = 0.4,
    }

	model SawTableMag
	{
		mesh = SawTableMag,
	}
	
    model SawTableMag_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/SawTableMag,
        scale = 0.4,
    }

	model UniqueMag1
	{
		mesh = UniqueMag1,
	}
	
    model UniqueMag1_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/UniqueMag1,
        scale = 0.4,
    }

	model UniqueMag2
	{
		mesh = UniqueMag2,
	}
	
    model UniqueMag2_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/UniqueMag2,
        scale = 0.4,
    }

	model UniqueMag3
	{
		mesh = UniqueMag3,
	}
	
    model UniqueMag3_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/UniqueMag3,
        scale = 0.4,
    }

	model UniqueMag4
	{
		mesh = UniqueMag4,
	}
	
    model UniqueMag4_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/UniqueMag4,
        scale = 0.4,
    }

	model UniqueMag5
	{
		mesh = UniqueMag5,
	}

    model UniqueMag5_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/UniqueMag5,
        scale = 0.4,
    }
	
    model OldEngine
    {
        mesh = WorldItems/OldEngine,
		texture = WorldItems/EngineParts,
        scale = 2.0,
    }

    model CircleSawBlade_Ground
    {
        mesh = WorldItems/CircleSawBlade_Ground,
        texture = Weapons/2Handed/BaseballSawBat,
        scale = 1.1,
    }

	model PlantRed
	{
		mesh = WorldItems/PlantRose,
		texture = WorldItems/PlantRed,
		scale = 1.0,
	}

	model PlantBlack
	{
		mesh = WorldItems/PlantRose,
		texture = WorldItems/PlantBlack,
		scale = 1.0,
	}

	model PlantYellow
	{
		mesh = WorldItems/PlantYellow,
		texture = WorldItems/PlantYellow,
		scale = 1.0,
	}
	
	model PlantBlue
	{
		mesh = WorldItems/PlantBlue,
		texture = WorldItems/PlantBlue,
		scale = 1.0,
	}
	
	model PlantWhite
	{
		mesh = WorldItems/PlantWhite,
		texture = WorldItems/PlantWhite,
		scale = 1.0,
	}
	
	model PlantOrange
	{
		mesh = WorldItems/PlantOrange,
		texture = WorldItems/PlantOrange,
		scale = 1.0,
	}
	
	model PlantMagenta
	{
		mesh = WorldItems/PlantMagenta,
		texture = WorldItems/PlantMagenta,
		scale = 1.0,
	}
	
	model PlantGreen
	{
		mesh = WorldItems/PlantGreen,
		texture = WorldItems/PlantGreen,
		scale = 1.0,
	}
	
	model PlantBrown
	{
		mesh = WorldItems/PlantBrown,
		texture = WorldItems/PlantBrown,
		scale = 1.0,
	}
	
	model PlantCyan
	{
		mesh = WorldItems/PlantCyan,
		texture = WorldItems/PlantCyan,
		scale = 1.0,
	}
	
	model PlantTurquoise
	{
		mesh = WorldItems/PlantTurquoise,
		texture = WorldItems/PlantTurquoise,
		scale = 1.0,
	}
	
	model PlantPink
	{
		mesh = WorldItems/PlantPink,
		texture = WorldItems/PlantPink,
		scale = 1.0,
	}
	
	model PlantLightBrown
	{
		mesh = WorldItems/PlantLightBrown,
		texture = WorldItems/PlantLightBrown,
		scale = 1.0,
	}
	
	model PlantLightBlue
	{
		mesh = WorldItems/PlantLightBlue,
		texture = WorldItems/PlantLightBlue,
		scale = 1.0,
	}

	model PlantGrey
	{
		mesh = WorldItems/PlantGrey,
		texture = WorldItems/PlantGrey,
		scale = 1.0,
	}
	
	model WaterPaintBucket_Ground
	{
        mesh = WorldItems/PaintTin,
        texture = WorldItems/WaterPaintBucket,
        scale = 0.4,
	}
	
	model ElectronicsScrapBox_Ground
	{
        mesh = WorldItems/ElectronicsScrapBox,
        texture = WorldItems/ElectronicsScrapBox,
		scale = 1,
	}
}
